[Pkg-osg-devel] Bug#718381: openwalnut: Please recompile against OpenSceneGraph 3.2
Alberto Luaces
aluaces at udc.es
Wed Jul 31 00:43:10 UTC 2013
Alberto Luaces writes:
> Hello,
>
> "Manuel A. Fernandez Montecelo" writes:
>
>> 2013/7/30 Yaroslav Halchenko <debian at onerussian.com>:
>>> Thanks for the heads up
>>>
>>> so -- is it just a matter of binNMU or there was some API breakage?
>>
>> There is the removal of osg::Geometry, as I said in the initial report.
>>
>> This code seems to heavily use this class in many places, so I'm not
>> sure if this alone will be enough, or if it will fail at run time even
>> if it compiles.
>
> From the release notes,
>
> http://www.openscenegraph.com/index.php/community/press-releases/143-openscenegraph-3-2-release
>
> you can replace all instances of osg::Geometry to
> deprecated_osg::Geometry to have a quick fix:
>
> • Clean up of osg::Geometry class removing all deprecated slow path
> API's resulting in a smaller and faster Geometry class
>
> • Addition of deprecated_osg namespace and deprecated_osg::Geometry
> class that provides deprecated BIND_PER_PRIMITIVE and array indices
> APIs to add with porting
Sorry, I didn't realize that Manuel did already try that and that it is
not working. In the meantime, I'm going to warn upstream about this
issue.
--
Alberto
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