[SCM] WebKit Debian packaging branch, debian/experimental, updated. upstream/1.3.3-9427-gc2be6fc

commit-queue at webkit.org commit-queue at webkit.org
Wed Dec 22 16:34:46 UTC 2010


The following commit has been merged in the debian/experimental branch:
commit b7ac53f4680df742c961a01edca104801c672e42
Author: commit-queue at webkit.org <commit-queue at webkit.org@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Date:   Fri Nov 26 11:52:32 2010 +0000

    2010-11-26  Helder Correia  <helder at sencha.com>
    
            Reviewed by Ariya Hidayat.
    
            [Qt] Blur shadow for rectangle fill
            https://bugs.webkit.org/show_bug.cgi?id=44488
    
            New fast canvas test to ensure fillRect shadow (with and without blur).
    
            * fast/canvas/canvas-fillRect-shadow-expected.txt: Added.
            * fast/canvas/canvas-fillRect-shadow.html: Added.
            * fast/canvas/script-tests/canvas-fillRect-shadow.js: Added.
    2010-11-26  Helder Correia  <helder at sencha.com>
    
            Reviewed by Ariya Hidayat.
    
            [Qt] Blur shadow for rectangle fill
            https://bugs.webkit.org/show_bug.cgi?id=44488
    
            Shadow color opacity needs to be set when blurring shadow with
            ContextShadow.
    
            Test: fast/canvas/canvas-fillRect-shadow.html
    
            * platform/graphics/qt/GraphicsContextQt.cpp:
            (WebCore::GraphicsContext::fillRect):
    
    git-svn-id: http://svn.webkit.org/repository/webkit/trunk@72757 268f45cc-cd09-0410-ab3c-d52691b4dbfc

diff --git a/LayoutTests/ChangeLog b/LayoutTests/ChangeLog
index 8baa062..358dad6 100644
--- a/LayoutTests/ChangeLog
+++ b/LayoutTests/ChangeLog
@@ -1,5 +1,18 @@
 2010-11-26  Helder Correia  <helder at sencha.com>
 
+        Reviewed by Ariya Hidayat.
+
+        [Qt] Blur shadow for rectangle fill
+        https://bugs.webkit.org/show_bug.cgi?id=44488
+
+        New fast canvas test to ensure fillRect shadow (with and without blur).
+
+        * fast/canvas/canvas-fillRect-shadow-expected.txt: Added.
+        * fast/canvas/canvas-fillRect-shadow.html: Added.
+        * fast/canvas/script-tests/canvas-fillRect-shadow.js: Added.
+
+2010-11-26  Helder Correia  <helder at sencha.com>
+
         Reviewed by Kenneth Rohde Christiansen.
 
