[planetblupi] 33/61: Cosmetic: translate some comments to english

Didier Raboud odyx at moszumanska.debian.org
Thu Nov 2 19:24:56 UTC 2017


This is an automated email from the git hooks/post-receive script.

odyx pushed a commit to branch debian/master
in repository planetblupi.

commit 4db92b4da6c6a323ccc64bd959a46ca91fdd626b
Author: Mathieu Schroeter <mathieu at schroetersa.ch>
Date:   Wed Oct 25 07:06:14 2017 +0200

    Cosmetic: translate some comments to english
---
 src/event.cxx | 191 +++++++++++++++++++++++++++++++++++++---------------------
 1 file changed, 123 insertions(+), 68 deletions(-)

diff --git a/src/event.cxx b/src/event.cxx
index 6acc8d8..0443a44 100644
--- a/src/event.cxx
+++ b/src/event.cxx
@@ -2464,7 +2464,7 @@ CEvent::DrawButtons ()
     DrawText (m_pPixmap, pos, list[GetWorld () % 5]);
   }
 
-  // Affiche le texte lorsque c'est fini.
+  // Show the ending text when the game is finished.
   if (m_phase == EV_PHASE_LASTWIN)
   {
     char * text;
@@ -2481,7 +2481,7 @@ CEvent::DrawButtons ()
     DrawText (m_pPixmap, pos, text);
   }
 
-  // Dessine les réglages.
+  // Draw the game settings.
   if (m_phase == EV_PHASE_SETUP || m_phase == EV_PHASE_SETUPp)
   {
     DrawTextCenter (gettext ("Global game\nspeed"), 54 + 40, 80);
@@ -2625,7 +2625,7 @@ CEvent::DrawButtons ()
     DrawText (m_pPixmap, pos, text);
   }
 
-  // Affiche le texte lorsqu'il faut insérer le CD-Rom.
+  // Show the text when the CD-Rom must be inserted (deprecated).
   if (m_phase == EV_PHASE_INSERT)
     DrawTextCenter (
       gettext ("Insert CD-Rom Planet Blupi and wait a few seconds..."),
@@ -2634,15 +2634,19 @@ CEvent::DrawButtons ()
   if (m_phase == EV_PHASE_BUILD)
     SetEnable (EV_PHASE_UNDO, m_pDecor->IsUndo ());
 
-  // Dessine les tool tips (info bulle).
+  // Draw the tooltips.
   if (m_textToolTips[0] != 0)
     DrawText (m_pPixmap, m_posToolTips, m_textToolTips);
 
   return true;
 }
 
-// Retourne le lutin à utiliser à une position donnée.
-
+/**
+ * \brief Return the mouse sprite to use for a position.
+ *
+ * \param[in] pos - The position.
+ * \return the sprite.
+ */
 MouseSprites
 CEvent::MousePosToSprite (Point pos)
 {
@@ -2713,8 +2717,11 @@ CEvent::MousePosToSprite (Point pos)
   return sprite;
 }
 
-// Gère le lutin de la souris.
-
+/**
+ * \brief Main mouse sprite handling.
+ *
+ * \param[in] pos - The position.
+ */
 void
 CEvent::MouseSprite (Point pos)
 {
@@ -2722,8 +2729,11 @@ CEvent::MouseSprite (Point pos)
   m_pPixmap->ChangeSprite (m_mouseSprite);
 }
 
-// Met ou enlève le sablier de la souris.
-
+/**
+ * \brief Set or remove the waiting mouse sprite.
+ *
+ * \param[in] bWait - If waiting.
+ */
 void
 CEvent::WaitMouse (bool bWait)
 {
@@ -2737,8 +2747,11 @@ CEvent::WaitMouse (bool bWait)
   m_pPixmap->ChangeSprite (m_mouseSprite);
 }
 
-// Cache ou montre la souris.
-
+/**
+ * \brief Hide or show the mouse.
+ *
+ * \param[in] bHide - If hide.
+ */
 void
 CEvent::HideMouse (bool bHide)
 {
@@ -2759,8 +2772,13 @@ CEvent::HideMouse (bool bHide)
   m_pPixmap->ChangeSprite (m_mouseSprite);
 }
 
