[SCM] mplayer packaging branch, master, updated. debian/1.0.rc3+svn20090426-1-5-gfebd009

ceros-guest at users.alioth.debian.org ceros-guest at users.alioth.debian.org
Tue Jul 7 04:38:09 UTC 2009


The following commit has been merged in the master branch:
commit d4803693cd144a8339ab5789f6c3f1d1809f4f0d
Author: Andres Mejia <mcitadel at gmail.com>
Date:   Tue Jul 7 00:24:09 2009 -0400

    Enable VDPAU support by including vdpau headers in deb packaging.
    
    The vdpau headers were taken straight from
    ftp://download.nvidia.com/XFree86/vdpau/include/vdpau/.

diff --git a/debian/include/vdpau/vdpau.h b/debian/include/vdpau/vdpau.h
new file mode 100644
index 0000000..9c2206c
--- /dev/null
+++ b/debian/include/vdpau/vdpau.h
@@ -0,0 +1,3972 @@
+/*
+ * This source file is documented using Doxygen markup.
+ * See http://www.stack.nl/~dimitri/doxygen/
+ */
+
+/*
+ * This copyright notice applies to this header file:
+ *
+ * Copyright (c) 2008 NVIDIA Corporation
+ * 
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \mainpage Video Decode and Presentation API for Unix
+ *  
+ * \section intro Introduction
+ *
+ * The Video Decode and Presentation API for Unix (VDPAU) provides
+ * a complete solution for decoding, post-processing, compositing,
+ * and displaying compressed or uncompressed video streams. These
+ * video streams may be combined (composited) with bitmap content,
+ * to implement OSDs and other application user interfaces.
+ *
+ * \section api_partitioning API Partitioning
+ *
+ * VDPAU is split into two distinct modules:
+ * - \ref api_core
+ * - \ref api_winsys
+ *
+ * The intent is that most VDPAU functionality exists and
+ * operates identically across all possible Windowing Systems.
+ * This functionality is the \ref api_core.
+ *
+ * However, a small amount of functionality must be included that
+ * is tightly coupled to the underlying Windowing System. This
+ * functionality is the \ref api_winsys. Possibly examples
+ * include:
+ * - Creation of the initial VDPAU \ref VdpDevice "VdpDevice"
+ *   handle, since this act requires intimate knowledge of the
+ *   underlying Window System, such as specific display handle or
+ *   driver identification.
+ * - Conversion of VDPAU surfaces to/from underlying Window
+ *   System surface types, e.g. to allow manipulation of
+ *   VDPAU-generated surfaces via native Window System APIs.
+ *
+ * \section objects Object Types
+ *
+ * VDPAU is roughly object oriented; most functionality is
+ * exposed by creating an object (handle) of a certain class
+ * (type), then executing various functions against that handle.
+ * The set of object classes supported, and their purpose, is
+ * discussed below.
+ *
+ * \subsection device_type Device Type
+ *
+ * A \ref VdpDevice "VdpDevice" is the root object in VDPAU's
+ * object system. The \ref api_winsys allows creation of a \ref
+ * VdpDevice "VdpDevice" object handle, from which all other API
+ * entry points can be retrieved and invoked.
+ *
+ * \subsection surface_types Surface Types
+ *
+ * A surface stores pixel information. Various types of surfaces
+ * existing for different purposes:
+ *
+ * - \ref VdpVideoSurface "VdpVideoSurface"s store decompressed 
+ *   YCbCr video frames in an implementation-defined internal
+ *   format.
+ * - \ref VdpOutputSurface "VdpOutputSurface"s store RGB 4:4:4
+ *   data. They are legal render targets for video
+ *   post-processing and compositing operations.
+ * - \ref VdpBitmapSurface "VdpBitmapSurface"s store RGB 4:4:4
+ *   data. These surfaces are designed to contain read-only
+ *   bitmap data, to be used for OSD or application UI
+ *   compositing.
+ *
+ * \subsection transfer_types Transfer Types
+ *
+ * A data transfer object reads data from a surface (or
+ * surfaces), processes it, and writes the result to another
+ * surface. Various types of processing are possible:
+ *
+ * - \ref VdpDecoder "VdpDecoder" objects process compressed video
+ *   data, and generate decompressed images.
+ * - \ref VdpOutputSurface "VdpOutputSurface"s have their own \ref
+ *   VdpOutputSurfaceRender "rendering functionality".
+ * - \ref VdpVideoMixer "VdpVideoMixer" objects perform video
+ *   post-processing, de-interlacing, and compositing.
+ * - \ref VdpPresentationQueue "VdpPresentationQueue" is
+ *   responsible for timestamp-based display of surfaces.
+ *
+ * \section data_flow Data Flow
+ *
+ * Compressed video data originates in the application's memory
+ * space. This memory is typically obtained using \c malloc, and
+ * filled via regular file or network read system calls.
+ * Alternatively, the application may \c mmap a file.
+ *
+ * The compressed data is then processed using a \ref VdpDecoder
+ * "VdpDecoder", which will decompress the field or frame,
+ * and write the result into a \ref VdpVideoSurface
+ * "VdpVideoSurface". This action may require reading pixel data
+ * from some number of other \ref VdpVideoSurface "VdpVideoSurface"
+ * objects, depending on the type of compressed data and
+ * field/frame in question.
+ *
+ * If the application wishes to display any form of OSD or
+ * user-interface, this must be created in a \ref
+ * VdpOutputSurface "VdpOutputSurface".
+ *
+ * This process begins with the creation of \ref VdpBitmapSurface
+ * "VdpBitmapSurface" objects to contain the OSD/UI's static data,
+ * such as individual glyphs.
+ *
+ * \ref VdpOutputSurface "VdpOutputSurface" \ref
+ * VdpOutputSurfaceRender "rendering functionality" may be used
+ * to composite together various \ref VdpBitmapSurface
+ * "VdpBitmapSurface"s and \ref VdpOutputSurface
+ * "VdpOutputSurface"s, into another VdpOutputSurface
+ * "VdpOutputSurface".
+ *
+ * Once video has been decoded, it must be post-processed. This
+ * involves various steps such as color space conversion,
+ * de-interlacing, and other video adjustments. This step is
+ * performed using an \ref VdpVideoMixer "VdpVideoMixer" object.
+ * This object can not only perform the aforementioned video
+ * post-processing, but also composite the video with a number of
+ * \ref VdpOutputSurface "VdpOutputSurface"s, thus allowing complex
+ * user interfaces to be built. The final result is written into
+ * another \ref VdpOutputSurface "VdpOutputSurface".
+ *
+ * Note that at this point, the resultant \ref VdpOutputSurface
+ * "VdpOutputSurface" may be fed back through the above path,
+ * either using \ref VdpOutputSurface "VdpOutputSurface" \ref
+ * VdpOutputSurfaceRender "rendering functionality",
+ * or as input to the \ref VdpVideoMixer "VdpVideoMixer" object.
+ *
+ * Finally, the resultant \ref VdpOutputSurface
+ * "VdpOutputSurface" must be displayed on screen. This is the job
+ * of the \ref VdpPresentationQueue "VdpPresentationQueue" object.
+ *
+ * \image html vdpau_data_flow.png
+ *
+ * \section entry_point_retrieval Entry Point Retrieval
+ *
+ * VDPAU is designed so that multiple implementations can be
+ * used without application changes. For example, VDPAU could be
+ * hosted on X11, or via direct GPU access. 
+ *
+ * The key technology behind this is the use of function
+ * pointers and a "get proc address" style API for all entry
+ * points. Put another way, functions are not called directly
+ * via global symbols set up by the linker, but rather through
+ * pointers.
+ *
+ * In practical terms, the \ref api_winsys provides factory
+ * functions which not only create and return \ref VdpDevice
+ * "VdpDevice" objects, but also a function pointer to a \ref
+ * VdpGetProcAddress function, through which all entry point
+ * function pointers will be retrieved.
+ *
+ * \subsection entry_point_philosophy Philosophy
+ *
+ * It is entirely possible to envisage a simpler scheme whereby
+ * such function pointers are hidden. That is, the application
+ * would link against a wrapper library that exposed "real"
+ * functions. The application would then call such functions
+ * directly, by symbol, like any other function. The wrapper
+ * library would handle loading the appropriate back-end, and
+ * implementing a similar "get proc address" scheme internally.
+ *
+ * However, the above scheme does not work well in the context 
+ * of separated \ref api_core and \ref api_winsys. In this 
+ * scenario, one would require a separate wrapper library per
+ * Window System, since each Window System would have a
+ * different function name and prototype for the main factory
+ * function. If an application then wanted to be Window System
+ * agnostic (making final determination at run-time via some
+ * form of plugin), it may then need to link against two
+ * wrapper libraries, which would cause conflicts for all
+ * symbols other than the main factory function.
+ *
+ * Another disadvantage of the wrapper library approach is the
+ * extra level of function call required; the wrapper library
+ * would internally implement the existing "get proc address"
+ * and "function pointer" style dispatch anyway. Exposing this
+ * directly to the application is slightly more efficient.
+ *
+ * \section threading Multi-threading
+ *
+ * All VDPAU functionality is fully thread-safe; any number of 
+ * threads may call into any VDPAU functions at any time. VDPAU
+ * may not be called from signal-handlers.
+ *  
+ * Note, however, that this simply guarantees that internal 
+ * VDPAU state will not be corrupted by thread usage, and that 
+ * crashes and deadlocks will not occur. Completely arbitrary
+ * thread usage may not generate the results that an application
+ * desires. In particular, care must be taken when multiple
+ * threads are performing operations on the same VDPAU objects.
+ *  
+ * VDPAU implementations guarantee correct flow of surface 
+ * content through the rendering pipeline, but only when 
+ * function calls that read from or write to a surface return to
+ * the caller prior to any thread calling any other function(s)
+ * that read from or write to the surface. Invoking multiple
+ * reads from a surface in parallel is OK.
+ *  
+ * Note that this restriction is placed upon VDPAU function 
+ * invocations, and specifically not upon any back-end 
+ * hardware's physical rendering operations. VDPAU 
+ * implementations are expected to internally synchronize such 
+ * hardware operations. 
+ *  
+ * In a single-threaded application, the above restriction comes 
+ * naturally; each function call completes before it is possible 
+ * to begin a new function call. 
+ *  
+ * In a multi-threaded application, threads may need to be 
+ * synchronized. For example, consider the situation where:
+ *  
+ * - Thread 1 is parsing compressed video data, passing them 
+ *   through a \ref VdpDecoder "VdpDecoder" object, and filling a
+ *   ring-buffer of \ref VdpVideoSurface "VdpVideoSurface"s
+ * - Thread 2 is consuming those \ref VdpVideoSurface 
+ *   "VdpVideoSurface"s, and using a \ref VdpVideoMixer
+ *   "VdpVideoMixer" to process them and composite them with UI.
+ *  
+ * In this case, the threads must synchronize to ensure that 
+ * thread 1's call to \ref VdpDecoderRender has returned prior to 
+ * thread 2's call(s) to \ref VdpVideoMixerRender that use that 
+ * specific surface. This could be achieved using the following 
+ * pseudo-code: 
+ * 
+ * \code
+ * Queue<VdpVideoSurface> q_full_surfaces; 
+ * Queue<VdpVideoSurface> q_empty_surfaces; 
+ *  
+ * thread_1() { 
+ *     for (;;) {
+ *         VdpVideoSurface s = q_empty_surfaces.get();
+ *         // Parse compressed stream here
+ *         VdpDecoderRender(s, ...);
+ *         q_full_surfaces.put(s);
+ *     }
+ * } 
+ *  
+ * // This would need to be more complex if
+ * // VdpVideoMixerRender were to be provided with more
+ * // than one field/frame at a time.
+ * thread_1() { 
+ *     for (;;) {
+ *         // Possibly, other rendering operations to mixer
+ *         // layer surfaces here.
+ *         VdpOutputSurface t = ...;
+ *         VdpPresentationQueueBlockUntilSurfaceIdle(t);
+ *         VdpVideoSurface s = q_full_surfaces.get();
+ *         VdpVideoMixerRender(s, t, ...);
+ *         q_empty_surfaces.put(s);
+ *         // Possibly, other rendering operations to "t" here
+ *         VdpPresentationQueueDisplay(t, ...);
+ *     }
+ * }
+ * \endcode
+ * 
+ * Finally, note that VDPAU makes no guarantees regarding any
+ * level of parallelism in any given implementation. Put another
+ * way, use of multi-threading is not guaranteed to yield any
+ * performance gain, and in theory could even slightly reduce
+ * performance due to threading/synchronization overhead.
+ *  
+ * However, the intent of the threading requirements is to allow
+ * for e.g. video decoding and video mixer operations to proceed 
+ * in parallel in hardware. Given a (presumably multi-threaded) 
+ * application that kept each portion of the hardware busy, this 
+ * would yield a performance increase. 
+ * 
+ * \section endianness Surface Endianness
+ *
+ * When dealing with surface content, i.e. the input/output of 
+ * Put/GetBits functions, applications must take care to access 
+ * memory in the correct fashion, so as to avoid endianness 
+ * issues. 
+ *  
+ * By established convention in the 3D graphics world, RGBA data
+ * is defined to be an array of 32-bit pixels containing packed
+ * RGBA components, not as an array of bytes or interleaved RGBA
+ * components. VDPAU follows this convention. As such,
+ * applications are expected to access such surfaces as arrays
+ * of 32-bit components (i.e. using a 32-bit pointer), and not
+ * as interleaved arrays of 8-bit components (i.e. using an
+ * 8-bit pointer.) Deviation from this convention will lead to
+ * endianness issues, unless appropriate care is taken.
+ * 
+ * The same convention is followed for some packed YCbCr formats
+ * such as \ref VDP_YCBCR_FORMAT_Y8U8V8A8; i.e. they are
+ * considered arrays of 32-bit pixels, and hence should be
+ * accessed as such.
+ * 
+ * For YCbCr formats with chroma decimation and/or planar
+ * formats, however, this convention is awkward. Therefore, 
+ * formats such as \ref VDP_YCBCR_FORMAT_NV12 are defined as
+ * arrays of (potentially interleaved) byte-sized components.
+ * Hence, applications should manipulate such data 8-bits at a
+ * time, using 8-bit pointers.
+ * 
+ * Note that one common usage for the input/output of
+ * Put/GetBits APIs is file I/O. Typical file I/O APIs treat all
+ * memory as a simple array of 8-bit values. This violates the
+ * rule requiring surface data to be accessed in its true native
+ * format. As such, applications may be required to solve
+ * endianness issues. Possible solutions include:
+ * 
+ * - Authoring static UI data files according to the endianness
+ *   of the target execution platform.
+ * - Conditionally byte-swapping Put/GetBits data buffers at
+ *   run-time based on execution platform.
+ *  
+ * Note: Complete details regarding each surface format's 
+ * precise pixel layout is included with the documentation of 
+ * each surface type. For example, see \ref 
+ * VDP_RGBA_FORMAT_B8G8R8A8. 
+ *  
+ * \section video_mixer_usage Video Mixer Usage
+ *  
+ * \subsection video_surface_content VdpVideoSurface Content 
+ *  
+ * Each \ref VdpVideoSurface "VdpVideoSurface" is expected to contain an
+ * entire frame's-worth of data, irrespective of whether an interlaced of
+ * progressive sequence is being decoded. 
+ *  
+ * Depending on the exact encoding structure of the compressed video stream,
+ * the application may need to call \ref VdpDecoderRender twice to fill a
+ * single \ref VdpVideoSurface "VdpVideoSurface". When the stream contains an
+ * encoded progressive frame, or a "frame coded" interlaced field-pair, a
+ * single \ref VdpDecoderRender call will fill the entire surface. When the
+ * stream contains separately encoded interlaced fields, two
+ * \ref VdpDecoderRender calls will be required; one for the top field, and
+ * one for the bottom field. 
+ *  
+ * Implementation note: When \ref VdpDecoderRender renders an interlaced
+ * field, this operation must not disturb the content of the other field in
+ * the surface. 
+ *  
+ * \subsection vm_surf_list VdpVideoMixer Surface List
+ *
+ * An video stream is logically composed of a sequence of fields. An
+ * example is shown below, in display order, assuming top field first:
+ *
+ * <pre>t0 b0 t1 b1 t2 b2 t3 b3 t4 b4 t5 b5 t6 b6 t7 b7 t8 b8 t9 b9</pre>
+ *
+ * The canonical usage is to call \ref VdpVideoMixerRender once for decoded
+ * field, in display order, to yield one post-processed frame for display.
+ *
+ * For each call to \ref VdpVideoMixerRender, the field to be processed should
+ * be provided as the \b video_surface_current parameter.
+ *
+ * To enable operation of advanced de-interlacing algorithms and/or
+ * post-processing algorithms, some past and/or future surfaces should be
+ * provided as context. These are provided in the \b video_surface_past and
+ * \b video_surface_future lists. In general, these lists may contain any
+ * number of surfaces. Specific implementations may have specific requirements
+ * determining the minimum required number of surfaces for optimal operation,
+ * and the maximum number of useful surfaces, beyond which surfaces are not
+ * used. It is recommended that in all cases other than plain bob/weave, at
+ * least 2 past and 1 future frame be provided. 
+ *
+ * Note that it is entirely possible, in general, for any of the
+ * \ref VdpVideoMixer "VdpVideoMixer" post-processing steps other than
+ * de-interlacing to require access to multiple input fields/frames. For
+ * example, an motion-sensitive noise-reduction algorithm.
+ *
+ * For example, when processing field t4, the \ref VdpVideoMixerRender
+ * parameters may contain the following values, if the application chose to
+ * provide 3 fields of context for both the past and future:
+ *
+ * <pre>
+ * current_picture_structure: VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD
+ * past:    [b3, t3, b2]
+ * current: t4
+ * future:  [b4, t5, b5]
+ * </pre>
+ *
+ * Note that for both the past/future lists, array index 0 represents the
+ * field temporally closest to current, in display order.
+ *
+ * The \ref VdpVideoMixerRender parameter \b current_picture_structure applies
+ * to \b video_surface_current. The picture structure for the other surfaces
+ * will be automatically derived from that for the current picture. The
+ * derivation algorithm is extremely simple; the concatenated list
+ * past/current/future is simply assumed to have an alternating top/bottom
+ * pattern throughout.
