[Shootout-list] dispatch bug?
Brian Hurt
bhurt at spnz.org
Sat Aug 20 21:00:27 UTC 2005
I had some spare time, and noticed that there were a couple of tests not
implemented in Ocaml. So I decided to implement dispatch. I have code
working, but I'm not getting the right checksum. The web page says that
for N=10, the checksum should be 450, I'm getting like 1200.
Looking at the problem, I think I may have found a bug in the code for the
dispatch test. In both the C# and the D code, the next state after
PressurizedUnsealed is Sealed, not PressurizedSealed. So instead of the
cycle being:
+-----------------------------------------------------------+
| |
V |
UnpressEmpty -> UnpressFull -> PressUnsealed -> PressSealed --+
It is:
UnpressEmpty -> UnpressFull -> PressUnsealed --+
|
+-------------------------------------------+
|
V
Sealed -> Empty -> Full --+
A |
| |
+------------------------+
Is this what what meant to happen?
Brian
More information about the Shootout-list
mailing list