-// Traite les événements pour tous les boutons.
-
+/**
+ * \brief Handle events for buttons.
+ *
+ * \param[in] event - The SDL event.
+ * \param[in] pos - The position.
+ * \return true if the event is handled.
+ */
 bool
 CEvent::EventButtons (const SDL_Event & event, Point pos)
 {
@@ -2850,7 +2868,7 @@ CEvent::EventButtons (const SDL_Event & event, Point pos)
         (event.button.button == SDL_BUTTON_LEFT ||
          event.button.button == SDL_BUTTON_RIGHT))
       {
-        // Montre ou cache les infos tout en haut.
+        // Show or hide the informations at the top.
         m_pDecor->SetInfoMode (!m_pDecor->GetInfoMode ());
       }
     }
@@ -2873,7 +2891,7 @@ CEvent::EventButtons (const SDL_Event & event, Point pos)
         (event.button.button == SDL_BUTTON_LEFT ||
          event.button.button == SDL_BUTTON_RIGHT))
       {
-        // Inverse le mode aide dans les infos.
+        // Reverse the help mode in the informations.
         m_bInfoHelp = !m_bInfoHelp;
 
         if (m_bInfoHelp)
@@ -2891,7 +2909,7 @@ CEvent::EventButtons (const SDL_Event & event, Point pos)
       (event.button.button == SDL_BUTTON_LEFT ||
        event.button.button == SDL_BUTTON_RIGHT))
     {
-      m_pDecor->HideTooltips (true); // plus de tooltips pour décor
+      m_pDecor->HideTooltips (true); // Remove tooltips for the decor.
     }
     if (
       event.type == SDL_MOUSEBUTTONUP &&
@@ -2920,8 +2938,12 @@ CEvent::EventButtons (const SDL_Event & event, Point pos)
   return false;
 }
 
-// Indique si la souris est sur un bouton.
-
+/**
+ * \brief Notify if the mouse is on a button.
+ *
+ * \param[in] pos - The mouse position.
+ * \return true if the mouse is on a button.
+ */
 bool
 CEvent::MouseOnButton (Point pos)
 {
@@ -2941,8 +2963,12 @@ CEvent::MouseOnButton (Point pos)
   return false;
 }
 
-// Retourne l'index dans table pour une phase donnée.
-
+/**
+ * \brief Return the table index for a specific phase.
+ *
+ * \param[in] phase - The phase.
+ * \return the index in `table`.
+ */
 Sint32
 CEvent::SearchPhase (Uint32 phase)
 {
@@ -2958,8 +2984,11 @@ CEvent::SearchPhase (Uint32 phase)
   return -1;
 }
 
-// Donne le numéro du monde.
-
+/**
+ * \brief Return the world number.
+ *
+ * \return the number.
+ */
 Sint32
 CEvent::GetWorld ()
 {
@@ -2971,8 +3000,13 @@ CEvent::GetWorld ()
     return m_mission;
 }
 
-// Donne le numéro physique du monde.
-
+/**
+ * \brief Return the physical world number.
+ *
+ * This number should be the same as the filename.
+ *
+ * \return the number.
+ */
 Sint32
 CEvent::GetPhysicalWorld ()
 {
@@ -2995,8 +3029,11 @@ CEvent::GetImageWorld ()
     return 1;
 }
 
-// Indique si l'aide est disponible.
-
+/**
+ * Notify if the help is available.
+ *
+ * \return true if available.
+ */
 bool
 CEvent::IsHelpHide ()
 {
@@ -3006,14 +3043,18 @@ CEvent::IsHelpHide ()
     bHide = false;
   if (m_bSchool || m_bPrivate)
   {
-    bHide = true; // pas d'aide pour les exercices
+    bHide = true; // No help for the exercises.
   }
 
   return bHide;
 }
 
-// Change de phase.
-
+/**
+ * \brief Change the phase.
+ *
+ * \param[in] phase - The new phase.
+ * \return true if the phase has changed.
+ */
 bool
 CEvent::ChangePhase (Uint32 phase)
 {
@@ -3082,11 +3123,11 @@ CEvent::ChangePhase (Uint32 phase)
     m_pSound->StopAllSounds (false, &except);
   }
 
