[SCM] WebKit Debian packaging branch, webkit-1.3, updated. upstream/1.3.7-4207-g178b198

aroben at apple.com aroben at apple.com
Mon Feb 21 00:04:56 UTC 2011


The following commit has been merged in the webkit-1.3 branch:
commit 2c912fd47c4d1c90fbc4fcde1f2705d955e0ed53
Author: aroben at apple.com <aroben at apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Date:   Thu Jan 27 23:39:50 2011 +0000

    Move LegacyCACFLayerTreeHost into its own files
    
    More preparation for <http://webkit.org/b/53251> <rdar://problem/8925496> CACFLayerTreeHost
    
    Reviewed by Simon Fraser.
    
    * WebCore.vcproj/WebCore.vcproj: Added LegacyCACFLayerTreeHost.{cpp,h}.
    
    * platform/graphics/ca/win/CACFLayerTreeHost.cpp: Moved code from here to new files.
    
    * platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp: Added.
    * platform/graphics/ca/win/LegacyCACFLayerTreeHost.h: Added.
    
    git-svn-id: http://svn.webkit.org/repository/webkit/trunk@76856 268f45cc-cd09-0410-ab3c-d52691b4dbfc

diff --git a/Source/WebCore/ChangeLog b/Source/WebCore/ChangeLog
index bab6571..6ee5ef5 100644
--- a/Source/WebCore/ChangeLog
+++ b/Source/WebCore/ChangeLog
@@ -1,3 +1,19 @@
+2011-01-27  Adam Roben  <aroben at apple.com>
+
+        Move LegacyCACFLayerTreeHost into its own files
+
+        More preparation for <http://webkit.org/b/53251> <rdar://problem/8925496> CACFLayerTreeHost
+        should use WKCACFView for rendering
+
+        Reviewed by Simon Fraser.
+
+        * WebCore.vcproj/WebCore.vcproj: Added LegacyCACFLayerTreeHost.{cpp,h}.
+
+        * platform/graphics/ca/win/CACFLayerTreeHost.cpp: Moved code from here to new files.
+
+        * platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp: Added.
+        * platform/graphics/ca/win/LegacyCACFLayerTreeHost.h: Added.
+
 2011-01-27  Patrick Gansterer  <paroga at webkit.org>
 
         Unreviewed WinCE build fix for r76824.
diff --git a/Source/WebCore/WebCore.vcproj/WebCore.vcproj b/Source/WebCore/WebCore.vcproj/WebCore.vcproj
index f19c39e..355b8ba 100755
--- a/Source/WebCore/WebCore.vcproj/WebCore.vcproj
+++ b/Source/WebCore/WebCore.vcproj/WebCore.vcproj
@@ -28943,6 +28943,14 @@
 							</FileConfiguration>
 						</File>
 						<File
+							RelativePath="..\platform\graphics\ca\win\LegacyCACFLayerTreeHost.cpp"
+							>
+						</File>
+						<File
+							RelativePath="..\platform\graphics\ca\win\LegacyCACFLayerTreeHost.h"
+							>
+						</File>
+						<File
 							RelativePath="..\platform\graphics\ca\win\PlatformCAAnimationWin.cpp"
 							>
 						</File>
diff --git a/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp b/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp
index ba032d1..3633e01 100644
--- a/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp
+++ b/Source/WebCore/platform/graphics/ca/win/CACFLayerTreeHost.cpp
@@ -30,48 +30,19 @@
 
 #include "CACFLayerTreeHostClient.h"
 #include "LayerChangesFlusher.h"
+#include "LegacyCACFLayerTreeHost.h"
 #include "PlatformCALayer.h"
 #include "WebCoreInstanceHandle.h"
-#include <WebKitSystemInterface/WebKitSystemInterface.h>
 #include <limits.h>
 #include <wtf/CurrentTime.h>
-#include <wtf/HashMap.h>
 #include <wtf/OwnArrayPtr.h>
-#include <wtf/OwnPtr.h>
-#include <wtf/PassOwnPtr.h>
-#include <wtf/StdLibExtras.h>
 
-#ifndef NDEBUG
-#define D3D_DEBUG_INFO
-#endif
-
-#include <d3d9.h>
-#include <d3dx9.h>
-
-using namespace std;
-
-#pragma comment(lib, "d3d9")
-#pragma comment(lib, "d3dx9")
 #ifdef DEBUG_ALL
 #pragma comment(lib, "QuartzCore_debug")
 #else
 #pragma comment(lib, "QuartzCore")
 #endif
 
