[game-data-packager] 01/12: unreal: mark for binary executables handling

Simon McVittie smcv at debian.org
Wed Jan 6 12:46:58 UTC 2016


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to branch master
in repository game-data-packager.

commit b061d5db079006dc57e8410a90dbb52602593ab6
Author: Simon McVittie <smcv at debian.org>
Date:   Wed Jan 6 10:16:11 2016 +0000

    unreal: mark for binary executables handling
---
 data/wip/unreal.yaml | 1 +
 1 file changed, 1 insertion(+)

diff --git a/data/wip/unreal.yaml b/data/wip/unreal.yaml
index ef3c916..e6fed01 100644
--- a/data/wip/unreal.yaml
+++ b/data/wip/unreal.yaml
@@ -13,6 +13,7 @@ wiki: Unreal
 # -Zgzip -z9: 183s, 317M
 # default xz: 411s, 253M
 compress_deb: [-Zgzip, -z4]
+binary_executables: i386
 
 packages:
   unreal-data:

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git



More information about the Pkg-games-commits mailing list