[ioquake3] 24/34: Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack
Simon McVittie
smcv at debian.org
Fri Sep 8 10:33:24 UTC 2017
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smcv pushed a commit to annotated tag debian/1.36+u20170908+dfsg1-1
in repository ioquake3.
commit 5d88c6fdeef5cd85aae20c7878cc2f39faf4e91d
Author: Zack Middleton <zack at cloemail.com>
Date: Sat Sep 2 17:39:45 2017 -0500
Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack
ui_smallFont and ui_bigFont are for missionpack HUD font size
selection. cg_noTaunt disables missionpack taunt voice chats.
---
code/cgame/cg_local.h | 2 ++
code/cgame/cg_main.c | 8 ++++++--
2 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/code/cgame/cg_local.h b/code/cgame/cg_local.h
index 822c257..1800bda 100644
--- a/code/cgame/cg_local.h
+++ b/code/cgame/cg_local.h
@@ -1167,9 +1167,11 @@ extern vmCvar_t cg_timescaleFadeEnd;
extern vmCvar_t cg_timescaleFadeSpeed;
extern vmCvar_t cg_timescale;
extern vmCvar_t cg_cameraMode;
+#ifdef MISSIONPACK
extern vmCvar_t cg_smallFont;
extern vmCvar_t cg_bigFont;
extern vmCvar_t cg_noTaunt;
+#endif
extern vmCvar_t cg_noProjectileTrail;
extern vmCvar_t cg_oldRail;
extern vmCvar_t cg_oldRocket;
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c
index 780ed3e..8da095a 100644
--- a/code/cgame/cg_main.c
+++ b/code/cgame/cg_main.c
@@ -175,9 +175,11 @@ vmCvar_t cg_cameraOrbitDelay;
vmCvar_t cg_timescaleFadeEnd;
vmCvar_t cg_timescaleFadeSpeed;
vmCvar_t cg_timescale;
+#ifdef MISSIONPACK
vmCvar_t cg_smallFont;
vmCvar_t cg_bigFont;
vmCvar_t cg_noTaunt;
+#endif
vmCvar_t cg_noProjectileTrail;
vmCvar_t cg_oldRail;
vmCvar_t cg_oldRocket;
@@ -309,10 +311,12 @@ static cvarTable_t cvarTable[] = {
{ &pmove_fixed, "pmove_fixed", "0", CVAR_SYSTEMINFO},
{ &pmove_msec, "pmove_msec", "8", CVAR_SYSTEMINFO},
- { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
- { &cg_noProjectileTrail, "cg_noProjectileTrail", "0", CVAR_ARCHIVE},
+#ifdef MISSIONPACK
{ &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
{ &cg_bigFont, "ui_bigFont", "0.4", CVAR_ARCHIVE},
+ { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
+#endif
+ { &cg_noProjectileTrail, "cg_noProjectileTrail", "0", CVAR_ARCHIVE},
{ &cg_oldRail, "cg_oldRail", "1", CVAR_ARCHIVE},
{ &cg_oldRocket, "cg_oldRocket", "1", CVAR_ARCHIVE},
{ &cg_oldPlasma, "cg_oldPlasma", "1", CVAR_ARCHIVE},
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git
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