[planetblupi] 32/61: Show enemies in the stats when using cheat code

Didier Raboud odyx at moszumanska.debian.org
Thu Nov 2 19:24:55 UTC 2017


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odyx pushed a commit to branch debian/master
in repository planetblupi.

commit a26b71a2d899df4078a880b6cb31bb85e7821069
Author: Mathieu Schroeter <mathieu at schroetersa.ch>
Date:   Wed Oct 25 06:46:09 2017 +0200

    Show enemies in the stats when using cheat code
    
    It concerns the difficult skill level.
---
 src/decstat.cxx | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/decstat.cxx b/src/decstat.cxx
index 057d916..86298bf 100644
--- a/src/decstat.cxx
+++ b/src/decstat.cxx
@@ -475,7 +475,7 @@ CDecor::StatisticUpdate ()
 
       // Hide enemies from the stat when hidden by the fog
       bool hide = false;
-      if (this->GetSkill () >= 1)
+      if (this->GetSkill () >= 1 && this->m_bFog)
       {
         auto fogCel = m_blupi[rank].cel;
         fogCel.x    = (fogCel.x / 4) * 4;

-- 
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