-static IDirect3D9* s_d3d = 0;
-static IDirect3D9* d3d()
-{
-    if (s_d3d)
-        return s_d3d;
-
-    if (!LoadLibrary(TEXT("d3d9.dll")))
-        return 0;
-
-    s_d3d = Direct3DCreate9(D3D_SDK_VERSION);
-
-    return s_d3d;
-}
-
 inline static CGRect winRectToCGRect(RECT rc)
 {
     return CGRectMake(rc.left, rc.top, (rc.right - rc.left), (rc.bottom - rc.top));
@@ -84,40 +55,6 @@ inline static CGRect winRectToCGRect(RECT rc, RECT relativeToRect)
 
 namespace WebCore {
 
-static D3DPRESENT_PARAMETERS initialPresentationParameters()
-{
-    D3DPRESENT_PARAMETERS parameters = {0};
-    parameters.Windowed = TRUE;
-    parameters.SwapEffect = D3DSWAPEFFECT_COPY;
-    parameters.BackBufferCount = 1;
-    parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
-    parameters.MultiSampleType = D3DMULTISAMPLE_NONE;
-
-    return parameters;
-}
-
-// FIXME: <rdar://6507851> Share this code with CoreAnimation.
-static bool hardwareCapabilitiesIndicateCoreAnimationSupport(const D3DCAPS9& caps)
-{
-    // CoreAnimation needs two or more texture units.
-    if (caps.MaxTextureBlendStages < 2)
-        return false;
-
-    // CoreAnimation needs non-power-of-two textures.
-    if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && !(caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL))
-        return false;
-
-    // CoreAnimation needs vertex shader 2.0 or greater.
-    if (D3DSHADER_VERSION_MAJOR(caps.VertexShaderVersion) < 2)
-        return false;
-
-    // CoreAnimation needs pixel shader 2.0 or greater.
-    if (D3DSHADER_VERSION_MAJOR(caps.PixelShaderVersion) < 2)
-        return false;
-
-    return true;
-}
-
 bool CACFLayerTreeHost::acceleratedCompositingAvailable()
 {
     static bool available;
@@ -175,53 +112,6 @@ bool CACFLayerTreeHost::acceleratedCompositingAvailable()
     return available;
 }
 
-// FIXME: Currently there is a LegacyCACFLayerTreeHost for each WebView and each
-// has its own WKCACFContext and Direct3DDevice9, which is inefficient.
-// (https://bugs.webkit.org/show_bug.cgi?id=31855)
-class LegacyCACFLayerTreeHost : public CACFLayerTreeHost {
-public:
-    static PassRefPtr<LegacyCACFLayerTreeHost> create();
-    virtual ~LegacyCACFLayerTreeHost();
-
-private:
-    LegacyCACFLayerTreeHost();
-
-    void initD3DGeometry();
-
-    // Call this when the device window has changed size or when IDirect3DDevice9::Present returns
-    // D3DERR_DEVICELOST. Returns true if the device was recovered, false if rendering must be
-    // aborted and reattempted soon.
-    enum ResetReason { ChangedWindowSize, LostDevice };
-    bool resetDevice(ResetReason);
-
-    void renderSoon();
-    void renderTimerFired(Timer<LegacyCACFLayerTreeHost>*);
-
-    virtual void initializeContext(void* userData, PlatformCALayer*);
-    virtual void resize();
-    virtual bool createRenderer();
-    virtual void destroyRenderer();
-    virtual CFTimeInterval lastCommitTime() const;
-    virtual void flushContext();
-    virtual void paint();
-    virtual void render(const Vector<CGRect>& dirtyRects = Vector<CGRect>());
-
-    Timer<LegacyCACFLayerTreeHost> m_renderTimer;
-    COMPtr<IDirect3DDevice9> m_d3dDevice;
-    WKCACFContext* m_context;
-    bool m_mightBeAbleToCreateDeviceLater;
-    bool m_mustResetLostDeviceBeforeRendering;
-
-#ifndef NDEBUG
-    bool m_printTree;
-#endif
-};
-
-PassRefPtr<LegacyCACFLayerTreeHost> LegacyCACFLayerTreeHost::create()
-{
-    return adoptRef(new LegacyCACFLayerTreeHost);
-}
-
 PassRefPtr<CACFLayerTreeHost> CACFLayerTreeHost::create()
 {
     if (!acceleratedCompositingAvailable())
@@ -231,18 +121,6 @@ PassRefPtr<CACFLayerTreeHost> CACFLayerTreeHost::create()
     return host.release();
 }
 
