[SCM] WebKit Debian packaging branch, debian/experimental, updated. upstream/1.3.3-9427-gc2be6fc
cmarrin at apple.com
cmarrin at apple.com
Wed Dec 22 13:18:31 UTC 2010
The following commit has been merged in the debian/experimental branch:
commit 8b83ea02c9a4708d425d04fed7d96e6c0a2caf35
Author: cmarrin at apple.com <cmarrin at apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Date: Fri Sep 10 21:10:51 2010 +0000
Restored a Changelog entry for a change that was reverted. I mistakenly thought reverted changes should be removed.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@67231 268f45cc-cd09-0410-ab3c-d52691b4dbfc
diff --git a/WebCore/ChangeLog b/WebCore/ChangeLog
index d36b786..c58995c 100644
--- a/WebCore/ChangeLog
+++ b/WebCore/ChangeLog
@@ -4647,6 +4647,162 @@
* platform/graphics/skia/PlatformContextSkia.cpp:
(WebCore::PlatformContextSkia::setSharedGraphicsContext3D):
+2010-09-03 Paul Sawaya <psawaya at apple.com>
+
+ Reviewed by Chris Marrin.
+
+ Refactored out Mac specific code for platform/graphics/mac/GraphicsContext3D.mm file.
+ Left general OpenGL code in platform/graphics/GraphicsContext3DOpenGL.cpp.
+ https://bugs.webkit.org/show_bug.cgi?id=30625
+
+ * WebCore.gypi:
+ * WebCore.xcodeproj/project.pbxproj:
+ * html/canvas/WebGLObject.cpp:
+ (WebCore::WebGLObject::deleteObject):
+ * platform/graphics/ANGLEWebKitBridge.h:
+ * platform/graphics/GraphicsContext3D.h:
+ * platform/graphics/GraphicsContext3DOpenGL.cpp: Copied from platform/graphics/mac/GraphicsContext3DMac.mm.
+ (WebCore::GraphicsContext3D::prepareTexture):
+ (WebCore::GraphicsContext3D::activeTexture):
+ (WebCore::GraphicsContext3D::attachShader):
+ (WebCore::GraphicsContext3D::bindAttribLocation):
+ (WebCore::GraphicsContext3D::bindBuffer):
+ (WebCore::GraphicsContext3D::bindFramebuffer):
+ (WebCore::GraphicsContext3D::bindRenderbuffer):
+ (WebCore::GraphicsContext3D::bindTexture):
+ (WebCore::GraphicsContext3D::blendColor):
+ (WebCore::GraphicsContext3D::blendEquation):
+ (WebCore::GraphicsContext3D::blendEquationSeparate):
+ (WebCore::GraphicsContext3D::blendFunc):
+ (WebCore::GraphicsContext3D::blendFuncSeparate):
+ (WebCore::GraphicsContext3D::bufferData):
+ (WebCore::GraphicsContext3D::bufferSubData):
+ (WebCore::GraphicsContext3D::checkFramebufferStatus):
+ (WebCore::GraphicsContext3D::clearColor):
+ (WebCore::GraphicsContext3D::clear):
+ (WebCore::GraphicsContext3D::clearDepth):
+ (WebCore::GraphicsContext3D::clearStencil):
+ (WebCore::GraphicsContext3D::colorMask):
+ (WebCore::GraphicsContext3D::compileShader):
+ (WebCore::GraphicsContext3D::copyTexImage2D):
+ (WebCore::GraphicsContext3D::copyTexSubImage2D):
+ (WebCore::GraphicsContext3D::cullFace):
+ (WebCore::GraphicsContext3D::depthFunc):
+ (WebCore::GraphicsContext3D::depthMask):
+ (WebCore::GraphicsContext3D::depthRange):
+ (WebCore::GraphicsContext3D::detachShader):
+ (WebCore::GraphicsContext3D::disable):
+ (WebCore::GraphicsContext3D::disableVertexAttribArray):
+ (WebCore::GraphicsContext3D::drawArrays):
+ (WebCore::GraphicsContext3D::drawElements):
+ (WebCore::GraphicsContext3D::enable):
+ (WebCore::GraphicsContext3D::enableVertexAttribArray):
+ (WebCore::GraphicsContext3D::finish):
+ (WebCore::GraphicsContext3D::flush):
+ (WebCore::GraphicsContext3D::framebufferRenderbuffer):
+ (WebCore::GraphicsContext3D::framebufferTexture2D):
+ (WebCore::GraphicsContext3D::frontFace):
+ (WebCore::GraphicsContext3D::generateMipmap):
+ (WebCore::GraphicsContext3D::getActiveAttrib):
+ (WebCore::GraphicsContext3D::getActiveUniform):
+ (WebCore::GraphicsContext3D::getAttachedShaders):
+ (WebCore::GraphicsContext3D::getAttribLocation):
+ (WebCore::GraphicsContext3D::getError):
+ (WebCore::GraphicsContext3D::getString):
+ (WebCore::GraphicsContext3D::hint):
+ (WebCore::GraphicsContext3D::isBuffer):
+ (WebCore::GraphicsContext3D::isEnabled):
+ (WebCore::GraphicsContext3D::isFramebuffer):
+ (WebCore::GraphicsContext3D::isProgram):
+ (WebCore::GraphicsContext3D::isRenderbuffer):
+ (WebCore::GraphicsContext3D::isShader):
+ (WebCore::GraphicsContext3D::isTexture):
+ (WebCore::GraphicsContext3D::lineWidth):
+ (WebCore::GraphicsContext3D::linkProgram):
