[colobot] 213/390: Loading texturesfrom objects/ subdirectory

Didier Raboud odyx at moszumanska.debian.org
Fri Jun 12 14:21:47 UTC 2015


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odyx pushed a commit to branch upstream/latest
in repository colobot.

commit a50da4f5de6d0f6669666dd261cbc702c1589f66
Author: krzys-h <krzys_h at interia.pl>
Date:   Tue Nov 11 15:52:08 2014 +0100

    Loading texturesfrom objects/ subdirectory
    
    Closes #381
---
 data                                 |  2 +-
 src/graphics/engine/modelmanager.cpp |  5 ++++-
 src/object/robotmain.cpp             | 28 ++++++++++++++--------------
 src/ui/window.cpp                    |  2 +-
 4 files changed, 20 insertions(+), 17 deletions(-)

diff --git a/data b/data
index 2eaf58e..44c56d2 160000
--- a/data
+++ b/data
@@ -1 +1 @@
-Subproject commit 2eaf58e7722a43bbb1d183d8ccf0f2fb0b52b500
+Subproject commit 44c56d29eeceb62d51ac5543cd47bec9746756f1
diff --git a/src/graphics/engine/modelmanager.cpp b/src/graphics/engine/modelmanager.cpp
index 218edd9..d875ca1 100644
--- a/src/graphics/engine/modelmanager.cpp
+++ b/src/graphics/engine/modelmanager.cpp
@@ -70,6 +70,9 @@ bool CModelManager::LoadModel(const std::string& fileName, bool mirrored)
     for (int i = 0; i < static_cast<int>( modelInfo.triangles.size() ); i++)
     {
         int state = modelInfo.triangles[i].state;
+        std::string tex1Name = "objects/"+modelInfo.triangles[i].tex1Name;
+        if(modelInfo.triangles[i].tex1Name.empty())
+            tex1Name.clear();
         std::string tex2Name = modelInfo.triangles[i].tex2Name;
 
         if (modelInfo.triangles[i].variableTex2)
@@ -91,7 +94,7 @@ bool CModelManager::LoadModel(const std::string& fileName, bool mirrored)
 
         m_engine->AddBaseObjTriangles(modelInfo.baseObjRank, vs, ENG_TRIANGLE_TYPE_TRIANGLES,
                                       modelInfo.triangles[i].material, state,
-                                      modelInfo.triangles[i].tex1Name, tex2Name,
+                                      tex1Name, tex2Name,
                                       modelInfo.triangles[i].lodLevel, false);
     }
 
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index 698329c..ac55ef1 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -4885,7 +4885,7 @@ void CRobotMain::ChangeColor()
     exclu[3] = Math::Point(256.0f/256.0f, 256.0f/256.0f);  // SatCom screen
     exclu[4] = Math::Point(0.0f, 0.0f);
     exclu[5] = Math::Point(0.0f, 0.0f);  // terminator
-    m_engine->ChangeTextureColor("textures/human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
+    m_engine->ChangeTextureColor("textures/objects/human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
 
     float tolerance;
 
@@ -4927,7 +4927,7 @@ void CRobotMain::ChangeColor()
     colorNew2.b = 0.0f;
 
     char name[100];
-    sprintf(name, "textures/face%.2d.png", face+1);
+    sprintf(name, "textures/objects/face%.2d.png", face+1);
     exclu[0] = Math::Point(105.0f/256.0f, 47.0f/166.0f);
     exclu[1] = Math::Point(153.0f/256.0f, 79.0f/166.0f);  // blue canister
     exclu[2] = Math::Point(0.0f, 0.0f);
@@ -4941,19 +4941,19 @@ void CRobotMain::ChangeColor()
     colorNew2.g = 0.0f;
     colorNew2.b = 0.0f;
 
-    m_engine->ChangeTextureColor("textures/base1.png",   m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/convert.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/derrick.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/factory.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/lemt.png",    m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/roller.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
-    m_engine->ChangeTextureColor("textures/search.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/base1.png",   m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/convert.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/derrick.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/factory.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/lemt.png",    m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/roller.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/search.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
 
     exclu[0] = Math::Point(  0.0f/256.0f, 160.0f/256.0f);
     exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f);  // pencils
     exclu[2] = Math::Point(0.0f, 0.0f);
     exclu[3] = Math::Point(0.0f, 0.0f);  // terminator
-    m_engine->ChangeTextureColor("textures/drawer.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/drawer.png",  m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
 
     exclu[0] = Math::Point(237.0f/256.0f, 176.0f/256.0f);
     exclu[1] = Math::Point(256.0f/256.0f, 220.0f/256.0f);  // blue canister
@@ -4961,16 +4961,16 @@ void CRobotMain::ChangeColor()
     exclu[3] = Math::Point(130.0f/256.0f, 214.0f/256.0f);  // safe location
     exclu[4] = Math::Point(0.0f, 0.0f);
     exclu[5] = Math::Point(0.0f, 0.0f);  // terminator
-    m_engine->ChangeTextureColor("textures/subm.png",    m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
+    m_engine->ChangeTextureColor("textures/objects/subm.png",    m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
 
     exclu[0] = Math::Point(128.0f/256.0f, 160.0f/256.0f);
     exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f);  // SatCom
     exclu[2] = Math::Point(0.0f, 0.0f);
     exclu[3] = Math::Point(0.0f, 0.0f);  // terminator
-    m_engine->ChangeTextureColor("textures/ant.png",     m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
-    m_engine->ChangeTextureColor("textures/mother.png",  m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
+    m_engine->ChangeTextureColor("textures/objects/ant.png",     m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
+    m_engine->ChangeTextureColor("textures/objects/mother.png",  m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
 
-    m_engine->ChangeTextureColor("textures/plant.png",   m_colorRefGreen, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
+    m_engine->ChangeTextureColor("textures/objects/plant.png",   m_colorRefGreen, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
 
     // PARTIPLOUF0 and PARTIDROP :
     ts = Math::Point(0.500f, 0.500f);
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
index 7b57a2f..9468023 100644
--- a/src/ui/window.cpp
+++ b/src/ui/window.cpp
@@ -1216,7 +1216,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         dim.x += 100.0f/640.0f;
         dim.y +=  60.0f/480.0f;
 
-        m_engine->SetTexture("textures/human.png");
+        m_engine->SetTexture("textures/objects/human.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 140.0f/256.0f;
         uv1.y =  32.0f/256.0f;

-- 
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