[SCM] WebKit Debian packaging branch, debian/experimental, updated. upstream/1.3.3-9427-gc2be6fc

hyatt at apple.com hyatt at apple.com
Wed Dec 22 15:26:35 UTC 2010


The following commit has been merged in the debian/experimental branch:
commit f6a210db2ffd19eb55573939e4e04b6a2448c465
Author: hyatt at apple.com <hyatt at apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Date:   Wed Nov 3 17:16:23 2010 +0000

    https://bugs.webkit.org/show_bug.cgi?id=48928
    
    Reviewed by Dan Bernstein.
    
    Rename all the selection gap functions to not be directionally specific.  Left and Right turn into LogicalLeft and
    LogicalRight.  Horizontal becomes Line.  Vertical becomes Block.
    
    * rendering/RenderBlock.cpp:
    (WebCore::RenderBlock::selectionGapRectsForRepaint):
    (WebCore::RenderBlock::paintSelection):
    (WebCore::RenderBlock::fillSelectionGaps):
    (WebCore::RenderBlock::fillInlineSelectionGaps):
    (WebCore::RenderBlock::fillBlockSelectionGaps):
    (WebCore::RenderBlock::fillLineSelectionGap):
    (WebCore::RenderBlock::fillBlockSelectionGap):
    (WebCore::RenderBlock::fillLogicalLeftSelectionGap):
    (WebCore::RenderBlock::fillLogicalRightSelectionGap):
    (WebCore::RenderBlock::getSelectionGapInfo):
    (WebCore::RenderBlock::logicalLeftSelectionOffset):
    (WebCore::RenderBlock::logicalRightSelectionOffset):
    * rendering/RenderBlock.h:
    * rendering/RootInlineBox.cpp:
    (WebCore::RootInlineBox::fillLineSelectionGap):
    
    
    
    git-svn-id: http://svn.webkit.org/repository/webkit/trunk@71246 268f45cc-cd09-0410-ab3c-d52691b4dbfc

diff --git a/WebCore/ChangeLog b/WebCore/ChangeLog
index 5bfabcd..70d3941 100644
--- a/WebCore/ChangeLog
+++ b/WebCore/ChangeLog
@@ -1,3 +1,29 @@
+2010-11-03  David Hyatt  <hyatt at apple.com>
+
+        Reviewed by Dan Bernstein.
+
+        https://bugs.webkit.org/show_bug.cgi?id=48928
+        
+        Rename all the selection gap functions to not be directionally specific.  Left and Right turn into LogicalLeft and
+        LogicalRight.  Horizontal becomes Line.  Vertical becomes Block.
+
+        * rendering/RenderBlock.cpp:
+        (WebCore::RenderBlock::selectionGapRectsForRepaint):
+        (WebCore::RenderBlock::paintSelection):
+        (WebCore::RenderBlock::fillSelectionGaps):
+        (WebCore::RenderBlock::fillInlineSelectionGaps):
+        (WebCore::RenderBlock::fillBlockSelectionGaps):
+        (WebCore::RenderBlock::fillLineSelectionGap):
+        (WebCore::RenderBlock::fillBlockSelectionGap):
+        (WebCore::RenderBlock::fillLogicalLeftSelectionGap):
+        (WebCore::RenderBlock::fillLogicalRightSelectionGap):
+        (WebCore::RenderBlock::getSelectionGapInfo):
+        (WebCore::RenderBlock::logicalLeftSelectionOffset):
+        (WebCore::RenderBlock::logicalRightSelectionOffset):
+        * rendering/RenderBlock.h:
+        * rendering/RootInlineBox.cpp:
+        (WebCore::RootInlineBox::fillLineSelectionGap):
+
 2010-11-03  Dimitri Glazkov  <dglazkov at chromium.org>
 
