[Utnubu-maintainers] Bug#345624: gnome-sudoku: not detecting solved puzzle
Eric Cooper
ecc at cmu.edu
Sat May 12 22:16:39 UTC 2007
Package: gnome-sudoku
Version: 0.7.1-1
Followup-For: Bug #345624
After solving a few puzzles, the program fails to recognize that I've
solved one. If I enter this puzzle manually as a "custom game" in a
fresh gnome-sudoku window, it works OK and gives me the "solved" dialog.
So I doubt there's anything special about the particular puzzle (#50),
but I've attached a screenshot anyway.
-- System Information:
Debian Release: lenny/sid
APT prefers testing
APT policy: (990, 'testing'), (400, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.18-4-686 (SMP w/2 CPU cores)
Locale: LANG=en_US, LC_CTYPE=en_US (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages gnome-sudoku depends on:
ii librsvg2-common 2.14.4-2 SAX-based renderer library for SVG
ii python 2.4.4-2 An interactive high-level object-o
ii python-glade2 2.8.6-8 GTK+ bindings: Glade support
ii python-gnome2 2.12.4-6 Python bindings for the GNOME desk
ii python-gnome2-extras 2.14.3-1 Python bindings for the GNOME desk
ii python-gtk2 2.8.6-8 Python bindings for the GTK+ widge
ii python-imaging 1.1.5-11 Python Imaging Library
ii python-numeric 24.2-7 Numerical (matrix-oriented) Mathem
ii python-support 0.6.3 automated rebuilding support for p
gnome-sudoku recommends no packages.
-- no debconf information
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