[pkg-wine-party] [SCM] Debian Wine packaging annotated tag, wine-1.3.19, created. wine-1.3.19
Alexandre Julliard
julliard at winehq.org
Sat Jun 9 07:22:43 UTC 2012
The annotated tag, wine-1.3.19 has been created
at 20e2b4536da8d9d827b095f0d2db23e1c6b5073f (tag)
tagging 7b3c1738c35cf426815a02e1ac032b59b1c853e1 (commit)
replaces wine-1.3.18
tagged by Alexandre Julliard
on Fri Apr 29 20:04:42 2011 +0200
- Shortlog ------------------------------------------------------------
Release 1.3.19
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Akihiro Sagawa (2):
comdlg32: Update Japanese resource.
po: Update Japanese translation.
Alexandre Julliard (41):
msvcr90: Fix function pointer declaration that confuses winapi_extract.
regedit: Remove unnecessary use of class atoms.
server: Check sharing options when duplicating an fd object.
server: Add support for opening a new file handle from a mapping object.
server: Store a mapping instead of a file for process dlls.
server: Fix sharing parameters for debug event files, and don't fail if the file can't be opened.
ws2_32: Use saner parameter names in WSAIoctl.
ws2_32: Merge ioctlsocket implementation into WSAIoctl.
ws2_32: Signal overlapped completion in WSAIoctl.
winex11: Allow installing the event handler multiple times.
server: Reuse existing file descriptor objects for duplicate file mappings.
user32: Support creating animated icons, not only cursors.
user32: Add support for loading animated cursors/icons from resources.
wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
server: Also return the previous cursor position in the set_cursor request.
user32: Only call the driver when the cursor position has really changed.
user32: Don't start menu tracking when the owner window is invalid.
winex11: Clip out the top-level windows when repainting the desktop.
winetest: Cowardly refuse to submit results that have too many failed tests.
user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
winex11: Store a message window with the desktop when the cursor is clipped.
winex11: Add separate helper functions for pointer grabbing and ungrabbing.
winex11: Allow changing the clipping rectangle while the mouse is grabbed.
server: Set the fd user when duplicating a mapping file descriptor into a new file.
winex11: Release the clip cursor grab when the clipping window loses focus.
winex11: Refuse to clip cursor to a 1x1 window if we don't have XInput2 support.
dinput: Get rid of some redundant coordinate mappings.
dinput: Add a helper function for mouse warping.
dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode.
dinput: Pass mouse messages through if the request to clip the cursor is rejected.
winex11: Ignore MotionNotify events if we have pending RawMotion events.
winex11: Merge consecutive RawMotion events.
configure: Add some quoting required by autoconf 2.68.
atl: Specify the correct instance and cursor when registering a class.
winex11: Grab the mouse in the thread that owns the foreground window if possible.
wineps: Add a helper function for paper size conversions.
msvcp60: Add a stub dll.
msvcrt: Synchronize spec files across dlls.
msvcrt: Forward preferably to msvcr90 when there is an export with the same name.
Release 1.3.19.
Alistair Leslie-Hughes (2):
mscoree: Add stub CreateDebuggingInterfaceFromVersion.
mscoree: Implemented GetRequestedRuntimeVersion.
Amine Khaldi (2):
comctl32: Don't draw text when the number of text lines has been set to zero.
gdi32/test: SelectObject doesn't work with palettes, use SelectPalette instead.
Anders Jonsson (1):
po: Update Swedish translation.
Andrew Bogott (2):
crypt32/tests: Demonstrate that CryptStringToBinary can take arbitrary key headers and trailers.
crypt32: Rework Base64WithHeaderAndTrailerToBinaryA and Base64WithHeaderAndTrailerToBinaryW so that they accept a wider variety of headers and trailers.