-LegacyCACFLayerTreeHost::LegacyCACFLayerTreeHost()
-    : m_renderTimer(this, &LegacyCACFLayerTreeHost::renderTimerFired)
-    , m_context(wkCACFContextCreate())
-    , m_mightBeAbleToCreateDeviceLater(true)
-    , m_mustResetLostDeviceBeforeRendering(false)
-{
-#ifndef NDEBUG
-    char* printTreeFlag = getenv("CA_PRINT_TREE");
-    m_printTree = printTreeFlag && atoi(printTreeFlag);
-#endif
-}
-
 CACFLayerTreeHost::CACFLayerTreeHost()
     : m_client(0)
     , m_rootLayer(PlatformCALayer::create(PlatformCALayer::LayerTypeRootLayer, 0))
@@ -255,12 +133,6 @@ CACFLayerTreeHost::CACFLayerTreeHost()
 {
 }
 
-void LegacyCACFLayerTreeHost::initializeContext(void* userData, PlatformCALayer* layer)
-{
-    wkCACFContextSetUserData(m_context, userData);
-    wkCACFContextSetLayer(m_context, layer->platformLayer());
-}
-
 void CACFLayerTreeHost::initialize()
 {
     // Point the CACFContext to this
@@ -286,11 +158,6 @@ void CACFLayerTreeHost::initialize()
 #endif
 }
 
-LegacyCACFLayerTreeHost::~LegacyCACFLayerTreeHost()
-{
-    wkCACFContextDestroy(m_context);
-}
-
 CACFLayerTreeHost::~CACFLayerTreeHost()
 {
     ASSERT_WITH_MESSAGE(m_state != WindowSet, "Must call setWindow(0) before destroying CACFLayerTreeHost");
@@ -358,95 +225,6 @@ void CACFLayerTreeHost::layerTreeDidChange()
     LayerChangesFlusher::shared().flushPendingLayerChangesSoon(this);
 }
 
-bool LegacyCACFLayerTreeHost::createRenderer()
-{
-    if (m_d3dDevice || !m_mightBeAbleToCreateDeviceLater)
-        return m_d3dDevice;
-
-    m_mightBeAbleToCreateDeviceLater = false;
-    D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
-
-    if (!d3d() || !::IsWindow(window()))
-        return false;
-
-    // D3D doesn't like to make back buffers for 0 size windows. We skirt this problem if we make the
-    // passed backbuffer width and height non-zero. The window will necessarily get set to a non-zero
-    // size eventually, and then the backbuffer size will get reset.
-    RECT rect;
-    GetClientRect(window(), &rect);
-
-    if (rect.left-rect.right == 0 || rect.bottom-rect.top == 0) {
-        parameters.BackBufferWidth = 1;
-        parameters.BackBufferHeight = 1;
-    }
-
-    D3DCAPS9 d3dCaps;
-    if (FAILED(d3d()->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps)))
-        return false;
-
-    DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE;
-    if ((d3dCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) && d3dCaps.VertexProcessingCaps)
-        behaviorFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
-    else
-        behaviorFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
-
-    COMPtr<IDirect3DDevice9> device;
-    if (FAILED(d3d()->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window(), behaviorFlags, &parameters, &device))) {
-        // In certain situations (e.g., shortly after waking from sleep), Direct3DCreate9() will
-        // return an IDirect3D9 for which IDirect3D9::CreateDevice will always fail. In case we
-        // have one of these bad IDirect3D9s, get rid of it so we'll fetch a new one the next time
-        // we want to call CreateDevice.
-        s_d3d->Release();
-        s_d3d = 0;
-
-        // Even if we don't have a bad IDirect3D9, in certain situations (e.g., shortly after
-        // waking from sleep), CreateDevice will fail, but will later succeed if called again.
-        m_mightBeAbleToCreateDeviceLater = true;
-
-        return false;
-    }
-
-    // Now that we've created the IDirect3DDevice9 based on the capabilities we
-    // got from the IDirect3D9 global object, we requery the device for its
-    // actual capabilities. The capabilities returned by the device can
-    // sometimes be more complete, for example when using software vertex
-    // processing.
-    D3DCAPS9 deviceCaps;
-    if (FAILED(device->GetDeviceCaps(&deviceCaps)))
-        return false;
-
-    if (!hardwareCapabilitiesIndicateCoreAnimationSupport(deviceCaps))
-        return false;
-
-    m_d3dDevice = device;
-
-    initD3DGeometry();
-
-    wkCACFContextSetD3DDevice(m_context, m_d3dDevice.get());
-
-    if (IsWindow(window())) {
-        rootLayer()->setBounds(bounds());
-        wkCACFContextFlush(m_context);
-    }
-
-    return true;
-}
-
-void LegacyCACFLayerTreeHost::destroyRenderer()
-{
-    wkCACFContextSetLayer(m_context, 0);
-
-    wkCACFContextSetD3DDevice(m_context, 0);
-    m_d3dDevice = 0;
-    if (s_d3d)
-        s_d3d->Release();
-
-    s_d3d = 0;
-    m_mightBeAbleToCreateDeviceLater = true;
-
-    CACFLayerTreeHost::destroyRenderer();
-}
-
 void CACFLayerTreeHost::destroyRenderer()
 {
     m_rootLayer = 0;
@@ -454,21 +232,6 @@ void CACFLayerTreeHost::destroyRenderer()
     LayerChangesFlusher::shared().cancelPendingFlush(this);
 }
 
