[SCM] calf/master: Manual updates from Markus.

js at users.alioth.debian.org js at users.alioth.debian.org
Tue May 7 15:40:51 UTC 2013


The following commit has been merged in the master branch:
commit 3e1575f10f3416a92501482c83e90b1192b27d97
Author: Markus Schmidt <schmidt at boomshop.net>
Date:   Fri Jan 27 19:21:22 2012 +0000

    Manual updates from Markus.

diff --git a/doc/manuals/About.html b/doc/manuals/About.html
index b63b023..9946005 100644
--- a/doc/manuals/About.html
+++ b/doc/manuals/About.html
@@ -14,15 +14,15 @@
             <p>
                 <strong>Calf Studiogear</strong> is designed to bring you a professional experience in music production to your free operating system. State-of-the-art effects and sound generators with a well designed user interface take open source audio processing to the next level.
                 <br/><br/>
-                The Calf plugins include all todays frequently used studio effects along with some feature-rich sound processors. As active development goes further this package will grow in functionality and {umfang}.
+                The Calf plugins include all todays frequently used studio effects along with some feature-rich sound processors. As active development goes further this package will grow in functionality over the time.
                 <br/><br/>
-                <strong>Calf Studiogear</strong> is designed to run under the most plugin standards in Linux, namely LV2, DSSI and LADSPA. So you're able to insert them in nearly every plugin-capable audio software like Ardour, Rosegarden and others.
+                <strong>Calf Studiogear</strong> is designed to run under the most flexible plugin standard in Linux, namely LV2. So you're able to insert them in lots of plugin-capable audio software like Ardour, Rosegarden and others.
                 <br/><br/>
                 The <strong>Calf Rack</strong> offers you all Calf effects and synthesizers in an easy-to-use studio rack. Wire the effects trough Jack to build your own studio environment and trigger the sound processors live or though a MIDI sequencer or tracker.
             </p>
             <div style="text-align:center"><img src="images/plugins.png" title="Calf plugins"/></div>
             <p>
-                <strong>Calf Studiogear</strong> is designed to be most flexible and wide-range in sound. That aspect sometimes decreases usability since all those one-knob-fits-all-effects are normally way to {beschränkt} in functionality and flexibility for professional audio production. Therefore Calf sometimes offers derivates with decreased but specialized functionality for a narrow range of jobs. Examples are the Exciter and Bass Enhancer plugs which are based on Saturator but offering a limited amount of control to make life easier on everyday tasks.
+                <strong>Calf Studiogear</strong> is designed to be most flexible and wide-range in sound. That aspect sometimes decreases usability since all those one-knob-fits-all-effects are normally way to restricted in functionality and flexibility for professional audio production. Therefore Calf sometimes offers derivates with decreased but specialized functionality for a narrow range of jobs. Examples are the Exciter and Bass Enhancer plugs which are based on Saturator but offering a limited amount of control to make life easier on everyday tasks.
                 <br/><br/>
                 The minimum or maximum settings of those derivates are mostly increased in range compared to commercial plugin suites to achieve a specialized interface with less limitations in usability and sound.
                 <br/><br/>
@@ -40,7 +40,7 @@
             </ul>
             <h2>Support</h2>
             <p>
-                
+
             </p>
             <h2>Participate</h2>
             <p>
diff --git a/doc/manuals/Bass Enhancer.html b/doc/manuals/Bass Enhancer.html
index 25c6ded..54a492b 100644
--- a/doc/manuals/Bass Enhancer.html	
+++ b/doc/manuals/Bass Enhancer.html	
@@ -12,21 +12,33 @@
             <a href="images/Calf - Bass Enhancer.png" title="Calf - Bass Enhancer" class="thickbox"><img class="thumbnail" src="images/Calf - Bass Enhancer.png" /></a>
             <h2>Functionality</h2>
             <p>
-                
+                A Bass Enhancer is used to produce very low sound that is not present in the original signal. This is done by creating harmonic distortions of the signal which are restricted in range and added to the original signal. A Bass Enhancer raises the lower end of an audio signal without simply raising the lower frequencies like an equalizer would do to create a more "fat" or "boomy" sound.