Andrew Eikum (10):
mmdevapi: Reimplement using a driver system.
winealsa.drv: Add mmdevapi driver.
winecoreaudio.drv: Add mmdevapi driver.
mmdevapi/tests: Add tests for IAudioClient::GetCurrentPadding.
wineoss.drv: Add mmdevapi driver.
winealsa.drv: Replace incorrect 41100 with 44100.
winealsa.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
winealsa.drv: Add mapping for 64-bit floats in IAudioClient::Initialize().
winecoreaudio.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
mmdevapi/tests: Add tests for IAudioClock.
Andrew Nguyen (17):
regedit: Refactor window class initialization to a separate function.
regedit: Remove obsolete comments in InitInstance.
regedit: Convert regedit main code to Unicode.
regedit: Remove all Unicode macros in main.h.
regedit: Convert the child window code to Unicode.
regedit: Convert the edit code to Unicode.
regedit: Convert the frame window code to Unicode.
regedit: Convert the hex edit code to Unicode.
regedit: Convert the listview code to Unicode.
regedit: Explicitly use ANSI functions in regedit helper functions.
regedit: Convert the treeview code to Unicode.
nddeapi: Implement the documented Network DDE functions.
winevdm: Fix incorrect heap allocation sizes and possible out-of-bounds access in find_dosbox helper.
krnl386.exe: Fix size calculation in GetSystemDirectory16.
wine.inf: Add a fake 16-bit DLL for mmsystem.dll.
wing32: Fix two typos in export names.
msvcrt: Avoid the use of SetFilePointerEx in _lseeki64.
André Hentschel (39):
include: Add more cv_call types.
winedbg: Add ARM string for minidump.
winedbg: Add more ARM registers to the map.
ntdll: Fix setting the ExceptionAddress on ARM.
dbghelp: Implement arm_map_dwarf_register.
ntdll: Add implementation for RtlCaptureContext on ARM.
ntdll: Trace context on ARM.
winedbg: Implement be_arm_print_context.
dbghelp: Implement arm_fetch_regname.
dbghelp: Implement arm_fetch_context_reg.
winedbg: Implement be_arm_get_register_info.
winedbg: Be more verbose about what's not done.
ntdll: Implement call_stack_handlers on ARM.
dbghelp: Set the right ARM frame pointer.
winecfg: Also distinguish versions by product type.
hhcrtl.ocx: Resize search tab too.
libport: Remove Alpha support.
winetest: Remove Alpha support.
ntdll: Remove Alpha support.
server: Remove Alpha support.
winegcc: Remove Alpha support.
winedbg: Remove Alpha support.
winebuild: Remove Alpha support.
winebuild: Copy IMAGE_FILE_MACHINE_SPARC from winnt.h and use it.
configure: Remove Alpha check.
configure: Add ARM check.
winedbg: Fix PC adjustment for ARM.
ntdll: Be more generic when storing ARM context.
ntdll: Fix usage of ContextFlags on ARM.
ntdll: Fix usage of ContextFlags on Sparc.
ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM.
dbghelp: Implement sparc_map_dwarf_register.
winedbg: Fill the dbg_internal_var array for ARM.
winedbg: Copy the x86 implementation of fetch_integer for ARM.
dbghelp: Implement rudimentary stack walk for ARM.
winebuild: Use -mcpu option for the assembler.
winegcc: Forward -mcpu to winebuild.
shell32: Don't crash if selection is NULL.
shell32: Add some selection tests.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (5):
dbghelp: Get rid of a couple unused variables.
kernel32: Add a stub for SetThreadPreferredUILanguages.
ole2.dll16: Add a stub for ReleaseStgMedium.
advapi32: Add OpenTraceA/W stubs.
advapi32: Add ProcessTrace stub.
Christian Inci (1):
crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage.
Damjan Jovanovic (1):
mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE.
David Hedberg (1):
oleaut32: Fix CLSIDToString behaviour when passed an invalid CLSID-string.
Dmitry Timoshkov (2):
winex11.drv: Use dialog window type again for owned popup windows.
winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel.