         Reviewed by Darin Adler.
diff --git a/WebCore/rendering/RenderBlock.cpp b/WebCore/rendering/RenderBlock.cpp
index 9e89930..8dc02d8 100644
--- a/WebCore/rendering/RenderBlock.cpp
+++ b/WebCore/rendering/RenderBlock.cpp
@@ -2554,8 +2554,8 @@ GapRects RenderBlock::selectionGapRectsForRepaint(RenderBoxModelObject* repaintC
         offsetFromRepaintContainer -= layer()->scrolledContentOffset();
 
     int lastTop = 0;
-    int lastLeft = leftSelectionOffset(this, lastTop);
-    int lastRight = rightSelectionOffset(this, lastTop);
+    int lastLeft = logicalLeftSelectionOffset(this, lastTop);
+    int lastRight = logicalRightSelectionOffset(this, lastTop);
     
     return fillSelectionGaps(this, offsetFromRepaintContainer.x(), offsetFromRepaintContainer.y(), offsetFromRepaintContainer.x(), offsetFromRepaintContainer.y(), lastTop, lastLeft, lastRight);
 }
@@ -2564,8 +2564,8 @@ void RenderBlock::paintSelection(PaintInfo& paintInfo, int tx, int ty)
 {
     if (shouldPaintSelectionGaps() && paintInfo.phase == PaintPhaseForeground) {
         int lastTop = 0;
-        int lastLeft = leftSelectionOffset(this, lastTop);
-        int lastRight = rightSelectionOffset(this, lastTop);
+        int lastLeft = logicalLeftSelectionOffset(this, lastTop);
+        int lastRight = logicalRightSelectionOffset(this, lastTop);
         paintInfo.context->save();
         IntRect gapRectsBounds = fillSelectionGaps(this, tx, ty, tx, ty, lastTop, lastLeft, lastRight, &paintInfo);
         if (!gapRectsBounds.isEmpty()) {
@@ -2629,8 +2629,8 @@ GapRects RenderBlock::fillSelectionGaps(RenderBlock* rootBlock, int blockX, int
     if (hasColumns() || hasTransform() || style()->columnSpan()) {
         // FIXME: We should learn how to gap fill multiple columns and transforms eventually.
         lastTop = (ty - blockY) + height();
-        lastLeft = leftSelectionOffset(rootBlock, height());
-        lastRight = rightSelectionOffset(rootBlock, height());
+        lastLeft = logicalLeftSelectionOffset(rootBlock, height());
+        lastRight = logicalRightSelectionOffset(rootBlock, height());
         return result;
     }
 
@@ -2641,8 +2641,8 @@ GapRects RenderBlock::fillSelectionGaps(RenderBlock* rootBlock, int blockX, int
 
     // Go ahead and fill the vertical gap all the way to the bottom of our block if the selection extends past our block.
     if (rootBlock == this && (selectionState() != SelectionBoth && selectionState() != SelectionEnd))
-        result.uniteCenter(fillVerticalSelectionGap(lastTop, lastLeft, lastRight, ty + height(),
-                                                    rootBlock, blockX, blockY, paintInfo));
+        result.uniteCenter(fillBlockSelectionGap(lastTop, lastLeft, lastRight, ty + height(),
+                                                 rootBlock, blockX, blockY, paintInfo));
     return result;
 }
 
@@ -2658,8 +2658,8 @@ GapRects RenderBlock::fillInlineSelectionGaps(RenderBlock* rootBlock, int blockX
             // Go ahead and update our lastY to be the bottom of the block.  <hr>s or empty blocks with height can trip this
             // case.
             lastTop = (ty - blockY) + height();
-            lastLeft = leftSelectionOffset(rootBlock, height());
-            lastRight = rightSelectionOffset(rootBlock, height());
+            lastLeft = logicalLeftSelectionOffset(rootBlock, height());
+            lastRight = logicalRightSelectionOffset(rootBlock, height());
         }
         return result;
     }
@@ -2675,8 +2675,8 @@ GapRects RenderBlock::fillInlineSelectionGaps(RenderBlock* rootBlock, int blockX
 
         if (!containsStart && !lastSelectedLine &&
             selectionState() != SelectionStart && selectionState() != SelectionBoth)
-            result.uniteCenter(fillVerticalSelectionGap(lastTop, lastLeft, lastRight, ty + selTop,
-                                                        rootBlock, blockX, blockY, paintInfo));
+            result.uniteCenter(fillBlockSelectionGap(lastTop, lastLeft, lastRight, ty + selTop,
+                                                     rootBlock, blockX, blockY, paintInfo));
 