             </p>
             <h2>Tipps</h2>
-            <p>
-                
-            </p>
+            <ul>
+                <li>Use the enhancer in the master channel of your audio suite to bring some low end, bassy or full sound to your mix</li>
+                <li>Add back some bass to old digitalized recordings</li>
+                <li>Let your bassdrum microphone produce big and bassy boom</li>
+                <li>Listen closely to the harmonics to not create "muddy" or "rumbling" low frequency range</li>
+                <li>Use the floor to narrow down the lower end to the required range</li>
+            </ul>
             <h2>Controls</h2>
             <ul>
                 <li><strong>Bypass:</strong> Don't process anything, just bypass the signal</li>
-                <li><strong>Input:</strong> Control the input level before the signal is processed</li>
-                <li><strong>In L/In R:</strong> The level after the input knob</li>
+                <li><strong>Input (knob):</strong> Control the input level before the signal is processed</li>
+                <li><strong>Input (V/U meter):</strong> The level after the input knob</li>
                 <li><strong>0dB:</strong> Flashes if input level rises above 0dB</li>
-                <li><strong>Output:</strong> Control the output of the plugin - clipping could destroy your signal</li>
-                <li><strong>Out L/Out R:</strong> The level after processing and after the output knob</li>
+                <li><strong>Output (knob):</strong> Control the output of the plugin - clipping could destroy your signal</li>
+                <li><strong>Output (V/U meter):</strong> The level after processing and after the output knob</li>
                 <li><strong>0dB:</strong> Flashes, if the signal rises about 0dB in the output stage</li>
+                <li><strong>Amount:</strong> The amount of harmonics added to the original signal</li>
+                <li><strong>Listen:</strong> Mute the original signal and listen to the harmonics exclusively</li>
+                <li><strong>Harmonics:</strong> The amount of newly created harmonics</li>
+                <li><strong>Blend Harmonics:</strong> The "colour" (or octave) of the harmonics</li>
+                <li><strong>Harmonics Level:</strong> The amount of created harmonics</li>
+                <li><strong>Scope:</strong> The frequency harmonics are produced above</li>
+                <li><strong>Floor (button):</strong> Constrain the enhancement on the lower end</li>
+                <li><strong>Floor (knob):</strong> The frequency no harmonics are produced below</li>
             </ul>
         </div>
     </body>
diff --git a/doc/manuals/Calf.html b/doc/manuals/Calf.html
index cb81921..91b32b8 100644
--- a/doc/manuals/Calf.html
+++ b/doc/manuals/Calf.html
@@ -14,6 +14,12 @@
             <p>
                 The Rack is the heart of Calf. Here you can load synthesizers and effect plugins to wire them trough Jack.<br /><br /> To add a plugin click on "Add plugin" in the menu and choose one from the list.<br /><br /> Every plugin added will be represented as a rack gear which provides some basic information like in and out levels and MIDI traffic.<br /><br /> The "Edit" button will raise the GUI of the plugin. Once open the same button closes the plugin window again. If you close the window of a plugin with the window buttons it isn't removed from the rack.<br /><br /> To remove a plugin from the rack simply click on the "Remove" button.
             </p>
+            <h2>Layout</h2>
+            <p>
+                In the preferences you can choose to float the rack entries horizontally or vertically and break after a defined amount of devices. The example shows a horizontal float with a size of 2.
+            </p>
+            <p>
+                If you don't want to waste space with the rack ears you may want to disable them in the preferences of the Calf Rack. This counts for the plug-ins, too.
             <h2>Presets</h2>
             <p>
                 If you use the Calf Rack to launch your plugins you can load and create presets inside every effect or synthesizer. To do so click on the "<strong>Presets</strong>" entry in the menu on top of the plugin. To load a preset choose one from the list. To create a new one or to overwrite an existing preset select "save" from the menu.
diff --git a/doc/manuals/Exciter.html b/doc/manuals/Exciter.html
index c1ebc3c..7a3d96d 100644
--- a/doc/manuals/Exciter.html
+++ b/doc/manuals/Exciter.html
@@ -12,21 +12,33 @@
             <a href="images/Calf - Exciter.png" title="Calf - Exciter" class="thickbox"><img class="thumbnail" src="images/Calf - Exciter.png" /></a>
             <h2>Functionality</h2>
             <p>
-                
+                An Exciter is used to produce high sound that is not present in the original signal. This is done by creating harmonic distortions of the signal which are restricted in range and added to the original signal. An Exciter raises the upper end of an audio signal without simply raising the higher frequencies like an equalizer would do to create a more "crisp" or "brilliant" sound.