         New fast canvas test: createPattern + fillRect with shadow
diff --git a/LayoutTests/fast/canvas/canvas-fillRect-shadow-expected.txt b/LayoutTests/fast/canvas/canvas-fillRect-shadow-expected.txt
new file mode 100644
index 0000000..dcb23d3
--- /dev/null
+++ b/LayoutTests/fast/canvas/canvas-fillRect-shadow-expected.txt
@@ -0,0 +1,73 @@
+Ensure correct behavior of canvas with fillRect shadow
+
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
+
+
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is 255
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is 255
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is 255
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is 255
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is around 76
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is around 76
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is around 76
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is around 76
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 25
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 25
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 25
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 25
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 10
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 10
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 10
+PASS d[0] is 255
+PASS d[1] is 0
+PASS d[2] is 0
+PASS d[3] is smaller than 10
+PASS successfullyParsed is true
+
+TEST COMPLETE
+
diff --git a/LayoutTests/fast/canvas/canvas-fillRect-shadow.html b/LayoutTests/fast/canvas/canvas-fillRect-shadow.html
new file mode 100644
index 0000000..f6fa68c
--- /dev/null
+++ b/LayoutTests/fast/canvas/canvas-fillRect-shadow.html
@@ -0,0 +1,13 @@
+<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
+<html>
+<head>
+<link rel="stylesheet" href="../js/resources/js-test-style.css">
+<script src="../js/resources/js-test-pre.js"></script>
+</head>
+<body>
+<p id="description"></p>
+<div id="console"></div>
+<script src="script-tests/canvas-fillRect-shadow.js"></script>
+<script src="../js/resources/js-test-post.js"></script>
+</body>
+</html>
diff --git a/LayoutTests/fast/canvas/script-tests/canvas-fillRect-shadow.js b/LayoutTests/fast/canvas/script-tests/canvas-fillRect-shadow.js
new file mode 100644
index 0000000..1a94855
--- /dev/null
+++ b/LayoutTests/fast/canvas/script-tests/canvas-fillRect-shadow.js
@@ -0,0 +1,167 @@
+description("Ensure correct behavior of canvas with fillRect shadow");
+
+function print(message, color)
+{
+    var paragraph = document.createElement("div");
+    paragraph.appendChild(document.createTextNode(message));
+    paragraph.style.fontFamily = "monospace";
+    if (color)
+        paragraph.style.color = color;
+    document.getElementById("console").appendChild(paragraph);
+}
+
+function shouldBeAround(a, b)
+{
+    var evalA;
+    try {
+        evalA = eval(a);
+    } catch(e) {
+        evalA = e;
+    }
+
+    if (Math.abs(evalA - b) < 5)
+        print("PASS " + a + " is around " + b , "green")
+    else
+        print("FAIL " + a + " is not around " + b + " (actual: " + evalA + ")", "red");
+}
+
+function shouldBeSmaller(a, b)
+{
+    var evalA;
+    try {
+        evalA = eval(a);
+    } catch(e) {
+        evalA = e;
+    }
+
+    if (evalA < b)
+        print("PASS " + a + " is smaller than " + b , "green")
+    else
+        print("FAIL " + a + " is not smaller than " + b + " (actual: " + evalA + ")", "red");
+}
+
+var canvas = document.createElement('canvas');
+document.body.appendChild(canvas);
+canvas.setAttribute('width', '400');
+canvas.setAttribute('height', '650');
+var ctx = canvas.getContext('2d');
+
+ctx.shadowOffsetX = 200;
+ctx.fillStyle = 'rgba(0, 0, 255, 1)';
+
+ctx.shadowColor = 'rgba(255, 0, 0, 1.0)';
+ctx.fillRect(50, 50, 100, 100);
+
+ctx.shadowColor = 'rgba(255, 0, 0, 0.3)';
+ctx.fillRect(50, 200, 100, 100);
+
+ctx.shadowColor = 'rgba(255, 0, 0, 1.0)';
+ctx.shadowBlur = 5;
+ctx.fillRect(50, 350, 100, 100);
+
+ctx.shadowColor = 'rgba(255, 0, 0, 0.3)';
+ctx.fillRect(50, 500, 100, 100);
+
+var d; // imageData.data
+
+// Verify solid shadow.
+d = ctx.getImageData(250, 50, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBe('d[3]', '255');
+
+d = ctx.getImageData(250, 149, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBe('d[3]', '255');
+
+d = ctx.getImageData(349, 50, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBe('d[3]', '255');
+
+d = ctx.getImageData(349, 149, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBe('d[3]', '255');
+
+// Verify solid alpha shadow.
+d = ctx.getImageData(250, 200, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeAround('d[3]', '76');
+
+d = ctx.getImageData(250, 299, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeAround('d[3]', '76');
+
+d = ctx.getImageData(349, 200, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeAround('d[3]', '76');
+
+d = ctx.getImageData(349, 299, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeAround('d[3]', '76');
+
+// Verify blurry shadow.
+d = ctx.getImageData(248, 348, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '25');
+
+d = ctx.getImageData(248, 451, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '25');
+
+d = ctx.getImageData(351, 348, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '25');
+
+d = ctx.getImageData(351, 451, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '25');
+
+// Verify blurry alpha shadow.
+d = ctx.getImageData(248, 498, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '10');
+
+d = ctx.getImageData(248, 601, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '10');
+
+d = ctx.getImageData(351, 498, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '10');
+
+d = ctx.getImageData(351, 601, 1, 1).data;
+shouldBe('d[0]', '255');
+shouldBe('d[1]', '0');
+shouldBe('d[2]', '0');
+shouldBeSmaller('d[3]', '10');
+
+var successfullyParsed = true;
diff --git a/WebCore/ChangeLog b/WebCore/ChangeLog
index ce915d6..4fdd9af 100644
--- a/WebCore/ChangeLog
+++ b/WebCore/ChangeLog
@@ -1,3 +1,18 @@
+2010-11-26  Helder Correia  <helder at sencha.com>
+
+        Reviewed by Ariya Hidayat.
+
+        [Qt] Blur shadow for rectangle fill
+        https://bugs.webkit.org/show_bug.cgi?id=44488
+
+        Shadow color opacity needs to be set when blurring shadow with
+        ContextShadow.
+
+        Test: fast/canvas/canvas-fillRect-shadow.html
+
+        * platform/graphics/qt/GraphicsContextQt.cpp:
+        (WebCore::GraphicsContext::fillRect):
+
 2010-11-26  Hans Wennborg  <hans at chromium.org>
 
         Reviewed by Jeremy Orlow.
diff --git a/WebCore/platform/graphics/qt/GraphicsContextQt.cpp b/WebCore/platform/graphics/qt/GraphicsContextQt.cpp
index 9094c5a..a7fcb0b 100644
--- a/WebCore/platform/graphics/qt/GraphicsContextQt.cpp
+++ b/WebCore/platform/graphics/qt/GraphicsContextQt.cpp
@@ -707,6 +707,7 @@ void GraphicsContext::fillRect(const FloatRect& rect)
             if (shadow->m_type == ContextShadow::BlurShadow) {
                 QPainter* shadowPainter = shadow->beginShadowLayer(p, normalizedRect);
                 if (shadowPainter) {
+                    shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
                     shadowPainter->fillRect(normalizedRect, p->brush());
                     shadow->endShadowLayer(p);
                 }

-- 
WebKit Debian packaging



More information about the Pkg-webkit-commits mailing list