[ioquake3] annotated tag upstream/1.36+u20170227+dfsg1 created (now abacd79)
Simon McVittie
smcv at debian.org
Sun Mar 12 18:23:29 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to annotated tag upstream/1.36+u20170227+dfsg1
in repository ioquake3.
at abacd79 (tag)
tagging 1d68f9dfe76b364093f37ba09aadb6cbf0bbdfd8 (commit)
replaces upstream/1.36+u20160914+dfsg1
tagged by Simon McVittie
on Sat Mar 11 14:02:29 2017 +0000
- Log -----------------------------------------------------------------
Upstream version 1.36+u20170227+dfsg1
Ludwig Nussel (1):
a VM for ARMv7l
Michael Rieder (1):
rephrase SSE availability message
Simon McVittie (9):
Fix mis-spellings of "separating" as "seperating"
Introduce NOTSHLIBLDFLAGS, used to link executables only
Pick up date from SOURCE_DATE_EPOCH, for reproducible builds
snd_wavelet: avoid undefined pointer below array bounds
UI_BuildFindPlayerList: avoid array underflow
UI_BuildFindPlayerList: make a sizeof() more obviously correct
Avoid 'register' declarations
New upstream version 1.36+u20161101+dfsg1
New upstream version 1.36+u20170227+dfsg1
SmileTheory (21):
OpenGL2: Some tr_image refactoring/cleanup.
Default cl_renderer to opengl2.
OpenGL2: Non-square merged lightmaps.
OpenGL2: Store vertex colors and hdr lightmaps/lightgrid as RGBA16.
OpenGL2: Workaround for multiple deforms on MD3 mesh.
OpenGL2: Fix fog color.
OpenGL2: Remove half float support.
OpenGL2: Remove check for GL_ARB_texture_non_power_of_two.
OpenGL2: Faster mipmap generation.
OpenGL2: Load images with "_nh" suffix as parallax normalmaps.
OpenGL2: Prioritize loading .png images over all others besides .dds.
OpenGL2: Add more ambient to lightmapped materials.
OpenGL2: Don't interleave texCoords and lightCoords in tess.
OpenGL2: Don't draw viewmodels in portal views.
OpenGL2: glGetIntegerv -> qglGetIntegerv
OpenGL2: Don't bind null framebuffers when not using framebuffers.
OpenGL2: Detect Intel graphics and avoid/use certain operations there.
GLimp_HaveExtension() -> SDL_GL_ExtensionSupported()
OpenGL2: Fix bug in generating normal maps for non-square textures.
OpenGL2: Render dlights only when r_lightmap is 0.
OpenGL2: Generate less shaders when r_sunlightMode is disabled.
Tim Angus (5):
Merge pull request #223 from smcv/seperating
Merge pull request #224 from smcv/notshlib
Merge pull request #225 from smcv/reproducible-date
Merge pull request #226 from smcv/underflow
Merge pull request #230 from fmwviormv/patch-1
Wolf (1):
Correct test for GL_EXT_texture_env_add support
Zachary J. Slater (3):
Merge pull request #227 from smcv/old-style-declaration
Merge pull request #91 from lnussel/master
Merge pull request #99 from openmoh/ioq3-SSE-msg
Zack Middleton (10):
Offer post-crash safe settings on a per-mod basis
Avoid shuting down opus voip codec multiple times
Handle ERR_DROP during Com_GameRestart
Fix removing/creating PID file for base game when switching to/from mods
Prefer mingw-w64 for cross-compiling
Allow overriding platform in NSIS installer
Don't have clients use private slots when sv_privatePassword is unset
Fix source filename/includepath length in l_precomp.c
Fix command line variables not being set correctly
Fix swapping AAS bboxes
fmwviormv (1):
reset samplefrac to 8-bits, to prevent overflow
-----------------------------------------------------------------------
This annotated tag includes the following new commits:
new 6214f73 a VM for ARMv7l
new dd3c661 rephrase SSE availability message
new 2ef641b reset samplefrac to 8-bits, to prevent overflow
new 2ab109b Avoid 'register' declarations
new 2349ef0 OpenGL2: Don't interleave texCoords and lightCoords in tess.
new 93066d2 OpenGL2: Don't draw viewmodels in portal views.
new ab8bcf5 OpenGL2: glGetIntegerv -> qglGetIntegerv
new c68e471 Don't have clients use private slots when sv_privatePassword is unset
new 7302078 OpenGL2: Don't bind null framebuffers when not using framebuffers.
new 0672905 OpenGL2: Detect Intel graphics and avoid/use certain operations there.
new 06b47ad GLimp_HaveExtension() -> SDL_GL_ExtensionSupported()
new 2941096 OpenGL2: Fix bug in generating normal maps for non-square textures.
new 0238810 OpenGL2: Render dlights only when r_lightmap is 0.
new bf3c88d Merge pull request #227 from smcv/old-style-declaration
new 6e4e6e8 Merge pull request #91 from lnussel/master
new 7efe1c9 Merge pull request #99 from openmoh/ioq3-SSE-msg
new d85a544 Merge pull request #230 from fmwviormv/patch-1
new 6b514ee Correct test for GL_EXT_texture_env_add support
new 468da0f OpenGL2: Generate less shaders when r_sunlightMode is disabled.
new da747fc Fix source filename/includepath length in l_precomp.c
new 313064b Fix command line variables not being set correctly
new cd41690 Fix swapping AAS bboxes
new 1d68f9d New upstream version 1.36+u20170227+dfsg1
The 23 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
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