             </p>
             <h2>Tipps</h2>
-            <p>
-                
-            </p>
+            <ul>
+                <li>Use the exciter in the master channel of your audio suite to bring some air, brilliance or brightness to your mix</li>
+                <li>Add back some brightness to old digitalized recordings</li>
+                <li>Let your overhead microphones project some shiny and crisp cymbals</li>
+                <li>Listen closely to the harmonics to not create "biting" or "nerving" high frequency range</li>
+                <li>Use the ceiling to narrow down the heights to the required range</li>
+            </ul>
             <h2>Controls</h2>
             <ul>
                 <li><strong>Bypass:</strong> Don't process anything, just bypass the signal</li>
-                <li><strong>Input:</strong> Control the input level before the signal is processed</li>
-                <li><strong>In L/In R:</strong> The level after the input knob</li>
+                <li><strong>Input (knob):</strong> Control the input level before the signal is processed</li>
+                <li><strong>Input (V/U meter):</strong> The level after the input knob</li>
                 <li><strong>0dB:</strong> Flashes if input level rises above 0dB</li>
-                <li><strong>Output:</strong> Control the output of the plugin - clipping could destroy your signal</li>
-                <li><strong>Out L/Out R:</strong> The level after processing and after the output knob</li>
+                <li><strong>Output (knob):</strong> Control the output of the plugin - clipping could destroy your signal</li>
+                <li><strong>Output (V/U meter):</strong> The level after processing and after the output knob</li>
                 <li><strong>0dB:</strong> Flashes, if the signal rises about 0dB in the output stage</li>
+                <li><strong>Amount:</strong> The amount of harmonics added to the original signal</li>
+                <li><strong>Listen:</strong> Mute the original signal and listen to the harmonics exclusively</li>
+                <li><strong>Harmonics:</strong> The amount of newly created harmonics</li>
+                <li><strong>Blend Harmonics:</strong> The "colour" (or octave) of the harmonics</li>
+                <li><strong>Harmonics Level:</strong> The amount of created harmonics</li>
+                <li><strong>Scope:</strong> The frequency harmonics are produced above</li>
+                <li><strong>Ceiling (button):</strong> Constrain the excitement on the upper end</li>
+                <li><strong>Ceiling (knob):</strong> The frequency no harmonics are produced above</li>
             </ul>
         </div>
     </body>
diff --git a/doc/manuals/Limiter.html b/doc/manuals/Limiter.html
index 14ca5e7..98d2423 100644
--- a/doc/manuals/Limiter.html
+++ b/doc/manuals/Limiter.html
@@ -24,7 +24,7 @@
                 <li><strong>0dB (LED):</strong> Flashes if the level of the output signal raises above 0dB (it may clip your signal depending on your host and your systems' bitrate!)</li>
                 <li><strong>Output (knob):</strong> Raise the overall volume after the compression stage</li>
                 <li><strong>Bypass:</strong> Don't process anything, just bypass the signal</li>
-                
+
                 <li><strong>Split:</strong> Frequency to split between these strips</li>
                 <li><strong>S:</strong> Separate or overlap the frequencies of the neighbour bands</li>
                 <li><strong>Q:</strong> Raise the center frequency</li>
@@ -32,9 +32,8 @@
                 <li><strong>Lookahead:</strong> The Limiter will reach its attenuation level in this amount of time (output will be delayed two times this time)</li>
                 <li><strong>Min Release:</strong>Don't let the release time fall beneath 2.5 times the lowest possible wavelength per band</li>
                 <li><strong>Release:</strong> Come back from limiting to attenuation 1.0 in this amount of milliseconds</li>
-                <li><strong>Release (per strip):</strong> Coefficient the master release time is computed with to have separate release times for each strip</li>
-                <li><strong>Weight:</strong> The "importance" of this strip in the resulting signal</li>