Dylan Smith (17):
include: Add include file for d3dx9 X file interfaces.
include: Add missing declarations to d3dx9mesh.h.
include: Add d3dx9mesh.h X template extensions.
include: Create header file d3dx9anim.h.
d3dxof: Add missing checks for remaining bytes during parsing.
d3dxof: Avoid overflowing temp buffers for large tokens.
d3dxof: GetName can be used to just get the name length.
d3dxof: Initialize binary member variable of xobjects.
d3dxof/tests: Make expected value in string and comparison match.
d3dx9: Support the option flags for D3DXCreateMesh.
d3dx9: Implement ID3DXMesh::GenerateAdjacency.
d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer.
d3dx9: Implement GetAttributeTable and SetAttributeTable.
d3dx9: Implement ID3DXMesh::DrawSubset.
Eric Pouech (3):
services: Be sure to unlock the current database in all error cases in service_start_process.
msvcrt: Added tests in fileops with different buffer management modes.
msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf.
Francois Gouget (11):
setupapi: Fix the SetupDiGetActualSectionToInstallEx() definition.
mshtml: get_channelbsc_mon() is unused so remove it.
msi: Move msi_get_cabinet_stream() up and make it static.
d3dx9_36: Make some is_valid_xxx() functions static.
gameux: Make some functions static.
msvfw32: Use constants instead of hard-coded numbers for the resources.
msvcrt: Fix compilation on systems that don't support nameless unions.
gameux: Remove WINAPI on static functions where not needed.
shdocvw: Fix ellipsis usage in the menu and button labels.
wordpad: Fix ellipsis usage in the menu labels.
appwiz.cpl: Fix ellipsis usage in the button labels.
Frédéric Delanoy (4):
inetcpl: Update French translation.
po: Add message contexts (and French translations) for some polysemic English translation entries.
po: Update French translation.
po: Fix/improve some English entries.
Gerald Pfeifer (2):
wine: Use { } instead of ; for an empty basic block.
winecfg: Fix use of uninitialized variable in some cases.
Hans Leidekker (3):
mscoree: Add a stub implementation of GetRealProcAddress.
msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state.
mspatcha: Add a version resource.
Henri Verbeet (45):
wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
wined3d: Forward surface refcounts to the container.
wined3d: Forward volume refcounts to the container.
wined3d: Merge surface_gdi.c into surface.c.
wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location().
wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport().
ddraw: Verify the viewport belongs to the device on execute buffer execution.
wined3d: Decrement the vertex declaration refcount on stateblock destruction.
ddraw: Don't bother unsetting resources on surface destruction.
ddraw: Introduce a separate function for texture creation.
ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport().
ddraw: Replace the viewport list with a standard Wine list.
wined3d: Get rid of the mipmap hint code.
ddraw: Add a separate function for surface cleanup.
ddraw: Release the wined3d surface first in ddraw_surface_destroy().
ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
ddraw: Replace the light list with a standard Wine list.
wined3d: Make sure we release the correct DC in context_update_window().
wined3d: Get rid of wined3d_buffer_get_type().
wined3d: Get rid of wined3d_volume_get_type().
wined3d: Get rid of IWineD3DSurface::GetType().
comctl32: Return if there's no current selection in TAB_EnsureSelectionVisible().
wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface.
wined3d: Merge surface_base.c into surface.c.
wined3d: Either set SM3 for both vertex and fragment shaders or for neither.
wined3d: Enable SM3 if ARB_shader_texture_lod is supported.
wined3d: Rename "pCaps" to "caps".
wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette().
wined3d: Merge the IWineD3DSurface::Release() implementations.
wined3d: Merge the IWineD3DSurface::Map() implementations.
wined3d: Merge the IWineD3DSurface::Unmap() implementations.
wined3d: Merge the IWineD3DSurface::PreLoad() implementations.
wined3d: Merge the IWineD3DSurface::GetDC() implementations.
wined3d: Merge the IWineD3DSurface::ReleaseDC() implementations.
wined3d: Merge the IWineD3DSurface::SetMem() implementations.
wined3d: Merge the IWineD3DSurface::SetFormat() implementations.
wined3d: Merge the IWineD3DSurface::Flip() implementations.
wined3d: Merge the IWineD3DSurface::BltFast() implementations.
wined3d: Merge the IWineD3DSurface::Blt() implementations.
wined3d: Remove COM from the surface implementation.
wined3d: Get rid of the IWineD3DSurface typedefs.
