[Utnubu-maintainers] Bug#345624: gnome-sudoku: not detecting solved puzzle

Eric Cooper ecc at cmu.edu
Sat May 12 22:16:39 UTC 2007


Package: gnome-sudoku
Version: 0.7.1-1
Followup-For: Bug #345624


After solving a few puzzles, the program fails to recognize that I've
solved one.  If I enter this puzzle manually as a "custom game" in a
fresh gnome-sudoku window, it works OK and gives me the "solved" dialog.
So I doubt there's anything special about the particular puzzle (#50),
but I've attached a screenshot anyway.

-- System Information:
Debian Release: lenny/sid
  APT prefers testing
  APT policy: (990, 'testing'), (400, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.18-4-686 (SMP w/2 CPU cores)
Locale: LANG=en_US, LC_CTYPE=en_US (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages gnome-sudoku depends on:
ii  librsvg2-common               2.14.4-2   SAX-based renderer library for SVG
ii  python                        2.4.4-2    An interactive high-level object-o
ii  python-glade2                 2.8.6-8    GTK+ bindings: Glade support
ii  python-gnome2                 2.12.4-6   Python bindings for the GNOME desk
ii  python-gnome2-extras          2.14.3-1   Python bindings for the GNOME desk
ii  python-gtk2                   2.8.6-8    Python bindings for the GTK+ widge
ii  python-imaging                1.1.5-11   Python Imaging Library
ii  python-numeric                24.2-7     Numerical (matrix-oriented) Mathem
ii  python-support                0.6.3      automated rebuilding support for p

gnome-sudoku recommends no packages.

-- no debconf information
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