+ *
+ * Continuing the example above, subsequent calls to \ref VdpVideoMixerRender
+ * would provide the following sets of parameters:
+ *
+ * <pre>
+ * current_picture_structure: VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD
+ * past:    [t4, b3, t3]
+ * current: b4
+ * future:  [t5, b5, t6]
+ * </pre>
+ *
+ * then:
+ * 
+ * <pre>
+ * current_picture_structure: VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD
+ * past:    [b4, t4, b3]
+ * current: t5
+ * future:  [b5, t6, b7]
+ * </pre>
+ *
+ * In other words, the concatenated list of past/current/future frames simply
+ * forms a window that slides through the sequence of decoded fields.
+ *
+ * It is syntactically legal for an application to choose not to provide a
+ * particular entry in the past or future lists. In this case, the "slot" in
+ * the surface list must be filled with the special value
+ * \ref VDP_INVALID_HANDLE, to explicitly indicate that the picture is
+ * missing; do not simply shuffle other surfaces together to fill in the gap.
+ * Note that entries should only be omitted under special circumstances, such
+ * as failed decode due to bitstream error during picture header parsing,
+ * since missing entries will typically cause advanced de-interlacing
+ * algorithms to experience significantly degraded operation.
+ *
+ * Specific examples for different de-interlacing types are presented below.
+ *
+ * \subsection deint_weave Weave De-interlacing
+ *
+ * Weave de-interlacing is the act of interleaving the lines of two temporally
+ * adjacent fields to form a frame for display.
+ *
+ * To disable de-interlacing for progressive streams, simply specify
+ * \b current_picture_structure as \ref VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME;
+ * no de-interlacing will be applied.
+ *
+ * Weave de-interlacing for interlaced streams is identical to disabling
+ * de-interlacing, as describe immediately above, because each
+ * \ref VdpVideoSurface already contains an entire frame's worth (i.e. two
+ * fields) of picture data.
+ *
+ * Inverse telecine is disabled when using weave de-interlacing.
+ *
+ * Weave de-interlacing produces one output frame for each input frame. The
+ * application should make one \ref VdpVideoMixerRender call per pair of
+ * decoded fields, or per decoded frame.
+ *
+ * Weave de-interlacing requires no entries in the past/future lists.
+ *
+ * All implementations must support weave de-interlacing.
+ *
+ * \subsection deint_bob Bob De-interlacing
+ *
+ * Bob de-interlacing is the act of vertically scaling a single field to the
+ * size of a single frame.
+ *
+ * To achieve bob de-interlacing, simply provide a single field as
+ * \b video_surface_current, and set \b current_picture_structure
+ * appropriately, to indicate whether a top or bottom field was provided.
+ *
+ * Inverse telecine is disabled when using bob de-interlacing.
+ *
+ * Bob de-interlacing produces one output frame for each input field. The
+ * application should make one \ref VdpVideoMixerRender call per decoded
+ * field.
+ *
+ * Bob de-interlacing requires no entries in the past/future lists.
+ *
+ * Bob de-interlacing is the default when no advanced method is requested and
+ * enabled. Advanced de-interlacing algorithms may fall back to bob e.g. when
+ * required past/future fields are missing.
+ * 
+ * All implementations must support bob de-interlacing.
+ *
+ * \subsection deint_adv Advanced De-interlacing
+ *
+ * Operation of both temporal and temporal-spatial de-interlacing is
+ * identical; the only difference is the internal processing the algorithm
+ * performs in generating the output frame.
+ *
+ * These algorithms use various advanced processing on the pixels of both the
+ * current and various past/future fields in order to determine how best to
+ * de-interlacing individual portions of the image.
+ *
+ * Inverse telecine may be enabled when using advanced de-interlacing.
+ *
+ * Advanced de-interlacing produces one output frame for each input field. The
+ * application should make one \ref VdpVideoMixerRender call per decoded
+ * field.
+ *
+ * Advanced de-interlacing requires entries in the past/future lists.
+ *
+ * Availability of advanced de-interlacing algorithms is implementation
+ * dependent.
+ *
+ * \subsection deint_rate De-interlacing Rate
+ *
+ * For all de-interlacing algorithms except weave, a choice may be made to
+ * call \ref VdpVideoMixerRender for either each decoded field, or every
+ * second decoded field.
+ *
+ * If \ref VdpVideoMixerRender is called for every decoded field, the
+ * generated post-processed frame rate is equal to the decoded field rate.
+ * Put another way, the generated post-processed nominal field rate is equal
+ * to 2x the decoded field rate. This is standard practice.
+ *
+ * If \ref VdpVideoMixerRender is called for every second decoded field (say
+ * every top field), the generated post-processed frame rate is half to the
+ * decoded field rate. This mode of operation is thus referred to as
+ * "half-rate".
+ *
+ * Implementations may choose whether to support half-rate de-interlacing mode
+ * or not. Regular de-interlacing mode should be supported to any supported
+ * advanced de-interlacing algorithm.
+ *
+ * The descriptions of de-interlacing algorithms above assume that regular
+ * (not half-rate) operation is being performed, when detailing the number of
+  "half-rate" de-interlacing is used.deoMixerRender calls.
+ *
+ * Recall that the concatenation of past/current/future surface lists simply
+ * forms a window into the stream of decoded fields. To achieve standard
+ * de-interlacing, the window is slid through the list of decoded fields one
+ * field at a time, and a call is made to \ref VdpVideoMixerRender for each
+ * movement of the window. To achieve half-rate de-interlacing, the window is
+ * slid through the* list of decoded fields two fields at a time, and a
+ * call is made to \ref VdpVideoMixerRender for each movement of the window.
+ *
+ * \subsection invtc Inverse Telecine
+ *
+ * Assuming the implementation supports it, inverse telecine may be enabled
+ * alongside any advanced de-interlacing algorithm. Inverse telecine is never
+ * active for bob or weave.
+ *
+ * Operation of \ref VdpVideoMixerRender with inverse telecine active is
+ * identical to the basic operation mechanisms describe above in every way;
+ * all inverse telecine processing is performed internally to the
+ * \ref VdpVideoMixer "VdpVideoMixer".
+ *
+ * In particular, there is no provision way for \ref VdpVideoMixerRender to
+ * indicate when identical input fields have been observed, and consequently
+ * identical output frames may have been produced.
+ *
+ * De-interlacing (and inverse telecine) may be applied to streams that are
+ * marked as being progressive. This will allow detection of, and correct
+ * de-interlacing of, mixed interlace/progressive streams, bad edits, etc.
+ * To implement de-interlacing/inverse-telecine on progressive material,
+ * simply treat the stream of decoded frames as a stream of decoded fields,
+ * apply any telecine flags (see the next section), and then apply
+ * de-interlacing to those fields as described above.
+ *
+ * Implementations are free to determine whether inverse telecine operates
+ * in conjunction with half-rate de-interlacing or not. It should always
+ * operate with regular de-interlacing, when advertized.
+ *
+ * \subsection tcflags Telecine (Pull-Down) Flags
+ *
+ * Some media delivery formats, e.g. DVD-Video, include flags that are
+ * intended to modify the decoded field sequence before display. This allows
+ * e.g. 24p content to be encoded at 48i, which saves space relative to a 60i
+ * encoded stream, but still displayed at 60i, to match target consumer
+ * display equipment.
+ *
+ * If the inverse telecine option is not activated in the
+ * \ref VdpVideoMixer "VdpVideoMixer", these flags should be ignored, and the
+ * decoded fields passed directly to \ref VdpVideoMixerRender as detailed
+ * above.
+ *
+ * However, to make full use of the inverse telecine feature, these flags
+ * should be applied to the field stream, yielding another field stream with
+ * some repeated fields, before passing the field stream to
+ * \ref VdpVideoMixerRender. In this scenario, the sliding window mentioned
+ * in the descriptions above applies to the field stream after application of
+ * flags.
+ *
+ * \section extending Extending the API 
+ * 
+ * \subsection extend_enums Enumerations and Other Constants
+ * 
+ * VDPAU defines a number of enumeration types.
+ * 
+ * When modifying VDPAU, existing enumeration constants must
+ * continue to exist (although they may be deprecated), and do
+ * so in the existing order.
+ * 
+ * The above discussion naturally applies to "manually" defined 
+ * enumerations, using pre-processor macros, too. 
+ *  
+ * \subsection extend_structs Structures
+ * 
+ * In most case, VDPAU includes no provision for modifying existing
+ * structure definitions, although they may be deprecated.
+ * 
+ * New structures may be created, together with new API entry
+ * points or feature/attribute/parameter values, to expose new 
+ * functionality. 
+ *
+ * A few structures are considered plausible candidates for future extension.
+ * Such structures include a version number as the first field, indicating the
+ * exact layout of the client-provided data. Such structures may only be
+ * modified by adding new fields to the end of the structure, so that the
+ * original structure definition is completely compatible with a leading
+ * subset of fields of the extended structure.
+ * 
+ * \subsection extend_functions Functions
+ * 
+ * Existing functions may not be modified, although they may be
+ * deprecated.
+ * 
+ * New functions may be added at will. Note the enumeration
+ * requirements when modifying the enumeration that defines the
+ * list of entry points.
+ * 
+ * \section preemption_note Display Preemption 
+ *  
+ * Please note that the display may be preempted away from 
+ * VDPAU at any time. See \ref display_preemption for more 
+ * details. 
+ *
+ * \subsection trademarks Trademarks
+ *
+ * VDPAU is a trademark of NVIDIA Corporation. You may freely use the
+ * VDPAU trademark, as long as trademark ownership is attributed to
+ * NVIDIA Corporation.
+ */
+
+/**
+ * \file vdpau.h
+ * \brief The Core API
+ *
+ * This file contains the \ref api_core "Core API".
+ */
+
+#ifndef _VDPAU_H
+#define _VDPAU_H
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \defgroup api_core Core API
+ *
+ * The core API encompasses all VDPAU functionality that operates
+ * in the same fashion across all Window Systems.
+ *
+ * @{
+ */
+
+/**
+ * \defgroup base_types Basic Types
+ *  
+ * VDPAU primarily uses ISO C99 types from \c stdint.h.
+ *
+ * @{
+ */
+
+/** \brief A true \ref VdpBool value */
+#define VDP_TRUE 1
+/** \brief A false \ref VdpBool value */
+#define VDP_FALSE 0
+/** 
+ * \brief A boolean value, holding \ref VDP_TRUE or \ref 
+ * VDP_FALSE.
+ */
+typedef int VdpBool;
+
+/*@}*/
+
+/**
+ * \defgroup misc_types Miscellaneous Types
+ *
+ * @{
+ */
+
+/**
+ * \brief An invalid object handle value. 
+ *  
+ * This value may be used to represent an invalid, or 
+ * non-existent, object (\ref VdpDevice "VdpDevice", 
+ * \ref VdpVideoSurface "VdpVideoSurface", etc.) 
+ *  
+ * Note that most APIs require valid object handles in all 
+ * cases, and will fail when presented with this value. 
+ */
+#define VDP_INVALID_HANDLE 0xffffffffU
+
+/**
+ * \brief The set of all chroma formats for \ref VdpVideoSurface
+ * "VdpVideoSurface"s.
+ */
+typedef uint32_t VdpChromaType;
+
+/** \hideinitializer \brief 4:2:0 chroma format. */
+#define VDP_CHROMA_TYPE_420 (VdpChromaType)0
+/** \hideinitializer \brief 4:2:2 chroma format. */
+#define VDP_CHROMA_TYPE_422 (VdpChromaType)1
+/** \hideinitializer \brief 4:4:4 chroma format. */
+#define VDP_CHROMA_TYPE_444 (VdpChromaType)2
+
+/**
+ * \brief The set of all known YCbCr surface formats.
+ */
+typedef uint32_t VdpYCbCrFormat;
+
+/** 
+ * \hideinitializer 
+ * \brief The "NV12" YCbCr surface format. 
+ *  
+ * This format has a two planes, a Y plane and a UV plane. 
+ *  
+ * The Y plane is an array of byte-sized Y components. 
+ * Applications should access this data via a uint8_t pointer. 
+ *  
+ * The UV plane is an array of interleaved byte-sized U and V 
+ * components, in the order U, V, U, V. Applications should 
+ * access this data via a uint8_t pointer. 
+ */ 
+#define VDP_YCBCR_FORMAT_NV12     (VdpYCbCrFormat)0
+/** 
+ * \hideinitializer 
+ * \brief The "YV12" YCbCr surface format. 
+ *  
+ * This format has a three planes, a Y plane, a U plane, and a V
+ * plane. 
+ *  
+ * Each of the planes is an array of byte-sized components. 
+ *  
+ * Applications should access this data via a uint8_t pointer. 
+ */ 
+#define VDP_YCBCR_FORMAT_YV12     (VdpYCbCrFormat)1
+/** 
+ * \hideinitializer 
+ * \brief The "UYVY" YCbCr surface format. 
+ *  
+ * This format may also be known as Y422, UYNV, HDYC. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of interleaved byte-sized Y, U, and V 
+ * components, in the order U, Y, V, Y, U, Y, V, Y. 
+ *  
+ * Applications should access this data via a uint8_t pointer.
+ */ 
+#define VDP_YCBCR_FORMAT_UYVY     (VdpYCbCrFormat)2
+/** 
+ * \hideinitializer 
+ * \brief The "YUYV" YCbCr surface format. 
+ *  
+ * This format may also be known as YUY2, YUNV, V422.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of interleaved byte-sized Y, U, and V 
+ * components, in the order Y, U, Y, V, Y, U, Y, V. 
+ *  
+ * Applications should access this data via a uint8_t pointer.
+ */ 
+#define VDP_YCBCR_FORMAT_YUYV     (VdpYCbCrFormat)3
+/** 
+ * \hideinitializer 
+ * \brief A packed YCbCr format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:24] contain A, bits [23:16] contain V, 
+ * bits [15:8] contain U, and bits [7:0] contain Y. 
+ *  
+ * Applications should access this data via a uint32_t pointer.
+ */ 
+#define VDP_YCBCR_FORMAT_Y8U8V8A8 (VdpYCbCrFormat)4
+/** 
+ * \hideinitializer 
+ * \brief A packed YCbCr format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:24] contain A, bits [23:16] contain Y,
+ * bits [15:8] contain U, and bits [7:0] contain V. 
+ *  
+ * Applications should access this data via a uint32_t pointer.
+ */ 
+#define VDP_YCBCR_FORMAT_V8U8Y8A8 (VdpYCbCrFormat)5
+
+/**
+ * \brief  The set of all known RGB surface formats.
+ */
+typedef uint32_t VdpRGBAFormat;
+
+/** 
+ * \hideinitializer 
+ * \brief A packed RGB format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:24] contain A, bits [23:16] contain R,
+ * bits [15:8] contain G, and bits [7:0] contain B. 
+ *  
+ * Applications should access this data via a uint32_t pointer.
+ */ 
+#define VDP_RGBA_FORMAT_B8G8R8A8    (VdpRGBAFormat)0
+/** 
+ * \hideinitializer 
+ * \brief A packed RGB format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:24] contain A, bits [23:16] contain B,
+ * bits [15:8] contain G, and bits [7:0] contain R. 
+ *  
+ * Applications should access this data via a uint32_t pointer.
+ */ 
+#define VDP_RGBA_FORMAT_R8G8B8A8    (VdpRGBAFormat)1
+/** 
+ * \hideinitializer 
+ * \brief A packed RGB format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:30] contain A, bits [29:20] contain B,
+ * bits [19:10] contain G, and bits [9:0] contain R. 
+ *  
+ * Applications should access this data via a uint32_t pointer. 
+ */ 
+#define VDP_RGBA_FORMAT_R10G10B10A2 (VdpRGBAFormat)2
+/** 
+ * \hideinitializer 
+ * \brief A packed RGB format.
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array packed 32-bit pixel data. Within each 
+ * 32-bit pixel, bits [31:30] contain A, bits [29:20] contain R,
+ * bits [19:10] contain G, and bits [9:0] contain B. 
+ *  
+ * Applications should access this data via a uint32_t pointer. 
+ */ 
+#define VDP_RGBA_FORMAT_B10G10R10A2 (VdpRGBAFormat)3
+/** 
+ * \hideinitializer 
+ * \brief An alpha-only surface format. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of byte-sized components.
+ *  
+ * Applications should access this data via a uint8_t pointer. 
+ */ 
+#define VDP_RGBA_FORMAT_A8          (VdpRGBAFormat)4
+
+/**
+ * \brief  The set of all known indexed surface formats.
+ */
+typedef uint32_t VdpIndexedFormat;
+
+/** 
+ * \hideinitializer 
+ * \brief A 4-bit indexed format, with alpha. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of byte-sized components. Within each 
+ * byte, bits [7:4] contain I (index), and bits [3:0] contain A.
+ *  
+ * Applications should access this data via a uint8_t pointer. 
+ */ 
+#define VDP_INDEXED_FORMAT_A4I4 (VdpIndexedFormat)0
+/** 
+ * \hideinitializer 
+ * \brief A 4-bit indexed format, with alpha. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of byte-sized components. Within each 
+ * byte, bits [7:4] contain A, and bits [3:0] contain I (index). 
+ *  
+ * Applications should access this data via a uint8_t pointer. 
+ */ 
+#define VDP_INDEXED_FORMAT_I4A4 (VdpIndexedFormat)1
+/** 
+ * \hideinitializer 
+ * \brief A 8-bit indexed format, with alpha. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of interleaved byte-sized A and I 
+ * (index) components, in the order A, I, A, I. 
+ *  
+ * Applications should access this data via a uint8_t pointer.
+ */ 
+#define VDP_INDEXED_FORMAT_A8I8 (VdpIndexedFormat)2
+/** 
+ * \hideinitializer 
+ * \brief A 8-bit indexed format, with alpha. 
+ *  
+ * This format has a single plane. 
+ *  
+ * This plane is an array of interleaved byte-sized A and I 
+ * (index) components, in the order I, A, I, A. 
+ *  
+ * Applications should access this data via a uint8_t pointer.