Huw Davies (6):
gdi32: Clip solid brush fills.
gdi32: Make sure that pattern brush bitmap's are created with the correct physdev.
gdi32: Add a directional bias for the case when the Bresenham error term is zero.
rpcrt4: Handle non-conformant bogus structures.
gdi32: Implement clipping of diagonal lines.
gdi32: Now that we have our own Bresenham routine, we don't need the LPARAM cast.
Hwang YunSong (5):
po: Update Korean translation.
cmdlgtst: Update Korean resource.
inetcpl: Update Korean resource.
appwiz.cpl: Update Korean resource.
po: Update Korean translation.
Jacek Caban (11):
mshtml: Moved nsChannel initialization to separated function.
mshtml: Better support for HTTP redirection.
mshtml: Don't include null-byte in post data.
shdocvw: Properly handle IEDocHost refcount.
psapi: Forward EmptyWorkingSet implementation to kernel32.
wininet: Use wrappers for HeapAlloc calls.
wininet: Use wrappers for HeapReAlloc calls.
mshtml: Added proper support for weak references.
shdocvw: Deactivate document in InternetExplorer destructor.
wininet: Rename WININET_NETCONNECTION to netconn_t.
wininet: Moved OpenSSL initialization to separated function.
John Fremlin (1):
oleau32: Stop incorrectly parsing dates in bogus YDM order in European locales.
Juan Lang (1):
wintrust: Implement IsCatalogFile.
Ken Thomases (1):
winecoreaudio.drv: Link against ole32 for CoTaskMemAlloc/Free.
Maarten Lankhorst (1):
winealsa: Zero buffer, only write data if needed.
Marcus Meissner (32):
user32: Mark internal functions with hidden visibility.
kernel32: Mark more internal symbols as invisible.
gdi32: Mark internal symbols as hidden.
ntdll: Mark internal functions as hidden.
ole32: Mark internal symbols has hidden visibility.
crypt32: Mark internal symbols as hidden visibility.
winmm: Mark internal symbols with visibility hidden.
msi: Mark internal symbols as visibility hidden.
urlmon: Mark internal functions as hidden.
wininet: Mark internal symbols as hidden visibility.
gdiplus: Mark internal symbols as having hidden visibility.
comdlg32: Mark internal symbols as having hidden visibility.
dsound: Mark internal symbols as having hidden visibility.
rpcrt4: Mark internal symbols with hidden visibility.
jscript: Mark internal symbols as having hidden visibility.
secur32: Mark internal symbols with hidden visibility.
gphoto2.ds: Mark internal symbols as hidden.
twain_32: Mark some functions static and other internal ones hidden.
sane.ds: Mark internal functions as hidden.
shell32: Mark internal symbols as hidden.
msxml3: Mark internal symbols as hidden.
advapi32: Mark some internal symbols as hidden.
wnaspi32: Mark internal symbols as hidden.
d3dxof: Mark internal symbols as hidden.
dbghelp: Mark internal symbols as hidden.
shlwapi: Mark internal symbols as hidden.
inetcomm: Mark internal symbols as hidden.
dinput: Mark internal symbols as hidden.
avifil32: Mark internal symbols as hidden.
winhttp: Mark internal symbols as hidden.
wintrust: Mark internal symbols as hidden.
windowscodecs: Mark internal symbols as hidden.
Matteo Bruni (8):
wined3d: Add two functions for GL context activation/restore.
wined3d: Fallback to our private window when context activation fails otherwise.
d3dx9: Print a FIXME when encountering an unknown surface format.
d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
wined3d: Add missing temporary variable declaration to ARB shader backend.
wined3d: Remove rcp special handling of 0 from the ARB shader backend.
wined3d: Split pow instruction handling in the ARB backend.
wined3d: Remove an unused field.