-  m_phase = phase; // change de phase
+  m_phase = phase; // change phase
   m_index = index;
 
   filename = table[m_index].backName;
-  if (filename.find ("%.3d") != std::string::npos) // "%.3d" dans le nom ?
+  if (filename.find ("%.3d") != std::string::npos)
     filename = string_format (table[m_index].backName, GetImageWorld ());
   totalDim.x = LXIMAGE;
   totalDim.y = LYIMAGE;
@@ -3094,10 +3135,10 @@ CEvent::ChangePhase (Uint32 phase)
   iconDim.y  = 0;
   if (!m_pPixmap->Cache (CHBACK, filename, totalDim, iconDim))
   {
-    WaitMouse (false); // enlève le sablier
+    WaitMouse (false);
     m_tryInsertCount = 40;
     m_tryPhase       = m_phase;
-    return ChangePhase (EV_PHASE_INSERT); // insérez le CD-Rom ...
+    return ChangePhase (EV_PHASE_INSERT); // insert the CD-Rom ...
   }
 
   if (
@@ -3122,13 +3163,13 @@ CEvent::ChangePhase (Uint32 phase)
   {
     if (
       !m_pDecor->Read (
-        GetPhysicalWorld (), false, world, time, total) && // lit le monde
+        GetPhysicalWorld (), false, world, time, total) && // read the world
       !m_bAccessBuild &&
       !m_bPrivate)
     {
       m_tryInsertCount = 40;
       m_tryPhase       = m_phase;
-      return ChangePhase (EV_PHASE_INSERT); // insérez le CD-Rom ...
+      return ChangePhase (EV_PHASE_INSERT); // insert the CD-Rom ...
     }
     m_pDecor->SetTime (0);
     m_pDecor->SetTotalTime (0);
@@ -3164,7 +3205,7 @@ CEvent::ChangePhase (Uint32 phase)
 
   if (m_phase == EV_PHASE_TESTCD)
   {
-    if (m_pDecor->Read (0, false, world, time, total)) // lit un monde
+    if (m_pDecor->Read (0, false, world, time, total)) // read the world
     {
       return ChangePhase (EV_PHASE_INIT); // ok
     }
@@ -3172,25 +3213,25 @@ CEvent::ChangePhase (Uint32 phase)
     {
       m_tryInsertCount = 40;
       m_tryPhase       = m_phase;
-      return ChangePhase (EV_PHASE_INSERT); // insérez le CD-Rom ...
+      return ChangePhase (EV_PHASE_INSERT); // insert the CD-Rom ...
     }
   }
 
-  m_jauges[0].SetHide (true); // cache les jauges
+  m_jauges[0].SetHide (true);
   m_jauges[1].SetHide (true);
-  CreateButtons (); // crée les boutons selon la phase
+  CreateButtons (); // create the buttons accordingly to the phase
   m_bMenu = false;
   m_pDecor->HideTooltips (false);
   m_menu.Delete ();
-  m_pDecor->BlupiSetArrow (0, false); // enlève toutes les flèches
-  m_pDecor->ResetHili ();             // enlève les mises en évidence
+  m_pDecor->BlupiSetArrow (0, false); // remove all arrows
+  m_pDecor->ResetHili ();             // remove all highlights
 
   if (m_phase == EV_PHASE_PLAY)
   {
     m_pDecor->LoadImages ();
     m_pDecor->SetBuild (false);
     m_pDecor->EnableFog (true);
-    m_pDecor->NextPhase (0); // refait la carte tout de suite
+    m_pDecor->NextPhase (0); // rebuild the map immediatly
     m_pDecor->StatisticInit ();
     m_pDecor->TerminatedInit ();
   }
@@ -3199,16 +3240,16 @@ CEvent::ChangePhase (Uint32 phase)
   {
     m_bBuildModify = true;
     SetState (EV_DECOR1, 1);
-    SetMenu (EV_DECOR1, 0); // herbe
-    SetMenu (EV_DECOR2, 2); // arbre
-    SetMenu (EV_DECOR3, 1); // maison
-    SetMenu (EV_DECOR4, 2); // blupi fort
-    SetMenu (EV_DECOR5, 1); // feu
+    SetMenu (EV_DECOR1, 0); // grass
+    SetMenu (EV_DECOR2, 2); // tree
+    SetMenu (EV_DECOR3, 1); // house
+    SetMenu (EV_DECOR4, 2); // strong blupi
+    SetMenu (EV_DECOR5, 1); // fire
     m_pDecor->LoadImages ();
     m_pDecor->SetBuild (true);
     m_pDecor->EnableFog (false);
     m_pDecor->BlupiDeselect ();
-    m_pDecor->NextPhase (0); // refait la carte tout de suite
+    m_pDecor->NextPhase (0); // rebuild the map immediatly
   }
 