         if (!paintInfo || (ty + selTop < paintInfo->rect.bottom() && ty + selTop + selHeight > paintInfo->rect.y()))
             result.unite(curr->fillLineSelectionGap(selTop, selHeight, rootBlock, blockX, blockY, tx, ty, paintInfo));
@@ -2691,8 +2691,8 @@ GapRects RenderBlock::fillInlineSelectionGaps(RenderBlock* rootBlock, int blockX
     if (lastSelectedLine && selectionState() != SelectionEnd && selectionState() != SelectionBoth) {
         // Go ahead and update our lastY to be the bottom of the last selected line.
         lastTop = (ty - blockY) + lastSelectedLine->selectionBottom();
-        lastLeft = leftSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
-        lastRight = rightSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
+        lastLeft = logicalLeftSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
+        lastRight = logicalRightSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
     }
     return result;
 }
@@ -2728,8 +2728,8 @@ GapRects RenderBlock::fillBlockSelectionGaps(RenderBlock* rootBlock, int blockX,
             // We need to fill the vertical gap above this object.
             if (childState == SelectionEnd || childState == SelectionInside)
                 // Fill the gap above the object.
-                result.uniteCenter(fillVerticalSelectionGap(lastTop, lastLeft, lastRight, 
-                                                            ty + curr->y(), rootBlock, blockX, blockY, paintInfo));
+                result.uniteCenter(fillBlockSelectionGap(lastTop, lastLeft, lastRight, 
+                                                         ty + curr->y(), rootBlock, blockX, blockY, paintInfo));
 
             // Only fill side gaps for objects that paint their own selection if we know for sure the selection is going to extend all the way *past*
             // our object.  We know this if the selection did not end inside our object.
@@ -2738,19 +2738,19 @@ GapRects RenderBlock::fillBlockSelectionGaps(RenderBlock* rootBlock, int blockX,
 
             // Fill side gaps on this object based off its state.
             bool leftGap, rightGap;
-            getHorizontalSelectionGapInfo(childState, leftGap, rightGap);
+            getSelectionGapInfo(childState, leftGap, rightGap);
 
             if (leftGap)
-                result.uniteLeft(fillLeftSelectionGap(this, curr->x(), curr->y(), curr->height(), rootBlock, blockX, blockY, tx, ty, paintInfo));
+                result.uniteLeft(fillLogicalLeftSelectionGap(this, curr->x(), curr->y(), curr->height(), rootBlock, blockX, blockY, tx, ty, paintInfo));
             if (rightGap)
-                result.uniteRight(fillRightSelectionGap(this, curr->x() + curr->width(), curr->y(), curr->height(), rootBlock, blockX, blockY, tx, ty, paintInfo));
+                result.uniteRight(fillLogicalRightSelectionGap(this, curr->x() + curr->width(), curr->y(), curr->height(), rootBlock, blockX, blockY, tx, ty, paintInfo));
 
             // Update lastTop to be just underneath the object.  lastLeft and lastRight extend as far as
             // they can without bumping into floating or positioned objects.  Ideally they will go right up
             // to the border of the root selection block.
             lastTop = (ty - blockY) + (curr->y() + curr->height());
-            lastLeft = leftSelectionOffset(rootBlock, curr->y() + curr->height());
-            lastRight = rightSelectionOffset(rootBlock, curr->y() + curr->height());
+            lastLeft = logicalLeftSelectionOffset(rootBlock, curr->y() + curr->height());
+            lastRight = logicalRightSelectionOffset(rootBlock, curr->y() + curr->height());
         } else if (childState != SelectionNone)
             // We must be a block that has some selected object inside it.  Go ahead and recur.
             result.unite(toRenderBlock(curr)->fillSelectionGaps(rootBlock, blockX, blockY, tx + curr->x(), ty + curr->y(), 
@@ -2759,7 +2759,7 @@ GapRects RenderBlock::fillBlockSelectionGaps(RenderBlock* rootBlock, int blockX,
     return result;
 }
 