-                <li><strong>Solo:</strong> Hear single (or more) bands exclusively to set the crossover and the release times exactly</li>
+                <li><strong>ASC:</strong> When gain reduction is always needed ASC takes care of releasing to an average reduction level rather than reaching a reduction of 0 in the release time</li>
+                <li><strong>ASC Level:</strong> Select how much the release time is affected by ASC, 0 means nearly no changes in release time while 1 produces higher release times</li>
             </ul>
         </div>
     </body>
diff --git a/doc/manuals/Monosynth.html b/doc/manuals/Monosynth.html
index 286d3f9..fea600e 100644
--- a/doc/manuals/Monosynth.html
+++ b/doc/manuals/Monosynth.html
@@ -9,14 +9,14 @@
     <body>
         <div class="wrapper">
             <h1>Monosynth</h1>
-            <a href="images/Calf - Monosynth - Audio path.png" title="Calf - Monosynth - Audio path" class="thickbox"><img class="thumbnail" src="images/Calf - Monosynth - Audio path.png" /></a>
+            <a href="images/Calf - Monosynth - Audio Path.png" title="Calf - Monosynth - Audio Path" class="thickbox"><img class="thumbnail" src="images/Calf - Monosynth - Audio Path.png" /></a>
             <h2>Functionality</h2>
             <p>
-                
+
             </p>
             <h2>Tipps</h2>
             <p>
-                
+
             </p>
             <h2>Controls</h2>
             <ul>
diff --git a/doc/manuals/Multiband Limiter.html b/doc/manuals/Multiband Limiter.html
index 19ed8e4..59df892 100644
--- a/doc/manuals/Multiband Limiter.html	
+++ b/doc/manuals/Multiband Limiter.html	
@@ -17,8 +17,12 @@
             </p>
             <h2>Tipps</h2>
             <p>
-                With the <strong>weight</strong> coefficient you can give importance to signals you don't want to loose in the limiting process. E.g. if your high-mid band (containing most of the vocals) starts fading in the background from now and then turn up its weight to let other bands process the gain reduction for reaching the desired limit. Your vocals will remain in the foreground even if heavy gain reduction is necessary. Values below zero will remove weight from a band and means "prefer this band when it comes to harder limitation". The weighting is affecting all bands equally, so setting all knobs to 1 has the same effect as having them all set to 0 - that is to say none.
+                With the <strong>weight</strong> coefficient you can give importance to signals you don't want to loose in the limiting process. E.g. if your high-mid band (containing most of the vocals) starts fading in the background from now and then turn up its weight to let other bands process the gain reduction for reaching the desired limit. Your vocals will remain in the foreground even if heavy gain reduction is necessary. Values below zero will remove weight from a band and means "prefer this band for gain reduction when it comes to harder limitation". The weighting is affecting all bands equally, so setting all knobs to 1 has the same effect as having them all set to 0 - that is to say none.
             </p>
+            <p>
+                The <strong>ASC</strong> (Automatic Smoothing Control) produces soft gain reduction even if the signal is reduced permanently. Normally the release time would try to reduce the gain reduction to 0 in the set time while a steady reduction (because of hard limiting) needs a release time to the average gain reduction instead of no gain reduction. The result is a slightly smoother signal even on heavy gain reduction. Control the ASC effect via the ASC Level setting. ASC depends on your release time settings and slightly extends the desired time value depending on the average gain reduction. Disabling ASC will result in a slightly higher loudness for the cost of some smoothness. It may be preferred on harsher material.
+            </p>
+
             <h2>Controls</h2>
             <ul>
                 <li><strong>Input (knob):</strong> Raise the volume before the signal is sent in the compression stage. If you have found some great settings but want to raise the overall loudness of the track simply increase this level.</li>
@@ -28,7 +32,7 @@
