[cut-team] Ideas for the rolling release
Reinhard Tartler
siretart at tauware.de
Tue Aug 17 08:21:30 UTC 2010
On Tue, Aug 17, 2010 at 09:27:38 (CEST), Lucas Nussbaum wrote:
> On 16/08/10 at 22:00 -0400, Joey Hess wrote:
>> OTOH, going from 3 to 4 really ramps up the combinatorial complexity of
>> interactions/propigation between suites to possibly brain-melting
>> levels.
>
> I think that it depends on the definition of rolling. If it's defined as:
> - testing + a few manually hinted packages in non-freeze times
> - same migration scheme as testing in freeze times
> Then it doesn't seem so complex to me.
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