[pkg-wine-party] [SCM] Debian Wine packaging annotated tag, wine-1.5.29, created. wine-1.5.29

Alexandre Julliard julliard at winehq.org
Sat Jun 15 23:23:19 UTC 2013


The annotated tag, wine-1.5.29 has been created
        at  6580c1882a950151fa9f1ba8ff93ab04c5934112 (tag)
   tagging  b55a27a16a9a35e3b8d58d8a10d2cb92885f9e6a (commit)
  replaces  wine-1.5.28
 tagged by  Alexandre Julliard
        on  Fri Apr 26 20:04:15 2013 +0200

- Shortlog ------------------------------------------------------------
Release 1.5.29
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Alexandre Julliard (7):
      Remove empty DLL_PROCESS_DETACH case statements.
      include: Use gcc atomic builtins to implement interlocked inlines on non-i386.
      user32: Move the common parts of ScrollDC into user32 and the null driver.
      gdi32: Replace some macros by inline functions in the region code.
      gdi32: Add helper functions to manage blocks of points in CreatePolyPolygonRgn.
      gdi32: Convert the edges list to a standard list in CreatePolyPolygonRgn.
      Release 1.5.29.

Alistair Leslie-Hughes (9):
      oledb32: Improve fixme in GetConversionSize.
      oledb32: Implement DataConvert DBTYPE_I8->DBTYPE_I8.
      oledb32: Implement DataConvert DBTYPE_BSTR->DBTYPE_I8.
      oledb32: Implement GetConversionSize DBTYPE_WSTR->DBTYPE_WSTR.
      oledb32: Implement DataConvert DBTYPE_I8->DBTYPE_VARIANT.
      oledb32: Implement DataConvert DBTYPE_R8->VARIANT.
      oledb32: Implement GetConversionSize DBTYPE_STR->DBTYPE_WSTR.
      oledb32: Implement DataConvert DBTYPE_BOOL->VARIANT.
      oledb32: Implement DataConvert DBTYPE_VARIANT->DBTYPE_UI4.

André Hentschel (7):
      setupapi: Add stubs for CM_Reenumerate_DevNode and CM_Reenumerate_DevNode_Ex.
      setupapi: Add stub keyword to some FIXMEs.
      kernel32: Silence a noisy FIXME in GetConsoleKeyboardLayoutNameW.
      ntdll: Respect the 8-bit part in the ARM relocation.
      gdi32: Copy gamma ramp validation from winex11 to make it driver independent.
      winegcc: Set target based on forced pointer size.
      winegcc: Add support for Multiarch Architecture Specifiers.

Austin English (2):
      kernel32: Fix a typo in a comment.
      msvcr110: Forward __crtSetUnhandledExceptionFilter to kernel32.SetUnhandledExceptionFilter.

Christian Costa (7):
      advapi32: Specify the function is a stub in some FIXME.
      d3dx9_36: Add support for DIB file in D3DXGetImageInfoFromFileInMemory.
      d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory.
      d3dx9_36: Add DIB file support to D3DXSaveSurfaceToFileInMemory.
      shdocvw: Don't set res variable since it's not ckecked after the call.
      d3dx9_36: Use more appropriate function names.
      d3dcompiler_43: Turn FIXME into TRACE as D3DCompiler is no longer a stub.

Dan Kegel (1):
      user32: Add assembly wrapper for calling hook procedures.

Daniel Lehman (1):
      msvcr100: Implement _get_daylight.

Detlef Riekenberg (4):
      gdiplus: Implement GdipSetCustomLineCapWidthScale.
      gdiplus/tests: Add tests for GdipSetCustomLineCapWidthScale.
      shell32: Add a semi-stub for SHGetStockIconInfo.
      shell32/tests: Add tests for SHGetStockIconInfo.

