[Xbubble-commits] xbubble-sdl/src game.c,1.9,1.10
Martin Quinson
mquinson at alioth.debian.org
Tue May 18 11:56:18 UTC 2010
Update of /cvsroot/xbubble/xbubble-sdl/src
In directory alioth:/tmp/cvs-serv25311
Modified Files:
game.c
Log Message:
Fix a compilation issue by renaming the variable round
Index: game.c
===================================================================
RCS file: /cvsroot/xbubble/xbubble-sdl/src/game.c,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- game.c 23 Oct 2006 14:44:31 -0000 1.9
+++ game.c 18 May 2010 11:56:15 -0000 1.10
@@ -71,7 +71,7 @@
int handicap[2];
int board_best_eval[2];
int board_best_angle[2];
- int round;
+ int round_xb;
int need_restart_thinking;
int computer_thinking_time[2];
int board_x[2];
@@ -138,7 +138,7 @@
theme_t *theme,
int scale,
int *colors,
- int round,
+ int round_xb,
int *score,
enum e_opponent_level level ) {
@@ -149,7 +149,7 @@
game->state = game_state_playing;
game->mode = mode;
game->score = score;
- game->round = round;
+ game->round_xb = round_xb;
game->lastanimated = SDL_GetTicks();
for ( i = 0; i < 2; i++ ) {
game->computer_state[i] = opponent_idle;
@@ -407,12 +407,12 @@
switch ( game->mode ) {
case game_mode_single:
- sprintf( msg, _("Stage %d"), game->round );
+ sprintf( msg, _("Stage %d"), game->round_xb );
game_msg_show( game, 0, msg );
break;
case game_mode_two:
case game_mode_vs_computer:
- sprintf( msg, _("Round %d"), game->round );
+ sprintf( msg, _("Round %d"), game->round_xb );
game_msg_show( game, 0, msg );
game_msg_show( game, 1, msg );
break;
@@ -427,7 +427,7 @@
switch ( game->result ) {
case game_result_player1_won:
if ( game->mode == game_mode_single ) {
- sprintf( msg, _("Stage %d cleared !"), game->round );
+ sprintf( msg, _("Stage %d cleared !"), game->round_xb );
game_msg_show( game, 0, msg );
} else
game_msg_show( game, 0, _("Win") );
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