[ioquake3] 01/34: Update arch in misc/setup for ioq3 changing from i386 to x86
Simon McVittie
smcv at debian.org
Fri Sep 8 10:33:18 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag debian/1.36+u20170908+dfsg1-1
in repository ioquake3.
commit 00a5339b2722eec678dcf2237b9d996cb9d11467
Author: Zack Middleton <zack at cloemail.com>
Date: Mon Aug 7 05:39:23 2017 -0500
Update arch in misc/setup for ioq3 changing from i386 to x86
---
misc/setup/Solaris_pkg.sh | 4 ++--
misc/setup/doit | 4 ++--
misc/setup/ioq3demo.sh | 4 ++--
misc/setup/ioquake3.SlackBuild | 4 ++--
misc/setup/ioquake3.sh | 4 ++--
misc/setup/pkg/ioq3ded.sh | 2 +-
misc/setup/pkg/ioquake3.sh | 2 +-
misc/setup/setup.xml.in | 4 ++--
8 files changed, 14 insertions(+), 14 deletions(-)
diff --git a/misc/setup/Solaris_pkg.sh b/misc/setup/Solaris_pkg.sh
index 650d285..306dbca 100644
--- a/misc/setup/Solaris_pkg.sh
+++ b/misc/setup/Solaris_pkg.sh
@@ -11,7 +11,7 @@ fi
if [ "X`uname -m`" = "Xi86pc" ]; then
- ARCH=i386
+ ARCH=x86
else
ARCH=sparc
fi
@@ -94,7 +94,7 @@ if [ -d ${BUILD_DIR} ]; then
fi
done
- for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so cgamei386.so qagamei386.so uii386.so
+ for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so cgamex86.so qagamex86.so uix86.so
do
if [ -f ${BUILD_DIR}/baseq3/${EXEC_SO} ]; then
${INSTALL_BIN} ${BUILD_DIR}/baseq3/${EXEC_SO} ${PKG_BUILD_DIR}/baseq3/${EXEC_SO}
diff --git a/misc/setup/doit b/misc/setup/doit
index 2e082ba..010dc48 100755
--- a/misc/setup/doit
+++ b/misc/setup/doit
@@ -46,8 +46,8 @@ archs=()
for arch in $topdir/build/release-*; do
arch=${arch##*-}
case "$arch" in
- i386) echo "define(HAVE_I386,yes)dnl" >> defines.m4
- copystartscript x86
+ x86) echo "define(HAVE_X86,yes)dnl" >> defines.m4
+ copystartscript $arch
;;
x86_64) echo "define(HAVE_X86_64,yes)dnl" >> defines.m4
copystartscript $arch
diff --git a/misc/setup/ioq3demo.sh b/misc/setup/ioq3demo.sh
index 05df7ff..b710224 100644
--- a/misc/setup/ioq3demo.sh
+++ b/misc/setup/ioq3demo.sh
@@ -38,8 +38,8 @@ export LD_LIBRARY_PATH
archs=`uname -m`
case "$archs" in
- i?86) archs=i386 ;;
- x86_64) archs="x86_64 i386" ;;
+ i?86) archs=x86 ;;
+ x86_64) archs="x86_64 x86" ;;
ppc64) archs="ppc64 ppc" ;;
esac
diff --git a/misc/setup/ioquake3.SlackBuild b/misc/setup/ioquake3.SlackBuild
index 187d58b..e48d0d3 100644
--- a/misc/setup/ioquake3.SlackBuild
+++ b/misc/setup/ioquake3.SlackBuild
@@ -24,9 +24,9 @@ PKG_VERSION=$VERSION
ARCH=${ARCH:-i586}
if [ "$ARCH" = "i?86" ]; then
- ARCHSUFFIX="i386"
+ ARCHSUFFIX="x86"
elif [ "$ARCH" = "x86_64" ]; then
- ARCHSUFFIX="64"
+ ARCHSUFFIX="x86_64"
fi
BUILD=${BUILD:-1_io}
diff --git a/misc/setup/ioquake3.sh b/misc/setup/ioquake3.sh
index fbef567..6ebc4d1 100644
--- a/misc/setup/ioquake3.sh
+++ b/misc/setup/ioquake3.sh
@@ -38,8 +38,8 @@ export LD_LIBRARY_PATH
archs=`uname -m`
case "$archs" in
- i?86) archs=i386 ;;
- x86_64) archs="x86_64 i386" ;;
+ i?86) archs=x86 ;;
+ x86_64) archs="x86_64 x86" ;;
ppc64) archs="ppc64 ppc" ;;
esac
diff --git a/misc/setup/pkg/ioq3ded.sh b/misc/setup/pkg/ioq3ded.sh
index 511f4fb..2df6368 100644
--- a/misc/setup/pkg/ioq3ded.sh
+++ b/misc/setup/pkg/ioq3ded.sh
@@ -13,7 +13,7 @@ fi
export LD_LIBRARY_PATH
COMPILE_PLATFORM=`uname|sed -e 's/_.*//'|tr '[:upper:]' '[:lower:]'`
-COMPILE_ARCH=`uname -p | sed -e 's/i.86/i386/'`
+COMPILE_ARCH=`uname -p | sed -e 's/i.86/x86/'`
EXEC_REL=release
diff --git a/misc/setup/pkg/ioquake3.sh b/misc/setup/pkg/ioquake3.sh
index 29a050b..fdc7816 100644
--- a/misc/setup/pkg/ioquake3.sh
+++ b/misc/setup/pkg/ioquake3.sh
@@ -13,7 +13,7 @@ fi
export LD_LIBRARY_PATH
COMPILE_PLATFORM=`uname|sed -e 's/_.*//'|tr '[:upper:]' '[:lower:]'`
-COMPILE_ARCH=`uname -p | sed -e 's/i.86/i386/'`
+COMPILE_ARCH=`uname -p | sed -e 's/i.86/x86/'`
EXEC_REL=release
diff --git a/misc/setup/setup.xml.in b/misc/setup/setup.xml.in
index b820101..4b07675 100644
--- a/misc/setup/setup.xml.in
+++ b/misc/setup/setup.xml.in
@@ -24,12 +24,12 @@ ifelse(HAVE_X86_64,yes,dnl
<help>you need the binaries to play the game</help>
</option>
)dnl
-ifelse(HAVE_I386,yes,dnl
+ifelse(HAVE_X86,yes,dnl
<option install="true" if="|(x86,x86_64)">
ioq3 x86 (32 bit) binaries
<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
<files>
- ioquake3.i386.tar
+ ioquake3.x86.tar
</files>
<help>you need the binaries to play the game</help>
</option>
--
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