Dmitry Timoshkov (11):
      kernel32: Make the ExitProcess test work on x86_64.
      server: Add support for NtTerminateProcess(0).
      kernel32: Add a test to check event, thread, mutex and semaphore states during process termination.
      mountmgr.sys: Add a missing entry for DEVICE_DVD to match mountmgr.h enumeration types.
      kernel32: Add more process shutdown tests.
      kernel32: Count precise amount of child process failures.
      kernel32: Check whether FreeLibrary actually has unloaded the module.
      ntdll: Refuse to create new thread if the target process is being terminated.
      kernel32: Add a test to show that CreateThread is supposed to fail after the NtTerminateProcess call.
      kernel32: Test LdrShutdownProcess behaviour only after NtTerminateProcess(0) call.
      kernel32/tests: Add some tests for remote process termination.

Erich Hoover (2):
      advapi32: Fix group ownership test on Vista.
      server: Report a default DACL for registry keys.

Francois Gouget (5):
      dmusic: Make DMUSIC_CreateDirectMusicDownloadedInstrumentImpl() static.
      d3drm: Remove a no longer used debug channel.
      ntdll: Remove an unused debug channel.
      d3dx9_36: Add a trailing '\n' to a TRACE().
      Assorted spelling fixes.

Gurmail Bassi (2):
      dinput: Update existing joystick values after setting the range property.
      joy.cpl: Fixed incorrect variable reference.

Hans Leidekker (10):
      msi: Don't overwrite verstr in set_installer_properties.
      msi: Fix one more occurrence of overwriting verstr in set_installer_properties.
      wininet/tests: Add tests for a prematurely closed connection.
      wininet: Fix a request string leak.
      wininet: Don't strip the port from URLs returned by InternetQueryOption(INTERNET_OPTION_URL).
      wininet: Add support for INTERNET_OPTION_PROXY_USERNAME and INTERNET_OPTION_PROXY_PASSWORD.
      wininet: Include the Proxy-Connection header in the keep-alive check.
      wininet/tests: Improve error reporting in a couple of tests.
      wininet: Get rid of the clear parameter to HTTP_GetResponseHeaders.
      wininet: Always return errors from NETCON_recv.

Henri Verbeet (40):
      wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
      d3drm: Just use RGBA_MAKE.
      d3drm: Get rid of Direct3DRM_create().
      d3drm: Avoid LPD3DRMPMESHLOADSTATUS.
      d3drm: Avoid LPD3DRMANIMATIONKEY.
      wined3d: Simplify DISCARD / READONLY handling in wined3d_buffer_map() a bit.
      wined3d: Constants in constants_set should always have a valid location in shader_glsl_load_constantsB().
      wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsB().
      d3drm: Avoid LPDIRECT3DRM.
      d3drm/tests: Avoid LPDIRECT3DRM3.
      wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsF().
      wined3d: Get rid of the unused WINED3DFMT_FLAG_FOURCC flag.
      wined3d: Introduce a separate debug channel for performance warnings.
      d3drm: Avoid LPDIRECT3DRMOBJECT.
      d3drm: Avoid LPDIRECT3DRMDEVICE.
      wined3d: Add a performance warning for mapping a dynamic surface without WINED3D_MAP_DISCARD.
      wined3d: Properly check if a format has a conversion function in wined3d_check_device_format().
      wined3d: Simplify wined3d_check_device_format().
      d3drm: Avoid LPDIRECT3DRMDEVICE2.
      d3drm: Avoid LPDIRECT3DRMDEVICE3.
      wined3d: Use WGL_ARB_create_context when available.
      wined3d: Add support for GL_ARB_debug_output.
      wined3d: Get rid of the unused wined3d_strided_data structure.
      d3drm: Avoid LPDIRECT3DRMVIEWPORT.
      d3drm: Avoid LPDIRECT3DRMFRAME.
      wined3d: Get rid of the unused TRACE_STRIDED macro.
      wined3d: Rename the device "strided_streams" field to "stream_info".
      d3drm: Avoid LPDIRECT3DRMFRAME3.
      d3drm: Avoid LPDIRECT3DRMVISUAL.
      d3drm: Avoid LPDIRECT3DRMMESH.
      winex11: Don't ignore hShareContext in X11DRV_wglCreateContextAttribsARB().
      wined3d: Disable occlusion query support if the implementation has 0 counter bits.
      d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
      d3drm: Avoid LPDIRECT3DRMMESHBUILDER2.
      d3drm: Avoid LPDIRECT3DRMMESHBUILDER3.
      winex11: Move the desktop process check from X11DRV_ClipCursor() to grab_clipping_window().
      wined3d: Introduce a wined3d_vertex_pipe_ops structure.
      d3drm: Avoid LPDIRECT3DRMFACE.
      d3drm: Avoid LPDIRECT3DRMFACE2.
      d3drm: Avoid LPDIRECT3DRMLIGHT.