+ (WebCore::GraphicsContext3D::pixelStorei):
+ (WebCore::GraphicsContext3D::polygonOffset):
+ (WebCore::GraphicsContext3D::readPixels):
+ (WebCore::GraphicsContext3D::releaseShaderCompiler):
+ (WebCore::GraphicsContext3D::renderbufferStorage):
+ (WebCore::GraphicsContext3D::sampleCoverage):
+ (WebCore::GraphicsContext3D::scissor):
+ (WebCore::GraphicsContext3D::shaderSource):
+ (WebCore::GraphicsContext3D::stencilFunc):
+ (WebCore::GraphicsContext3D::stencilFuncSeparate):
+ (WebCore::GraphicsContext3D::stencilMask):
+ (WebCore::GraphicsContext3D::stencilMaskSeparate):
+ (WebCore::GraphicsContext3D::stencilOp):
+ (WebCore::GraphicsContext3D::stencilOpSeparate):
+ (WebCore::GraphicsContext3D::texParameterf):
+ (WebCore::GraphicsContext3D::texParameteri):
+ (WebCore::GraphicsContext3D::uniform1f):
+ (WebCore::GraphicsContext3D::uniform1fv):
+ (WebCore::GraphicsContext3D::uniform2f):
+ (WebCore::GraphicsContext3D::uniform2fv):
+ (WebCore::GraphicsContext3D::uniform3f):
+ (WebCore::GraphicsContext3D::uniform3fv):
+ (WebCore::GraphicsContext3D::uniform4f):
+ (WebCore::GraphicsContext3D::uniform4fv):
+ (WebCore::GraphicsContext3D::uniform1i):
+ (WebCore::GraphicsContext3D::uniform1iv):
+ (WebCore::GraphicsContext3D::uniform2i):
+ (WebCore::GraphicsContext3D::uniform2iv):
+ (WebCore::GraphicsContext3D::uniform3i):
+ (WebCore::GraphicsContext3D::uniform3iv):
+ (WebCore::GraphicsContext3D::uniform4i):
+ (WebCore::GraphicsContext3D::uniform4iv):
+ (WebCore::GraphicsContext3D::uniformMatrix2fv):
+ (WebCore::GraphicsContext3D::uniformMatrix3fv):
+ (WebCore::GraphicsContext3D::uniformMatrix4fv):
+ (WebCore::GraphicsContext3D::useProgram):
+ (WebCore::GraphicsContext3D::validateProgram):
+ (WebCore::GraphicsContext3D::vertexAttrib1f):
+ (WebCore::GraphicsContext3D::vertexAttrib1fv):
+ (WebCore::GraphicsContext3D::vertexAttrib2f):
+ (WebCore::GraphicsContext3D::vertexAttrib2fv):
+ (WebCore::GraphicsContext3D::vertexAttrib3f):
+ (WebCore::GraphicsContext3D::vertexAttrib3fv):
+ (WebCore::GraphicsContext3D::vertexAttrib4f):
+ (WebCore::GraphicsContext3D::vertexAttrib4fv):
+ (WebCore::GraphicsContext3D::vertexAttribPointer):
+ (WebCore::GraphicsContext3D::viewport):
+ (WebCore::GraphicsContext3D::getBooleanv):
+ (WebCore::GraphicsContext3D::getBufferParameteriv):
+ (WebCore::GraphicsContext3D::getFloatv):
+ (WebCore::GraphicsContext3D::getFramebufferAttachmentParameteriv):
+ (WebCore::GraphicsContext3D::getIntegerv):
+ (WebCore::GraphicsContext3D::getProgramiv):
+ (WebCore::GraphicsContext3D::getProgramInfoLog):
+ (WebCore::GraphicsContext3D::getRenderbufferParameteriv):
+ (WebCore::GraphicsContext3D::getShaderiv):
+ (WebCore::GraphicsContext3D::getShaderInfoLog):
+ (WebCore::GraphicsContext3D::getShaderSource):
+ (WebCore::GraphicsContext3D::getTexParameterfv):
+ (WebCore::GraphicsContext3D::getTexParameteriv):
+ (WebCore::GraphicsContext3D::getUniformfv):
+ (WebCore::GraphicsContext3D::getUniformiv):
+ (WebCore::GraphicsContext3D::getUniformLocation):
+ (WebCore::GraphicsContext3D::getVertexAttribfv):
+ (WebCore::GraphicsContext3D::getVertexAttribiv):
+ (WebCore::GraphicsContext3D::getVertexAttribOffset):
+ (WebCore::GraphicsContext3D::texImage2D):
+ (WebCore::GraphicsContext3D::texSubImage2D):
+ (WebCore::GraphicsContext3D::createBuffer):
+ (WebCore::GraphicsContext3D::createFramebuffer):
+ (WebCore::GraphicsContext3D::createProgram):
+ (WebCore::GraphicsContext3D::createRenderbuffer):
+ (WebCore::GraphicsContext3D::createShader):
+ (WebCore::GraphicsContext3D::createTexture):
+ (WebCore::GraphicsContext3D::deleteBuffer):
+ (WebCore::GraphicsContext3D::deleteFramebuffer):
+ (WebCore::GraphicsContext3D::deleteProgram):
+ (WebCore::GraphicsContext3D::deleteRenderbuffer):
+ (WebCore::GraphicsContext3D::deleteShader):
+ (WebCore::GraphicsContext3D::deleteTexture):
+ * platform/graphics/mac/GraphicsContext3DMac.mm:
+ (WebCore::GraphicsContext3D::ensureContext):
+ (WebCore::GraphicsContext3D::isErrorGeneratedOnOutOfBoundsAccesses):
+
2010-09-03 James Robinson <jamesr at chromium.org>
Reviewed by Darin Fisher.
--
WebKit Debian packaging
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