-IntRect RenderBlock::fillHorizontalSelectionGap(RenderObject* selObj, int xPos, int yPos, int width, int height, const PaintInfo* paintInfo)
+IntRect RenderBlock::fillLineSelectionGap(RenderObject* selObj, int xPos, int yPos, int width, int height, const PaintInfo* paintInfo)
 {
     if (width <= 0 || height <= 0)
         return IntRect();
@@ -2769,8 +2769,8 @@ IntRect RenderBlock::fillHorizontalSelectionGap(RenderObject* selObj, int xPos,
     return gapRect;
 }
 
-IntRect RenderBlock::fillVerticalSelectionGap(int lastTop, int lastLeft, int lastRight, int bottomY, RenderBlock* rootBlock,
-                                              int blockX, int blockY, const PaintInfo* paintInfo)
+IntRect RenderBlock::fillBlockSelectionGap(int lastTop, int lastLeft, int lastRight, int bottomY, RenderBlock* rootBlock,
+                                           int blockX, int blockY, const PaintInfo* paintInfo)
 {
     int top = blockY + lastTop;
     int height = bottomY - top;
@@ -2778,8 +2778,8 @@ IntRect RenderBlock::fillVerticalSelectionGap(int lastTop, int lastLeft, int las
         return IntRect();
 
     // Get the selection offsets for the bottom of the gap
-    int left = blockX + max(lastLeft, leftSelectionOffset(rootBlock, bottomY));
-    int right = blockX + min(lastRight, rightSelectionOffset(rootBlock, bottomY));
+    int left = blockX + max(lastLeft, logicalLeftSelectionOffset(rootBlock, bottomY));
+    int right = blockX + min(lastRight, logicalRightSelectionOffset(rootBlock, bottomY));
     int width = right - left;
     if (width <= 0)
         return IntRect();
@@ -2790,12 +2790,12 @@ IntRect RenderBlock::fillVerticalSelectionGap(int lastTop, int lastLeft, int las
     return gapRect;
 }
 
-IntRect RenderBlock::fillLeftSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
-                                          int blockX, int /*blockY*/, int tx, int ty, const PaintInfo* paintInfo)
+IntRect RenderBlock::fillLogicalLeftSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
+                                                 int blockX, int /*blockY*/, int tx, int ty, const PaintInfo* paintInfo)
 {
     int top = yPos + ty;
-    int left = blockX + max(leftSelectionOffset(rootBlock, yPos), leftSelectionOffset(rootBlock, yPos + height));
-    int right = min(xPos + tx, blockX + min(rightSelectionOffset(rootBlock, yPos), rightSelectionOffset(rootBlock, yPos + height)));
+    int left = blockX + max(logicalLeftSelectionOffset(rootBlock, yPos), logicalLeftSelectionOffset(rootBlock, yPos + height));
+    int right = min(xPos + tx, blockX + min(logicalRightSelectionOffset(rootBlock, yPos), logicalRightSelectionOffset(rootBlock, yPos + height)));
     int width = right - left;
     if (width <= 0)
         return IntRect();
@@ -2806,12 +2806,12 @@ IntRect RenderBlock::fillLeftSelectionGap(RenderObject* selObj, int xPos, int yP
     return gapRect;
 }
 
-IntRect RenderBlock::fillRightSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
-                                           int blockX, int /*blockY*/, int tx, int ty, const PaintInfo* paintInfo)
+IntRect RenderBlock::fillLogicalRightSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
+                                                  int blockX, int /*blockY*/, int tx, int ty, const PaintInfo* paintInfo)
 {
-    int left = max(xPos + tx, blockX + max(leftSelectionOffset(rootBlock, yPos), leftSelectionOffset(rootBlock, yPos + height)));
+    int left = max(xPos + tx, blockX + max(logicalLeftSelectionOffset(rootBlock, yPos), logicalLeftSelectionOffset(rootBlock, yPos + height)));
     int top = yPos + ty;
-    int right = blockX + min(rightSelectionOffset(rootBlock, yPos), rightSelectionOffset(rootBlock, yPos + height));
+    int right = blockX + min(logicalRightSelectionOffset(rootBlock, yPos), logicalRightSelectionOffset(rootBlock, yPos + height));
     int width = right - left;
     if (width <= 0)
         return IntRect();
@@ -2822,7 +2822,7 @@ IntRect RenderBlock::fillRightSelectionGap(RenderObject* selObj, int xPos, int y
     return gapRect;
 }
 
