[pkg-wine-party] Bug#779002: wine32 sound does not work on amd64 arch

Joshua joshudson at gmail.com
Sun Feb 22 22:57:56 UTC 2015

Package: wine
Version: 1.6.2-19
Severity: normal

Dear Maintainer,

Sound does not play correctly (or at all) with 32 bit wine on a 64 bit system. This is
well-known to be the case as verified by google search; however not yet listed in bug

Cause: libopaus0 is not multiarch compatible.
Workaround: bypass pulseaudio (not always effective)
Additional information: http://tanguy.ortolo.eu/blog/article116/wine-sound-testing

   * What led up to the situation?

Upgrade wheezy -> jessie

   * What exactly did you do (or not do) that was effective (or

Tried advice for switching from pulseaudio to direct.

   * What was the outcome of this action?

No effect. KDE holds sound open which basically requires pulseaudio for any sound to function.

   * What outcome did you expect instead?

Sound plays.

-- System Information:
Debian Release: 8.0
  APT prefers testing-updates
  APT policy: (500, 'testing-updates'), (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 3.16-0.bpo.3-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) (ignored: LC_ALL set to en_US.UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: sysvinit (via /sbin/init)

Versions of packages wine depends on:
ii  file    1:5.20-2
ii  wine32  1.6.2-19
ii  wine64  1.6.2-19

wine recommends no packages.

Versions of packages wine suggests:
ii  binfmt-support             2.1.5-1
ii  clamav                     0.98.6+dfsg-1
ii  ttf-mscorefonts-installer  3.6
pn  winbind                    <none>

-- no debconf information

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