[Shootout-list] Graphics algorithms
Isaac Gouy
igouy2@yahoo.com
Thu, 5 May 2005 16:37:20 -0700 (PDT)
--- Jon Harrop <jon@ffconsultancy.com> wrote:
>
> What about a Bresenham-based triangle or circle renderer as a
> benchmark for
> the shootout? Or something slightly more sophisticated (free form
> texture
> mapper)?
>
> Just an idea.
Is it an idea that fills some specific gap in the benchmarks etc etc?
__________________________________________________
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com