-void RenderBlock::getHorizontalSelectionGapInfo(SelectionState state, bool& leftGap, bool& rightGap)
+void RenderBlock::getSelectionGapInfo(SelectionState state, bool& leftGap, bool& rightGap)
 {
     bool ltr = style()->isLeftToRightDirection();
     leftGap = (state == RenderObject::SelectionInside) ||
@@ -2833,13 +2833,13 @@ void RenderBlock::getHorizontalSelectionGapInfo(SelectionState state, bool& left
                (state == RenderObject::SelectionEnd && !ltr);
 }
 
-int RenderBlock::leftSelectionOffset(RenderBlock* rootBlock, int yPos)
+int RenderBlock::logicalLeftSelectionOffset(RenderBlock* rootBlock, int yPos)
 {
     int left = logicalLeftOffsetForLine(yPos, false);
     if (left == borderLeft() + paddingLeft()) {
         if (rootBlock != this)
             // The border can potentially be further extended by our containingBlock().
-            return containingBlock()->leftSelectionOffset(rootBlock, yPos + y());
+            return containingBlock()->logicalLeftSelectionOffset(rootBlock, yPos + y());
         return left;
     }
     else {
@@ -2853,13 +2853,13 @@ int RenderBlock::leftSelectionOffset(RenderBlock* rootBlock, int yPos)
     return left;
 }
 
-int RenderBlock::rightSelectionOffset(RenderBlock* rootBlock, int yPos)
+int RenderBlock::logicalRightSelectionOffset(RenderBlock* rootBlock, int yPos)
 {
     int right = logicalRightOffsetForLine(yPos, false);
     if (right == (contentWidth() + (borderLeft() + paddingLeft()))) {
         if (rootBlock != this)
             // The border can potentially be further extended by our containingBlock().
-            return containingBlock()->rightSelectionOffset(rootBlock, yPos + y());
+            return containingBlock()->logicalRightSelectionOffset(rootBlock, yPos + y());
         return right;
     }
     else {
diff --git a/WebCore/rendering/RenderBlock.h b/WebCore/rendering/RenderBlock.h
index 4956fc0..5befa0e 100644
--- a/WebCore/rendering/RenderBlock.h
+++ b/WebCore/rendering/RenderBlock.h
@@ -115,13 +115,13 @@ public:
     bool containsNonZeroBidiLevel() const;
 
     GapRects selectionGapRectsForRepaint(RenderBoxModelObject* repaintContainer);
-    IntRect fillLeftSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock, 
-                                 int blockX, int blockY, int tx, int ty, const PaintInfo*);
-    IntRect fillRightSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
-                                  int blockX, int blockY, int tx, int ty, const PaintInfo*);
-    IntRect fillHorizontalSelectionGap(RenderObject* selObj, int xPos, int yPos, int width, int height, const PaintInfo*);
+    IntRect fillLogicalLeftSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock, 
+                                        int blockX, int blockY, int tx, int ty, const PaintInfo*);
+    IntRect fillLogicalRightSelectionGap(RenderObject* selObj, int xPos, int yPos, int height, RenderBlock* rootBlock,
+                                         int blockX, int blockY, int tx, int ty, const PaintInfo*);
+    IntRect fillLineSelectionGap(RenderObject* selObj, int xPos, int yPos, int width, int height, const PaintInfo*);
 
-    void getHorizontalSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
+    void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
 
