[ioquake3] branch master updated (f0aed34 -> 85d9387)

Simon McVittie smcv at debian.org
Sun Jul 12 22:13:45 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch master
in repository ioquake3.

      from  f0aed34   release
       new  fd9f290   Imported Upstream version 1.36+u20150710+dfsg1
       new  2cc8d1d   Merge tag 'upstream/1.36+u20150710+dfsg1'
       new  aa52be9   New upstream snapshot
       new  4dae2f3   debian/q3arch: add arm64 support
       new  85d9387   1.36+u20150710+dfsg1-1

The 5 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 Makefile                                           |  77 +++++++------
 code/asm/snapvector.asm                            |   4 -
 code/botlib/l_precomp.c                            |   6 +-
 code/cgame/cg_event.c                              |  23 ++--
 code/cgame/cg_servercmds.c                         |  12 +-
 code/client/cl_avi.c                               |  11 --
 code/client/cl_cin.c                               |   4 +-
 code/client/cl_input.c                             |   4 +-
 code/client/cl_main.c                              |  19 +---
 code/game/ai_main.c                                |  12 +-
 code/qcommon/q_platform.h                          |   8 +-
 code/qcommon/q_shared.c                            |   2 +-
 code/renderercommon/tr_common.h                    |  14 +++
 code/renderergl1/tr_light.c                        |   2 +-
 code/renderergl1/tr_local.h                        |  14 ---
 code/renderergl1/tr_main.c                         |   4 +
 code/renderergl1/tr_shader.c                       |  17 +++
 code/renderergl2/tr_light.c                        |   4 +-
 code/renderergl2/tr_local.h                        |  14 ---
 code/renderergl2/tr_main.c                         |   4 +
 code/renderergl2/tr_shader.c                       |  17 +++
 code/sdl/sdl_glimp.c                               |  18 ++-
 code/sdl/sdl_input.c                               |   2 +-
 code/sys/sys_unix.c                                |   2 +-
 code/sys/sys_win32.c                               |  11 ++
 debian/changelog                                   |  15 +++
 ...Add-support-for-the-GNU-Hurd-architecture.patch |  51 ---------
 ...rash-if-more-than-128-modes-are-available.patch |  55 ---------
 debian/patches/series                              |   2 -
 debian/q3arch                                      |   2 +-
 debian/rules                                       |   4 +-
 misc/linux/server_compile.sh                       |  30 +++++
 misc/linux/start_server.sh                         |   3 +
 opengl2-readme.txt => opengl2-readme.md            | 125 +++++++++++----------
 34 files changed, 284 insertions(+), 308 deletions(-)
 delete mode 100644 debian/patches/Add-support-for-the-GNU-Hurd-architecture.patch
 delete mode 100644 debian/patches/Don-t-crash-if-more-than-128-modes-are-available.patch
 create mode 100644 misc/linux/server_compile.sh
 create mode 100644 misc/linux/start_server.sh
 rename opengl2-readme.txt => opengl2-readme.md (84%)

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