[ioquake3] 02/05: Merge tag 'upstream/1.36+u20150710+dfsg1'
Simon McVittie
smcv at debian.org
Sun Jul 12 22:13:45 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch master
in repository ioquake3.
commit 2cc8d1d8930183f1d746bdd18d15d13f1f88b68f
Merge: f0aed34 fd9f290
Author: Simon McVittie <smcv at debian.org>
Date: Sun Jul 12 22:23:09 2015 +0100
Merge tag 'upstream/1.36+u20150710+dfsg1'
Upstream version 1.36+u20150710+dfsg1
Makefile | 77 +++++++++++---------
code/asm/snapvector.asm | 4 -
code/botlib/l_precomp.c | 6 +-
code/cgame/cg_event.c | 23 +++---
code/cgame/cg_servercmds.c | 12 +--
code/client/cl_avi.c | 11 ---
code/client/cl_cin.c | 4 +-
code/client/cl_input.c | 4 +-
code/client/cl_main.c | 19 +----
code/game/ai_main.c | 12 ++-
code/qcommon/q_platform.h | 8 +-
code/qcommon/q_shared.c | 2 +-
code/renderercommon/tr_common.h | 14 ++++
code/renderergl1/tr_light.c | 2 +-
code/renderergl1/tr_local.h | 14 ----
code/renderergl1/tr_main.c | 4 +
code/renderergl1/tr_shader.c | 17 +++++
code/renderergl2/tr_light.c | 4 +-
code/renderergl2/tr_local.h | 14 ----
code/renderergl2/tr_main.c | 4 +
code/renderergl2/tr_shader.c | 17 +++++
code/sdl/sdl_glimp.c | 18 ++++-
code/sdl/sdl_input.c | 2 +-
code/sys/sys_unix.c | 2 +-
code/sys/sys_win32.c | 11 +++
misc/linux/server_compile.sh | 30 ++++++++
misc/linux/start_server.sh | 3 +
opengl2-readme.txt => opengl2-readme.md | 125 ++++++++++++++++----------------
28 files changed, 266 insertions(+), 197 deletions(-)
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git
More information about the Pkg-games-commits
mailing list