[ioquake3] 02/12: Fix Team Arena server refresh time format
Simon McVittie
smcv at debian.org
Mon Nov 27 12:04:07 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag debian/1.36+u20171122_dfsg-1
in repository ioquake3.
commit 471ea9e56411606e814a703419433494a71a3f42
Author: Zack Middleton <zack at cloemail.com>
Date: Fri Nov 10 20:05:51 2017 -0600
Fix Team Arena server refresh time format
Make minute less than 10 have a leading 0. Change '7:1' to '7:01'.
---
code/ui/ui_main.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c
index bd8c515..32b6acd 100644
--- a/code/ui/ui_main.c
+++ b/code/ui/ui_main.c
@@ -6021,7 +6021,7 @@ static void UI_StartServerRefresh(qboolean full, qboolean force)
}
trap_RealTime(&q);
- trap_Cvar_Set( va("ui_lastServerRefresh_%i", ui_netSource.integer), va("%s-%i, %i at %i:%i", MonthAbbrev[q.tm_mon],q.tm_mday, 1900+q.tm_year,q.tm_hour,q.tm_min));
+ trap_Cvar_Set( va("ui_lastServerRefresh_%i", ui_netSource.integer), va("%s-%i, %i at %i:%02i", MonthAbbrev[q.tm_mon],q.tm_mday, 1900+q.tm_year,q.tm_hour,q.tm_min));
if (!full) {
UI_UpdatePendingPings();
--
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