+ */ 
+#define VDP_INDEXED_FORMAT_I8A8 (VdpIndexedFormat)3
+
+/**
+ * \brief A location within a surface.
+ *
+ * The VDPAU co-ordinate system has its origin at the top-left
+ * of a surface, with x and y components increasing right and
+ * down.
+ */
+typedef struct {
+    /** X co-ordinate. */
+    uint32_t x;
+    /** Y co-ordinate. */
+    uint32_t y;
+} VdpPoint;
+
+/**
+ * \brief A rectangular region of a surface.
+ *
+ * The co-ordinates are top-left inclusive, bottom-right
+ * exclusive.
+ *
+ * The VDPAU co-ordinate system has its origin at the top-left
+ * of a surface, with x and y components increasing right and
+ * down.
+ */
+typedef struct {
+    /** Left X co-ordinate. Inclusive. */
+    uint32_t x0;
+    /** Top Y co-ordinate. Inclusive. */
+    uint32_t y0;
+    /** Right X co-ordinate. Exclusive. */
+    uint32_t x1;
+    /** Bottom Y co-ordinate. Exclusive. */
+    uint32_t y1;
+} VdpRect;
+
+/**
+ * A constant RGBA color.
+ *
+ * Note that the components are stored as float values in the
+ * range 0.0...1.0 rather than format-specific integer values.
+ * This allows VdpColor values to be independent from the exact
+ * surface format(s) in use.
+ */
+typedef struct {
+    float red;
+    float green;
+    float blue;
+    float alpha;
+} VdpColor;
+
+/*@}*/
+
+/**
+ * \defgroup error_handling Error Handling
+ *
+ * @{
+ */
+
+/**
+ * \hideinitializer 
+ * \brief The set of all possible error codes.
+ */
+typedef enum {
+    /** The operation completed successfully; no error. */
+    VDP_STATUS_OK = 0,
+    /**
+     * No backend implementation could be loaded.
+     */
+    VDP_STATUS_NO_IMPLEMENTATION,
+    /** 
+     * The display was preempted, or a fatal error occurred.
+     *
+     * The application must re-initialize VDPAU. 
+     */
+    VDP_STATUS_DISPLAY_PREEMPTED,
+    /**
+     * An invalid handle value was provided.
+     *
+     * Either the handle does not exist at all, or refers to an object of an
+     * incorrect type.
+     */
+    VDP_STATUS_INVALID_HANDLE,
+    /**
+     * An invalid pointer was provided.
+     *
+     * Typically, this means that a NULL pointer was provided for an "output"
+     * parameter.
+     */
+    VDP_STATUS_INVALID_POINTER,
+    /**
+     * An invalid/unsupported \ref VdpChromaType value was supplied.
+     */
+    VDP_STATUS_INVALID_CHROMA_TYPE,
+    /**
+     * An invalid/unsupported \ref VdpYCbCrFormat value was supplied.
+     */
+    VDP_STATUS_INVALID_Y_CB_CR_FORMAT,
+    /**
+     * An invalid/unsupported \ref VdpRGBAFormat value was supplied.
+     */
+    VDP_STATUS_INVALID_RGBA_FORMAT,
+    /**
+     * An invalid/unsupported \ref VdpIndexedFormat value was supplied.
+     */
+    VDP_STATUS_INVALID_INDEXED_FORMAT,
+    /**
+     * An invalid/unsupported \ref VdpColorStandard value was supplied.
+     */
+    VDP_STATUS_INVALID_COLOR_STANDARD,
+    /**
+     * An invalid/unsupported \ref VdpColorTableFormat value was supplied.
+     */
+    VDP_STATUS_INVALID_COLOR_TABLE_FORMAT,
+    /**
+     * An invalid/unsupported \ref VdpOutputSurfaceRenderBlendFactor value was
+     * supplied.
+     */
+    VDP_STATUS_INVALID_BLEND_FACTOR,
+    /**
+     * An invalid/unsupported \ref VdpOutputSurfaceRenderBlendEquation value
+     * was supplied.
+     */
+    VDP_STATUS_INVALID_BLEND_EQUATION,
+    /**
+     * An invalid/unsupported flag value/combination was supplied.
+     */
+    VDP_STATUS_INVALID_FLAG,
+    /**
+     * An invalid/unsupported \ref VdpDecoderProfile value was supplied.
+     */
+    VDP_STATUS_INVALID_DECODER_PROFILE,
+    /**
+     * An invalid/unsupported \ref VdpVideoMixerFeature value was supplied.
+     */
+    VDP_STATUS_INVALID_VIDEO_MIXER_FEATURE,
+    /**
+     * An invalid/unsupported \ref VdpVideoMixerParameter value was supplied.
+     */
+    VDP_STATUS_INVALID_VIDEO_MIXER_PARAMETER,
+    /**
+     * An invalid/unsupported \ref VdpVideoMixerAttribute value was supplied.
+     */
+    VDP_STATUS_INVALID_VIDEO_MIXER_ATTRIBUTE,
+    /**
+     * An invalid/unsupported \ref VdpVideoMixerPictureStructure value was
+     * supplied.
+     */
+    VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE,
+    /**
+     * An invalid/unsupported \ref VdpFuncId value was supplied.
+     */
+    VDP_STATUS_INVALID_FUNC_ID,
+    /**
+     * The size of a supplied object does not match the object it is being
+     * used with.
+     *
+     * For example, a \ref VdpVideoMixer "VdpVideoMixer" is configured to
+     * process \ref VdpVideoSurface "VdpVideoSurface" objects of a specific
+     * size. If presented with a \ref VdpVideoSurface "VdpVideoSurface" of a
+     * different size, this error will be raised.
+     */
+    VDP_STATUS_INVALID_SIZE,
+    /**
+     * An invalid/unsupported value was supplied.
+     *
+     * This is a catch-all error code for values of type other than those
+     * with a specific error code.
+     */
+    VDP_STATUS_INVALID_VALUE,
+    /**
+     * An invalid/unsupported structure version was specified in a versioned
+     * structure. This implies that the implementation is older than the
+     * header file the application was built against.
+     */
+    VDP_STATUS_INVALID_STRUCT_VERSION,
+    /**
+     * The system does not have enough resources to complete the requested
+     * operation at this time.
+     */
+    VDP_STATUS_RESOURCES,
+    /**
+     * The set of handles supplied are not all related to the same VdpDevice.
+     *
+     * When performing operations that operate on multiple surfaces, such as
+     * \ref  VdpOutputSurfaceRenderOutputSurface or \ref VdpVideoMixerRender,
+     * all supplied surfaces must have been created within the context of the
+     * same \ref VdpDevice "VdpDevice" object. This error is raised if they were
+     * not.
+     */
+    VDP_STATUS_HANDLE_DEVICE_MISMATCH,
+    /**
+     * A catch-all error, used when no other error code applies.
+     */
+    VDP_STATUS_ERROR,
+} VdpStatus;
+
+/**
+ * \brief Retrieve a string describing an error code.
+ * \param[in] status The error code.
+ * \return A pointer to the string. Note that this is a 
+ *       statically allocated read-only string. As such, the
+ *       application must not free the returned pointer. The
+ *       pointer is valid as long as the VDPAU implementation is
+ *       present within the application's address space.
+ */
+typedef char const * VdpGetErrorString(
+    VdpStatus status
+);
+
+/*@}*/
+
+/** 
+ * \defgroup versioning Versioning 
+ *  
+ *  
+ * @{ 
+ */ 
+
+/** 
+ * \brief The VDPAU version described by this header file. 
+ *  
+ * Note that VDPAU version numbers are simple integers that 
+ * increase monotonically (typically by value 1) with each VDPAU 
+ * header revision. 
+ */
+#define VDPAU_VERSION 0
+
+/**
+ * \brief Retrieve the VDPAU version implemented by the backend. 
+ * \param[out] api_version The API version.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpGetApiVersion(
+    /* output parameters follow */
+    uint32_t * api_version
+);
+
+/**
+ * \brief Retrieve an implementation-specific string description 
+ *        of the implementation. This typically includes detailed version
+ *        information.
+ * \param[out] information_string A pointer to the information
+ *       string. Note that this is a statically allocated
+ *       read-only string. As such, the application must not
+ *       free the returned pointer. The pointer is valid as long
+ *       as the implementation is present within the
+ *       application's address space.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * Note that the returned string is useful for information 
+ * reporting. It is not intended that the application should 
+ * parse this string in order to determine any information about 
+ * the implementation. 
+ */
+typedef VdpStatus VdpGetInformationString(
+    /* output parameters follow */
+    char const * * information_string
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpDevice VdpDevice; Primary API object
+ *
+ * The VdpDevice is the root of the VDPAU object system. Using a
+ * VdpDevice object, all other object types may be created. See
+ * the sections describing those other object types for details
+ * on object creation.
+ *
+ * Note that VdpDevice objects are created using the \ref
+ * api_winsys.
+ *
+ * @{
+ */
+
+/**
+ * \brief  An opaque handle representing a VdpDevice object.
+ */
+typedef uint32_t VdpDevice;
+
+/**
+ * \brief Destroy a VdpDevice.
+ * \param[in] device The device to destroy.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpDeviceDestroy(
+    VdpDevice device
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpCSCMatrix VdpCSCMatrix; CSC Matrix Manipulation
+ *
+ * When converting from YCbCr to RGB data formats, a color space
+ * conversion operation must be performed. This operation is 
+ * parameterized using a "color space conversion matrix". The 
+ * VdpCSCMatrix is a data structure representing this
+ * information.
+ *
+ * @{
+ */
+
+/**
+ * \brief Storage for a color space conversion matrix.
+ *
+ * Note that the application may choose to construct the matrix
+ * content by either:
+ * - Directly filling in the fields of the CSC matrix
+ * - Using the \ref VdpGenerateCSCMatrix helper function.
+ *
+ * The color space conversion equation is as follows:
+ *
+ * \f[
+ * \left( \begin{array}{c} R \\ G \\ B \end{array} \right)
+ * =
+ * \left( \begin{array}{cccc}
+ * m_{0,0} & m_{0,1} & m_{0,2} & m_{0,3} \\
+ * m_{1,0} & m_{1,1} & m_{1,2} & m_{1,3} \\
+ * m_{2,0} & m_{2,1} & m_{2,2} & m_{2,3}
+ * \end{array}
+ * \right)
+ * *
+ * \left( \begin{array}{c} Y \\ Cb \\ Cr \\ 1.0 \end{array}
+ *      \right)
+ * \f]
+ */
+typedef float VdpCSCMatrix[3][4];
+
+#define VDP_PROCAMP_VERSION 0
+
+/**
+ * \brief Procamp operation parameterization data.
+ *
+ * When performing a color space conversion operation, various
+ * adjustments can be performed at the same time, such as
+ * brightness and contrast. This structure defines the level of
+ * adjustments to make.
+ */
+typedef struct {
+    /**
+     * This field must be filled with VDP_PROCAMP_VERSION
+     */
+    uint32_t struct_version;
+    /**
+     * Brightness adjustment amount. A value clamped between
+     * -1.0 and 1.0. 0.0 represents no modification.
+     */
+    float brightness;
+    /**
+     * Contrast adjustment amount. A value clamped between
+     * 0.0 and 10.0. 1.0 represents no modification.
+     */
+    float contrast;
+    /**
+     * Saturation adjustment amount. A value clamped between 0.0 and
+     * 10.0. 1.0 represents no modification. 
+     */
+    float saturation;
+    /**
+     * Hue adjustment amount. A value clamped between
+     * -PI and PI. 0.0 represents no modification.
+     */
+    float hue;
+} VdpProcamp;
+
+/**
+ * \brief YCbCr color space specification.
+ *
+ * A number of YCbCr color spaces exist. This enumeration
+ * defines the specifications known to VDPAU.
+ */
+typedef uint32_t VdpColorStandard;
+
+/** \hideinitializer \brief ITU-R BT.601 */
+#define VDP_COLOR_STANDARD_ITUR_BT_601 (VdpColorStandard)0
+/** \hideinitializer \brief ITU-R BT.709 */
+#define VDP_COLOR_STANDARD_ITUR_BT_709 (VdpColorStandard)1
+/** \hideinitializer \brief SMPTE-240M */
+#define VDP_COLOR_STANDARD_SMPTE_240M  (VdpColorStandard)2
+
+/**
+ * \brief Generate a color space conversion matrix
+ * \param[in] procamp The procamp adjustments to make. If NULL,
+ *        no adjustments will be made.
+ * \param[in] standard The YCbCr color space to convert from.
+ * \param[out] csc_matrix The CSC matrix to initialize.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpGenerateCSCMatrix(
+    VdpProcamp *     procamp,
+    VdpColorStandard standard,
+    /* output parameters follow */
+    VdpCSCMatrix *   csc_matrix
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpVideoSurface VdpVideoSurface; Video Surface object
+ *
+ * A VdpVideoSurface stores YCbCr data in an internal format,
+ * with a variety of possible chroma sub-sampling options. 
+ *
+ * A VdpVideoSurface may be filled with:
+ * - Data provided by the CPU via \ref
+ *   VdpVideoSurfacePutBitsYCbCr (i.e. software decode.)
+ * - The result of applying a \ref VdpDecoder "VdpDecoder" to
+ *   compressed video data.
+ *
+ * VdpVideoSurface content may be accessed by:
+ * - The application via \ref VdpVideoSurfaceGetBitsYCbCr
+ * - The Hardware that implements \ref VdpOutputSurface
+ *   "VdpOutputSurface" \ref VdpOutputSurfaceRender
+ *   "rendering functionality".
+ * - The Hardware the implements \ref VdpVideoMixer
+ *   "VdpVideoMixer" functionality.
+ *
+ * VdpVideoSurfaces are not directly displayable. They must be
+ * converted into a displayable format using \ref VdpVideoMixer
+ * "VdpVideoMixer" objects.
+ *
+ * See \ref video_mixer_usage for additional information.
+ *
+ * @{
+ */
+
+/**
+ * \brief Query the implementation's VdpVideoSurface
+ *        capabilities.
+ * \param[in] device The device to query.
+ * \param[in] surface_chroma_type The type of chroma type for
+ *       which information is requested.
+ * \param[out] is_supported Is this chroma type supported?
+ * \param[out] max_width The maximum supported surface width for
+ *       this chroma type.
+ * \param[out] max_height The maximum supported surface height
+ *       for this chroma type.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfaceQueryCapabilities(
+    VdpDevice     device,
+    VdpChromaType surface_chroma_type,
+    /* output parameters follow */
+    VdpBool *     is_supported,
+    uint32_t *    max_width,
+    uint32_t *    max_height
+);
+
+/**
+ * \brief Query the implementation's VdpVideoSurface
+ *        GetBits/PutBits capabilities.
+ * \param[in] device The device to query.
+ * \param[in] surface_chroma_type The type of chroma type for
+ *       which information is requested.
+ * \param[in] bits_ycbcr_format The format of application "bits"
+ *       buffer for which information is requested.
+ * \param[out] is_supported Is this chroma type supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfaceQueryGetPutBitsYCbCrCapabilities(
+    VdpDevice      device,
+    VdpChromaType  surface_chroma_type,
+    VdpYCbCrFormat bits_ycbcr_format,
+    /* output parameters follow */
+    VdpBool *      is_supported
+);
+
+/**
+ * \brief An opaque handle representing a VdpVideoSurface
+ *        object.
+ */
+typedef uint32_t VdpVideoSurface;
+
+/**
+ * \brief Create a VdpVideoSurface.
+ * \param[in] device The device that will contain the surface.
+ * \param[in] chroma_type The chroma type of the new surface.
+ * \param[in] width The width of the new surface.
+ * \param[in] height The height of the new surface.
+ * \param[out] surface The new surface's handle.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * The memory backing the surface may not be initialized during
+ * creation. Applications are expected to initialize any region 
+ * that they use, via \ref VdpDecoderRender or \ref 
+ * VdpVideoSurfacePutBitsYCbCr. 
+ */
+typedef VdpStatus VdpVideoSurfaceCreate(
+    VdpDevice         device,
+    VdpChromaType     chroma_type,
+    uint32_t          width,
+    uint32_t          height,
+    /* output parameters follow */
+    VdpVideoSurface * surface
+);
+
+/**
+ * \brief Destroy a VdpVideoSurface.
+ * \param[in] surface The surface's handle.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfaceDestroy(
+    VdpVideoSurface surface
+);
+
+/**
+ * \brief Retrieve the parameters used to create a
+ *        VdpVideoSurface.
+ * \param[in] surface The surface's handle.
+ * \param[out] chroma_type The chroma type of the surface.
+ * \param[out] width The width of the surface.
+ * \param[out] height The height of the surface.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfaceGetParameters(
+    VdpVideoSurface surface,
+    /* output parameters follow */
+    VdpChromaType * chroma_type,
+    uint32_t *      width,
+    uint32_t *      height
+);
+
+/**
+ * \brief Copy image data from a VdpVideoSurface to application
+ *        memory in a specified YCbCr format.
+ * \param[in] surface The surface's handle.
+ * \param[in] destination_ycbcr_format The format of the
+ *       application's data buffers.
+ * \param[in] destination_data Pointers to the application data
+ *       buffers into which the image data will be written. Note
+ *       that this is an array of pointers, one per plane. The
+ *       destination_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       destination_format parameter will define how many
+ *       planes are required.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfaceGetBitsYCbCr(
+    VdpVideoSurface  surface,
+    VdpYCbCrFormat   destination_ycbcr_format,
+    void * const *   destination_data,
+    uint32_t const * destination_pitches
+);
+
+/**
+ * \brief Copy image data from application memory in a specific
+ *        YCbCr format to a VdpVideoSurface.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_ycbcr_format The format of the
+ *       application's data buffers.
+ * \param[in] source_data Pointers to the application data
+ *       buffers from which the image data will be copied. Note
+ *       that this is an array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \param[in] source_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoSurfacePutBitsYCbCr(
+    VdpVideoSurface      surface,
+    VdpYCbCrFormat       source_ycbcr_format,
+    void const * const * source_data,
+    uint32_t const *     source_pitches
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpOutputSurface VdpOutputSurface; Output Surface \
+ * object
+ *
+ * A VdpOutputSurface stores RGBA data in a defined format. 
