[ioquake3] 29/50: Add warnings for animMap and videoMap shader keywords
Simon McVittie
smcv at debian.org
Sun Jul 23 21:55:25 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 4dffc52c1dac517073123e29d19cc7c4b9452541
Author: Zack Middleton <zack at cloemail.com>
Date: Sun Jul 2 16:57:49 2017 -0500
Add warnings for animMap and videoMap shader keywords
---
code/renderergl1/tr_shader.c | 10 ++++++++++
code/renderergl2/tr_shader.c | 10 ++++++++++
2 files changed, 20 insertions(+)
diff --git a/code/renderergl1/tr_shader.c b/code/renderergl1/tr_shader.c
index c931326..c1d9628 100644
--- a/code/renderergl1/tr_shader.c
+++ b/code/renderergl1/tr_shader.c
@@ -687,6 +687,8 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
//
else if ( !Q_stricmp( token, "animMap" ) )
{
+ int totalImages = 0;
+
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
@@ -721,6 +723,12 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
}
stage->bundle[0].numImageAnimations++;
}
+ totalImages++;
+ }
+
+ if ( totalImages > MAX_IMAGE_ANIMATIONS ) {
+ ri.Printf( PRINT_WARNING, "WARNING: ignoring excess images for 'animMap' (found %d, max is %d) in shader '%s'\n",
+ totalImages, MAX_IMAGE_ANIMATIONS, shader.name );
}
}
else if ( !Q_stricmp( token, "videoMap" ) )
@@ -735,6 +743,8 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
if (stage->bundle[0].videoMapHandle != -1) {
stage->bundle[0].isVideoMap = qtrue;
stage->bundle[0].image[0] = tr.scratchImage[stage->bundle[0].videoMapHandle];
+ } else {
+ ri.Printf( PRINT_WARNING, "WARNING: could not load '%s' for 'videoMap' keyword in shader '%s'\n", token, shader.name );
}
}
//
diff --git a/code/renderergl2/tr_shader.c b/code/renderergl2/tr_shader.c
index 574cfb1..1df374e 100644
--- a/code/renderergl2/tr_shader.c
+++ b/code/renderergl2/tr_shader.c
@@ -744,6 +744,8 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
//
else if ( !Q_stricmp( token, "animMap" ) )
{
+ int totalImages = 0;
+
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
@@ -778,6 +780,12 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
}
stage->bundle[0].numImageAnimations++;
}
+ totalImages++;
+ }
+
+ if ( totalImages > MAX_IMAGE_ANIMATIONS ) {
+ ri.Printf( PRINT_WARNING, "WARNING: ignoring excess images for 'animMap' (found %d, max is %d) in shader '%s'\n",
+ totalImages, MAX_IMAGE_ANIMATIONS, shader.name );
}
}
else if ( !Q_stricmp( token, "videoMap" ) )
@@ -792,6 +800,8 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
if (stage->bundle[0].videoMapHandle != -1) {
stage->bundle[0].isVideoMap = qtrue;
stage->bundle[0].image[0] = tr.scratchImage[stage->bundle[0].videoMapHandle];
+ } else {
+ ri.Printf( PRINT_WARNING, "WARNING: could not load '%s' for 'videoMap' keyword in shader '%s'\n", token, shader.name );
}
}
//
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git
More information about the Pkg-games-commits
mailing list