[marsshooter] 02/28: Drop all patches. Applied upstream.

Markus Koschany apo-guest at moszumanska.debian.org
Sun Jan 10 16:43:19 UTC 2016


This is an automated email from the git hooks/post-receive script.

apo-guest pushed a commit to branch master
in repository marsshooter.

commit 19d126bb3be035cadaaffab8f4f8c4c618ac22db
Author: Markus Koschany <apo at debian.org>
Date:   Sun Jan 3 15:42:15 2016 +0100

    Drop all patches. Applied upstream.
---
 debian/patches/CMakeList.patch                     |  33 ------
 debian/patches/Use-sf-Shader-Bind-correctly.patch  |  29 ------
 debian/patches/desktop-file.patch                  |  26 -----
 ...egfault-when-using-arguments-without-path.patch |  32 ------
 debian/patches/remove-glu-dependency.patch         | 116 ---------------------
 debian/patches/series                              |   5 -
 6 files changed, 241 deletions(-)

diff --git a/debian/patches/CMakeList.patch b/debian/patches/CMakeList.patch
deleted file mode 100644
index 960f441..0000000
--- a/debian/patches/CMakeList.patch
+++ /dev/null
@@ -1,33 +0,0 @@
-From: Markus Koschany <apo at gambaru.de>
-Date: Sat, 14 Sep 2013 22:41:26 +0200
-Subject: CMakeList
-
-Forwarded: https://github.com/thelaui/M.A.R.S./issues/9
----
- src/CMakeLists.txt | 13 ++++++-------
- 1 file changed, 6 insertions(+), 7 deletions(-)
-
-diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
-index 7047df1..8ccd378 100644
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -122,13 +122,12 @@ if(UNIX)
- 		DESTINATION
- 			${CMAKE_INSTALL_PREFIX}/share/applications
- 	)
--	install(
--		FILES
--			${MARS_SOURCE_DIR}/resources/mars
--		DESTINATION
--			${CMAKE_INSTALL_PREFIX}/share/menu
--	)
--
-+    #install(
-+    #FILES
-+    #${MARS_SOURCE_DIR}/resources/mars
-+    #DESTINATION
-+    #${CMAKE_INSTALL_PREFIX}/share/menu
-+    #)
- else(UNIX)
- 	# executable
- 	install(
diff --git a/debian/patches/Use-sf-Shader-Bind-correctly.patch b/debian/patches/Use-sf-Shader-Bind-correctly.patch
deleted file mode 100644
index 341fb3d..0000000
--- a/debian/patches/Use-sf-Shader-Bind-correctly.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-From: Sylvain BOILARD <boilard at crans.org>
-Date: Wed, 23 Jan 2013 02:02:47 +0100
-Subject: Use sf::Shader::Bind() correctly
-
-Forwarded: https://github.com/thelaui/M.A.R.S./pull/2
----
- src/System/window.cpp | 6 ++----
- 1 file changed, 2 insertions(+), 4 deletions(-)
-
-diff --git a/src/System/window.cpp b/src/System/window.cpp
-index e9a099a..3ffcf65 100644
---- a/src/System/window.cpp
-+++ b/src/System/window.cpp
-@@ -307,13 +307,11 @@ namespace window {
-         window_.setActive(true);
-         glEnable(GL_TEXTURE_2D);
- 
--        if (shader)
--            shader->bind();
-+        sf::Shader::bind(shader);
- 
-         window_.draw(toBeDrawn, states);
- 
--        if (shader)
--            shader->unbind();
-+        sf::Shader::bind(NULL);
- 
-         window_.popGLStates();
-         glPopMatrix();
diff --git a/debian/patches/desktop-file.patch b/debian/patches/desktop-file.patch
deleted file mode 100644
index a136736..0000000
--- a/debian/patches/desktop-file.patch
+++ /dev/null
@@ -1,26 +0,0 @@
-From: Markus Koschany <apo at gambaru.de>
-Date: Mon, 16 Sep 2013 12:42:54 +0200
-Subject: desktop file
-
-Forwarded: https://github.com/thelaui/M.A.R.S./issues/8
----
- resources/mars.desktop | 5 +++--
- 1 file changed, 3 insertions(+), 2 deletions(-)
-
-diff --git a/resources/mars.desktop b/resources/mars.desktop
-index f765144..3a4b815 100755
---- a/resources/mars.desktop
-+++ b/resources/mars.desktop
-@@ -3,9 +3,10 @@ Type=Application
- Name=M.A.R.S.
- GenericName=Shooter Game
- Comment=M.A.R.S. - a ridiculous shooter
-+Comment[de]=M.A.R.S. - ein irrer Shooter.
- Exec=mars
- Icon=mars
- Terminal=false
--Categories=Game;ActionGame; 
-+Categories=Game;ActionGame;
- StartupNotify=false
--MimeType=application;
-+Keywords=ships;space;shooter;2D;opengl;sfml;shader;particle;effects;multiplayer;
diff --git a/debian/patches/fix-segfault-when-using-arguments-without-path.patch b/debian/patches/fix-segfault-when-using-arguments-without-path.patch
deleted file mode 100644
index a6de78d..0000000
--- a/debian/patches/fix-segfault-when-using-arguments-without-path.patch
+++ /dev/null
@@ -1,32 +0,0 @@
-From: Sylvain Boilard <boilard at crans.org>
-Date: Mon, 3 Feb 2014 18:25:06 +0100
-Subject: fix segfault when using arguments without path
-
-Forwarded: https://github.com/thelaui/M.A.R.S./pull/6
----
- src/main.cpp | 10 ++++++++--
- 1 file changed, 8 insertions(+), 2 deletions(-)
-
-diff --git a/src/main.cpp b/src/main.cpp
-index 8346411..3fa97a0 100644
---- a/src/main.cpp
-+++ b/src/main.cpp
-@@ -61,10 +61,16 @@ int main(int argc, char* argv[]) {
-             return 0;
-         }
-         else if (std::string(argv[i]) == "-cfg") {
--            settings::C_configPath = argv[++i];
-+            if (++i < argc)
-+                settings::C_configPath = argv[i];
-+            else
-+                std::cout << "Option \"-cfg\" expects a path to be provided following it.\n";
-         }
-         else if (std::string(argv[i]) == "-data") {
--            settings::C_dataPath = argv[++i];
-+            if (++i < argc)
-+                settings::C_dataPath = argv[i];
-+            else
-+                std::cout << "Option \"-data\" expects a path to be provided following it.\n";
-         }