                 <li><strong>0dB (LED):</strong> Flashes if the level of the output signal raises above 0dB (it may clip your signal depending on your host and your systems' bitrate!)</li>
                 <li><strong>Output (knob):</strong> Raise the overall volume after the compression stage</li>
                 <li><strong>Bypass:</strong> Don't process anything, just bypass the signal</li>
-                
+
                 <li><strong>Split:</strong> Frequency to split between these strips</li>
                 <li><strong>S:</strong> Separate or overlap the frequencies of the neighbour bands</li>
                 <li><strong>Q:</strong> Raise the center frequency</li>
@@ -36,6 +40,8 @@
                 <li><strong>Lookahead:</strong> The Limiter will reach its attenuation level in this amount of time (output will be delayed two times this time)</li>
                 <li><strong>Min Release:</strong>Don't let the release time fall beneath 2.5 times the lowest possible wavelength per band</li>
                 <li><strong>Release:</strong> Come back from limiting to attenuation 1.0 in this amount of milliseconds</li>
+                <li><strong>ASC:</strong> When gain reduction is always needed ASC takes care of releasing to an average reduction level rather than reaching a reduction of 0 in the release time</li>
+                <li><strong>ASC Level:</strong> Select how much the release time is affected by ASC, 0 means nearly no changes in release time while 1 produces higher release times</li>
                 <li><strong>Release (per strip):</strong> Coefficient the master release time is computed with to have separate release times for each strip</li>
                 <li><strong>Weight:</strong> The "importance" of this strip in the resulting signal</li>
                 <li><strong>Solo:</strong> Hear single (or more) bands exclusively to set the crossover and the release times exactly</li>
diff --git a/doc/manuals/Multichorus.html b/doc/manuals/Multichorus.html
deleted file mode 100644
index e3a213f..0000000
--- a/doc/manuals/Multichorus.html
+++ /dev/null
@@ -1,33 +0,0 @@
-<html>
-    <head>
-        <link type="text/css" rel="stylesheet" href="scripts/thickbox.css" />
-        <link type="text/css" rel="stylesheet" href="scripts/style.css" />
-        <script language="javascript" type="text/javascript" src="scripts/jquery.js"></script>
-        <script language="javascript" type="text/javascript" src="scripts/thickbox.js"></script>
-        <script language="javascript" type="text/javascript" src="scripts/manual.js"></script>
-    </head>
-    <body>
-        <div class="wrapper">
-            <h1>Multichorus</h1>
-            <a href="images/Calf - Multichorus.png" title="Calf - Multichorus" class="thickbox"><img class="thumbnail" src="images/Calf - Multichorus.png" /></a>
-            <h2>Functionality</h2>
-            <p>
-                
-            </p>
-            <h2>Tipps</h2>
-            <p>
-                
-            </p>
-            <h2>Controls</h2>
-            <ul>
-                <li><strong>Bypass:</strong> Don't process anything, just bypass the signal</li>
-                <li><strong>Input:</strong> Control the input level before the signal is processed</li>
-                <li><strong>In L/In R:</strong> The level after the input knob</li>
-                <li><strong>0dB:</strong> Flashes if input level rises above 0dB</li>
-                <li><strong>Output:</strong> Control the output of the plugin - clipping could destroy your signal</li>
-                <li><strong>Out L/Out R:</strong> The level after processing and after the output knob</li>
-                <li><strong>0dB:</strong> Flashes, if the signal rises about 0dB in the output stage</li>
-            </ul>
-        </div>
-    </body>
-</html>
diff --git a/doc/manuals/Organ.html b/doc/manuals/Organ.html
index 2e0b6ed..2b4da28 100644
--- a/doc/manuals/Organ.html
+++ b/doc/manuals/Organ.html
@@ -9,14 +9,14 @@
     <body>
         <div class="wrapper">
             <h1>Organ</h1>
-            <a href="images/Calf - Organ - Tone generator.png" title="Calf - Organ - Tone generator" class="thickbox"><img class="thumbnail" src="images/Calf - Organ - Tone generator.png" /></a>