+ *
+ * A VdpOutputSurface may be filled with:
+ * - Data provided by the CPU via the various
+ *   VdpOutputSurfacePutBits functions.
+ * - Using the VdpOutputSurface \ref VdpOutputSurfaceRender
+ *   "rendering functionality".
+ * - Using a \ref VdpVideoMixer "VdpVideoMixer" object.
+ *
+ * VdpOutputSurface content may be accessed by:
+ * - The application via the various VdpOutputSurfaceGetBits
+ *   functions.
+ * - The Hardware that implements VdpOutputSurface
+ *   \ref VdpOutputSurfaceRender "rendering functionality".
+ * - The Hardware the implements \ref VdpVideoMixer
+ *   "VdpVideoMixer" functionality.
+ * - The Hardware that implements \ref VdpPresentationQueue
+ *   "VdpPresentationQueue" functionality,
+ *
+ * VdpVideoSurfaces are directly displayable using a \ref
+ * VdpPresentationQueue "VdpPresentationQueue" object.
+ *
+ * @{
+ */
+
+/**
+ * \brief The set of all known color table formats, for use with 
+ * \ref VdpOutputSurfacePutBitsIndexed.
+ */
+typedef uint32_t VdpColorTableFormat;
+
+/** 
+ * \hideinitializer 
+ * \brief 8-bit per component packed into 32-bits 
+ *  
+ * This format is an array of packed 32-bit RGB color values. 
+ * Bits [31:24] are unused, bits [23:16] contain R, bits [15:8] 
+ * contain G, and bits [7:0] contain B. Note: The format is 
+ * physically an array of uint32_t values, and should be accessed 
+ * as such by the application in order to avoid endianness 
+ * issues. 
+ */ 
+#define VDP_COLOR_TABLE_FORMAT_B8G8R8X8 (VdpColorTableFormat)0
+
+/**
+ * \brief Query the implementation's VdpOutputSurface
+ *        capabilities.
+ * \param[in] device The device to query.
+ * \param[in] surface_rgba_format The surface format for
+ *       which information is requested.
+ * \param[out] is_supported Is this surface format supported?
+ * \param[out] max_width The maximum supported surface width for
+ *       this chroma type.
+ * \param[out] max_height The maximum supported surface height
+ *       for this chroma type.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceQueryCapabilities(
+    VdpDevice     device,
+    VdpRGBAFormat surface_rgba_format,
+    /* output parameters follow */
+    VdpBool *     is_supported,
+    uint32_t *    max_width,
+    uint32_t *    max_height
+);
+
+/**
+ * \brief Query the implementation's capability to perform a
+ *        PutBits operation using application data matching the
+ *        surface's format.
+ * \param[in] device The device to query.
+ * \param[in] surface_rgba_format The surface format for
+ *       which information is requested.
+ * \param[out] is_supported Is this surface format supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceQueryGetPutBitsNativeCapabilities(
+    VdpDevice     device,
+    VdpRGBAFormat surface_rgba_format,
+    /* output parameters follow */
+    VdpBool *     is_supported
+);
+
+/**
+ * \brief Query the implementation's capability to perform a
+ *        PutBits operation using application data in a specific
+ *        indexed format.
+ * \param[in] device The device to query.
+ * \param[in] surface_rgba_format The surface format for
+ *       which information is requested.
+ * \param[in] bits_indexed_format The format of the application
+ *       data buffer.
+ * \param[in] color_table_format The format of the color lookup 
+ *       table.
+ * \param[out] is_supported Is this surface format supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceQueryPutBitsIndexedCapabilities(
+    VdpDevice           device,
+    VdpRGBAFormat       surface_rgba_format,
+    VdpIndexedFormat    bits_indexed_format,
+    VdpColorTableFormat color_table_format,
+    /* output parameters follow */
+    VdpBool *           is_supported
+);
+
+/**
+ * \brief Query the implementation's capability to perform a
+ *        PutBits operation using application data in a specific
+ *        YCbCr/YUB format.
+ * \param[in] device The device to query.
+ * \param[in] surface_rgba_format The surface format for which
+ *       information is requested.
+ * \param[in] bits_ycbcr_format The format of the application
+ *       data buffer.
+ * \param[out] is_supported Is this surface format supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceQueryPutBitsYCbCrCapabilities(
+    VdpDevice      device,
+    VdpRGBAFormat  surface_rgba_format,
+    VdpYCbCrFormat bits_ycbcr_format,
+    /* output parameters follow */
+    VdpBool *      is_supported
+);
+
+/**
+ * \brief An opaque handle representing a VdpOutputSurface
+ *        object.
+ */
+typedef uint32_t VdpOutputSurface;
+
+/**
+ * \brief Create a VdpOutputSurface.
+ * \param[in] device The device that will contain the surface.
+ * \param[in] rgba_format The format of the new surface.
+ * \param[in] width The width of the new surface.
+ * \param[in] height The height of the new surface.
+ * \param[out] surface The new surface's handle.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * The memory backing the surface will be initialized to 0 color
+ * and 0 alpha (i.e. black.)
+ */
+typedef VdpStatus VdpOutputSurfaceCreate(
+    VdpDevice          device,
+    VdpRGBAFormat      rgba_format,
+    uint32_t           width,
+    uint32_t           height,
+    /* output parameters follow */
+    VdpOutputSurface * surface
+);
+
+/**
+ * \brief Destroy a VdpOutputSurface.
+ * \param[in] surface The surface's handle.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceDestroy(
+    VdpOutputSurface surface
+);
+
+/**
+ * \brief Retrieve the parameters used to create a
+ *        VdpOutputSurface.
+ * \param[in] surface The surface's handle.
+ * \param[out] rgba_format The format of the surface.
+ * \param[out] width The width of the surface.
+ * \param[out] height The height of the surface.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceGetParameters(
+    VdpOutputSurface surface,
+    /* output parameters follow */
+    VdpRGBAFormat *  rgba_format,
+    uint32_t *       width,
+    uint32_t *       height
+);
+
+/**
+ * \brief Copy image data from a VdpOutputSurface to application
+ *        memory in the surface's native format.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_rect The sub-rectangle of the source
+ *       surface to copy. If NULL, the entire surface will be
+ *       retrieved.
+ * \param[in] destination_data Pointers to the application data
+ *       buffers into which the image data will be written. Note
+ *       that this is an array of pointers, one per plane. The
+ *       destination_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       destination_format parameter will define how many
+ *       planes are required.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfaceGetBitsNative(
+    VdpOutputSurface surface,
+    VdpRect const *  source_rect,
+    void * const *   destination_data,
+    uint32_t const * destination_pitches
+);
+
+/**
+ * \brief Copy image data from application memory in the
+ *        surface's native format to a VdpOutputSurface.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_data Pointers to the application data
+ *       buffers from which the image data will be copied. Note
+ *       that this is an array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \param[in] source_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_rect The sub-rectangle of the surface
+ *       to fill with application data. If NULL, the entire
+ *       surface will be updated.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfacePutBitsNative(
+    VdpOutputSurface     surface,
+    void const * const * source_data,
+    uint32_t const *     source_pitches,
+    VdpRect const *      destination_rect
+);
+
+/**
+ * \brief Copy image data from application memory in a specific
+ *        indexed format to a VdpOutputSurface.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_indexed_format The format of the
+ *       application's data buffers.
+ * \param[in] source_data Pointers to the application data
+ *       buffers from which the image data will be copied. Note
+ *       that this is an array of pointers, one per plane. The
+ *       source_indexed_format parameter will define how many
+ *       planes are required.
+ * \param[in] source_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       source_indexed_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_rect The sub-rectangle of the surface
+ *       to fill with application data. If NULL, the entire
+ *       surface will be updated.
+ * \param[in] color_table_format The format of the color_table. 
+ * \param[in] color_table A table that maps between source index
+ *       and target color data. See \ref VdpColorTableFormat for
+ *       details regarding the memory layout. 
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfacePutBitsIndexed(
+    VdpOutputSurface     surface,
+    VdpIndexedFormat     source_indexed_format,
+    void const * const * source_data,
+    uint32_t const *     source_pitch,
+    VdpRect const *      destination_rect,
+    VdpColorTableFormat  color_table_format,
+    void const *         color_table
+);
+
+/**
+ * \brief Copy image data from application memory in a specific
+ *        YCbCr format to a VdpOutputSurface.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_ycbcr_format The format of the
+ *       application's data buffers.
+ * \param[in] source_data Pointers to the application data
+ *       buffers from which the image data will be copied. Note
+ *       that this is an array of pointers, one per plane. The
+ *       source_ycbcr_format parameter will define how many
+ *       planes are required.
+ * \param[in] source_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       source_ycbcr_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_rect The sub-rectangle of the surface
+ *       to fill with application data. If NULL, the entire
+ *       surface will be updated.
+ * \param[in] csc_matrix The color space conversion matrix used
+ *       by the copy operation. If NULL, a default matrix will
+ *       be used internally. Th default matrix is equivalent to
+ *       ITU-R BT.601 with no procamp changes.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpOutputSurfacePutBitsYCbCr(
+    VdpOutputSurface     surface,
+    VdpYCbCrFormat       source_ycbcr_format,
+    void const * const * source_data,
+    uint32_t const *     source_pitches,
+    VdpRect const *      destination_rect,
+    VdpCSCMatrix const * csc_matrix
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpBitmapSurface VdpBitmapSurface; Bitmap Surface \
+ * object
+ *
+ * A VdpBitmapSurface stores RGBA data in a defined format.
+ *
+ * A VdpBitmapSurface may be filled with:
+ * - Data provided by the CPU via the \ref
+ *   VdpBitmapSurfacePutBitsNative function.
+ *
+ * VdpBitmapSurface content may be accessed by:
+ * - The Hardware that implements \ref VdpOutputSurface
+ *   "VdpOutputSurface" \ref VdpOutputSurfaceRender
+ *   "rendering functionality"
+ *
+ * VdpBitmapSurface objects are intended to store static read-only data, such
+ * as font glyphs, and the bitmaps used to compose an applications'
+ * user-interface.
+ *
+ * The primary differences between VdpBitmapSurfaces and
+ * \ref VdpOutputSurface "VdpOutputSurface"s are:
+ *
+ * - You cannot render to a VdpBitmapSurface, just upload native data via
+ *   the PutBits API.
+ *
+ * - The read-only nature of a VdpBitmapSurface gives the implementation more
+ *   flexibility in its choice of data storage location for the bitmap data.
+ *   For example, some implementations may choose to store some/all
+ *   VdpBitmapSurface objects in system memory to relieve GPU memory pressure.
+ *
+ * - VdpBitmapSurface and VdpOutputSurface may support different subsets of all
+ *   known RGBA formats.
+ *
+ * @{
+ */
+
+/**
+ * \brief Query the implementation's VdpBitmapSurface
+ *        capabilities.
+ * \param[in] device The device to query.
+ * \param[in] surface_rgba_format The surface format for
+ *       which information is requested.
+ * \param[out] is_supported Is this surface format supported?
+ * \param[out] max_width The maximum supported surface width for
+ *       this chroma type.
+ * \param[out] max_height The maximum supported surface height
+ *       for this chroma type.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpBitmapSurfaceQueryCapabilities(
+    VdpDevice     device,
+    VdpRGBAFormat surface_rgba_format,
+    /* output parameters follow */
+    VdpBool *     is_supported,
+    uint32_t *    max_width,
+    uint32_t *    max_height
+);
+
+/**
+ * \brief An opaque handle representing a VdpBitmapSurface
+ *        object.
+ */
+typedef uint32_t VdpBitmapSurface;
+
+/**
+ * \brief Create a VdpBitmapSurface.
+ * \param[in] device The device that will contain the surface.
+ * \param[in] rgba_format The format of the new surface.
+ * \param[in] width The width of the new surface.
+ * \param[in] height The height of the new surface.
+ * \param[in] frequently_accessed Is this bitmap used
+ *       frequently, or infrequently, by compositing options?
+ *       Implementations may use this as a hint to determine how
+ *       to allocate the underlying storage for the surface.
+ * \param[out] surface The new surface's handle.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * The memory backing the surface may not be initialized 
+ * during creation. Applications are expected initialize any 
+ * region that they use, via \ref VdpBitmapSurfacePutBitsNative.
+ */
+typedef VdpStatus VdpBitmapSurfaceCreate(
+    VdpDevice          device,
+    VdpRGBAFormat      rgba_format,
+    uint32_t           width,
+    uint32_t           height,
+    VdpBool            frequently_accessed,
+    /* output parameters follow */
+    VdpBitmapSurface * surface
+);
+
+/**
+ * \brief Destroy a VdpBitmapSurface.
+ * \param[in] surface The surface's handle.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpBitmapSurfaceDestroy(
+    VdpBitmapSurface surface
+);
+
+/**
+ * \brief Retrieve the parameters used to create a
+ *        VdpBitmapSurface.
+ * \param[in] surface The surface's handle.
+ * \param[out] rgba_format The format of the surface.
+ * \param[out] width The width of the surface.
+ * \param[out] height The height of the surface.
+ * \param[out] frequently_accessed The frequently_accessed state
+ *       of the surface.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpBitmapSurfaceGetParameters(
+    VdpBitmapSurface surface,
+    /* output parameters follow */
+    VdpRGBAFormat *  rgba_format,
+    uint32_t *       width,
+    uint32_t *       height,
+    VdpBool *        frequently_accessed
+);
+
+/**
+ * \brief Copy image data from application memory in the
+ *        surface's native format to a VdpBitmapSurface.
+ * \param[in] surface The surface's handle.
+ * \param[in] source_data Pointers to the application data
+ *       buffers from which the image data will be copied. Note
+ *       that this is an array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \param[in] source_pitches Pointers to the pitch values
+ *       for the application data buffers. Note that this is an
+ *       array of pointers, one per plane. The
+ *       source_format parameter will define how many
+ *       planes are required.
+ * \param[in] destination_rect The sub-rectangle of the surface
+ *       to fill with application data. If NULL, the entire
+ *       surface will be updated.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpBitmapSurfacePutBitsNative(
+    VdpBitmapSurface     surface,
+    void const * const * source_data,
+    uint32_t const *     source_pitches,
+    VdpRect const *      destination_rect
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpOutputSurfaceRender VdpOutputSurface Rendering \
+ *           Functionality
+ *
+ * \ref VdpOutputSurface "VdpOutputSurface" objects
+ * directly provide some rendering/compositing operations. These
+ * are described below.
+ *
+ * @{
+ */
+
+/** 
+ * \hideinitializer 
+ * \brief The blending equation factors.
+ */ 
+typedef enum {
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO                     = 0,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE                      = 1,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_COLOR                = 2,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_COLOR      = 3,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA                = 4,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA      = 5,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_DST_ALPHA                = 6,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_DST_ALPHA      = 7,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_DST_COLOR                = 8,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_DST_COLOR      = 9,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA_SATURATE       = 10,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_CONSTANT_COLOR           = 11,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 12,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_CONSTANT_ALPHA           = 13,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 14,
+} VdpOutputSurfaceRenderBlendFactor;
+
+/** 
+ * \hideinitializer 
+ * \brief The blending equations.
+ */ 
+typedef enum {
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_SUBTRACT         = 0,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_REVERSE_SUBTRACT = 1,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD              = 2,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_MIN              = 3,
+    VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_MAX              = 4,
+} VdpOutputSurfaceRenderBlendEquation;
+
+#define VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION 0
+
+/**
+ * \brief Complete blending operation definition.
+ */
+typedef struct {
+    /**
+     * This field must be filled with VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSIION
+     */
+    uint32_t struct_version;
+    VdpOutputSurfaceRenderBlendFactor   blend_factor_source_color;
+    VdpOutputSurfaceRenderBlendFactor   blend_factor_destination_color;
+    VdpOutputSurfaceRenderBlendFactor   blend_factor_source_alpha;
+    VdpOutputSurfaceRenderBlendFactor   blend_factor_destination_alpha;
+    VdpOutputSurfaceRenderBlendEquation blend_equation_color;
+    VdpOutputSurfaceRenderBlendEquation blend_equation_alpha;
+    VdpColor                            blend_constant;
+} VdpOutputSurfaceRenderBlendState;
+
+/** 
+ * \hideinitializer 
+ * \brief Do not rotate source_surface prior to compositing.
+ */
+#define VDP_OUTPUT_SURFACE_RENDER_ROTATE_0   0
+
+/**
+ * \hideinitializer 
+ * \brief Rotate source_surface 90 degrees clockwise prior to
+ *        compositing.
+ */
+#define VDP_OUTPUT_SURFACE_RENDER_ROTATE_90  1
+
+/**
+ * \hideinitializer 
+ * \brief Rotate source_surface 180 degrees prior to
+ *        compositing.
+ */
+#define VDP_OUTPUT_SURFACE_RENDER_ROTATE_180 2
+
+/**
+ * \hideinitializer 
+ * \brief Rotate source_surface 270 degrees clockwise prior to
+ *        compositing.
+ */
+#define VDP_OUTPUT_SURFACE_RENDER_ROTATE_270 3
+
+/**
+ * \hideinitializer 
+ * \brief A separate color is used for each vertex of the
+ *        smooth-shaded quad. Hence, colors array contains 4
+ *        elements rather than 1. See description of colors
+ *        array.
+ */
+#define VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX (1 << 2)
+
+/**
+ * \brief Composite a sub-rectangle of a \ref VdpOutputSurface
+ *        "VdpOutputSurface" into a sub-rectangle of another
+ *        \ref VdpOutputSurface VdpOutputSurface.
+ * \param[in] destination_surface The destination surface of the
+ *       compositing operation.
+ * \param[in] destination_rect The sub-rectangle of the
+ *       destination surface to update. If NULL, the entire
+ *       destination surface will be updated.
+ * \param[in] source_surface The source surface for the
+ *       compositing operation. The surface is treated as having
+ *       four components: red, green, blue and alpha. Any
+ *       missing components are treated as 1.0. For example, for
+ *       an A8 VdpOutputSurface, alpha will come from the surface
+ *       but red, green and blue will be treated as 1.0. If
+ *       source_surface is NULL, all components will be treated
+ *       as 1.0. Note that destination_surface and
+ *       source_surface must have been allocated via the same
+ *       \ref VdpDevice "VdpDevice".
