New game tags
Stefano Zacchiroli
zack at bononia.it
Wed Nov 8 13:04:03 CET 2006
On mer, 2006-11-08 at 09:53 +0000, Enrico Zini wrote:
> > I would probably vote for game::real-time and game::turn-based or maybe
>
> I like the idea of tagging time on a different axis, and I think
> game::real-time and game::turn-based are the simplest/clearest options.
What are the objections to Peter's proposal of game::time:real and
game::time::turn-based. I like that because it shows that the two facets
are related, while in yours proposal turn-based and real-time might be
completely unrelated.
As a minor change to Peter's proposal I would go for
game::time:real-time (instead of game::time:real).
Cheers.
--
Stefano Zacchiroli -*- Computer Science PhD student @ Uny Bologna, Italy
zack@{cs.unibo.it,debian.org,bononia.it} -%- http://www.bononia.it/zack/
(15:56:48) Zack: e la demo dema ? /\ All one has to do is hit the
(15:57:15) Bac: no, la demo scema \/ right keys at the right time
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