[ioquake3] 23/34: Make map names in q3_ui map select menu be uppercase

Simon McVittie smcv at debian.org
Fri Sep 8 10:33:23 UTC 2017


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smcv pushed a commit to annotated tag debian/1.36+u20170908+dfsg1-1
in repository ioquake3.

commit 2c22ead0782648e1ff2d5d379d5ae021ea33389c
Author: Zack Middleton <zack at cloemail.com>
Date:   Sat Sep 2 17:35:09 2017 -0500

    Make map names in q3_ui map select menu be uppercase
    
    Makes map names match on both pages of start server menu.
---
 code/q3_ui/ui_startserver.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/code/q3_ui/ui_startserver.c b/code/q3_ui/ui_startserver.c
index b4883d4..505f877 100644
--- a/code/q3_ui/ui_startserver.c
+++ b/code/q3_ui/ui_startserver.c
@@ -331,6 +331,7 @@ static void StartServer_LevelshotDraw( void *self ) {
 	int				h;
 	int				n;
 	const char		*info;
+	char			mapname[ MAX_NAMELENGTH ];
 
 	b = (menubitmap_s *)self;
 
@@ -366,7 +367,9 @@ static void StartServer_LevelshotDraw( void *self ) {
 	n = s_startserver.page * MAX_MAPSPERPAGE + b->generic.id - ID_PICTURES;
 
 	info = UI_GetArenaInfoByNumber( s_startserver.maplist[ n ]);
-	UI_DrawString( x, y, Info_ValueForKey( info, "map" ), UI_CENTER|UI_SMALLFONT, color_orange );
+	Q_strncpyz( mapname, Info_ValueForKey( info, "map"), MAX_NAMELENGTH );
+	Q_strupr( mapname );
+	UI_DrawString( x, y, mapname, UI_CENTER|UI_SMALLFONT, color_orange );
 
 	x = b->generic.x;
 	y = b->generic.y;

-- 
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