+ * \param[in] source_rect The sub-rectangle of the source
+ *       surface to read from. If NULL, the entire
+ *       source_surface will be read. Left/right ot top/bottom
+ *       co-ordinates may be swapped to flip the source. Any
+ *       flip occurs prior to any requested rotation. Values
+ *       from outside the source surface are valid and samples
+ *       at those locations will be taken from the nearest edge.
+ * \param[in] colors A pointer to an array of \ref VdpColor
+ *      "VdpColor" objects. If the flag
+ *      VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX is set,
+ *      VDPAU will four entries from the array, and treat them
+ *      as the colors corresponding to the upper-left,
+ *      upper-right, lower-right and lower-left corners of the
+ *      post-rotation source (i.e. indices 0, 1, 2 and 3 run
+ *      clockwise from the upper left corner). If the flag
+ *      VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX is not
+ *      set, VDPAU will use the single VdpColor for all four
+ *      corners. If colors is NULL then red, green, blue and
+ *      alpha values of 1.0 will be used.
+ * \param[in] blend_state If a blend state is provided, the
+ *     blend state will be used for the composite operation. If
+ *     NULL, blending is effectively disabled, which is
+ *     equivalent to a blend equation of ADD, source blend
+ *     factors of ONE and destination blend factors of ZERO. The
+ *     blend math is the familiar OpenGL blend math:
+ *     \f[
+ *     dst.a = equation(blendFactorDstAlpha*dst.a,
+ *     blendFactorSrcAlpha*src.a);
+ *     \f]
+ *     \f[
+ *     dst.rgb = equation(blendFactorDstColor*dst.rgb,
+ *     blendFactorSrcColor*src.rgb);
+ *     \f]
+ * \param[in] flags A set of flags influencing how the
+ *       compositing operation works.
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_0
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_90
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_180
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_270
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX
+ * \return VdpStatus The completion status of the operation.
+ *
+ * The general compositing pipeline is as follows.
+ *
+ * -# Extract source_rect from source_surface.
+ *
+ * -# The extracted source is rotated 0, 90, 180 or 270 degrees
+ *   according to the flags.
+ *
+ * -# The rotated source is component-wise multiplied by a
+ *    smooth-shaded quad with a (potentially) different color at
+ *    each vertex.
+ *
+ * -# The resulting rotated, smooth-shaded quad is scaled to the
+ *    size of destination_rect and composited with
+ *    destination_surface using the provided blend state.
+ *
+ */
+typedef VdpStatus VdpOutputSurfaceRenderOutputSurface(
+    VdpOutputSurface                         destination_surface,
+    VdpRect const *                          destination_rect,
+    VdpOutputSurface                         source_surface,
+    VdpRect const *                          source_rect,
+    VdpColor const *                         colors,
+    VdpOutputSurfaceRenderBlendState const * blend_state,
+    uint32_t                                 flags
+);
+
+/**
+ * \brief Composite a sub-rectangle of a \ref VdpBitmapSurface
+ *        "VdpBitmapSurface" into a sub-rectangle of a
+ *        \ref VdpOutputSurface VdpOutputSurface.
+ * \param[in] destination_surface The destination surface of the
+ *       compositing operation.
+ * \param[in] destination_rect The sub-rectangle of the
+ *       destination surface to update. If NULL, the entire
+ *       destination surface will be updated.
+ * \param[in] source_surface The source surface for the
+ *       compositing operation. The surface is treated as having
+ *       four components: red, green, blue and alpha. Any
+ *       missing components are treated as 1.0. For example, for
+ *       an A8 VdpBitmapSurface, alpha will come from the surface
+ *       but red, green and blue will be treated as 1.0. If
+ *       source_surface is NULL, all components will be treated
+ *       as 1.0. Note that destination_surface and
+ *       source_surface must have been allocated via the same
+ *       \ref VdpDevice "VdpDevice".
+ * \param[in] source_rect The sub-rectangle of the source
+ *       surface to read from. If NULL, the entire
+ *       source_surface will be read. Left/right ot top/bottom
+ *       co-ordinates may be swapped to flip the source. Any
+ *       flip occurs prior to any requested rotation. Values
+ *       from outside the source surface are valid and samples
+ *       at those locations will be taken from the nearest edge.
+ * \param[in] colors A pointer to an array of \ref VdpColor
+ *      "VdpColor" objects. If the flag
+ *      VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX is set,
+ *      VDPAU will four entries from the array, and treat them
+ *      as the colors corresponding to the upper-left,
+ *      upper-right, lower-right and lower-left corners of the
+ *      post-rotation source (i.e. indices 0, 1, 2 and 3 run
+ *      clockwise from the upper left corner). If the flag
+ *      VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX is not
+ *      set, VDPAU will use the single VdpColor for all four
+ *      corners. If colors is NULL then red, green, blue and
+ *      alpha values of 1.0 will be used.
+ * \param[in] blend_state If a blend state is provided, the
+ *     blend state will be used for the composite operation. If
+ *     NULL, blending is effectively disabled, which is
+ *     equivalent to a blend equation of ADD, source blend
+ *     factors of ONE and destination blend factors of ZERO. The
+ *     blend math is the familiar OpenGL blend math:
+ *     \f[
+ *     dst.a = equation(blendFactorDstAlpha*dst.a,
+ *     blendFactorSrcAlpha*src.a);
+ *     \f]
+ *     \f[
+ *     dst.rgb = equation(blendFactorDstColor*dst.rgb,
+ *     blendFactorSrcColor*src.rgb);
+ *     \f]
+ * \param[in] flags A set of flags influencing how the
+ *       compositing operation works.
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_0
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_90
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_180
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_ROTATE_270
+ * \arg \ref VDP_OUTPUT_SURFACE_RENDER_COLOR_PER_VERTEX
+ * \return VdpStatus The completion status of the operation.
+ *
+ * The general compositing pipeline is as follows.
+ *
+ * -# Extract source_rect from source_surface.
+ *
+ * -# The extracted source is rotated 0, 90, 180 or 270 degrees
+ *   according to the flags.
+ *
+ * -# The rotated source is component-wise multiplied by a
+ *    smooth-shaded quad with a (potentially) different color at
+ *    each vertex.
+ *
+ * -# The resulting rotated, smooth-shaded quad is scaled to the
+ *    size of destination_rect and composited with
+ *    destination_surface using the provided blend state.
+ *
+ */
+typedef VdpStatus VdpOutputSurfaceRenderBitmapSurface(
+    VdpOutputSurface                         destination_surface,
+    VdpRect const *                          destination_rect,
+    VdpBitmapSurface                         source_surface,
+    VdpRect const *                          source_rect,
+    VdpColor const *                         colors,
+    VdpOutputSurfaceRenderBlendState const * blend_state,
+    uint32_t                                 flags
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpDecoder VdpDecoder; Video Decoding object
+ *
+ * The VdpDecoder object decodes compressed video data, writing
+ * the results to a \ref VdpVideoSurface "VdpVideoSurface".
+ *
+ * A specific VDPAU implementation may support decoding multiple
+ * types of compressed video data. However, VdpDecoder objects
+ * are able to decode a specific type of compressed video data.
+ * This type must be specified during creation.
+ *
+ * @{
+ */
+
+/**
+ * \brief The set of all known compressed video formats, and
+ *        associated profiles, that may be decoded.
+ */
+typedef uint32_t VdpDecoderProfile;
+
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_MPEG1                       (VdpDecoderProfile)0
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_MPEG2_SIMPLE                (VdpDecoderProfile)1
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_MPEG2_MAIN                  (VdpDecoderProfile)2
+/** \hideinitializer */
+/** \brief MPEG 4 part 10 == H.264 == AVC */
+#define VDP_DECODER_PROFILE_H264_BASELINE               (VdpDecoderProfile)6
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_H264_MAIN                   (VdpDecoderProfile)7
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_H264_HIGH                   (VdpDecoderProfile)8
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_VC1_SIMPLE                  (VdpDecoderProfile)9
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_VC1_MAIN                    (VdpDecoderProfile)10
+/** \hideinitializer */
+#define VDP_DECODER_PROFILE_VC1_ADVANCED                (VdpDecoderProfile)11
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_MPEG1_NA 0
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_MPEG2_LL   0
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_MPEG2_ML   1
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_MPEG2_HL14 2
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_MPEG2_HL   3
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_1     10
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_1b    9
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_1_1   11
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_1_2   12
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_1_3   13
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_2     20
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_2_1   21
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_2_2   22
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_3     30
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_3_1   31
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_3_2   32
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_4     40
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_4_1   41
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_4_2   42
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_5     50
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_H264_5_1   51
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_SIMPLE_LOW    0
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_SIMPLE_MEDIUM 1
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_MAIN_LOW    0
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_MAIN_MEDIUM 1
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_MAIN_HIGH   2
+
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_ADVANCED_L0 0
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_ADVANCED_L1 1
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_ADVANCED_L2 2
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_ADVANCED_L3 3
+/** \hideinitializer */
+#define VDP_DECODER_LEVEL_VC1_ADVANCED_L4 4
+
+/**
+ * \brief Query the implementation's VdpDecoder capabilities.
+ * \param[in] device The device to query.
+ * \param[in] profile The decoder profile for which information is requested.
+ * \param[out] is_supported Is this profile supported?
+ * \param[out] max_level The maximum specification level supported for this
+ *       profile.
+ * \param[out] max_macroblocks The maximum supported surface size in
+ *       macroblocks. Note that this could be greater than that dictated by
+ *       the maximum level.
+ * \param[out] max_width The maximum supported surface width for this profile.
+ *       Note that this could be greater than that dictated by the maximum
+ *       level.
+ * \param[out] max_height The maximum supported surface height for this
+ *       profile. Note that this could be greater than that dictated by the
+ *       maximum level.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpDecoderQueryCapabilities(
+    VdpDevice         device,
+    VdpDecoderProfile profile,
+    /* output parameters follow */
+    VdpBool *         is_supported,
+    uint32_t *        max_level,
+    uint32_t *        max_macroblocks,
+    uint32_t *        max_width,
+    uint32_t *        max_height
+);
+
+/**
+ * \brief An opaque handle representing a VdpDecoder object.
+ */
+typedef uint32_t VdpDecoder;
+
+/**
+ * \brief Create a VdpDecoder.
+ * \param[in] device The device that will contain the surface.
+ * \param[in] profile The video format the decoder will decode.
+ * \param[in] width The width of the new surface.
+ * \param[in] height The height of the new surface.
+ * \param[in] max_references The maximum number of references that may be
+ *       used by a single frame in the stream to be decoded. This parameter
+ *       exists mainly for formats such as H.264, where different streams
+ *       may use a different number of references. Requesting too many
+ *       references may waste memory, but decoding should still operate
+ *       correctly. Requesting too few references will cause decoding to
+ *       fail.
+ * \param[out] decoder The new decoder's handle.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpDecoderCreate(
+    VdpDevice         device,
+    VdpDecoderProfile profile,
+    uint32_t          width,
+    uint32_t          height,
+    uint32_t          max_references,
+    /* output parameters follow */
+    VdpDecoder *      decoder
+);
+
+/**
+ * \brief Destroy a VdpDecoder.
+ * \param[in] surface The decoder's handle.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpDecoderDestroy(
+    VdpDecoder decoder
+);
+
+/**
+ * \brief Retrieve the parameters used to create a
+ *        VdpDecoder.
+ * \param[in] surface The surface's handle.
+ * \param[out] profile The video format used to create the
+ *       decoder.
+ * \param[out] width The width of surfaces decode by the
+ *       decoder.
+ * \param[out] height The height of surfaces decode by the
+ *       decoder
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpDecoderGetParameters(
+    VdpDecoder          decoder,
+    /* output parameters follow */
+    VdpDecoderProfile * profile,
+    uint32_t *          width,
+    uint32_t *          height
+);
+
+#define VDP_BITSTREAM_BUFFER_VERSION 0
+
+/**
+ * \brief Application data buffer containing compressed video
+ *        data.
+ */
+typedef struct {
+    /**
+     * This field must be filled with VDP_BITSTREAM_BUFFER_VERSION
+     */
+    uint32_t     struct_version;
+    /** A pointer to the bitstream data bytes */
+    void const * bitstream;
+    /** The number of data bytes */
+    uint32_t     bitstream_bytes;
+} VdpBitstreamBuffer;
+
+/**
+ * \brief A generic "picture information" pointer type. 
+ *  
+ * This type serves solely to document the expected usage of a 
+ * generic (void *) function parameter. In actual usage, the 
+ * application is expected to physically provide a pointer to an 
+ * instance of one of the "real" VdpPictureInfo* structures, 
+ * picking the type appropriate for the decoder object in 
+ * question. 
+ */
+typedef void * VdpPictureInfo;
+
+/**
+ * \brief Picture parameter information for an MPEG 1 or MPEG 2
+ *        picture.
+ *
+ * Note: References to "copy of bitstream field" in the field descriptions
+ * may refer to data literally parsed from the bitstream, or derived from
+ * the bitstream using a mechanism described in the specification.
+ */
+typedef struct {
+    /**
+     * Reference used by B and P frames.
+     * Set to VDP_INVALID_HANDLE when not used.
+     */
+    VdpVideoSurface forward_reference;
+    /**
+     * Reference used by B frames.
+     * Set to VDP_INVALID_HANDLE when not used.
+     */
+    VdpVideoSurface backward_reference;
+    /** Number of slices in the bitstream provided. */
+    uint32_t        slice_count;
+
+    /** Copy of the MPEG bitstream field. */
+    uint8_t picture_structure;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t picture_coding_type;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t intra_dc_precision;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t frame_pred_frame_dct;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t concealment_motion_vectors;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t intra_vlc_format;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t alternate_scan;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t q_scale_type;
+    /** Copy of the MPEG bitstream field. */
+    uint8_t top_field_first;
+    /** Copy of the MPEG-1 bitstream field. For MPEG-2, set to 0. */
+    uint8_t full_pel_forward_vector;
+    /** Copy of the MPEG-1 bitstream field. For MPEG-2, set to 0. */
+    uint8_t full_pel_backward_vector;
+    /**
+     * Copy of the MPEG bitstream field.
+     * For MPEG-1, fill both horizontal and vertical entries.
+     */
+    uint8_t f_code[2][2];
+    /** Copy of the MPEG bitstream field, converted to raster order. */
+    uint8_t intra_quantizer_matrix[64];
+    /** Copy of the MPEG bitstream field, converted to raster order. */
+    uint8_t non_intra_quantizer_matrix[64];
+} VdpPictureInfoMPEG1Or2;
+
+/**
+ * \brief Information about an H.264 reference frame
+ *
+ * Note: References to "copy of bitstream field" in the field descriptions
+ * may refer to data literally parsed from the bitstream, or derived from
+ * the bitstream using a mechanism described in the specification.
+ */
+typedef struct {
+    /**
+     * The surface that contains the reference image.
+     * Set to VDP_INVALID_HANDLE for unused entries.
+     */
+    VdpVideoSurface surface;
+    /** Is this a long term reference (else short term). */
+    VdpBool         is_long_term;
+    /**
+     * Is the top field used as a reference.
+     * Set to VDP_FALSE for unused entries.
+     */
+    VdpBool         top_is_reference;
+    /**
+     * Is the bottom field used as a reference.
+     * Set to VDP_FALSE for unused entries.
+     */
+    VdpBool         bottom_is_reference;
+    /** [0]: top, [1]: bottom */
+    int32_t         field_order_cnt[2];
+    /**
+     * Copy of the H.264 bitstream field:
+     * frame_num from slice_header for short-term references,
+     * LongTermPicNum from decoding algorithm for long-term references.
+     */
+    uint16_t        frame_idx;
+} VdpReferenceFrameH264;
+
+/**
+ * \brief Picture parameter information for an H.264 picture.
+ *
+ * Note: The \ref referenceFrames array must contain the "DPB" as
+ * defined by the H.264 specification. In particular, once a
+ * reference frame has been decoded to a surface, that surface must
+ * continue to appear in the DPB until no longer required to predict
+ * any future frame. Once a surface is removed from the DPB, it can
+ * no longer be used as a reference, unless decoded again.
+ *
+ * Also note that only surfaces previously generated using \ref
+ * VdpDecoderRender may be used as reference frames. In particular,
+ * surfaces filled using any "put bits" API will not work.
+ *
+ * Note: References to "copy of bitstream field" in the field descriptions
+ * may refer to data literally parsed from the bitstream, or derived from
+ * the bitstream using a mechanism described in the specification.
+ */
+typedef struct {
+    /** Number of slices in the bitstream provided. */
+    uint32_t slice_count;
+    /** [0]: top, [1]: bottom */
+    int32_t  field_order_cnt[2];
+    /** Will the decoded frame be used as a reference later. */
+    VdpBool  is_reference;
+
+    /** Copy of the H.264 bitstream field. */
+    uint16_t frame_num;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  field_pic_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  bottom_field_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  num_ref_frames;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  mb_adaptive_frame_field_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  constrained_intra_pred_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  weighted_pred_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  weighted_bipred_idc;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  frame_mbs_only_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  transform_8x8_mode_flag;
+    /** Copy of the H.264 bitstream field. */
+    int8_t   chroma_qp_index_offset;
+    /** Copy of the H.264 bitstream field. */
+    int8_t   second_chroma_qp_index_offset;
+    /** Copy of the H.264 bitstream field. */
+    int8_t   pic_init_qp_minus26;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  num_ref_idx_l0_active_minus1;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  num_ref_idx_l1_active_minus1;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  log2_max_frame_num_minus4;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  pic_order_cnt_type;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  log2_max_pic_order_cnt_lsb_minus4;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  delta_pic_order_always_zero_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  direct_8x8_inference_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  entropy_coding_mode_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  pic_order_present_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  deblocking_filter_control_present_flag;
+    /** Copy of the H.264 bitstream field. */
+    uint8_t  redundant_pic_cnt_present_flag;
+
+    /** Copy of the H.264 bitstream field, converted to raster order. */
+    uint8_t scaling_lists_4x4[6][16];
+    /** Copy of the H.264 bitstream field, converted to raster order. */
+    uint8_t scaling_lists_8x8[2][64];
+
+    /** See \ref VdpPictureInfoH264 for instructions regarding this field. */
+    VdpReferenceFrameH264 referenceFrames[16];
+} VdpPictureInfoH264;
+
+/**
+ * \brief Picture parameter information for a VC1 picture.
