Using HASHED_DICTIONARY
Xavier Oswald
x.oswald at free.fr
Fri Aug 22 12:55:31 UTC 2008
On 08:53 Thu 21 Aug , Jeremy Cowgar wrote:
> Quoting Xavier Oswald <x.oswald at free.fr>:
> > On 02:13 Thu 21 Aug , Jeremy Cowgar wrote:
> > > Goodmorning!
> >
> > Hi,
> >
> > Im cc'ing on the list isaac-devel at gna.org since this is the new list and not lot
> > of people are already subscribed on this one.
>
> Opps. You did say the list on gna.org. Should I stay here, or subscribe and
> use gna.org mailing list?
I don't think it's useful to subscribe to gna..
We will be all on alioth in a few days
> > > Anyway, I am having problems figuring out how to use HASHED_DICTIONARY. I
> > > have code that looks something like:
> > >
> > > + m : HASHED_DICTIONARY[INTEGER,INTEGER];
> > > m := HASHED_DICTIONARY[INTEGER,INTEGER].create;
> > > m.add(20,30);
> >
> > you have to do :
> > m.add 20 to 30; or something like that, I don't know which is you hash code
> >
> > Example from the opengl binding:
> > keys := HASHED_DICTIONARY[INTEGER,INTEGER].create;
> > keys.add k_tab to (`XK_Tab`:INTEGER);
> >
>
> Thanks. Somehow I missed the "to" in the docs. That made all the difference
> :-)
:)
--
,''`. Xavier Oswald <x.oswald at free.fr>
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