   if (m_phase == EV_PHASE_INFO)
@@ -3310,7 +3351,7 @@ CEvent::ChangePhase (Uint32 phase)
   {
     if (m_pSound->IsPlayingMusic ())
     {
-      m_pSound->AdaptVolumeMusic (); // adapte le volume
+      m_pSound->AdaptVolumeMusic ();
     }
     else
     {
@@ -3360,20 +3401,24 @@ CEvent::ChangePhase (Uint32 phase)
       m_phaseAfterMovie = EV_PHASE_LASTWIN;
   }
 
-  WaitMouse (false); // enlève le sablier
+  WaitMouse (false);
   return true;
 }
 
-// Retourne la phase en cours.
-
+/**
+ * \brief Return the current phase.
+ *
+ * \return the phase number.
+ */
 Uint32
 CEvent::GetPhase ()
 {
   return m_phase;
 }
 
-// Essaye de lire le CD-Rom.
-
+/**
+ * \brief Try to read the CD-Rom.
+ */
 void
 CEvent::TryInsert ()
 {
@@ -3383,19 +3428,22 @@ CEvent::TryInsert ()
     m_tryInsertCount--;
 }
 
-// Fait démarrer un film si nécessaire.
-
+/**
+ * \brief Start a movie if necessary.
+ *
+ * \return true if the movie has started.
+ */
 bool
 CEvent::MovieToStart ()
 {
   bool movie = false;
 
-  if (m_movieToStart[0] != 0) // y a-t-il un film à démarrer ?
+  if (m_movieToStart[0] != 0) // is movie available?
   {
     if (StartMovie (m_movieToStart))
     {
       movie   = true;
-      m_phase = m_phaseAfterMovie; // prochaine phase normale
+      m_phase = m_phaseAfterMovie; // the next normal phase
     }
     else
       ChangePhase (m_phaseAfterMovie);
@@ -3406,8 +3454,12 @@ CEvent::MovieToStart ()
   return movie;
 }
 
-// Décale le décor.
-
+/**
+ * \brief Shift the decor.
+ *
+ * \param[in] dx - Delta x.
+ * \param[in] dy - Delta y.
+ */
 void
 CEvent::DecorShift (Sint32 dx, Sint32 dy)
 {
@@ -3422,11 +3474,11 @@ CEvent::DecorShift (Sint32 dx, Sint32 dy)
   coin.y += dy;
 
   m_pDecor->SetCoin (coin);
-  //? m_pDecor->NextPhase(0);  // faudra refaire la carte tout de suite
 }
 
-// Décale le décor lorsque la souris touche un bord.
-
+/**
+ * \brief Shift the decor when the mouse is on the sides.
+ */
 void
 CEvent::DecorAutoShift ()
 {
@@ -3442,7 +3494,7 @@ CEvent::DecorAutoShift ()
 
   if (m_phase == EV_PHASE_PLAY || m_phase == EV_PHASE_BUILD)
   {
-    if (m_shiftPhase == 0) // début du shift ?
+    if (m_shiftPhase == 0) // start shift ?
     {
       switch (m_mouseSprite)
       {
@@ -3523,7 +3575,7 @@ CEvent::DecorAutoShift ()
       offset.y = m_shiftOffset.y * (max - m_shiftPhase) * (DIMCELY / 2 / max);
       m_pDecor->SetShiftOffset (offset);
 
-      if (m_shiftPhase == 0) // dernière phase ?
+      if (m_shiftPhase == 0) // last phase ?
       {
         offset.x = 0;
         offset.y = 0;
@@ -3534,8 +3586,11 @@ CEvent::DecorAutoShift ()
   }
 }
 
-// Indique su un shift est en cours.
-
+/**
+ * \brief Notify if a shift is doing.
+ *
+ * \return true of the shift is doing.
+ */
 bool
 CEvent::IsShift ()
 {

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/planetblupi.git



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