[SCM] libav/experimental: Another round of missing codecs and name updates to match the codec long_name.
siretart at users.alioth.debian.org
siretart at users.alioth.debian.org
Sun Jun 30 16:40:09 UTC 2013
The following commit has been merged in the experimental branch:
commit 641992de59075864aca8d453bef31d2c846ab136
Author: Diego Biurrun <diego at biurrun.de>
Date: Mon Mar 2 03:52:40 2009 +0000
Another round of missing codecs and name updates to match the codec long_name.
Originally committed as revision 17712 to svn://svn.ffmpeg.org/ffmpeg/trunk
diff --git a/doc/general.texi b/doc/general.texi
index 6b00282..45e1d5c 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -388,6 +388,8 @@ following image formats are supported:
@item MPEG-4 part 2 Microsoft variant version 2 @tab X @tab X
@item MPEG-4 part 2 Microsoft variant version 3 @tab X @tab X
@item Nintendo Gamecube THP video @tab @tab X
+ at item NuppelVideo/RTjpeg @tab @tab X
+ @tab Video encoding used in NuppelVideo files.
@item On2 VP3 @tab @tab X
@tab still experimental
@item On2 VP5 @tab @tab X
@@ -415,8 +417,6 @@ following image formats are supported:
@tab Texture dictionaries used by the Renderware Engine.
@item RL2 video @tab @tab X
@tab used in some games by Entertainment Software Partners
- at item RTjpeg @tab @tab X
- @tab Video encoding used in NuppelVideo files.
@item Sierra VMD video @tab @tab X
@tab Used in Sierra VMD files.
@item Smacker video @tab @tab X
@@ -535,8 +535,31 @@ following image formats are supported:
@item MS IMA ADPCM @tab X @tab X
@item Musepack SV7 @tab @tab X
@item Musepack SV8 @tab @tab X
- at item Nellymoser ASAO @tab X @tab X
+ at item Nellymoser Asao @tab X @tab X
@item Nintendo Gamecube THP ADPCM @tab @tab X
+ at item PCM A-law @tab X @tab X
+ at item PCM mu-law @tab X @tab X
+ at item PCM 16-bit little-endian planar @tab @tab X
+ at item PCM 32-bit floating point big-endian @tab X @tab X
+ at item PCM 32-bit floating point little-endian @tab X @tab X
+ at item PCM 64-bit floating point big-endian @tab X @tab X
+ at item PCM 64-bit floating point little-endian @tab X @tab X
+ at item PCM D-Cinema audio signed 24-bit @tab X @tab X
+ at item PCM signed 8-bit @tab X @tab X
+ at item PCM signed 16-bit big-endian @tab X @tab X
+ at item PCM signed 16-bit little-endian @tab X @tab X
+ at item PCM signed 24-bit big-endian @tab X @tab X
+ at item PCM signed 24-bit little-endian @tab X @tab X
+ at item PCM signed 32-bit big-endian @tab X @tab X
+ at item PCM signed 32-bit little-endian @tab X @tab X
+ at item PCM unsigned 8-bit @tab X @tab X
+ at item PCM unsigned 16-bit big-endian @tab X @tab X
+ at item PCM unsigned 16-bit little-endian @tab X @tab X
+ at item PCM unsigned 24-bit big-endian @tab X @tab X
+ at item PCM unsigned 24-bit little-endian @tab X @tab X
+ at item PCM unsigned 32-bit big-endian @tab X @tab X
+ at item PCM unsigned 32-bit little-endian @tab X @tab X
+ at item PCM Zork @tab X @tab X
@item QCELP / PureVoice @tab @tab X
@item QDesign Music Codec 2 @tab @tab X
@tab There are still some distortions.
--
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