[pkg-wine-party] [SCM] Debian Wine packaging branch, wheezy, updated. wine-1.4-7-302-gb61b690
Alexandre Julliard
julliard at winehq.org
Sun Jun 17 20:04:04 UTC 2012
The following commit has been merged in the wheezy branch:
commit 3b37ea2cbffdc7a59324ad8d48eab92df842629e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue May 22 18:01:04 2012 +0200
wined3d: Avoid moving buffers while they're mapped.
(cherry picked from commit 69bdff62536915a8d5dbbf565e1919e6f3a3f45e)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 94f365f..94677b8 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -470,7 +470,7 @@ void buffer_get_memory(struct wined3d_buffer *buffer, const struct wined3d_gl_in
data->buffer_object = buffer->buffer_object;
if (!buffer->buffer_object)
{
- if (buffer->flags & WINED3D_BUFFER_CREATEBO)
+ if ((buffer->flags & WINED3D_BUFFER_CREATEBO) && !buffer->resource.map_count)
{
buffer_create_buffer_object(buffer, gl_info);
buffer->flags &= ~WINED3D_BUFFER_CREATEBO;
@@ -747,6 +747,12 @@ void CDECL wined3d_buffer_preload(struct wined3d_buffer *buffer)
TRACE("buffer %p.\n", buffer);
+ if (buffer->resource.map_count)
+ {
+ WARN("Buffer is mapped, skipping preload.\n");
+ return;
+ }
+
buffer->flags &= ~(WINED3D_BUFFER_NOSYNC | WINED3D_BUFFER_DISCARD);
if (!buffer->buffer_object)
--
Debian Wine packaging
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