Huw Davies (3):
      riched20: Add a visual vs logical order flag to the character to position mapping routines.
      riched20: Use PointFromCharContext now that we can specify logical ordering.
      riched20: Fix an (incorrect) compiler warning.

Jacek Caban (18):
      mshtml: Store IWebBrowserApp reference in HTMLDocumentObj.
      mshtml: Added IHTMLWindow2::close partial implementation.
      mshtml: Added IHTMLWindow2::close tests.
      ieframe: Added IConnectionPoint::EnumConnections implementation.
      ieframe: Return document as IHTMLDocument2 iface from get_document.
      ieframe: Added DISPID_WINDOWCLOSING tests.
      mshtml: Added IHTMLDOMTextNode::data property implementation.
      secur32: Added support for TLS 1.1 and TLS 1.2 on Mac.
      mshtml: Clean up OleCommandTarget_Exec.
      mshtml: Moved exec_editmode implementation to a helper function in editor.c.
      mshtml: Use nsAString_InitDepend in SetDesignMode call.
      mshtml: Added partial IHTMLDocument2::put_designMode implementation.
      mshtml: Added IHTMLDocument2::put_designMode tests.
      wrc: Allow '/' and '\' in identifiers.
      jscript: Store concatenated strings as a rope string to avoid useless copying.
      jscript: Run some SunSpider benchmarks in interactive mode.
      jscript: Use single string instance for strings representing NULL BSTR instead of a flag.
      jscript: Optimize String.concat implementation.

Jactry Zeng (2):
      include: Added missing declarations to msvcrt.
      msvcrt: Added _wfindfirst32 implementation.

Ken Thomases (10):
      loader: On Mac, if Wine is already on secondary thread, don't reserve it for the system frameworks.
      libwine: Add libwine's directory (@loader_path) to rpath.
      winemac: Refactor WineApplication class to separate most logic into a controller class.
      winemac: Set up and drain autorelease pool in LogErrorv() so it's safe to call from background threads.
      winemac: Implement an IME that uses the OS X input methods.
      winemac: If an app opens a window shortly after its systray icon is clicked, activate it.
      winemac: Improve logging from wglChoosePixelFormatARB() and wglGetPixelFormatAttribivARB().
      winemac: Fix an off-by-one error in macdrv_wglChoosePixelFormatARB().
      winemac: Work around mouse "pausing" after CGWarpMouseCursorPosition().
      winemac: For SetCursorPos(), reset positions of pending mouse button and scroll events.

Marcus Meissner (2):
      wininet: Added missing return (Coverity).
      dplayx: Remove unnecessary assigment (Coverity).

Matteo Bruni (6):
      wined3d: Add ARB_internalformat_query2 GL extension.
      wined3d: Use ARB_internalformat_query2 to check for texture format rendering and blending support, where available.
      wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
      winex11.drv: Print the error in wglCreateContextAttribsARB() when context creation fails.
      wined3d: Set GL_NONE for glReadBuffer / glDrawBuffer on FBO initialization.
      wined3d: Remove some, now unnecessary, glReadBuffer(GL_NONE) calls.