-void LegacyCACFLayerTreeHost::resize()
-{
-    if (!m_d3dDevice)
-        return;
-
-    // Resetting the device might fail here. But that's OK, because if it does it we will attempt to
-    // reset the device the next time we try to render.
-    resetDevice(ChangedWindowSize);
-
-    if (rootLayer()) {
-        rootLayer()->setBounds(bounds());
-        wkCACFContextFlush(m_context);
-    }
-}
-
 static void getDirtyRects(HWND window, Vector<CGRect>& outRects)
 {
     ASSERT_ARG(outRects, outRects.isEmpty());
@@ -499,23 +262,6 @@ static void getDirtyRects(HWND window, Vector<CGRect>& outRects)
         outRects[i] = winRectToCGRect(*rect, clientRect);
 }
 
-void LegacyCACFLayerTreeHost::renderTimerFired(Timer<LegacyCACFLayerTreeHost>*)
-{
-    paint();
-}
-
-void LegacyCACFLayerTreeHost::paint()
-{
-    createRenderer();
-    if (!m_d3dDevice) {
-        if (m_mightBeAbleToCreateDeviceLater)
-            renderSoon();
-        return;
-    }
-
-    CACFLayerTreeHost::paint();
-}
-
 void CACFLayerTreeHost::paint()
 {
     Vector<CGRect> dirtyRects;
@@ -523,87 +269,6 @@ void CACFLayerTreeHost::paint()
     render(dirtyRects);
 }
 
-void LegacyCACFLayerTreeHost::render(const Vector<CGRect>& windowDirtyRects)
-{
-    ASSERT(m_d3dDevice);
-
-    if (m_mustResetLostDeviceBeforeRendering && !resetDevice(LostDevice)) {
-        // We can't reset the device right now. Try again soon.
-        renderSoon();
-        return;
-    }
-
-    CGRect bounds = this->bounds();
-
-    // Give the renderer some space to use. This needs to be valid until the
-    // wkCACFContextFinishUpdate() call below.
-    char space[4096];
-    if (!wkCACFContextBeginUpdate(m_context, space, sizeof(space), CACurrentMediaTime(), bounds, windowDirtyRects.data(), windowDirtyRects.size()))
-        return;
-
-    HRESULT err = S_OK;
-    CFTimeInterval timeToNextRender = numeric_limits<CFTimeInterval>::infinity();
-
-    do {
-        // FIXME: don't need to clear dirty region if layer tree is opaque.
-
-        WKCACFUpdateRectEnumerator* e = wkCACFContextCopyUpdateRectEnumerator(m_context);
-        if (!e)
-            break;
-
-        Vector<D3DRECT, 64> rects;
-        for (const CGRect* r = wkCACFUpdateRectEnumeratorNextRect(e); r; r = wkCACFUpdateRectEnumeratorNextRect(e)) {
-            D3DRECT rect;
-            rect.x1 = r->origin.x;
-            rect.x2 = rect.x1 + r->size.width;
-            rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height);
-            rect.y2 = rect.y1 + r->size.height;
-
-            rects.append(rect);
-        }
-        wkCACFUpdateRectEnumeratorRelease(e);
-
-        timeToNextRender = wkCACFContextGetNextUpdateTime(m_context);
-
-        if (rects.isEmpty())
-            break;
-
-        m_d3dDevice->Clear(rects.size(), rects.data(), D3DCLEAR_TARGET, 0, 1.0f, 0);
-
-        m_d3dDevice->BeginScene();
-        wkCACFContextRenderUpdate(m_context);
-        m_d3dDevice->EndScene();
-
-        err = m_d3dDevice->Present(0, 0, 0, 0);
-
-        if (err == D3DERR_DEVICELOST) {
-            wkCACFContextAddUpdateRect(m_context, bounds);
-            if (!resetDevice(LostDevice)) {
-                // We can't reset the device right now. Try again soon.
-                renderSoon();
-                return;
-            }
-        }
-    } while (err == D3DERR_DEVICELOST);
-
-    wkCACFContextFinishUpdate(m_context);
-
-#ifndef NDEBUG
-    if (m_printTree)
-        rootLayer()->printTree();
-#endif
-
-    // If timeToNextRender is not infinity, it means animations are running, so queue up to render again
-    if (timeToNextRender != numeric_limits<CFTimeInterval>::infinity())
-        renderSoon();
-}
-
-void LegacyCACFLayerTreeHost::renderSoon()
-{
-    if (!m_renderTimer.isActive())
-        m_renderTimer.startOneShot(0);
-}
-
 void CACFLayerTreeHost::flushPendingGraphicsLayerChangesSoon()
 {
     m_shouldFlushPendingGraphicsLayerChanges = true;
@@ -633,17 +298,6 @@ void CACFLayerTreeHost::flushPendingLayerChangesNow()
     m_isFlushingLayerChanges = false;
 }
 