+            <a href="images/Calf - Organ - Tone generator.png" title="Calf - Organ - Tone Generator" class="thickbox"><img class="thumbnail" src="images/Calf - Organ - Tone Generator.png" /></a>
             <h2>Functionality</h2>
             <p>
-                
+
             </p>
             <h2>Tipps</h2>
             <p>
-                
+
             </p>
             <h2>Controls</h2>
             <ul>
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diff --git a/doc/manuals/images/Calf - Organ - Advanced.png b/doc/manuals/images/Calf - Organ - Advanced.png
index f26242d..35e4698 100644
Binary files a/doc/manuals/images/Calf - Organ - Advanced.png and b/doc/manuals/images/Calf - Organ - Advanced.png differ
diff --git a/doc/manuals/images/Calf - Organ - Sound processor.png b/doc/manuals/images/Calf - Organ - Sound processor.png
deleted file mode 100644
index 29d5fcf..0000000
Binary files a/doc/manuals/images/Calf - Organ - Sound processor.png and /dev/null differ
diff --git a/doc/manuals/images/Calf - Organ - Tone generator.png b/doc/manuals/images/Calf - Organ - Tone generator.png
deleted file mode 100644
index 2c60513..0000000
Binary files a/doc/manuals/images/Calf - Organ - Tone generator.png and /dev/null differ
diff --git a/doc/manuals/images/Calf - Phaser.png b/doc/manuals/images/Calf - Phaser.png
index 044bc5e..b411416 100644
Binary files a/doc/manuals/images/Calf - Phaser.png and b/doc/manuals/images/Calf - Phaser.png differ
diff --git a/doc/manuals/images/Calf - Pulsator.png b/doc/manuals/images/Calf - Pulsator.png
index 9eb4901..4211ba9 100644
Binary files a/doc/manuals/images/Calf - Pulsator.png and b/doc/manuals/images/Calf - Pulsator.png differ
diff --git a/doc/manuals/images/Calf - Reverb.png b/doc/manuals/images/Calf - Reverb.png
index d468620..1ebbc0a 100644
Binary files a/doc/manuals/images/Calf - Reverb.png and b/doc/manuals/images/Calf - Reverb.png differ
diff --git a/doc/manuals/images/Calf - Rotary Speaker.png b/doc/manuals/images/Calf - Rotary Speaker.png
index 49272e4..c0f8cc3 100644
Binary files a/doc/manuals/images/Calf - Rotary Speaker.png and b/doc/manuals/images/Calf - Rotary Speaker.png differ
diff --git a/doc/manuals/images/Calf - Saturator.png b/doc/manuals/images/Calf - Saturator.png
index e8c4412..9265bf6 100644
Binary files a/doc/manuals/images/Calf - Saturator.png and b/doc/manuals/images/Calf - Saturator.png differ
diff --git a/doc/manuals/images/Calf - Sidechain Compressor.png b/doc/manuals/images/Calf - Sidechain Compressor.png
index e7b7ee5..486d814 100644
Binary files a/doc/manuals/images/Calf - Sidechain Compressor.png and b/doc/manuals/images/Calf - Sidechain Compressor.png differ
diff --git a/doc/manuals/images/Calf - Stereo Tools.png b/doc/manuals/images/Calf - Stereo Tools.png
index 38db1c7..43834a9 100644
Binary files a/doc/manuals/images/Calf - Stereo Tools.png and b/doc/manuals/images/Calf - Stereo Tools.png differ
diff --git a/doc/manuals/images/Calf - Vintage Delay.png b/doc/manuals/images/Calf - Vintage Delay.png
index a79853a..e5db88b 100644
Binary files a/doc/manuals/images/Calf - Vintage Delay.png and b/doc/manuals/images/Calf - Vintage Delay.png differ
diff --git a/doc/manuals/images/Calf.png b/doc/manuals/images/Calf.png
index 1d8da67..e87001e 100644
Binary files a/doc/manuals/images/Calf.png and b/doc/manuals/images/Calf.png differ
diff --git a/doc/manuals/scripts/manual.js b/doc/manuals/scripts/manual.js
index ca41477..79cab78 100644
--- a/doc/manuals/scripts/manual.js
+++ b/doc/manuals/scripts/manual.js
@@ -12,8 +12,8 @@ $(document).ready(function () {
         [
             "Synthesizer",
             [
-                ["(Organ)", "Organ.html", "images/Calf - Organ - Tone generator.png"],
-                ["(Monosynth)", "Monosynth.html", "images/Calf - Monosynth - Audio path.png"],
+                ["(Organ)", "Organ.html", "images/Calf - Organ - Tone Generator.png"],
+                ["(Monosynth)", "Monosynth.html", "images/Calf - Monosynth - Audio Path.png"],
             ]
         ],
         [
@@ -21,7 +21,7 @@ $(document).ready(function () {
             [
                 ["(Vintage Delay)", "Vintage Delay.html", "images/Calf - Vintage Delay.png"],
                 ["(Reverb)", "Reverb.html", "images/Calf - Reverb.png"],