Michael Stefaniuc (17):
      dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts.
      dplayx: Merge the DirectPlayLobby QueryInterface helper.
      cmd: Print the debug string instead of the pointer value.
      dplayx: Assimilate the IDirectPlayLobby3 methods.
      dplayx: Get rid of the LPDIRECTPLAYLOBBY usage.
      dplayx: Get rid of the IDirectPlayLobbyImpl aliases.
      dplayx: Add a separate refcount for IDirectPlayLobby.
      dplayx: Add a separate refcount for IDirectPlayLobbyA.
      dplayx: Add a separate refcount for IDirectPlayLobby2A.
      dplayx: Add a separate refcount for IDirectPlayLobby2.
      dplayx: Move the DirectPlayLobby data fields to the main object.
      mlang: Remove left over "stub" from a TRACE().
      d3dx9_36: Remove left over "stub" from a TRACE calls.
      msdaps: Remove left over "stub" from a TRACE().
      sxs/tests: Avoid a magic constant.
      dsound/tests: Skip tests if there is no default device.
      dsound/tests: Mark some capture status as broken.

Nikolay Sivov (14):
      user32: Use defined constants to identify message box buttons.
      mshtml: Implement IHTMLTable_get_tBodies.
      oledb32: Implement DBTYPE_DATE -> DBTYPE_VARIANT conversion.
      oledb32: Implement DBTYPE_CY -> DBTYPE_VARIANT conversion.
      include: Fix interface definition.
      ole32: Move share/access modes to static arrays.
      ole32: Accept STGM_DIRECT_SWMR mode.
      ole32: Stub for IDirectWriterLock.
      ole32: Merge release code to Release method.
      ole32: Store SMWR storage instance role separately.
      ole32: Remove some casts that are not needed.
      ole32: Simplify IEnumSTATSTG initialization.
      msdaps: Added proxy/stub for IDBInitialize_Uninitialize().
      msdaps: Added some proxy/stubs for IDBDataSourceAdmin methods.

Piotr Caban (9):
      wininet: Fixed Cache-Content: no-cache tests.
      mshtml: Added IOmHistory::get_length implementation.
      wininet: Improve searching for no-store header in HTTP response.
      wininet: Fix cache container prefix initialization.
      mshtml: Added IOmHistory::get_length test.
      mshtml: Allocate smaller cookies buffer size in HTMLDocument_get_cookie.
      wininet: Load persistent cookies from other paths in get_cookie function.
      mshtml: Limit number of tasks processed in process_timer.
      mshtml: Support IObjectIdentity interface in HTMLWindow object.

Rico Schüller (1):
      d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.

Sam Edwards (1):
      gdi32: Prevent possible buffer overflows in get_glyph_outline.

Sergey Guralnik (1):
      extrac32: Add /D switch support.

Stefan Dösinger (22):
      wined3d: 1x1 texures have a power of two size.
      wined3d: Use the np2_fixup to find out if a RECT texture is used.
      wined3d: Store ps 1.4 texture types in ps_compile_args.
      wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args.
      wined3d: Refuse to create NPOT textures without GL support.
      d3d9/tests: Test NPOT texture creation.
      d3d8/tests: Test NPOT texture creation.
      d3d9/tests: Fix a test failure on cards that don't support mipmapped cube textures.
      wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders.
      wined3d: Remove leftover texture accesses in GLSL shader generation.
      d3d9/tests: Correct nv40 results.
      d3d9/tests: Add r500 fp_special results.
      d3d9/tests: Nvidia cannot handle 2x1 YUY2/UYVY surfaces.
      d3d9/tests: Don't test for equality in d3d9's depth_blit_test.
      wined3d: Get rid of device->view_ident.
      wined3d: Add a new structure for d3d limits and other info.
      wined3d: Access gl_info and d3d_info from the context in find_arb_*_compile_args.
      wined3d: Don't pass the device to gen_ffp_frag_op.
      wined3d: Move shader limits to wined3d_d3d_info.
      wined3d: Move max_ffp_textures to wined3d_d3d_info.
      wined3d: Move valid_rt_mask to wined3d_d3d_info.
      wined3d: Move gl_info->limits.max_texture_stages to d3d_info.

Stefan Leichter (2):
      setupapi: Add a stub for SetupDiSetDeviceInstallParamsA.
      msvcr80: Add some 64-bit only exports.

Zhan Jianyu (1):
      vbscript: Fix a typo: jscript -> vbscript.

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