[SCM] clone of the legendary first person shooter Doom branch, master, updated. upstream/2.5.0+dfsg1-4-gb362d27
Jon Dowland
jmtd at debian.org
Fri Sep 18 18:22:01 UTC 2009
The following commit has been merged in the master branch:
commit b362d277ff7ec8d34bcf042eb86fdeb897758496
Author: Jon Dowland <jmtd at debian.org>
Date: Fri Sep 18 19:21:56 2009 +0100
remove README.source (svn instructions). VCS headers cover this
diff --git a/debian/README.source b/debian/README.source
deleted file mode 100644
index cf00017..0000000
--- a/debian/README.source
+++ /dev/null
@@ -1,22 +0,0 @@
-The prboom source package
-=========================
-
-The prboom debian package is maintained in subversion by the Debian Games
-Team. You can obtain the source and build the package using svn-buildpackage:
-
- a) svn co svn://svn.debian.org/svn/pkg-games/packages/trunk/prboom
- b) mkdir tarballs
- c) put the relevant orig.tar.gz into the tarballs directory
- (it can be found on debian source mirrors, or at
- <http://pkg-games.alioth.debian.org/tarballs/>).
- d) cd prboom
- e) build using svn-buildpackage (e.g.
- svn-buildpackage -rfakeroot -us -uc)
-
-If you do not want to use svn-buildpackage:
-
- a) unpack the orig.tar.gz
- b) chdir into the unpackacked source directory
- c) svn export --force \
- svn://svn.debian.org/svn/pkg-games/packages/trunk/prboom .
- d) build using whatever method you like
--
clone of the legendary first person shooter Doom
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