[SCM] chocolate-doom: Doom engine closely-compatible with vanilla doom branch, master, updated. upstream/1.2.1-13-gce9c8e4
Jon Dowland
jmtd at debian.org
Fri Sep 18 18:22:32 UTC 2009
The following commit has been merged in the master branch:
commit ce9c8e4a61f93b29ee6dbe48d73cd53f9c76577d
Author: Jon Dowland <jmtd at debian.org>
Date: Fri Sep 18 19:22:33 2009 +0100
remove README.source (svn instructions). VCS headers cover this
diff --git a/debian/README.source b/debian/README.source
deleted file mode 100644
index 22dd931..0000000
--- a/debian/README.source
+++ /dev/null
@@ -1,23 +0,0 @@
-The chocolate-doom source package
-=================================
-
-The chocolate-doom debian package is maintained in subversion by the Debian
-Games Team. You can obtain the source and build the package using
-svn-buildpackage:
-
- a) svn co svn://svn.debian.org/svn/pkg-games/packages/trunk/chocolate-doom
- b) mkdir tarballs
- c) put the relevant orig.tar.gz into the tarballs directory
- (it can be found on debian source mirrors, or at
- <http://pkg-games.alioth.debian.org/tarballs/>).
- d) cd chocolate-doom
- e) build using svn-buildpackage (e.g.
- svn-buildpackage -rfakeroot -us -uc)
-
-If you do not want to use svn-buildpackage:
-
- a) unpack the orig.tar.gz
- b) chdir into the unpackacked source directory
- c) svn export --force \
- svn://svn.debian.org/svn/pkg-games/packages/trunk/chocolate-doom .
- d) build using whatever method you like
--
chocolate-doom: Doom engine closely-compatible with vanilla doom
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