[SCM] iannix/master: More spelling error fixes

umlaeute at users.alioth.debian.org umlaeute at users.alioth.debian.org
Sat Sep 23 14:46:31 UTC 2017


The following commit has been merged in the master branch:
commit 3bcc81e97afb31d7149c1ac7c90f70c68971d4ba
Author: IOhannes m zmölnig (Debian/GNU) <umlaeute at debian.org>
Date:   Sat Sep 23 14:47:40 2017 +0200

    More spelling error fixes

diff --git a/debian/patches/fix_spelling_errors.patch b/debian/patches/fix_spelling_errors.patch
index 1d1b8e6..392457f 100644
--- a/debian/patches/fix_spelling_errors.patch
+++ b/debian/patches/fix_spelling_errors.patch
@@ -88,6 +88,15 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
                 <string>no objects</string>
 --- iannix.orig/gui/uiview.ui
 +++ iannix/gui/uiview.ui
+@@ -1373,7 +1373,7 @@
+     <string>Imports SVG file to score</string>
+    </property>
+    <property name="statusTip">
+-    <string>SVG files|IanniX can import SVG files (open vectorial format). Be aware that IanniX tries to make the best it can to import data from SVG, but some of SVG features are not compatible with IanniX philosophy.\nFinaly, SVG is based on print or display units whereas IanniX is based on seconds; you may need to rescale the imported data.</string>
++    <string>SVG files|IanniX can import SVG files (open vectorial format). Be aware that IanniX tries to make the best it can to import data from SVG, but some of SVG features are not compatible with IanniX philosophy.\nFinally, SVG is based on print or display units whereas IanniX is based on seconds; you may need to rescale the imported data.</string>
+    </property>
+    <property name="shortcutContext">
+     <enum>Qt::ApplicationShortcut</enum>
 @@ -1384,10 +1384,10 @@
      <string>Import text…</string>
     </property>
@@ -145,3 +154,25 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
         </property>
         <property name="text">
          <string>OPEN EXAMPLES</string>
+--- iannix.orig/objects/nxcursor.cpp
++++ iannix/objects/nxcursor.cpp
+@@ -162,7 +162,7 @@
+             time = time / curve->getPathLength() * fakeCurveLength + timeStartOffsetReal / curve->getPathLength();
+         }
+ 
+-        //Finaly
++        //Finally
+         nbLoopOld = nbLoop;
+         calculate();
+ 
+--- iannix.orig/transport/transport.ui
++++ iannix/transport/transport.ui
+@@ -777,7 +777,7 @@
+             <string>Rendering frame rate</string>
+            </property>
+            <property name="statusTip">
+-            <string>Rendering frame rate|IannIX refreshes your score at the displayed frame rate.\n You can also force IanniX to a specific framerate by typing a value in this field. 50fps is fluid but it can also be CPU intensive so feel free to decrease this value if needed.\n Finaly, be aware that graphical frame rate doesn't affect messages accuracy or sample rate.</string>
++            <string>Rendering frame rate|IannIX refreshes your score at the displayed frame rate.\n You can also force IanniX to a specific framerate by typing a value in this field. 50fps is fluid but it can also be CPU intensive so feel free to decrease this value if needed.\n Finally, be aware that graphical frame rate doesn't affect messages accuracy or sample rate.</string>
+            </property>
+            <property name="inputMask">
+             <string notr="true">009 fps</string>

-- 
iannix packaging



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