[ioquake3] branch master updated (f0aed34 -> 85d9387)
Simon McVittie
smcv at debian.org
Sun Jul 12 22:13:45 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch master
in repository ioquake3.
from f0aed34 release
new fd9f290 Imported Upstream version 1.36+u20150710+dfsg1
new 2cc8d1d Merge tag 'upstream/1.36+u20150710+dfsg1'
new aa52be9 New upstream snapshot
new 4dae2f3 debian/q3arch: add arm64 support
new 85d9387 1.36+u20150710+dfsg1-1
The 5 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
Makefile | 77 +++++++------
code/asm/snapvector.asm | 4 -
code/botlib/l_precomp.c | 6 +-
code/cgame/cg_event.c | 23 ++--
code/cgame/cg_servercmds.c | 12 +-
code/client/cl_avi.c | 11 --
code/client/cl_cin.c | 4 +-
code/client/cl_input.c | 4 +-
code/client/cl_main.c | 19 +---
code/game/ai_main.c | 12 +-
code/qcommon/q_platform.h | 8 +-
code/qcommon/q_shared.c | 2 +-
code/renderercommon/tr_common.h | 14 +++
code/renderergl1/tr_light.c | 2 +-
code/renderergl1/tr_local.h | 14 ---
code/renderergl1/tr_main.c | 4 +
code/renderergl1/tr_shader.c | 17 +++
code/renderergl2/tr_light.c | 4 +-
code/renderergl2/tr_local.h | 14 ---
code/renderergl2/tr_main.c | 4 +
code/renderergl2/tr_shader.c | 17 +++
code/sdl/sdl_glimp.c | 18 ++-
code/sdl/sdl_input.c | 2 +-
code/sys/sys_unix.c | 2 +-
code/sys/sys_win32.c | 11 ++
debian/changelog | 15 +++
...Add-support-for-the-GNU-Hurd-architecture.patch | 51 ---------
...rash-if-more-than-128-modes-are-available.patch | 55 ---------
debian/patches/series | 2 -
debian/q3arch | 2 +-
debian/rules | 4 +-
misc/linux/server_compile.sh | 30 +++++
misc/linux/start_server.sh | 3 +
opengl2-readme.txt => opengl2-readme.md | 125 +++++++++++----------
34 files changed, 284 insertions(+), 308 deletions(-)
delete mode 100644 debian/patches/Add-support-for-the-GNU-Hurd-architecture.patch
delete mode 100644 debian/patches/Don-t-crash-if-more-than-128-modes-are-available.patch
create mode 100644 misc/linux/server_compile.sh
create mode 100644 misc/linux/start_server.sh
rename opengl2-readme.txt => opengl2-readme.md (84%)
--
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