[ioquake3] branch master updated (48d7074 -> a9ab742)
Simon McVittie
smcv at debian.org
Fri Jan 22 12:06:11 UTC 2016
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch master
in repository ioquake3.
from 48d7074 1.36+u20151017+dfsg1-1
new 807a1c5 Imported Upstream version 1.36+u20160122+dfsg1
new 85a4364 Merge tag 'upstream/1.36+u20160122+dfsg1'
new 240e03e New upstream snapshot
new 10c1924 now uses Opus for VoIP, drop Speex build-dependency
new 9d340de Partially normalize packaging through wrap-and-sort
new 2debe20 Use https for Vcs-Git, to provide anonymous checkouts that still authenticate the server
new a9ab742 release
The 7 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
Makefile | 82 +--
code/client/cl_cgame.c | 36 +-
code/client/cl_input.c | 4 +-
code/client/cl_main.c | 206 +++++--
code/client/cl_parse.c | 105 ++--
code/client/client.h | 21 +-
code/client/snd_openal.c | 8 +-
code/qcommon/common.c | 178 +++++-
code/qcommon/q_shared.h | 4 +
code/qcommon/qcommon.h | 11 +-
code/renderercommon/qgl.h | 57 +-
code/renderercommon/tr_image_jpg.c | 59 +-
code/renderergl2/glsl/lightall_fp.glsl | 251 ++------
code/renderergl2/tr_backend.c | 274 ++++-----
code/renderergl2/tr_bsp.c | 32 +-
code/renderergl2/tr_dsa.c | 284 +++++++++
code/renderergl2/tr_dsa.h | 80 +++
code/renderergl2/tr_extensions.c | 135 ++++-
code/renderergl2/tr_fbo.c | 290 ++-------
code/renderergl2/tr_fbo.h | 1 +
code/renderergl2/tr_glsl.c | 124 +---
code/renderergl2/tr_image.c | 781 ++++++++++++-------------
code/renderergl2/tr_image_dds.c | 498 ++++++++++++++++
code/renderergl2/tr_init.c | 57 +-
code/renderergl2/tr_light.c | 2 +-
code/renderergl2/tr_local.h | 35 +-
code/renderergl2/tr_main.c | 4 +-
code/renderergl2/tr_postprocess.c | 105 ++--
code/renderergl2/tr_scene.c | 21 +-
code/renderergl2/tr_shade.c | 47 +-
code/renderergl2/tr_shader.c | 70 ++-
code/renderergl2/tr_shadows.c | 4 +-
code/renderergl2/tr_sky.c | 2 +-
code/renderergl2/tr_surface.c | 4 +-
code/server/server.h | 3 +-
code/server/sv_ccmds.c | 104 ++++
code/server/sv_client.c | 22 +-
code/server/sv_init.c | 3 +-
code/server/sv_main.c | 5 +-
code/server/sv_snapshot.c | 2 +-
code/sys/sys_win32.c | 10 +-
debian/changelog | 13 +
debian/control | 60 +-
debian/copyright | 9 +-
debian/ioquake3-server.install | 5 +-
debian/ioquake3.docs | 2 +-
debian/ioquake3.install | 2 +-
debian/rules | 4 +-
misc/{msvc => msvc12}/cgame.def | 0
misc/msvc12/cgame.vcxproj | 604 +++++++++++++++++++
misc/{msvc => msvc12}/game.def | 0
misc/msvc12/game.vcxproj | 695 ++++++++++++++++++++++
misc/{msvc => msvc12}/glsl_stringify.vbs | 0
misc/{msvc => msvc12}/ioq3.sln | 20 +-
misc/msvc12/opengl1.vcxproj | 428 ++++++++++++++
misc/msvc12/opengl1.vcxproj.filters | 260 +++++++++
misc/msvc12/opengl2.vcxproj | 589 +++++++++++++++++++
misc/msvc12/opengl2.vcxproj.filters | 355 +++++++++++
misc/{msvc => msvc12}/q3_ui.def | 0
misc/msvc12/q3_ui.vcxproj | 967 ++++++++++++++++++++++++++++++
misc/msvc12/quake3.vcxproj | 970 +++++++++++++++++++++++++++++++
misc/msvc12/quake3.vcxproj.filters | 708 ++++++++++++++++++++++
misc/{msvc => msvc12}/ui.def | 0
misc/msvc12/ui.vcxproj | 451 ++++++++++++++
opengl2-readme.md | 32 +-
65 files changed, 8601 insertions(+), 1594 deletions(-)
create mode 100644 code/renderergl2/tr_dsa.c
create mode 100644 code/renderergl2/tr_dsa.h
create mode 100644 code/renderergl2/tr_image_dds.c
copy misc/{msvc => msvc12}/cgame.def (100%)
create mode 100644 misc/msvc12/cgame.vcxproj
copy misc/{msvc => msvc12}/game.def (100%)
create mode 100644 misc/msvc12/game.vcxproj
copy misc/{msvc => msvc12}/glsl_stringify.vbs (100%)
copy misc/{msvc => msvc12}/ioq3.sln (90%)
create mode 100644 misc/msvc12/opengl1.vcxproj
create mode 100644 misc/msvc12/opengl1.vcxproj.filters
create mode 100644 misc/msvc12/opengl2.vcxproj
create mode 100644 misc/msvc12/opengl2.vcxproj.filters
copy misc/{msvc => msvc12}/q3_ui.def (100%)
create mode 100644 misc/msvc12/q3_ui.vcxproj
create mode 100644 misc/msvc12/quake3.vcxproj
create mode 100644 misc/msvc12/quake3.vcxproj.filters
copy misc/{msvc => msvc12}/ui.def (100%)
create mode 100644 misc/msvc12/ui.vcxproj
--
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