     // Helper methods for computing line counts and heights for line counts.
     RootInlineBox* lineAtIndex(int);
@@ -537,10 +537,10 @@ private:
                                      int& lastTop, int& lastLeft, int& lastRight, const PaintInfo*);
     GapRects fillBlockSelectionGaps(RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty,
                                     int& lastTop, int& lastLeft, int& lastRight, const PaintInfo*);
-    IntRect fillVerticalSelectionGap(int lastTop, int lastLeft, int lastRight, int bottomY, RenderBlock* rootBlock,
-                                     int blockX, int blockY, const PaintInfo*);
-    int leftSelectionOffset(RenderBlock* rootBlock, int y);
-    int rightSelectionOffset(RenderBlock* rootBlock, int y);
+    IntRect fillBlockSelectionGap(int lastTop, int lastLeft, int lastRight, int bottomY, RenderBlock* rootBlock,
+                                  int blockX, int blockY, const PaintInfo*);
+    int logicalLeftSelectionOffset(RenderBlock* rootBlock, int y);
+    int logicalRightSelectionOffset(RenderBlock* rootBlock, int y);
 
     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
     virtual void absoluteQuads(Vector<FloatQuad>&);
diff --git a/WebCore/rendering/RootInlineBox.cpp b/WebCore/rendering/RootInlineBox.cpp
index 0955be5..8cbbbbb 100644
--- a/WebCore/rendering/RootInlineBox.cpp
+++ b/WebCore/rendering/RootInlineBox.cpp
@@ -249,26 +249,25 @@ int RootInlineBox::alignBoxesInBlockDirection(int heightOfBlock, GlyphOverflowAn
     return heightOfBlock + maxHeight;
 }
 
-GapRects RootInlineBox::fillLineSelectionGap(int selTop, int selHeight, RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty,
-                                             const PaintInfo* paintInfo)
+GapRects RootInlineBox::fillLineSelectionGap(int selTop, int selHeight, RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty, const PaintInfo* paintInfo)
 {
     RenderObject::SelectionState lineState = selectionState();
 
     bool leftGap, rightGap;
-    block()->getHorizontalSelectionGapInfo(lineState, leftGap, rightGap);
+    block()->getSelectionGapInfo(lineState, leftGap, rightGap);
 
     GapRects result;
 
     InlineBox* firstBox = firstSelectedBox();
     InlineBox* lastBox = lastSelectedBox();
     if (leftGap)
-        result.uniteLeft(block()->fillLeftSelectionGap(firstBox->parent()->renderer(),
-                                                       firstBox->x(), selTop, selHeight,
-                                                       rootBlock, blockX, blockY, tx, ty, paintInfo));
+        result.uniteLeft(block()->fillLogicalLeftSelectionGap(firstBox->parent()->renderer(),
+                                                              firstBox->x(), selTop, selHeight,
+                                                              rootBlock, blockX, blockY, tx, ty, paintInfo));
     if (rightGap)
-        result.uniteRight(block()->fillRightSelectionGap(lastBox->parent()->renderer(),
-                                                         lastBox->x() + lastBox->logicalWidth(), selTop, selHeight,
-                                                         rootBlock, blockX, blockY, tx, ty, paintInfo));
+        result.uniteRight(block()->fillLogicalRightSelectionGap(lastBox->parent()->renderer(),
+                                                                lastBox->x() + lastBox->logicalWidth(), selTop, selHeight,
+                                                                rootBlock, blockX, blockY, tx, ty, paintInfo));
 
     // When dealing with bidi text, a non-contiguous selection region is possible.
     // e.g. The logical text aaaAAAbbb (capitals denote RTL text and non-capitals LTR) is layed out
@@ -284,9 +283,9 @@ GapRects RootInlineBox::fillLineSelectionGap(int selTop, int selHeight, RenderBl
         for (InlineBox* box = firstBox->nextLeafChild(); box; box = box->nextLeafChild()) {
             if (box->selectionState() != RenderObject::SelectionNone) {
                 if (isPreviousBoxSelected)  // VisibleSelection may be non-contiguous, see comment above.
-                    result.uniteCenter(block()->fillHorizontalSelectionGap(box->parent()->renderer(),
-                                                                           lastX + tx, selTop + ty,
-                                                                           box->x() - lastX, selHeight, paintInfo));
+                    result.uniteCenter(block()->fillLineSelectionGap(box->parent()->renderer(),
+                                                                     lastX + tx, selTop + ty,
+                                                                     box->x() - lastX, selHeight, paintInfo));
                 lastX = box->x() + box->logicalWidth();
             }
             if (box == lastBox)

-- 
WebKit Debian packaging



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