[Utnubu-maintainers] Bug#443218: gnome-sudoku: high score list is easy to fool
Eric Cooper
ecc at cmu.edu
Wed Sep 19 18:16:16 UTC 2007
Package: gnome-sudoku
Version: 0.7.1-1
Severity: normal
After solving a game, choose "Cancel". The old, solved puzzle is
redisplayed. Erase one square, then fill it in again with the same
digit. The program now thinks you have "solved" the puzzle in a few
seconds, and you get a huge score :-(
-- System Information:
Debian Release: lenny/sid
APT prefers testing
APT policy: (990, 'testing'), (500, 'stable'), (400, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.22-2-686 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages gnome-sudoku depends on:
ii librsvg2-common 2.18.2-1 SAX-based renderer library for SVG
ii python 2.4.4-6 An interactive high-level object-o
ii python-glade2 2.10.6-1 GTK+ bindings: Glade support
ii python-gnome2 2.18.2-1+b1 Python bindings for the GNOME desk
ii python-gnome2-extras 2.14.3-1 Python bindings for the GNOME desk
ii python-gtk2 2.10.6-1 Python bindings for the GTK+ widge
ii python-imaging 1.1.6-1 Python Imaging Library
ii python-numeric 24.2-8 Numerical (matrix-oriented) Mathem
ii python-support 0.6.4 automated rebuilding support for p
gnome-sudoku recommends no packages.
-- no debconf information
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