+ *
+ * Note: References to "copy of bitstream field" in the field descriptions
+ * may refer to data literally parsed from the bitstream, or derived from
+ * the bitstream using a mechanism described in the specification.
+ */
+typedef struct {
+    /**
+     * Reference used by B and P frames.
+     * Set to VDP_INVALID_HANDLE when not used.
+     */
+    VdpVideoSurface forward_reference;
+    /**
+     * Reference used by B frames.
+     * Set to VDP_INVALID_HANDLE when not used.
+     */
+    VdpVideoSurface backward_reference;
+
+    /** Number of slices in the bitstream provided. */
+    uint32_t slice_count;
+    /** I=0, P=1, B=3, BI=4  from 7.1.1.4. */
+    uint8_t  picture_type;
+    /** Progressive=0, Frame-interlace=2, Field-interlace=3; see VC-1 7.1.1.15. */
+    uint8_t  frame_coding_mode;
+
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.5. */
+    uint8_t postprocflag;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.8. */
+    uint8_t pulldown;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.9. */
+    uint8_t interlace;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.10. */
+    uint8_t tfcntrflag;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.11. */
+    uint8_t finterpflag;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.1.3. */
+    uint8_t psf;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.8. */
+    uint8_t dquant;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.3. */
+    uint8_t panscan_flag;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.4. */
+    uint8_t refdist_flag;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.11. */
+    uint8_t quantizer;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.7. */
+    uint8_t extended_mv;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.14. */
+    uint8_t extended_dmv;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.10. */
+    uint8_t overlap;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.9. */
+    uint8_t vstransform;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.5. */
+    uint8_t loopfilter;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.6. */
+    uint8_t fastuvmc;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.12.15. */
+    uint8_t range_mapy_flag;
+    /** Copy of the VC-1 bitstream field. */
+    uint8_t range_mapy;
+    /** Copy of the VC-1 bitstream field. See VC-1 6.2.16. */
+    uint8_t range_mapuv_flag;
+    /** Copy of the VC-1 bitstream field. */
+    uint8_t range_mapuv;
+
+    /**
+     * Copy of the VC-1 bitstream field. See VC-1 J.1.10.
+     * Only used by simple and main profiles.
+     */
+    uint8_t multires;
+    /**
+     * Copy of the VC-1 bitstream field. See VC-1 J.1.16.
+     * Only used by simple and main profiles.
+     */
+    uint8_t syncmarker;
+    /**
+     * VC-1 SP/MP range reduction control.
+     * Only used by simple and main profiles.
+     * Bit 0: Copy of rangered VC-1 bitstream field; See VC-1 J.1.17.
+     * Bit 1: Copy of rangeredfrm VC-1 bitstream fiels; See VC-1 7.1.13.
+     */
+    uint8_t rangered;
+    /**
+     * Copy of the VC-1 bitstream field. See VC-1 J.1.17.
+     * Only used by simple and main profiles.
+     */
+    uint8_t maxbframes;
+
+    /**
+     * Out-of-loop deblocking enable.
+     * Bit 0 of POSTPROC from VC-1 7.1.1.27
+     * Note that bit 1 of POSTPROC (dering enable) should not be included.
+     */
+    uint8_t deblockEnable;
+    /**
+     * Parameter used by VC-1 Annex H deblocking algorithm. Note that VDPAU
+     * implementations may choose which deblocking algorithm to use.
+     * See VC-1 7.1.1.6
+     */
+    uint8_t pquant;
+} VdpPictureInfoVC1;
+
+/**
+ * \brief Decode a compressed field/frame and render the result
+ *        into a \ref VdpVideoSurface "VdpVideoSurface".
+ * \param[in] decoder The decoder object that will perform the
+ *       decode operation.
+ * \param[in] target The video surface to render to.
+ * \param[in] picture_info A (pointer to a) structure containing
+ *       information about the picture to be decoded. Note that
+ *       the appropriate type of VdpPictureInfo* structure must
+ *       be provided to match to profile that the decoder was
+ *       created for.
+ * \param[in] bitstream_buffer_count The number of bitstream
+ *       buffers containing compressed data for this picture.
+ * \param[in] bitstream_buffers An array of bitstream buffers.
+ * \return VdpStatus The completion status of the operation.
+ *
+ * See \ref video_mixer_usage for additional information.
+ */
+typedef VdpStatus VdpDecoderRender(
+    VdpDecoder                 decoder,
+    VdpVideoSurface            target,
+    VdpPictureInfo const *     picture_info,
+    uint32_t                   bitstream_buffer_count,
+    VdpBitstreamBuffer const * bitstream_buffers
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpVideoMixer VdpVideoMixer; Video Post-processing \
+ *           and Compositing object
+ *  
+ * VdpVideoMixer can perform some subset of the following
+ * post-processing steps on video:
+ * - De-interlacing
+ *   - Various types, with or without inverse telecine
+ * - Noise-reduction
+ * - Sharpness adjustment
+ * - Color space conversion to RGB
+ * - Chroma format upscaling to 4:4:4
+ *
+ * A VdpVideoMixer takes a source \ref VdpVideoSurface
+ * "VdpVideoSurface" VdpVideoSurface and performs various video
+ * processing steps on it (potentially using information from
+ * past or future video surfaces). It scales the video and
+ * converts it to RGB, then optionally composites it with
+ * multiple auxiliary \ref VdpOutputSurface "VdpOutputSurface"s 
+ * before writing the result to the destination \ref 
+ * VdpOutputSurface "VdpOutputSurface". 
+ *
+ * The video mixer compositing model is as follows:
+ *
+ * - A rectangle will be rendered on an output surface. No
+ *   pixels will be rendered outside of this output rectangle.
+ *   The contents of this rectangle will be a composite of many
+ *   layers.
+ *
+ * - The first layer is the background color. The background
+ *   color will fill the entire rectangle.
+ *  
+ * - The second layer is the processed video which has been
+ *   converted to RGB. These pixels will overwrite the
+ *   background color of the first layer except where the second
+ *   layer's rectangle does not completely cover the output
+ *   rectangle. In those regions the background color will
+ *   continue to show. If any portion of the second layer's
+ *   output rectangle is outside of the output rectangle, those
+ *   portions will be clipped.
+ *
+ * - The third layer contains some number of auxiliary layers 
+ *   (in the form of \ref VdpOutputSurface "VdpOutputSurface"s)
+ *   which will be composited using the alpha value from the
+ *   those surfaces. The compositing operations are equivalent
+ *   to rendering with \ref VdpOutputSurfaceRenderOutputSurface
+ *   using a source blend factor of SOURCE_ALPHA, a destination
+ *   blend factor of ONE_MINUS_SOURCE_ALPHA and an equation of
+ *   ADD.
+ *
+ * @{
+ */
+
+/**
+ * \brief A VdpVideoMixer feature that must be requested at 
+ *        creation time to be used.
+ *  
+ * Certain advanced VdpVideoMixer features are optional, and the 
+ * ability to use those features at all must be requested when 
+ * the VdpVideoMixer object is created. Each feature is named via 
+ * a specific VdpVideoMixerFeature value.
+ *  
+ * Once requested, these features are permanently available 
+ * within that specific VdpVideoMixer object. All features that 
+ * are not explicitly requested at creation time default to 
+ * being permanently unavailable. 
+ *  
+ * Even when requested, all features default to being initially 
+ * disabled. However, applications can subsequently enable and 
+ * disable features at any time. See \ref 
+ * VdpVideoMixerSetFeatureEnables. 
+ *  
+ * Some features allow configuration of their operation. Each 
+ * configurable item is an \ref VdpVideoMixerAttribute. These 
+ * attributes may be manipulated at any time using \ref 
+ * VdpVideoMixerSetAttributeValues. 
+ */
+typedef uint32_t VdpVideoMixerFeature;
+
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, motion adaptive temporal 
+ * deinterlacing will be used on interlaced content. 
+ *  
+ * When multiple de-interlacing options are requested and 
+ * enabled, the back-end implementation chooses the best 
+ * algorithm to apply. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL         (VdpVideoMixerFeature)0
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, this enables a more advanced 
+ * version of temporal de-interlacing, that additionally uses 
+ * edge-guided spatial interpolation. 
+ *  
+ * When multiple de-interlacing options are requested and 
+ * enabled, the back-end implementation chooses the best 
+ * algorithm to apply. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL (VdpVideoMixerFeature)1
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, cadence detection will be enabled
+ * on interlaced content and the video mixer will try to extract 
+ * progressive frames from pull-down material. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_INVERSE_TELECINE             (VdpVideoMixerFeature)2
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, a noise reduction algorithm will 
+ * be applied to the video. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_NOISE_REDUCTION              (VdpVideoMixerFeature)3
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, a sharpening algorithm will be 
+ * applied to the video. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_SHARPNESS                    (VdpVideoMixerFeature)4
+/**
+ * \hideinitializer
+ * \brief A VdpVideoMixerFeature.
+ *
+ * When requested and enabled, the alpha of the rendered 
+ * surface, which is normally set to the alpha of the background 
+ * color, will be forced to 0.0 on pixels corresponding to 
+ * source video surface luminance values in the range specified 
+ * by attributes \ref VDP_VIDEO_MIXER_ATTRIBUTE_LUMA_KEY_MIN_LUMA
+ * to \ref VDP_VIDEO_MIXER_ATTRIBUTE_LUMA_KEY_MAX_LUMA. This 
+ * keying is performed after scaling and de-interlacing. 
+ */
+#define VDP_VIDEO_MIXER_FEATURE_LUMA_KEY                     (VdpVideoMixerFeature)5
+
+/**
+ * \brief A VdpVideoMixer creation parameter.
+ * 
+ * When a VdpVideoMixer is created, certain parameters may be
+ * supplied. Each parameter is named via a specific
+ * VdpVideoMixerParameter value. 
+ *  
+ * Each parameter has a specific type, and specific default 
+ * value if not specified at VdpVideoMixer creation time. The 
+ * application may query the legal supported range for some 
+ * parameters. 
+ */
+typedef uint32_t VdpVideoMixerParameter;
+
+/** 
+ * \hideinitializer 
+ * \brief The exact width of input video surfaces. 
+ *  
+ * This parameter's type is uint32_t. 
+ *  
+ * This parameter defaults to 0 if not specified, which entails 
+ * that it must be specified. 
+ *  
+ * The application may query this parameter's supported 
+ * range. 
+ */
+#define VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_WIDTH  (VdpVideoMixerParameter)0
+/** 
+ * \hideinitializer 
+ * \brief The exact height of input video surfaces. 
+ *  
+ * This parameter's type is uint32_t. 
+ *  
+ * This parameter defaults to 0 if not specified, which entails 
+ * that it must be specified. 
+ *  
+ * The application may query this parameter's supported 
+ * range.
+ */ 
+#define VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_HEIGHT (VdpVideoMixerParameter)1
+/** 
+ * \hideinitializer 
+ * \brief The chroma type of the input video surfaces the will 
+ *        process.
+ *  
+ * This parameter's type is VdpChromaType.
+ *  
+ * If not specified, this parameter defaults to
+ * VDP_CHROMA_TYPE_420. 
+ *  
+ * The application may not query this application's supported 
+ * range, since it is a potentially disjoint enumeration.
+ */ 
+#define VDP_VIDEO_MIXER_PARAMETER_CHROMA_TYPE          (VdpVideoMixerParameter)2
+/** 
+ * \hideinitializer 
+ * \brief The number of auxiliary layers in the mixer's 
+ *        compositing model.
+ *  
+ * Note that this indicates the maximum number of layers that 
+ * may be processed by a given \ref VdpVideoMixer "VdpVideoMixer" 
+ * object. Each individual \ref VdpVideoMixerRender invocation 
+ * may choose to use a different number of actual layers, from 0 
+ * up to this limit.
+ * 
+ * This attribute's type is uint32_t. 
+ *  
+ * If not specified, this parameter defaults to 0.
+ *  
+ * The application may query this parameter's supported 
+ * range.
+ */ 
+#define VDP_VIDEO_MIXER_PARAMETER_LAYERS               (VdpVideoMixerParameter)3
+
+/**
+ * \brief An adjustable attribute of VdpVideoMixer operation. 
+ *  
+ * Various attributes of VdpVideoMixer operation may be adjusted 
+ * at any time. Each attribute is named via a specific
+ * VdpVideoMixerAttribute value. 
+ *  
+ * Each attribute has a specific type, and specific default 
+ * value if not specified at VdpVideoMixer creation time. The 
+ * application may query the legal supported range for some 
+ * attributes. 
+ */
+typedef uint32_t VdpVideoMixerAttribute;
+
+/** 
+ * \hideinitializer 
+ * \brief The background color in the VdpVideoMixer's compositing 
+ *        model.
+ *  
+ * This attribute's type is VdpColor. 
+ *  
+ * This parameter defaults to black (all color components 0.0 
+ * and alpha 1.0).
+ *  
+ * The application may not query this parameter's supported 
+ * range, since the type is not scalar.
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_BACKGROUND_COLOR      (VdpVideoMixerAttribute)0
+/** 
+ * \hideinitializer 
+ * \brief The color-space conversion matrix used by the 
+ *        VdpVideoMixer.
+ *  
+ * This attribute's type is \ref VdpCSCMatrix. 
+ *
+ * Note: When using \ref VdpVideoMixerGetAttributeValues to retrieve the
+ * current CSC matrix, the attribute_values array must contain a pointer to
+ * a pointer a VdpCSCMatrix (VdpCSCMatrix** as a void *). The get function will
+ * either initialize the referenced CSC matrix to the current value, *or*
+ * clear the supplied pointer to NULL, if the previous set call supplied a
+ * value of NULL in parameter_values, to request the default matrix.
+ * 
+ * \code
+ * VdpCSCMatrix   matrix;
+ * VdpCSCMatrix * matrix_ptr;
+ * void * attribute_values[] = {&matrix_ptr};
+ * VdpStatus st = vdp_video_mixer_get_attribute_values(..., attribute_values, ...);
+ * \endcode
+ *
+ * This parameter defaults to a matrix suitable for ITU-R BT.601
+ * input surfaces, with no procamp adjustments. 
+ *  
+ * The application may not query this parameter's supported 
+ * range, since the type is not scalar.
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX            (VdpVideoMixerAttribute)1
+/** 
+ * \hideinitializer 
+ * \brief The amount of noise reduction algorithm to apply.
+ *  
+ * This attribute's type is float. 
+ *  
+ * This parameter defaults to 0.0, which equates to no noise 
+ * reduction.
+ *  
+ * The application may query this parameter's supported range. 
+ * However, the range is fixed as 0.0...1.0. 
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_NOISE_REDUCTION_LEVEL (VdpVideoMixerAttribute)2
+/** 
+ * \hideinitializer 
+ * \brief The amount of sharpening, or blurring, to apply.
+ *  
+ * This attribute's type is float.
+ *  
+ * This parameter defaults to 0.0, which equates to no 
+ * sharpening. 
+ *  
+ * Positive values request sharpening. Negative values request 
+ * blurring. 
+ *  
+ * The application may query this parameter's supported range. 
+ * However, the range is fixed as -1.0...1.0. 
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_SHARPNESS_LEVEL       (VdpVideoMixerAttribute)3
+/** 
+ * \hideinitializer 
+ * \brief The minimum luma value for the luma key algorithm.
+ *  
+ * This attribute's type is float. 
+ *  
+ * This parameter defaults to 0.0.
+ *  
+ * The application may query this parameter's supported range. 
+ * However, the range is fixed as 0.0...1.0. 
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_LUMA_KEY_MIN_LUMA     (VdpVideoMixerAttribute)4
+/** 
+ * \hideinitializer 
+ * \brief The maximum luma value for the luma key algorithm.
+ *  
+ * This attribute's type is float. 
+ *  
+ * This parameter defaults to 1.0.
+ *  
+ * The application may query this parameter's supported range. 
+ * However, the range is fixed as 0.0...1.0. 
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_LUMA_KEY_MAX_LUMA     (VdpVideoMixerAttribute)5
+/** 
+ * \hideinitializer 
+ * \brief Whether de-interlacers should operate solely on luma, and bob chroma.
+ *  
+ * Note: This attribute only affects advanced de-interlacing algorithms, not
+ * bob or weave.
+ *
+ * This attribute's type is uint8_t.
+ *  
+ * This parameter defaults to 0.
+ *  
+ * The application may query this parameter's supported range. 
+ * However, the range is fixed as 0 (no/off) ... 1 (yes/on). 
+ */ 
+#define VDP_VIDEO_MIXER_ATTRIBUTE_SKIP_CHROMA_DEINTERLACE (VdpVideoMixerAttribute)6
+
+/**
+ * \brief Query the implementation's support for a specific 
+ *        feature.
+ * \param[in] device The device to query.
+ * \param[in] feature The feature for which support is to be
+ *       queried.
+ * \param[out] is_supported Is the specified feature supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerQueryFeatureSupport(
+    VdpDevice            device,
+    VdpVideoMixerFeature feature,
+    /* output parameters follow */
+    VdpBool *            is_supported
+);
+
+/**
+ * \brief Query the implementation's support for a specific 
+ *        parameter.
+ * \param[in] device The device to query.
+ * \param[in] parameter The parameter for which support is to be
+ *       queried.
+ * \param[out] is_supported Is the specified parameter 
+ *       supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerQueryParameterSupport(
+    VdpDevice              device,
+    VdpVideoMixerParameter parameter,
+    /* output parameters follow */
+    VdpBool *              is_supported
+);
+
+/**
+ * \brief Query the implementation's support for a specific 
+ *        attribute.
+ * \param[in] device The device to query.
+ * \param[in] feature The feature for which support is to be
+ *       queried.
+ * \param[out] is_supported Is the specified feature supported?
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerQueryAttributeSupport(
+    VdpDevice              device,
+    VdpVideoMixerAttribute attribute,
+    /* output parameters follow */
+    VdpBool *              is_supported
+);
+
+/**
+ * \brief Query the implementation's supported for a specific 
+ *        parameter.