Michael Stefaniuc (10):
d3d9: COM cleanup for the IDirect3DTexture9 iface.
d3d9: COM cleanup for the IDirect3DVolume9 iface.
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface().
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
shell32/tests: COM cleanup in shlfolder.c.
msxml3: COM cleanup in domdoc.c.
shdocvw: COM cleanup in shlinstobj.c.
shdocvw: Merge the Destroy functions into the coresponding Release functions.
Nicolas Le Cam (4):
dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
msctf/tests: Fix uninitialized variable warning.
mshtml: Fix uninitialized variable warning.
winspool.drv: Fix uninitialized variable warning.
Nikolay Sivov (4):
inetcpl: Update Russian resource.
po: Update Russian translation.
comctl32/tests: Remove practically unused parameters from test functions.
comctl32/syslink: Call default procedure directly when needed.
Peter Urbanec (1):
dbghelp: Prevent winedbg page faults when loading some PDBs generated by the Intel C Compiler.
Piotr Caban (27):
msvcrt: Added _resetstkoflw implementation.
msvcrt/tests: Added fprintf tests.
msvcrt: Copy and reorganize printf implementation.
msvcrt: Use callback based printf in cprintf functions family.
msvcrt: Use callback based printf in fprintf functions family.
msvcrt: Use callback based printf in sprintf functions family.
msvcrt: Removed pf_vnsprintf internal function.
msvcrt: Added sprintf_p_l implementation.
msvcrt: Print all integers using pf_integer_conv function.
msvcrt: Don't use additional buffer in pf_integer_conv.
msvcrt: Use pf_integer_conv when displaying pointers.
msvcrt: Remove wchar_t/char conversions needed for pf_integer_conv.
msvcrt: Added wcsrtombs implementation.
msvcrt: Added _set_printf_count_output and _get_printf_count_output implementation.
msvcrt: Updated spec file.
msvcp90: Move basic_string<char>:swap implementation.
msvcp90: Added basic_string<char> operator< implementation.
msvcp90: Added basic_string<char> find implementation.
msvcp90/tests: Added basic_string<char> find tests.
msvcp90: Added basic_string<char> operator +=(char) implementation.
msvcp90: Added basic_string<char> at implementation.
msvcp90: Added basic_string<char> operator[] implementation.
msvcp90: Added basic_string<char> resize implementation.
msvcp90: Added basic_string<char> constructor implementation (cstr, len).
msvcp90: Added basic_string<char> clear implementation.
msvcp90: Added basic_string<char> operator+=(char*) implementation.
msvcp80: Updated spec file.
Rico Schüller (15):
d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
d3dx9: Implement ID3DXBaseEffect::GetParameter().
d3dx9: Implement ID3DXBaseEffect::GetTechnique().
d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
d3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
d3dx9: Implement ID3DXBaseEffect::GetPassDesc().
d3dx9: Implement ID3DXBaseEffect::GetPass().
d3dx9: Implement ID3DXBaseEffect::GetPassByName().
d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
d3dx9: Improve ID3DXBaseEffect::GetParameter().
d3dx9: Improve get_parameter_by_name().
d3dx9: Fix flags for annotation structures.
Stefan Dösinger (4):
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
wined3d: Scale the depthbias factor by the depth buffer's depth.
d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
d3d8: Add more tests for NULL render targets.
Thomas Mullaly (1):
wininet: Prevent a race condition which results in handles being leaked.
Tim Hentenaar (1):
user32: GetTabbedTextExtent() returns non-zero value when nCount == 0.
Vincent Povirk (2):
windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
windowscodecs: Treat samples as unspecified if there's no ExtraSamples tag.
Wolfgang Walter (1):
kernel32: Fix TRACE output: IXON and IXOFF are swapped.
Łukasz Wojniłowicz (1):
po: Update Polish translation.
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