-                ["(Multichorus)", "Multichorus.html", "images/Calf - Multichorus.png"],
+                ["(Multi Chorus)", "Multi Chorus.html", "images/Calf - Multi Chorus.png"],
                 ["(Flanger)", "Flanger.html", "images/Calf - Flanger.png"],
                 ["(Phaser)", "Phaser.html", "images/Calf - Phaser.png"],
             ]
@@ -34,7 +34,10 @@ $(document).ready(function () {
                 ["Multiband Compressor", "Multiband Compressor.html", "images/Calf - Multiband Compressor.png"],
                 ["Deesser", "Deesser.html", "images/Calf - Deesser.png"],
                 ["Limiter", "Limiter.html", "images/Calf - Limiter.png"],
-                ["Multiband Limiter", "Multiband Limiter.html", "images/Calf - Multiband Limiter.png"]
+                ["Multiband Limiter", "Multiband Limiter.html", "images/Calf - Multiband Limiter.png"],
+                ["Gate", "Gate.html", "images/Calf - Gate.png"],
+                ["Sidechain Gate", "Sidechain Gate.html", "images/Calf - Sidechain Gate.png"],
+                ["Multiband Gate", "Multiband Gate.html", "images/Calf - Multiband Gate.png"]
             ]
         ],
         [
@@ -53,14 +56,14 @@ $(document).ready(function () {
                 ["Pulsator", "Pulsator.html", "images/Calf - Pulsator.png"],
                 ["(Rotary Speaker)", "Rotary Speaker.html", "images/Calf - Rotary Speaker.png"],
                 ["(Saturator)", "Saturator.html", "images/Calf - Saturator.png"],
-                ["(Exciter)", "Exciter.html", "images/Calf - Exciter.png"],
-                ["(Bass Enhancer)", "Bass Enhancer.html", "images/Calf - Bass Enhancer.png"],
+                ["Exciter", "Exciter.html", "images/Calf - Exciter.png"],
+                ["Bass Enhancer", "Bass Enhancer.html", "images/Calf - Bass Enhancer.png"],
                 ["Mono Input", "Mono Input.html", "images/Calf - Mono Input.png"],
                 ["Stereo Tools", "Stereo Tools.html", "images/Calf - Stereo Tools.png"]
             ]
         ]
     ];
-        
+
     var header = '<div class="header"><img src="images/style_logo.png" align="middle" />';
     var menu = "";
     for(var i = 0; i < items.length; i++) {
@@ -83,5 +86,5 @@ $(document).ready(function () {
     $("body").prepend("<div class='headerbg'>" + header + "</div>");
     $(".index").prepend(menu);
     $("h2").append(" «").prepend("» ");
-    
+
 });
diff --git a/doc/manuals/scripts/style.css b/doc/manuals/scripts/style.css
index 4a9b833..9b28ba6 100644
--- a/doc/manuals/scripts/style.css
+++ b/doc/manuals/scripts/style.css
@@ -25,13 +25,14 @@ h1 {
     text-align: center;
     margin: 20px;
 /*    border-bottom: 1px dotted #fff;*/
+    text-shadow: 0px -1px black;
 }
 h2 {
 /*    color: #D5F16A;*/
     color: white;
     font-size: 16px;
     font-weight: normal;
-    
+    text-shadow: 0px -1px black;
     padding: 5px 0 10px 0;
 }
 h3 {
@@ -63,11 +64,15 @@ strong {
     text-align: left;
 }
 .thumbnail {
-    width: 400px;
+    width: 320px;
     float: right;
     margin: 10px;
-    border: 2px solid black;
-    border-top: 12px solid black;
+/*    border: 2px solid black;*/
+/*    border-top: 12px solid black;*/
+    -moz-box-shadow:    0 3px 10px #000000;
+    -webkit-box-shadow: 0 3px 10px #000000;
+    box-shadow:         0 3px 10px #000000;
+
 }
 
 .headerbg {
@@ -79,13 +84,17 @@ strong {
     margin: auto;
     text-align: left;
     font-size: 9px;
+    position: relative;
 }
 .header img {
     margin: 8px;
-    float: left;
+    position: absolute;
+    left: 0px;
+    bottom: 10px;
 }
 .header .menu {
     float: left;
+    text-transform:uppercase;
 }
 .header .menu h3 {
     margin: 5px;
@@ -138,8 +147,11 @@ strong {
     top: auto;
     left: 5px;
     text-align: center;
-    border: 1px solid black;
-    border-top: 5px solid black;
+/*    border: 1px solid black;*/
+/*    border-top: 5px solid black;*/
+    -moz-box-shadow:    0 3px 10px #000000;
+    -webkit-box-shadow: 0 3px 10px #000000;
+    box-shadow:         0 3px 10px #000000;
 }
 .index img {
     width: 140px;
@@ -159,7 +171,7 @@ strong {
     text-align: center;
 }
 .index li:hover {
-    
+
 }
 
 .inactive {

-- 
calf audio plugins packaging



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