+ * \param[in] device The device to query.
+ * \param[in] parameter The parameter for which support is to be
+ *       queried.
+ * \param[out] min_value The minimum supported value.
+ * \param[out] max_value The maximum supported value.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerQueryParameterValueRange(
+    VdpDevice              device,
+    VdpVideoMixerParameter parameter,
+    /* output parameters follow */
+    void *                min_value,
+    void *                max_value
+);
+
+/**
+ * \brief Query the implementation's supported for a specific 
+ *        attribute.
+ * \param[in] device The device to query.
+ * \param[in] attribute The attribute for which support is to be
+ *       queried.
+ * \param[out] min_value The minimum supported value.
+ * \param[out] max_value The maximum supported value.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerQueryAttributeValueRange(
+    VdpDevice              device,
+    VdpVideoMixerAttribute attribute,
+    /* output parameters follow */
+    void *                min_value,
+    void *                max_value
+);
+
+/**
+ * \brief An opaque handle representing a VdpVideoMixer object.
+ */
+typedef uint32_t VdpVideoMixer;
+
+/**
+ * \brief Create a VdpVideoMixer.
+ * \param[in] device The device that will contain the mixer. 
+ * \param[in] feature_count The number of features to request.
+ * \param[in] features The list of features to request.
+ * \param[in] parameter_count The number of parameters to set.
+ * \param[in] parameters The list of parameters to set.
+ * \param[in] parameter_values The values for the parameters. Note that each
+ *     entry in the value array is a pointer to the actual value. In other
+ *     words, the values themselves are not cast to "void *" and passed 
+ *     "inside" the array.
+ * \param[out] mixer The new mixer's handle.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * Initially, all requested features will be disabled. They can 
+ * be enabled using \ref VdpVideoMixerSetFeatureEnables. 
+ *  
+ * Initially, all attributes will have default values. Values 
+ * can be changed using \ref VdpVideoMixerSetAttributeValues.
+ */
+typedef VdpStatus VdpVideoMixerCreate(
+    VdpDevice                      device,
+    // The set of features to request
+    uint32_t                       feature_count,
+    VdpVideoMixerFeature const *   features,
+    // The parameters used during creation
+    uint32_t                       parameter_count,
+    VdpVideoMixerParameter const * parameters,
+    void const * const *           parameter_values,
+    /* output parameters follow */
+    VdpVideoMixer *                mixer
+);
+
+/**
+ * \brief Enable or disable features.
+ * \param[in] mixer The mixer to manipulate.
+ * \param[in] feature_count The number of features to 
+ *       enable/disable.
+ * \param[in] features The list of features to enable/disable.
+ * \param[in] feature_enables The list of new feature enable 
+ *       values.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerSetFeatureEnables(
+    VdpVideoMixer                mixer,
+    uint32_t                     feature_count,
+    VdpVideoMixerFeature const * features,
+    VdpBool const *              feature_enables
+);
+
+/**
+ * \brief Set attribute values
+ * \param[in] mixer The mixer to manipulate.
+ * \param[in] attribute_count The number of attributes to set.
+ * \param[in] attributes The list of attributes to set.
+ * \param[in] attribute_values The values for the attributes. Note that each
+ *     entry in the value array is a pointer to the actual value. In other
+ *     words, the values themselves are not cast to "void *" and passed 
+ *     "inside" the array. A NULL pointer requests that the default value be
+ *     set for that attribute.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerSetAttributeValues(
+    VdpVideoMixer                  mixer,
+    uint32_t                       attribute_count,
+    VdpVideoMixerAttribute const * attributes,
+    void const * const *           attribute_values
+);
+
+/**
+ * \brief Retrieve whether features were requested at creation 
+ *        time.
+ * \param[in] mixer The mixer to query.
+ * \param[in] feature_count The number of features to query.
+ * \param[in] features The list of features to query.
+ * \param[out] feature_supported A list of values indicating 
+ *       whether the feature was requested, and hence is
+ *       available.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerGetFeatureSupport(
+    VdpVideoMixer                mixer,
+    uint32_t                     feature_count,
+    VdpVideoMixerFeature const * features,
+    /* output parameters follow */
+    VdpBool *                    feature_supports
+);
+
+/**
+ * \brief Retrieve whether features are enabled.
+ * \param[in] mixer The mixer to manipulate.
+ * \param[in] feature_count The number of features to query.
+ * \param[in] features The list of features to query.
+ * \param[out] feature_enabled A list of values indicating 
+ *       whether the feature is enabled.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerGetFeatureEnables(
+    VdpVideoMixer                mixer,
+    uint32_t                     feature_count,
+    VdpVideoMixerFeature const * features,
+    /* output parameters follow */
+    VdpBool *                    feature_enables
+);
+
+/**
+ * \brief Retrieve parameter values given at creation time.
+ * \param[in] mixer The mixer to manipulate.
+ * \param[in] parameter_count The number of parameters to query.
+ * \param[in] parameters The list of parameters to query.
+ * \param[out] parameter_values The list of current values for 
+ *     the parameters. Note that each entry in the value array is a pointer to
+ *     storage that will receive the actual value. If the attribute's type is
+ *     a pointer itself, please closely read the documentation for that
+ *     attribute type for any other data passing requirements.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerGetParameterValues(
+    VdpVideoMixer                  mixer,
+    uint32_t                       parameter_count,
+    VdpVideoMixerParameter const * parameters,
+    /* output parameters follow */
+    void * const *                 parameter_values
+);
+
+/**
+ * \brief Retrieve current attribute values.
+ * \param[in] mixer The mixer to manipulate.
+ * \param[in] attribute_count The number of attributes to query.
+ * \param[in] attributes The list of attributes to query.
+ * \param[out] attribute_values The list of current values for 
+ *     the attributes. Note that each entry in the value array is a pointer to
+ *     storage that will receive the actual value. If the attribute's type is
+ *     a pointer itself, please closely read the documentation for that
+ *     attribute type for any other data passing requirements.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerGetAttributeValues(
+    VdpVideoMixer                  mixer,
+    uint32_t                       attribute_count,
+    VdpVideoMixerAttribute const * attributes,
+    /* output parameters follow */
+    void * const *                 attribute_values
+);
+
+/**
+ * \brief Destroy a VdpVideoMixer.
+ * \param[in] device The device to destroy.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpVideoMixerDestroy(
+    VdpVideoMixer mixer
+);
+
+/** 
+ * \hideinitializer 
+ * \brief The structure of the picture present in a \ref
+ *        VdpVideoSurface "VdpVideoSurface".
+ */ 
+typedef enum {
+    /** 
+     * The picture is a field, and is the top field of the surface. 
+     */ 
+    VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD,
+    /** 
+     * The picture is a field, and is the bottom field of the
+     * surface.
+     */
+    VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD,
+    /** 
+     * The picture is a frame, and hence is the entire surface. 
+     */ 
+    VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME,
+} VdpVideoMixerPictureStructure;
+
+#define VDP_LAYER_VERSION 0
+
+/** 
+ * \brief Definition of an additional \ref VdpOutputSurface 
+ *        "VdpOutputSurface" layer in the composting model.
+ */ 
+typedef struct {
+    /**
+     * This field must be filled with VDP_LAYER_VERSION
+     */
+    uint32_t struct_version;
+    /** 
+     * The surface to composite from. 
+     */ 
+    VdpOutputSurface source_surface;
+    /** 
+     * The sub-rectangle of the source surface to use. If NULL, the 
+     * entire source surface will be used. 
+     */ 
+    VdpRect const *  source_rect;
+    /** 
+     * The sub-rectangle of the destination surface to map 
+     * this layer into. This rectangle is relative to the entire 
+     * destination surface. This rectangle will be clipped by \ref 
+     * VdpVideoMixerRender's \b destination_rect. If NULL, the 
+     * destination rectangle will be sized to match the source 
+     * rectangle, and will be located at the origin. 
+     */ 
+     VdpRect const * destination_rect;
+} VdpLayer;
+
+/**
+ * \brief Perform a video post-processing and compositing 
+ *        operation.
+ * \param[in] mixer The mixer object that will perform the 
+ *       mixing/rendering operation.
+ * \param[in] background_surface A background image. If set to any value other
+ *       than VDP_INVALID_HANDLE, the specific surface will be used instead of
+ *       the background color as the first layer in the mixer's compositing
+ *       process.
+ * \param[in] background_source_rect When background_surface is specified,
+ *       this parameter indicates the portion of background_surface that will
+ *       be used as the background layer. The specified region will be
+ *       extracted and scaled to match the size of destination_rect. If NULL,
+ *       the entire background_surface will be used.
+ * \param[in] current_picture_structure The picture structure of 
+ *       the field/frame to be processed. This field/frame is
+ *       presented in the \b video_surface_current parameter. If
+ *       frame, then all \b video_surface_* parameters are
+ *       assumed to be frames. If field, then all
+ *       video_surface_* parameters are assumed to be fields,
+ *       with alternating top/bottom-ness derived from
+ *       video_surface_current.
+ * \param[in] video_surfaces_past_count The number of provided 
+ *       fields/frames prior to the current picture.
+ * \param[in] video_surfaces_past The fields/frames prior to the
+ *       current field/frame. Note that array index 0 is the
+ *       field/frame temporally nearest to the current
+ *       field/frame, with increasing array indices used for
+ *       older frames. Unavailable entries may be set to
+ *       \ref VDP_INVALID_HANDLE.
+ * \param[in] video_surface_current The field/frame to be 
+ *       processed.
+ * \param[in] video_surfaces_future_count The number of provided
+ *       fields/frames following the current picture.
+ * \param[in] video_surfaces_future The fields/frames that 
+ *       follow the current field/frame. Note that array index 0
+ *       is the field/frame temporally nearest to the current
+ *       field/frame, with increasing array indices used for
+ *       newer frames. Unavailable entries may be set to \ref
+ *       VDP_INVALID_HANDLE.
+ * \param[in] video_source_rect The sub-rectangle of the source 
+ *       video surface to extract and process. If NULL, the
+ *       entire surface will be used.
+ * \param[in] destination_surface
+ * \param[in] destination_rect The sub-rectangle of the 
+ *       destination surface to modify. Note that rectangle clips
+ *       all other actions.
+ * \param[in] destination_video_rect The sub-rectangle of the 
+ *       destination surface that will contain the processed
+ *       video. This rectangle is relative to the entire
+ *       destination surface. This rectangle is clipped by \b
+ *       destination_rect. If NULL, the destination rectangle
+ *       will be sized to match the source rectangle, and will
+ *       be located at the origin.
+ * \param[in] layer_count The number of additional layers to
+ *       composite above the video.
+ * \param[in] layers The array of additional layers to composite
+ *       above the video.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * For a complete discussion of how to use this API, please see 
+ * \ref video_mixer_usage. 
+ */
+typedef VdpStatus VdpVideoMixerRender(
+    VdpVideoMixer                 mixer,
+    VdpOutputSurface              background_surface,
+    VdpRect const *               background_source_rect,
+    VdpVideoMixerPictureStructure current_picture_structure,
+    uint32_t                      video_surface_past_count,
+    VdpVideoSurface const *       video_surface_past,
+    VdpVideoSurface               video_surface_current,
+    uint32_t                      video_surface_future_count,
+    VdpVideoSurface const *       video_surface_future,
+    VdpRect const *               video_source_rect,
+    VdpOutputSurface              destination_surface,
+    VdpRect const *               destination_rect,
+    VdpRect const *               destination_video_rect,
+    uint32_t                      layer_count,
+    VdpLayer const *              layers
+);
+
+/*@}*/
+
+/**
+ * \defgroup VdpPresentationQueue VdpPresentationQueue; Video \
+ *           presentation (display) object
+ *
+ * The VdpPresentationQueue manages a queue of surfaces and
+ * associated timestamps. For each surface in the queue, once
+ * the associated timestamp is reached, the surface is displayed
+ * to the user. This timestamp-based approach yields high
+ * quality video delivery.
+ *  
+ * The exact location of the displayed content is Window System 
+ * specific. For this reason, the \ref api_winsys provides an 
+ * API to create a \ref VdpPresentationQueueTarget object (e.g. 
+ * via \ref VdpPresentationQueueTargetCreateX11) which 
+ * encapsulates this information. 
+ *  
+ * Note that the presentation queue performs no scaling of 
+ * surfaces to match the display target's size, aspect ratio, 
+ * etc. 
+ *  
+ * Surfaces that are too large to fit into the display target 
+ * will be clipped. Surfaces that are too small to fill the 
+ * display target will be aligned to the top-left corner of the 
+ * display target, with the balance of the display target being 
+ * filled with a constant configurable "background" color.
+ *  
+ * Note that the presentation queue operates in a manner that is 
+ * semantically equivalent to an overlay surface, with any 
+ * required color key painting hidden internally. However, 
+ * implementations are free to use whatever semantically 
+ * equivalent technique they wish. Note that implementations
+ * that actually use color-keyed overlays will typically use
+ * the "background" color as the overlay color key value, so
+ * this color should be chosen with care.
+ *  
+ * @{ 
+ */
+
+/** 
+ * \brief The representation of a point in time.
+ * 
+ * VdpTime timestamps are intended to be a high-precision timing
+ * system, potentially independent from any other time domain in
+ * the system.
+ * 
+ * Time is represented in units of nanoseconds. The origin
+ * (i.e. the time represented by a value of 0) is implementation
+ * dependent.
+ */
+typedef uint64_t VdpTime;
+
+/**
+ * \brief An opaque handle representing the location where 
+ *        video will be presented.
+ *  
+ * VdpPresentationQueueTarget are created using a \ref api_winsys
+ * specific API, such as \ref 
+ * VdpPresentationQueueTargetCreateX11. 
+ */
+typedef uint32_t VdpPresentationQueueTarget;
+
+/**
+ * \brief Destroy a VdpPresentationQueueTarget.
+ * \param[in] presentation_queue_target The target to destroy.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpPresentationQueueTargetDestroy(
+    VdpPresentationQueueTarget presentation_queue_target
+);
+
+/**
+ * \brief An opaque handle representing a presentation queue 
+ *        object.
+ */
+typedef uint32_t VdpPresentationQueue;
+
+/**
+ * \brief Create a VdpPresentationQueue.
+ * \param[in] device The device that will contain the queue. 
+ * \param[in] presentation_queue_target The location to display 
+ *       the content.
+ * \param[out] presentation_queue The new queue's handle.
+ * \return VdpStatus The completion status of the operation. 
+ *
+ * Note: The initial value for the background color will be set to
+ * an implementation-defined value.
+ */
+typedef VdpStatus VdpPresentationQueueCreate(
+    VdpDevice                  device,
+    VdpPresentationQueueTarget presentation_queue_target,
+    /* output parameters follow */
+    VdpPresentationQueue *     presentation_queue
+);
+
+/**
+ * \brief Destroy a VdpPresentationQueue.
+ * \param[in] presentation_queue The queue to destroy.
+ * \return VdpStatus The completion status of the operation.
+ */
+typedef VdpStatus VdpPresentationQueueDestroy(
+    VdpPresentationQueue presentation_queue
+);
+
+/**
+ * \brief Configure the background color setting.
+ * \param[in] presentation_queue The queue to manipulate. 
+ * \param[in] background_color The new background color. 
+ *  
+ * Note: Implementations may choose whether to apply the
+ * new background color value immediately, or defer it until
+ * the next surface is presented.
+ */
+typedef VdpStatus VdpPresentationQueueSetBackgroundColor(
+    VdpPresentationQueue presentation_queue,
+    VdpColor * const     background_color
+);
+
+/**
+ * \brief Retrieve the current background color setting.
+ * \param[in] presentation_queue The queue to query. 
+ * \param[out] background_color The current background color.
+ */
+typedef VdpStatus VdpPresentationQueueGetBackgroundColor(
+    VdpPresentationQueue presentation_queue,
+    VdpColor *           background_color
+);
+
+/**
+ * \brief Retrieve the presentation queue's "current" time. 
+ * \param[in] presentation_queue The queue to query. 
+ * \param[out] current_time The current time, which may 
+ *       represent a point between display VSYNC events.
+ * \return VdpStatus The completion status of the operation. 
+ */
+typedef VdpStatus VdpPresentationQueueGetTime(
+    VdpPresentationQueue presentation_queue,
+    /* output parameters follow */
+    VdpTime *            current_time
+);
+
+/**
+ * \brief Enter a surface into the presentation queue.
+ * \param[in] presentation_queue The queue to query.
+ * \param[in] surface The surface to enter into the queue.
+ * \param[in] clip_width If set to a non-zero value, the presentation queue
+ *       will display only clip_width pixels of the surface (anchored to the
+ *       top-left corner of the surface.
+ * \param[in] clip_height If set to a non-zero value, the presentation queue
+ *       will display only clip_height lines of the surface (anchored to the
+ *       top-left corner of the surface.
+ * \param[in] earliest_presentation_time The timestamp 
+ *       associated with the surface. The presentation queue
+ *       will not display the surface until the presentation
+ *       queue's current time is at least this value.
+ * \return VdpStatus The completion status of the operation. 
+ *
+ * Applications may choose to allow resizing of the presentation queue target
+ * (which may be e.g. a regular Window when using an X11-based
+ * implementation).
+ *
+ * \b clip_width and \b clip_height may be used to limit the size of the
+ * displayed region of a surface, in order to match the specific region that
+ * was rendered to.
+ *
+ * In turn, this allows the application to allocate over-sized (e.g.
+ * screen-sized) surfaces, but render to a region that matches the current
+ * size of the video window.
+ *
+ * Using this technique, an application's response to window resizing may
+ * simply be to render to, and display, a different region of the surface,
+ * rather than de-/re-allocation of surfaces to match the updated window size.
+ */ 
+typedef VdpStatus VdpPresentationQueueDisplay(
+    VdpPresentationQueue presentation_queue,
+    VdpOutputSurface     surface,
+    uint32_t             clip_width,
+    uint32_t             clip_height,
+    VdpTime              earliest_presentation_time
+);
+
+/**
+ * \brief Wait for a surface to finish being displayed.
+ * \param[in] presentation_queue The queue to query.