-         else {
-             std::cout << "Unknown option \"" << argv[i] << "\". Use -help for a complete list of supported flags.\n";
diff --git a/debian/patches/remove-glu-dependency.patch b/debian/patches/remove-glu-dependency.patch
deleted file mode 100644
index d157136..0000000
--- a/debian/patches/remove-glu-dependency.patch
+++ /dev/null
@@ -1,116 +0,0 @@
-From: James Cowgill <james410 at cowgill.org.uk>
-Date: Wed, 1 Jul 2015 12:32:55 +0200
-Subject: remove glu dependency
-
-Fix build failures with SFML 2.3 due to the use of GLU functions.
-Replace GLU with standard OpenGL calls.
-
-Forwarded: https://github.com/thelaui/M.A.R.S./pull/17
----
- premake4.lua           |  8 ++++----
- src/Shaders/postFX.cpp |  2 +-
- src/System/window.cpp  | 12 ++++++------
- 3 files changed, 11 insertions(+), 11 deletions(-)
-
-diff --git a/premake4.lua b/premake4.lua
-index 023dddd..5af4495 100755
---- a/premake4.lua
-+++ b/premake4.lua
-@@ -11,11 +11,11 @@ project "mars"
-     defines { "NDEBUG" }
-     flags   { "Optimize" }
-     if os.get() == "windows" then
--      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
-+      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
-     elseif os.get() == "macosx" then
-       links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
-     else
--      links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-+      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-       libdirs { "/usr/lib", "/usr/local/lib" }
-     end
-     
-@@ -23,10 +23,10 @@ project "mars"
-     defines { "_DEBUG", "DEBUG" }
-     flags   { "Symbols" }
-     if os.get() == "windows" then
--      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
-+      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
-     elseif os.get() == "macosx" then
-       links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
-     else
--      links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-+      links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-       libdirs { "/usr/lib", "/usr/local/lib" }
-     end
-diff --git a/src/Shaders/postFX.cpp b/src/Shaders/postFX.cpp
-index 987f411..f767a47 100644
---- a/src/Shaders/postFX.cpp
-+++ b/src/Shaders/postFX.cpp
-@@ -78,7 +78,7 @@ namespace postFX {
-             postFX_.loadFromFile(settings::C_dataPath + "shaders/bump.frag", sf::Shader::Fragment);
-             bumpMap_.create(SPACE_X_RESOLUTION*0.5f, SPACE_Y_RESOLUTION*0.5f);
-             glViewport(0,0,SPACE_X_RESOLUTION*0.5f,SPACE_Y_RESOLUTION*0.5f);
--            gluOrtho2D(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0);
-+            glOrtho(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0, -1, 1);
-             glEnable(GL_BLEND);
-             glMatrixMode(GL_MODELVIEW);
-             postFX_.setParameter("BumpMap", bumpMap_.getTexture());
-diff --git a/src/System/window.cpp b/src/System/window.cpp
-index 3ffcf65..cbec0f6 100644
---- a/src/System/window.cpp
-+++ b/src/System/window.cpp
-@@ -222,7 +222,7 @@ namespace window {
-         glLoadIdentity();
- 
-         // Setup translation (according to left-upper corner)
--        gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
-+        glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
- 
-         // probably improves performance...
-         glDisable(GL_LIGHTING);
-@@ -247,7 +247,7 @@ namespace window {
- 
-         glMatrixMode(GL_PROJECTION);
-         glLoadIdentity();
--        gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+        glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
-         glMatrixMode(GL_MODELVIEW);
-         glLoadIdentity();
- 
-@@ -255,7 +255,7 @@ namespace window {
- 
-         glMatrixMode(GL_PROJECTION);
-         glLoadIdentity();
--        gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
-+        glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
-         glMatrixMode(GL_MODELVIEW);
-         glLoadIdentity();
-     }
-@@ -270,7 +270,7 @@ namespace window {
-             glLoadIdentity();
-             setViewPort();
- 
--            gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+            glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
- 
-             glMatrixMode(GL_MODELVIEW);
-             glLoadIdentity();
-@@ -284,7 +284,7 @@ namespace window {
-             glLoadIdentity();
-             setViewPort();
- 
--            gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+            glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
- 
-             glMatrixMode(GL_MODELVIEW);
-             glLoadIdentity();
-@@ -294,7 +294,7 @@ namespace window {
-         else {
-             glMatrixMode(GL_PROJECTION);
-             glLoadIdentity();
--            gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+            glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
-             glMatrixMode(GL_MODELVIEW);
-             glLoadIdentity();
-         }
diff --git a/debian/patches/series b/debian/patches/series
deleted file mode 100644
index 122b663..0000000
--- a/debian/patches/series
+++ /dev/null
@@ -1,5 +0,0 @@
-Use-sf-Shader-Bind-correctly.patch
-CMakeList.patch
-desktop-file.patch
-fix-segfault-when-using-arguments-without-path.patch
-remove-glu-dependency.patch

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/marsshooter.git



More information about the Pkg-games-commits mailing list