-void LegacyCACFLayerTreeHost::flushContext()
-{
-    wkCACFContextFlush(m_context);
-    renderSoon();
-}
-
-CFTimeInterval LegacyCACFLayerTreeHost::lastCommitTime() const
-{
-    return wkCACFContextGetLastCommitTime(m_context);
-}
-
 void CACFLayerTreeHost::notifyAnimationsStarted()
 {
     double currentTime = WTF::currentTime();
@@ -665,62 +319,6 @@ CGRect CACFLayerTreeHost::bounds() const
     return winRectToCGRect(clientRect);
 }
 
-void LegacyCACFLayerTreeHost::initD3DGeometry()
-{
-    ASSERT(m_d3dDevice);
-
-    CGRect bounds = this->bounds();
-
-    float x0 = bounds.origin.x;
-    float y0 = bounds.origin.y;
-    float x1 = x0 + bounds.size.width;
-    float y1 = y0 + bounds.size.height;
-
-    D3DXMATRIXA16 projection;
-    D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f);
-
-    m_d3dDevice->SetTransform(D3DTS_PROJECTION, &projection);
-}
-
-bool LegacyCACFLayerTreeHost::resetDevice(ResetReason reason)
-{
-    ASSERT(m_d3dDevice);
-    ASSERT(m_context);
-
-    HRESULT hr = m_d3dDevice->TestCooperativeLevel();
-
-    if (hr == D3DERR_DEVICELOST || hr == D3DERR_DRIVERINTERNALERROR) {
-        // The device cannot be reset at this time. Try again soon.
-        m_mustResetLostDeviceBeforeRendering = true;
-        return false;
-    }
-
-    m_mustResetLostDeviceBeforeRendering = false;
-
-    if (reason == LostDevice && hr == D3D_OK) {
-        // The device wasn't lost after all.
-        return true;
-    }
-
-    // We can reset the device.
-
-    // We have to release the context's D3D resrouces whenever we reset the IDirect3DDevice9 in order to
-    // destroy any D3DPOOL_DEFAULT resources that Core Animation has allocated (e.g., textures used
-    // for mask layers). See <http://msdn.microsoft.com/en-us/library/bb174425(v=VS.85).aspx>.
-    wkCACFContextReleaseD3DResources(m_context);
-
-    D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
-    hr = m_d3dDevice->Reset(&parameters);
-
-    // TestCooperativeLevel told us the device may be reset now, so we should
-    // not be told here that the device is lost.
-    ASSERT(hr != D3DERR_DEVICELOST);
-
-    initD3DGeometry();
-
-    return true;
-}
-
 }
 
