[Utnubu-maintainers] Bug#443218: gnome-sudoku: high score list is easy to fool

Eric Cooper ecc at cmu.edu
Wed Sep 19 18:16:16 UTC 2007


Package: gnome-sudoku
Version: 0.7.1-1
Severity: normal

After solving a game, choose "Cancel".  The old, solved puzzle is
redisplayed.  Erase one square, then fill it in again with the same
digit.  The program now thinks you have "solved" the puzzle in a few
seconds, and you get a huge score :-(

-- System Information:
Debian Release: lenny/sid
  APT prefers testing
  APT policy: (990, 'testing'), (500, 'stable'), (400, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.22-2-686 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages gnome-sudoku depends on:
ii  librsvg2-common              2.18.2-1    SAX-based renderer library for SVG
ii  python                       2.4.4-6     An interactive high-level object-o
ii  python-glade2                2.10.6-1    GTK+ bindings: Glade support
ii  python-gnome2                2.18.2-1+b1 Python bindings for the GNOME desk
ii  python-gnome2-extras         2.14.3-1    Python bindings for the GNOME desk
ii  python-gtk2                  2.10.6-1    Python bindings for the GTK+ widge
ii  python-imaging               1.1.6-1     Python Imaging Library
ii  python-numeric               24.2-8      Numerical (matrix-oriented) Mathem
ii  python-support               0.6.4       automated rebuilding support for p

gnome-sudoku recommends no packages.

-- no debconf information





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