<p dir="ltr">On Jan 1, 2016 8:29 AM, "Jens Reyer" <<a href="mailto:jre.winesim@gmail.com">jre.winesim@gmail.com</a>> wrote:<br>
><br>
> On 12/31/2015 11:46 PM, Michael Gilbert wrote:<br>
> > On Thu, Dec 31, 2015 at 3:08 PM, Jens Reyer wrote:<br>
> >> tl;dr:<br>
> >> WoW64 seems to work if wineserver (from the native arch) is in /usr/bin<br>
> >> and the 32-bit wineserver is deleted.<br>
> >> No need for other build process --with-wine64=...<br>
> ><br>
> > I'm pleasantly surprised that it turns out to be so simple.<br>
><br>
> Believe me, me too. I hope this turns out to really work in practice,<br>
> for now I made only limited tests.<br>
><br>
> >> Should we drop the /usr/bin/wine script and link wine, wine64 and<br>
> >> wineserver to /usr/bin/?<br>
> ><br>
> > Yes, please go ahead and commit that and your other suggested changes.<br>
> ><br>
> > I'll figure out wine/wine-development coinstallability.<br>
><br>
> Will do asap.<br>
><br>
><br>
> >> - How to handle wine64 only installations?<br>
> ><br>
> > This should be handled without dummy packages.<br>
><br>
> ack, will think about it. Proposals welcome.<br>
><br>
> Greets<br>
> jre<br>
><br>
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<p dir="ltr">Re: wine64 only, please recommend wine32 (not depend). Most 64-bit applications ship with at least some 32-bit components, and wine64 on its own is useless in those cases. Of course power users may know better ;). This is on the wiki as well, fyi. </p>