 #endif // USE(ACCELERATED_COMPOSITING)
diff --git a/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp b/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp
new file mode 100644
index 0000000..0309109
--- /dev/null
+++ b/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp
@@ -0,0 +1,395 @@
+/*
+ * Copyright (C) 2011 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "LegacyCACFLayerTreeHost.h"
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "PlatformCALayer.h"
+#include <WebKitSystemInterface/WebKitSystemInterface.h>
+
+#ifndef NDEBUG
+#define D3D_DEBUG_INFO
+#endif
+
+#include <d3d9.h>
+#include <d3dx9.h>
+
+#pragma comment(lib, "d3d9")
+#pragma comment(lib, "d3dx9")
+
+using namespace std;
+
+namespace WebCore {
+
+static IDirect3D9* s_d3d = 0;
+static IDirect3D9* d3d()
+{
+    if (s_d3d)
+        return s_d3d;
+
+    if (!LoadLibrary(TEXT("d3d9.dll")))
+        return 0;
+
+    s_d3d = Direct3DCreate9(D3D_SDK_VERSION);
+
+    return s_d3d;
+}
+
+static D3DPRESENT_PARAMETERS initialPresentationParameters()
+{
+    D3DPRESENT_PARAMETERS parameters = {0};
+    parameters.Windowed = TRUE;
+    parameters.SwapEffect = D3DSWAPEFFECT_COPY;
+    parameters.BackBufferCount = 1;
+    parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
+    parameters.MultiSampleType = D3DMULTISAMPLE_NONE;
+
+    return parameters;
+}
+
+// FIXME: <rdar://6507851> Share this code with CoreAnimation.
+static bool hardwareCapabilitiesIndicateCoreAnimationSupport(const D3DCAPS9& caps)
+{
+    // CoreAnimation needs two or more texture units.
+    if (caps.MaxTextureBlendStages < 2)
+        return false;
+
+    // CoreAnimation needs non-power-of-two textures.
+    if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && !(caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL))
+        return false;
+
+    // CoreAnimation needs vertex shader 2.0 or greater.
+    if (D3DSHADER_VERSION_MAJOR(caps.VertexShaderVersion) < 2)
+        return false;
+
+    // CoreAnimation needs pixel shader 2.0 or greater.
+    if (D3DSHADER_VERSION_MAJOR(caps.PixelShaderVersion) < 2)
+        return false;
+
+    return true;
+}
+
+PassRefPtr<LegacyCACFLayerTreeHost> LegacyCACFLayerTreeHost::create()
+{
+    return adoptRef(new LegacyCACFLayerTreeHost);
+}
+
+LegacyCACFLayerTreeHost::LegacyCACFLayerTreeHost()
+    : m_renderTimer(this, &LegacyCACFLayerTreeHost::renderTimerFired)
+    , m_context(wkCACFContextCreate())
+    , m_mightBeAbleToCreateDeviceLater(true)
+    , m_mustResetLostDeviceBeforeRendering(false)
+{
+#ifndef NDEBUG
+    char* printTreeFlag = getenv("CA_PRINT_TREE");
+    m_printTree = printTreeFlag && atoi(printTreeFlag);
+#endif
+}
+
+LegacyCACFLayerTreeHost::~LegacyCACFLayerTreeHost()
+{
+    wkCACFContextDestroy(m_context);
+}
+
+void LegacyCACFLayerTreeHost::initializeContext(void* userData, PlatformCALayer* layer)
+{
+    wkCACFContextSetUserData(m_context, userData);
+    wkCACFContextSetLayer(m_context, layer->platformLayer());
+}
+
+bool LegacyCACFLayerTreeHost::createRenderer()
+{
+    if (m_d3dDevice || !m_mightBeAbleToCreateDeviceLater)
+        return m_d3dDevice;
+
+    m_mightBeAbleToCreateDeviceLater = false;
+    D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
+
+    if (!d3d() || !::IsWindow(window()))
+        return false;
+
+    // D3D doesn't like to make back buffers for 0 size windows. We skirt this problem if we make the
+    // passed backbuffer width and height non-zero. The window will necessarily get set to a non-zero
+    // size eventually, and then the backbuffer size will get reset.
+    RECT rect;
+    GetClientRect(window(), &rect);
+
+    if (rect.left-rect.right == 0 || rect.bottom-rect.top == 0) {
+        parameters.BackBufferWidth = 1;
+        parameters.BackBufferHeight = 1;
+    }
+
+    D3DCAPS9 d3dCaps;
+    if (FAILED(d3d()->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps)))
+        return false;
+
+    DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE;
+    if ((d3dCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) && d3dCaps.VertexProcessingCaps)
+        behaviorFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
+    else
+        behaviorFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
+
+    COMPtr<IDirect3DDevice9> device;
+    if (FAILED(d3d()->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window(), behaviorFlags, &parameters, &device))) {
+        // In certain situations (e.g., shortly after waking from sleep), Direct3DCreate9() will
+        // return an IDirect3D9 for which IDirect3D9::CreateDevice will always fail. In case we
