[colobot] 212/390: Resetting fields in scene to defaults

Didier Raboud odyx at moszumanska.debian.org
Fri Jun 12 14:21:47 UTC 2015


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odyx pushed a commit to branch upstream/latest
in repository colobot.

commit fa4c70d1fe7da3b511cc1492a1cc35fb66204a3b
Author: krzys-h <krzys_h at interia.pl>
Date:   Tue Nov 11 15:38:11 2014 +0100

    Resetting fields in scene to defaults
    
    Fixes #218
---
 src/object/robotmain.cpp | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index ee01767..698329c 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -3766,6 +3766,17 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
         m_colorRefWater.b = 240.0f/256.0f;  // cyan
         m_colorRefWater.a = 0.0f;
         m_colorNewWater = m_colorRefWater;
+        
+        m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0);
+        m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1);
+        m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0);
+        m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1);
+        m_engine->SetDeepView(1000.0f, 0);
+        m_engine->SetDeepView(1000.0f, 1);
+        m_engine->SetFogStart(0.75f, 0);
+        m_engine->SetFogStart(0.75f, 1);
+        m_engine->SetSecondTexture("");
+        m_engine->SetForegroundName("");
 
         m_dialog->BuildResumeName(m_title, base, rank);
         m_dialog->BuildResumeName(m_resume, base, rank);

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