[ioquake3] branch debian/master updated (c8c8a18 -> b0ef369)
Simon McVittie
smcv at debian.org
Mon Nov 27 12:04:20 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch debian/master
in repository ioquake3.
from c8c8a18 1.36+u20171016~dfsg-1
adds e8450ca OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
adds 471ea9e Fix Team Arena server refresh time format
adds 4af2c91 Fix -1 (unlimited) ammo decreasing ammo time remaining
adds 3e1599a Fix my previous commit about -1 ammo
adds 14cb72f Improvements to the linux build script
adds fe42b86 Correct spelling mistakes.
adds d40b047 Correct spelling of two more words
adds 424e1ac Fix invalid model frame developer warnings in Team Arena
adds 34e6e88 New upstream version 1.36+u20171122~dfsg
adds b383360 Update upstream source from tag 'upstream/1.36+u20171122_dfsg'
adds e69d6f6 New upstream snapshot (commit 424e1ac)
adds b0ef369 1.36+u20171122~dfsg-1
No new revisions were added by this update.
Summary of changes:
ChangeLog | 18 ++++-----
code/botlib/aasfile.h | 2 +-
code/botlib/be_aas_bspq3.c | 2 +-
code/botlib/be_aas_cluster.c | 6 +--
code/botlib/be_aas_main.c | 2 +-
code/botlib/be_aas_reach.c | 6 +--
code/botlib/be_aas_sample.c | 6 +--
code/botlib/be_ai_chat.c | 4 +-
code/botlib/be_ai_gen.c | 2 +-
code/botlib/be_ai_move.c | 6 +--
code/botlib/be_ai_weight.c | 2 +-
code/botlib/be_ai_weight.h | 2 +-
code/botlib/l_script.c | 4 +-
code/cgame/cg_local.h | 8 ++--
code/cgame/cg_main.c | 2 +-
code/cgame/cg_players.c | 6 ++-
code/cgame/cg_playerstate.c | 3 ++
code/cgame/cg_public.h | 2 +-
code/cgame/cg_servercmds.c | 2 +-
code/cgame/cg_snapshot.c | 2 +-
code/cgame/cg_view.c | 2 +-
code/cgame/cg_weapons.c | 2 +-
code/client/cl_cgame.c | 4 +-
code/client/cl_input.c | 2 +-
code/client/cl_keys.c | 8 ++--
code/client/cl_main.c | 8 ++--
code/client/snd_adpcm.c | 2 +-
code/client/snd_dma.c | 2 +-
code/client/snd_mix.c | 2 +-
code/game/ai_dmnet.c | 2 +-
code/game/ai_dmq3.c | 4 +-
code/game/ai_dmq3.h | 2 +-
code/game/ai_main.c | 2 +-
code/game/ai_team.c | 8 ++--
code/game/bg_lib.c | 2 +-
code/game/bg_pmove.c | 4 +-
code/game/bg_public.h | 2 +-
code/game/g_active.c | 4 +-
code/game/g_client.c | 6 +--
code/game/g_cmds.c | 6 +--
code/game/g_items.c | 2 +-
code/game/g_missile.c | 2 +-
code/game/g_mover.c | 8 ++--
code/game/g_spawn.c | 2 +-
code/game/g_target.c | 2 +-
code/game/g_trigger.c | 2 +-
code/game/g_weapon.c | 4 +-
code/q3_ui/ui_atoms.c | 2 +-
code/q3_ui/ui_local.h | 2 +-
code/q3_ui/ui_playermodel.c | 8 ++--
code/q3_ui/ui_qmenu.c | 14 +++----
code/qcommon/cm_patch.c | 14 +++----
code/qcommon/cm_polylib.c | 6 +--
code/qcommon/cm_trace.c | 16 ++++----
code/qcommon/cmd.c | 4 +-
code/qcommon/common.c | 12 +++---
code/qcommon/files.c | 6 +--
code/qcommon/q_shared.h | 4 +-
code/qcommon/qcommon.h | 2 +-
code/qcommon/surfaceflags.h | 2 +-
code/qcommon/unzip.c | 6 +--
code/qcommon/unzip.h | 4 +-
code/qcommon/vm_powerpc.c | 4 +-
code/renderercommon/tr_image_png.c | 4 +-
code/renderercommon/tr_public.h | 2 +-
code/renderercommon/tr_types.h | 2 +-
code/renderergl1/tr_backend.c | 4 +-
code/renderergl1/tr_bsp.c | 2 +-
code/renderergl1/tr_image.c | 4 +-
code/renderergl1/tr_light.c | 4 +-
code/renderergl1/tr_local.h | 4 +-
code/renderergl1/tr_shade.c | 6 +--
code/renderergl1/tr_shade_calc.c | 4 +-
code/renderergl1/tr_shader.c | 12 +++---
code/renderergl1/tr_surface.c | 4 +-
code/renderergl2/tr_backend.c | 4 +-
code/renderergl2/tr_bsp.c | 2 +-
code/renderergl2/tr_fbo.c | 2 +-
code/renderergl2/tr_image.c | 4 +-
code/renderergl2/tr_light.c | 4 +-
code/renderergl2/tr_local.h | 2 +-
code/renderergl2/tr_shade.c | 6 +--
code/renderergl2/tr_shade_calc.c | 2 +-
code/renderergl2/tr_shader.c | 8 ++--
code/renderergl2/tr_vbo.c | 2 +-
code/server/server.h | 4 +-
code/server/sv_init.c | 6 +--
code/server/sv_main.c | 2 +-
code/server/sv_snapshot.c | 2 +-
code/sys/sys_unix.c | 2 +-
code/tools/asm/cmdlib.c | 4 +-
code/tools/asm/cmdlib.h | 2 +-
code/tools/asm/notes.txt | 2 +-
code/tools/asm/q3asm.c | 8 ++--
code/ui/ui_local.h | 2 +-
code/ui/ui_main.c | 4 +-
code/ui/ui_shared.c | 2 +-
debian/changelog | 6 +++
debian/rules | 4 +-
make-macosx-ub.sh | 2 +-
make-macosx.sh | 2 +-
misc/linux/server_compile.sh | 75 +++++++++++++++++++++++++-------------
opengl2-readme.md | 2 +-
103 files changed, 272 insertions(+), 236 deletions(-)
--
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