+        // have one of these bad IDirect3D9s, get rid of it so we'll fetch a new one the next time
+        // we want to call CreateDevice.
+        s_d3d->Release();
+        s_d3d = 0;
+
+        // Even if we don't have a bad IDirect3D9, in certain situations (e.g., shortly after
+        // waking from sleep), CreateDevice will fail, but will later succeed if called again.
+        m_mightBeAbleToCreateDeviceLater = true;
+
+        return false;
+    }
+
+    // Now that we've created the IDirect3DDevice9 based on the capabilities we
+    // got from the IDirect3D9 global object, we requery the device for its
+    // actual capabilities. The capabilities returned by the device can
+    // sometimes be more complete, for example when using software vertex
+    // processing.
+    D3DCAPS9 deviceCaps;
+    if (FAILED(device->GetDeviceCaps(&deviceCaps)))
+        return false;
+
+    if (!hardwareCapabilitiesIndicateCoreAnimationSupport(deviceCaps))
+        return false;
+
+    m_d3dDevice = device;
+
+    initD3DGeometry();
+
+    wkCACFContextSetD3DDevice(m_context, m_d3dDevice.get());
+
+    if (IsWindow(window())) {
+        rootLayer()->setBounds(bounds());
+        wkCACFContextFlush(m_context);
+    }
+
+    return true;
+}
+
+void LegacyCACFLayerTreeHost::destroyRenderer()
+{
+    wkCACFContextSetLayer(m_context, 0);
+
+    wkCACFContextSetD3DDevice(m_context, 0);
+    m_d3dDevice = 0;
+    if (s_d3d)
+        s_d3d->Release();
+
+    s_d3d = 0;
+    m_mightBeAbleToCreateDeviceLater = true;
+
+    CACFLayerTreeHost::destroyRenderer();
+}
+
+void LegacyCACFLayerTreeHost::resize()
+{
+    if (!m_d3dDevice)
+        return;
+
+    // Resetting the device might fail here. But that's OK, because if it does it we will attempt to
+    // reset the device the next time we try to render.
+    resetDevice(ChangedWindowSize);
+
+    if (rootLayer()) {
+        rootLayer()->setBounds(bounds());
+        wkCACFContextFlush(m_context);
+    }
+}
+
+void LegacyCACFLayerTreeHost::renderTimerFired(Timer<LegacyCACFLayerTreeHost>*)
+{
+    paint();
+}
+
+void LegacyCACFLayerTreeHost::paint()
+{
+    createRenderer();
+    if (!m_d3dDevice) {
+        if (m_mightBeAbleToCreateDeviceLater)
+            renderSoon();
+        return;
+    }
+
+    CACFLayerTreeHost::paint();
+}
+
+void LegacyCACFLayerTreeHost::render(const Vector<CGRect>& windowDirtyRects)
+{
+    ASSERT(m_d3dDevice);
+
+    if (m_mustResetLostDeviceBeforeRendering && !resetDevice(LostDevice)) {
+        // We can't reset the device right now. Try again soon.
+        renderSoon();
+        return;
+    }
+
+    CGRect bounds = this->bounds();
+
+    // Give the renderer some space to use. This needs to be valid until the
+    // wkCACFContextFinishUpdate() call below.
+    char space[4096];
+    if (!wkCACFContextBeginUpdate(m_context, space, sizeof(space), CACurrentMediaTime(), bounds, windowDirtyRects.data(), windowDirtyRects.size()))
+        return;
+
+    HRESULT err = S_OK;
+    CFTimeInterval timeToNextRender = numeric_limits<CFTimeInterval>::infinity();
+
+    do {
+        // FIXME: don't need to clear dirty region if layer tree is opaque.
+
+        WKCACFUpdateRectEnumerator* e = wkCACFContextCopyUpdateRectEnumerator(m_context);
+        if (!e)
+            break;
+
+        Vector<D3DRECT, 64> rects;
+        for (const CGRect* r = wkCACFUpdateRectEnumeratorNextRect(e); r; r = wkCACFUpdateRectEnumeratorNextRect(e)) {
+            D3DRECT rect;
+            rect.x1 = r->origin.x;
+            rect.x2 = rect.x1 + r->size.width;
+            rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height);
+            rect.y2 = rect.y1 + r->size.height;
+
+            rects.append(rect);
+        }
+        wkCACFUpdateRectEnumeratorRelease(e);
+
+        timeToNextRender = wkCACFContextGetNextUpdateTime(m_context);
+
+        if (rects.isEmpty())
+            break;
+
+        m_d3dDevice->Clear(rects.size(), rects.data(), D3DCLEAR_TARGET, 0, 1.0f, 0);
+
+        m_d3dDevice->BeginScene();
+        wkCACFContextRenderUpdate(m_context);
+        m_d3dDevice->EndScene();
+
+        err = m_d3dDevice->Present(0, 0, 0, 0);
+
+        if (err == D3DERR_DEVICELOST) {
+            wkCACFContextAddUpdateRect(m_context, bounds);
+            if (!resetDevice(LostDevice)) {
+                // We can't reset the device right now. Try again soon.
+                renderSoon();
+                return;
+            }
+        }
+    } while (err == D3DERR_DEVICELOST);
+
+    wkCACFContextFinishUpdate(m_context);
+
+#ifndef NDEBUG