+ * \param[in] surface The surface to wait for. 
+ * \param[out] first_presentation_time The timestamp of the 
+ *       VSYNC at which this surface was first displayed. Note
+ *       that 0 means the surface was never displayed.
+ * \return VdpStatus The completion status of the operation. 
+ *  
+ * Note that this API will block indefinitely if queried about 
+ * the surface most recently added to a presentation queue, 
+ * since there is no other surface that could possibly replace 
+ * the queried surface.
+ */
+typedef VdpStatus VdpPresentationQueueBlockUntilSurfaceIdle(
+    VdpPresentationQueue presentation_queue,
+    VdpOutputSurface     surface,
+    /* output parameters follow */
+    VdpTime *            first_presentation_time
+);
+
+/** 
+ * \hideinitializer 
+ * \brief The status of a surface within a presentation queue.
+ */
+typedef enum {
+    /** The surface is no queued or currently visible. */
+    VDP_PRESENTATION_QUEUE_STATUS_IDLE,
+    /** The surface is in the queue, and not currently visible. */
+    VDP_PRESENTATION_QUEUE_STATUS_QUEUED,
+    /** The surface is the currently visible surface. */
+    VDP_PRESENTATION_QUEUE_STATUS_VISIBLE,
+} VdpPresentationQueueStatus;
+
+/**
+ * \brief Poll the current queue status of a surface.
+ * \param[in] presentation_queue The queue to query.
+ * \param[in] surface The surface to query. 
+ * \param[out] status The current status of the surface within 
+ *       the queue.
+ * \param[out] first_presentation_time The timestamp of the 
+ *       VSYNC at which this surface was first displayed. Note
+ *       that 0 means the surface was never displayed.
+ * \return VdpStatus The completion status of the operation. 
+ */
+typedef VdpStatus VdpPresentationQueueQuerySurfaceStatus(
+    VdpPresentationQueue         presentation_queue,
+    VdpOutputSurface             surface,
+    /* output parameters follow */
+    VdpPresentationQueueStatus * status,
+    VdpTime *                    first_presentation_time
+);
+
+/*@}*/
+
+/**
+ * \defgroup display_preemption Display Preemption 
+ *  
+ * The Window System may operate within a frame-work (such as 
+ * Linux's VT switching) where the display is shared between the 
+ * Window System (e.g. X) and some other output mechanism (e.g. 
+ * the VT.) Given this scenario, the Window System's control of 
+ * the display could be preempted, and restored, at any time. 
+ * 
+ * VDPAU does not mandate that implementations hide such 
+ * preemptions from VDPAU client applications; doing so may 
+ * impose extreme burdens upon VDPAU implementations. Equally, 
+ * however, implementations are free to hide such preemptions 
+ * from client applications. 
+ *  
+ * VDPAU allows implementations to inform the client application
+ * when such a preemption has occurred, and then refuse to 
+ * continue further operation. 
+ * 
+ * Similarly, some form of fatal hardware error could prevent further
+ * operation of the VDPAU implementation, without a complete
+ * re-initialization.
+ *
+ * The following discusses the behavior of implementations that 
+ * choose not to hide preemption from client applications. 
+ *  
+ * When preemption occurs, VDPAU internally destroys all 
+ * objects; the client application need not do this. However, if 
+ * the client application wishes to continue operation, it must 
+ * recreate all objects that it uses. It is probable that this 
+ * recreation will not succeed until the display ownership is 
+ * restored to the Window System. 
+ *  
+ * Once preemption has occurred, all VDPAU entry points will 
+ * return the specific error code \ref 
+ * VDP_STATUS_DISPLAY_PREEMPTED. 
+ *  
+ * VDPAU client applications may also be notified of such 
+ * preemptions and fatal errors via a callback. See \ref 
+ * VdpPreemptionCallbackRegister for more details. 
+ * 
+ * @{
+ */
+
+/**
+ * \brief A callback to notify the client application that a 
+ *        device's display has been preempted.
+ * \param[in] device The device that had its display preempted.
+ * \param[in] context The client-supplied callback context 
+ *       information.
+ * \return void No return value 
+ */
+typedef void VdpPreemptionCallback(
+    VdpDevice device,
+    void *   context
+);
+
+/**
+ * \brief Configure the display preemption callback.
+ * \param[in] device The device to be monitored for preemption. 
+ * \param[in] callback The client application's callback 
+ *       function. If NULL, the callback is unregistered.
+ * \param[in] context The client-supplied callback context 
+ *       information. This information will be passed to the
+ *       callback function if/when invoked.
+ * \return VdpStatus The completion status of the operation. 
+ */
+typedef VdpStatus VdpPreemptionCallbackRegister(
+    VdpDevice             device,
+    VdpPreemptionCallback callback,
+    void *               context
+);
+
+/*@}*/
+
+/**
+ * \defgroup get_proc_address Entry Point Retrieval
+ *  
+ * In order to facilitate multiple implementations of VDPAU
+ * co-existing within a single process, all functionality is
+ * available via function pointers. The mechanism to retrieve
+ * those function pointers is described below.
+ *  
+ * @{ 
+ */
+
+/** 
+ * \brief A type suitable for \ref VdpGetProcAddress 
+ *        "VdpGetProcAddress"'s \b function_id parameter.
+ */ 
+typedef uint32_t VdpFuncId;
+
+/** \hideinitializer */
+#define VDP_FUNC_ID_GET_ERROR_STRING                                            (VdpFuncId)0
+/** \hideinitializer */
+#define VDP_FUNC_ID_GET_PROC_ADDRESS                                            (VdpFuncId)1
+/** \hideinitializer */
+#define VDP_FUNC_ID_GET_API_VERSION                                             (VdpFuncId)2
+/** \hideinitializer */
+#define VDP_FUNC_ID_GET_INFORMATION_STRING                                      (VdpFuncId)4
+/** \hideinitializer */
+#define VDP_FUNC_ID_DEVICE_DESTROY                                              (VdpFuncId)5
+/** \hideinitializer */
+#define VDP_FUNC_ID_GENERATE_CSC_MATRIX                                         (VdpFuncId)6
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_QUERY_CAPABILITIES                            (VdpFuncId)7
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_QUERY_GET_PUT_BITS_Y_CB_CR_CAPABILITIES       (VdpFuncId)8
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_CREATE                                        (VdpFuncId)9
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_DESTROY                                       (VdpFuncId)10
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_GET_PARAMETERS                                (VdpFuncId)11
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_GET_BITS_Y_CB_CR                              (VdpFuncId)12
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_SURFACE_PUT_BITS_Y_CB_CR                              (VdpFuncId)13
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_QUERY_CAPABILITIES                           (VdpFuncId)14
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_QUERY_GET_PUT_BITS_NATIVE_CAPABILITIES       (VdpFuncId)15
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_QUERY_PUT_BITS_INDEXED_CAPABILITIES          (VdpFuncId)16
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_QUERY_PUT_BITS_Y_CB_CR_CAPABILITIES          (VdpFuncId)17
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_CREATE                                       (VdpFuncId)18
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_DESTROY                                      (VdpFuncId)19
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_GET_PARAMETERS                               (VdpFuncId)20
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_GET_BITS_NATIVE                              (VdpFuncId)21
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_PUT_BITS_NATIVE                              (VdpFuncId)22
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_PUT_BITS_INDEXED                             (VdpFuncId)23
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_PUT_BITS_Y_CB_CR                             (VdpFuncId)24
+/** \hideinitializer */
+#define VDP_FUNC_ID_BITMAP_SURFACE_QUERY_CAPABILITIES                           (VdpFuncId)25
+/** \hideinitializer */
+#define VDP_FUNC_ID_BITMAP_SURFACE_CREATE                                       (VdpFuncId)26
+/** \hideinitializer */
+#define VDP_FUNC_ID_BITMAP_SURFACE_DESTROY                                      (VdpFuncId)27
+/** \hideinitializer */
+#define VDP_FUNC_ID_BITMAP_SURFACE_GET_PARAMETERS                               (VdpFuncId)28
+/** \hideinitializer */
+#define VDP_FUNC_ID_BITMAP_SURFACE_PUT_BITS_NATIVE                              (VdpFuncId)29
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_RENDER_OUTPUT_SURFACE                        (VdpFuncId)33
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_RENDER_BITMAP_SURFACE                        (VdpFuncId)34
+/** \hideinitializer */
+#define VDP_FUNC_ID_OUTPUT_SURFACE_RENDER_VIDEO_SURFACE_LUMA                    (VdpFuncId)35
+/** \hideinitializer */
+#define VDP_FUNC_ID_DECODER_QUERY_CAPABILITIES                                  (VdpFuncId)36
+/** \hideinitializer */
+#define VDP_FUNC_ID_DECODER_CREATE                                              (VdpFuncId)37
+/** \hideinitializer */
+#define VDP_FUNC_ID_DECODER_DESTROY                                             (VdpFuncId)38
+/** \hideinitializer */
+#define VDP_FUNC_ID_DECODER_GET_PARAMETERS                                      (VdpFuncId)39
+/** \hideinitializer */
+#define VDP_FUNC_ID_DECODER_RENDER                                              (VdpFuncId)40
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_QUERY_FEATURE_SUPPORT                           (VdpFuncId)41
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_QUERY_PARAMETER_SUPPORT                         (VdpFuncId)42
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_QUERY_ATTRIBUTE_SUPPORT                         (VdpFuncId)43
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_QUERY_PARAMETER_VALUE_RANGE                     (VdpFuncId)44
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_QUERY_ATTRIBUTE_VALUE_RANGE                     (VdpFuncId)45
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_CREATE                                          (VdpFuncId)46
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_SET_FEATURE_ENABLES                             (VdpFuncId)47
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_SET_ATTRIBUTE_VALUES                            (VdpFuncId)48
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_GET_FEATURE_SUPPORT                             (VdpFuncId)49
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_GET_FEATURE_ENABLES                             (VdpFuncId)50
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_GET_PARAMETER_VALUES                            (VdpFuncId)51
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_GET_ATTRIBUTE_VALUES                            (VdpFuncId)52
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_DESTROY                                         (VdpFuncId)53
+/** \hideinitializer */
+#define VDP_FUNC_ID_VIDEO_MIXER_RENDER                                          (VdpFuncId)54
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_TARGET_DESTROY                           (VdpFuncId)55
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_CREATE                                   (VdpFuncId)56
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_DESTROY                                  (VdpFuncId)57
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_SET_BACKGROUND_COLOR                     (VdpFuncId)58
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_GET_BACKGROUND_COLOR                     (VdpFuncId)59
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_GET_TIME                                 (VdpFuncId)62
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_DISPLAY                                  (VdpFuncId)63
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_BLOCK_UNTIL_SURFACE_IDLE                 (VdpFuncId)64
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_QUERY_SURFACE_STATUS                     (VdpFuncId)65
+/** \hideinitializer */
+#define VDP_FUNC_ID_PREEMPTION_CALLBACK_REGISTER                                (VdpFuncId)66
+
+#define VDP_FUNC_ID_BASE_WINSYS 0x1000
+
+/** 
+ * \brief Retrieve a VDPAU function pointer.
+ * \param[in] device The device that the function will operate
+ *       against.
+ * \param[in] function_id The specific function to retrieve. 
+ * \param[out] function_pointer The actual pointer for the
+ *       application to call.
+ * \return VdpStatus The completion status of the operation. 
+ */
+typedef VdpStatus VdpGetProcAddress(
+    VdpDevice device,
+    VdpFuncId function_id,
+    /* output parameters follow */
+    void * *  function_pointer
+);
+
+/*@}*/
+/*@}*/
+
+/**
+ * \defgroup api_winsys Window System Integration Layer
+ *
+ * The set of VDPAU functionality specific to an individual
+ * Windowing System.
+ */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/debian/include/vdpau/vdpau_x11.h b/debian/include/vdpau/vdpau_x11.h
new file mode 100644
index 0000000..d56ae1c
--- /dev/null
+++ b/debian/include/vdpau/vdpau_x11.h
@@ -0,0 +1,174 @@
+/*
+ * This source file is documented using Doxygen markup.
+ * See http://www.stack.nl/~dimitri/doxygen/
+ */
+
+/*
+ * This copyright notice applies to this header file:
+ *
+ * Copyright (c) 2008 NVIDIA Corporation
+ * 
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file vdpau_x11.h
+ * \brief X11 Window System Integration Layer
+ * 
+ * This file contains the \ref api_winsys_x11 "X11 Window System 
+ * Integration Layer". 
+ */ 
+ 
+#ifndef _VDPAU_X11_H
+#define _VDPAU_X11_H
+
+#include <X11/Xlib.h>
+#include "vdpau.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \ingroup api_winsys 
+ * @{ 
+ */
+
+/**
+ * \defgroup api_winsys_x11 X11 Window System Integration Layer
+ *  
+ * The set of VDPAU functionality specific to usage with the X 
+ * Window System.
+ *  
+ * \section Driver Library Layout 
+ *  
+ * An X11-oriented VDPAU installation consists of the following 
+ * components: 
+ *  
+ * - Header files. These files are located in the standard 
+ *   system header file path.
+ *   - \c vdpau/vdpau.h
+ *   - \c vdpau/vdpau_x11.h
+ * - The VDPAU wrapper library. These files are located in the 
+ *   standard system (possibly X11-specific) library path.
+ *   - \c libvdpau.so.1 (runtime)
+ *   - \c libvdpau.so (development)
+ * - Back-end driver files. These files are located in the 
+ *   standard system (possibly X11-specific) library path.
+ *   - \c libvdpau_\%s.so
+ *   For example:
+ *   - \c libvdpau_nvidia.so
+ *   - \c libvdpau_intel.so
+ *   - \c libvdpau_ati.so
+ *  
+ * The VDPAU wrapper library implements just one function; \ref 
+ * vdp_device_create_x11. The wrapper will implement this function 
+ * by dynamically loading the appropriate back-end driver file 
+ * mentioned above. Long-term, the wrapper will use a
+ * VDPAU-specific X  extension to determine which back-end driver
+ * to load. Currently, the wrapper library hard-codes the driver
+ * name as "nvidia", although this can be overridden using the 
+ * environment variable VDPAU_DRIVER.
+ *
+ * The back-end driver is expected to implement a function named 
+ * \b vdp_imp_device_create_x11. The wrapper will call this function to
+ * actually implement the \ref vdp_device_create_x11 application call. 
+ *  
+ * Note that it is theoretically possible for an application to 
+ * create multiple \ref VdpDevice "VdpDevice" objects. In this 
+ * case, the wrapper library may load multiple back-end drivers 
+ * into the same application, and/or invoke a specific back-end 
+ * driver's \b VdpImpDeviceCreateX11 multiple times. The wrapper 
+ * libray imposes no policy regarding whether the application 
+ * may instantiate multiple \ref VdpDevice "VdpDevice" objects for
+ * the same display and/or screen. However, back-end drivers are 
+ * free to limit the number of \ref VdpDevice "VdpDevice" objects 
+ * as required by their implementation. 
+ *  
+ * @{ 
+ */
+
+/** 
+ * \brief Create a VdpDevice object for use with X11. 
+ * \param[in] display The X Display that the VdpDevice VdpDevice
+ *       will operate against.
+ * \param[in] screen The X screen that the VdpDevice will operate 
+ *       against.
+ * \param[out] device The new device's handle. 
+ * \param[out] get_proc_address The get_proc_address entry point 
+ *       to use with this device.
+ * \return VdpStatus The completion status of the operation. 
+ */
+typedef VdpStatus VdpDeviceCreateX11(
+    Display *             display,
+    int                   screen,
+    /* output parameters follow */
+    VdpDevice *           device,
+    VdpGetProcAddress * * get_proc_address
+);
+
+/** 
+ * \brief Create a VdpDevice object for use with X11. 
+ * This is an actual symbol of type \ref VdpDeviceCreateX11
+ * 
+ */
+VdpDeviceCreateX11 vdp_device_create_x11;
+
+/** 
+ * \brief Create a VdpPresentationQueueTarget for use with X11.
+ * \param[in] device The device that will contain the queue 
+ *       target.
+ * \param[in] drawable The X11 Drawable that the presentation 
+ *       queue will present into.
+ * \param[out] target The new queue target's handle. 
+ * \return VdpStatus The completion status of the operation. 
+ *
+ * Note: VDPAU expects to own the entire drawable for the duration of time
+ * that the presentation queue target exists. In particular,
+ * implementations may choose to manipulate client-visible X11 window state
+ * as required. As such, it is recommended that applications create a
+ * dedicated window for the presentation queue target, as a child
+ * (grand-child, ...) of their top-level application window.
+ *
+ * Applications may also create child-windows of the presentation queue
+ * target, which will cover any presented video in the normal fashion. VDPAU
+ * implementations will not manipulate such child windows in any fashion.
+ */
+typedef VdpStatus VdpPresentationQueueTargetCreateX11(
+    VdpDevice                   device,
+    Drawable                    drawable,
+    /* output parameters follow */
+    VdpPresentationQueueTarget * target
+);
+
+/** \hideinitializer */
+#define VDP_FUNC_ID_PRESENTATION_QUEUE_TARGET_CREATE_X11 (VdpFuncId)(VDP_FUNC_ID_BASE_WINSYS + 0)
+
+/*@}*/
+/*@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/debian/rules b/debian/rules
index c0d0665..3a579d8 100755
--- a/debian/rules
+++ b/debian/rules
@@ -127,12 +127,16 @@ COMMON_CONFIGURE_FLAGS = \
 	--datadir=/usr/share/mplayer \
 	--codecsdir=/usr/lib/codecs \
 	--enable-xvmc \
+	--enable-vdpau \
 	--enable-sdl \
 	--enable-ossaudio \
 	--enable-lirc \
 	--enable-freetype \
 	--enable-menu \
-	--enable-largefiles 
+	--enable-largefiles
+
+# We add vdpau headers ourselves so mplayer can stay in main
+COMMON_CONFIGURE_FLAGS += --extra-cflags="-I$(CURDIR)/debian/include"
 
 # See http://wiki.debian.org/Teams/Dpkg/DebianRules; #465282  and
 # https://wiki.ubuntu.com/DistCompilerFlags

-- 
mplayer packaging



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