+    if (m_printTree)
+        rootLayer()->printTree();
+#endif
+
+    // If timeToNextRender is not infinity, it means animations are running, so queue up to render again
+    if (timeToNextRender != numeric_limits<CFTimeInterval>::infinity())
+        renderSoon();
+}
+
+void LegacyCACFLayerTreeHost::renderSoon()
+{
+    if (!m_renderTimer.isActive())
+        m_renderTimer.startOneShot(0);
+}
+
+void LegacyCACFLayerTreeHost::flushContext()
+{
+    wkCACFContextFlush(m_context);
+    renderSoon();
+}
+
+CFTimeInterval LegacyCACFLayerTreeHost::lastCommitTime() const
+{
+    return wkCACFContextGetLastCommitTime(m_context);
+}
+
+void LegacyCACFLayerTreeHost::initD3DGeometry()
+{
+    ASSERT(m_d3dDevice);
+
+    CGRect bounds = this->bounds();
+
+    float x0 = bounds.origin.x;
+    float y0 = bounds.origin.y;
+    float x1 = x0 + bounds.size.width;
+    float y1 = y0 + bounds.size.height;
+
+    D3DXMATRIXA16 projection;
+    D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f);
+
+    m_d3dDevice->SetTransform(D3DTS_PROJECTION, &projection);
+}
+
+bool LegacyCACFLayerTreeHost::resetDevice(ResetReason reason)
+{
+    ASSERT(m_d3dDevice);
+    ASSERT(m_context);
+
+    HRESULT hr = m_d3dDevice->TestCooperativeLevel();
+
+    if (hr == D3DERR_DEVICELOST || hr == D3DERR_DRIVERINTERNALERROR) {
+        // The device cannot be reset at this time. Try again soon.
+        m_mustResetLostDeviceBeforeRendering = true;
+        return false;
+    }
+
+    m_mustResetLostDeviceBeforeRendering = false;
+
+    if (reason == LostDevice && hr == D3D_OK) {
+        // The device wasn't lost after all.
+        return true;
+    }
+
+    // We can reset the device.
+
+    // We have to release the context's D3D resrouces whenever we reset the IDirect3DDevice9 in order to
+    // destroy any D3DPOOL_DEFAULT resources that Core Animation has allocated (e.g., textures used
+    // for mask layers). See <http://msdn.microsoft.com/en-us/library/bb174425(v=VS.85).aspx>.
+    wkCACFContextReleaseD3DResources(m_context);
+
+    D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
+    hr = m_d3dDevice->Reset(&parameters);
+
+    // TestCooperativeLevel told us the device may be reset now, so we should
+    // not be told here that the device is lost.
+    ASSERT(hr != D3DERR_DEVICELOST);
+
+    initD3DGeometry();
+
+    return true;
+}
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
diff --git a/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h b/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h
new file mode 100644
index 0000000..aa642a4
--- /dev/null
+++ b/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2011 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef LegacyCACFLayerTreeHost_h
+#define LegacyCACFLayerTreeHost_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "CACFLayerTreeHost.h"
+
+namespace WebCore {
+
+// FIXME: Currently there is a LegacyCACFLayerTreeHost for each WebView and each
+// has its own WKCACFContext and Direct3DDevice9, which is inefficient.
+// (https://bugs.webkit.org/show_bug.cgi?id=31855)
+class LegacyCACFLayerTreeHost : public CACFLayerTreeHost {
+public:
+    static PassRefPtr<LegacyCACFLayerTreeHost> create();
+    virtual ~LegacyCACFLayerTreeHost();
+
+private:
+    LegacyCACFLayerTreeHost();
+
+    void initD3DGeometry();
+
+    // Call this when the device window has changed size or when IDirect3DDevice9::Present returns
+    // D3DERR_DEVICELOST. Returns true if the device was recovered, false if rendering must be
+    // aborted and reattempted soon.
+    enum ResetReason { ChangedWindowSize, LostDevice };
+    bool resetDevice(ResetReason);
+
+    void renderSoon();
+    void renderTimerFired(Timer<LegacyCACFLayerTreeHost>*);
+
+    virtual void initializeContext(void* userData, PlatformCALayer*);
+    virtual void resize();
+    virtual bool createRenderer();
+    virtual void destroyRenderer();
+    virtual CFTimeInterval lastCommitTime() const;
+    virtual void flushContext();
+    virtual void paint();
+    virtual void render(const Vector<CGRect>& dirtyRects = Vector<CGRect>());
+
+    Timer<LegacyCACFLayerTreeHost> m_renderTimer;
+    COMPtr<IDirect3DDevice9> m_d3dDevice;
+    WKCACFContext* m_context;
+    bool m_mightBeAbleToCreateDeviceLater;
+    bool m_mustResetLostDeviceBeforeRendering;
+
+#ifndef NDEBUG
+    bool m_printTree;
+#endif
+};
+
+} // namespace WebCore
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif // LegacyCACFLayerTreeHost_h

-- 
WebKit Debian packaging



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