[ioquake3] 25/34: Fix team chat box for spectators
Simon McVittie
smcv at debian.org
Fri Sep 8 10:33:24 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag debian/1.36+u20170908+dfsg1-1
in repository ioquake3.
commit e152761c284259d3a8a3728d60705f3aa3480f54
Author: Zack Middleton <zack at cloemail.com>
Date: Sat Sep 2 17:57:24 2017 -0500
Fix team chat box for spectators
Make spectators use green background for team chat box when following
players. The team chat messages are from spectators not the team of
the followed player.
Make spectators draw team chat box even when not following a player.
---
code/cgame/cg_draw.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/code/cgame/cg_draw.c b/code/cgame/cg_draw.c
index 9566682..afe0941 100644
--- a/code/cgame/cg_draw.c
+++ b/code/cgame/cg_draw.c
@@ -1374,12 +1374,12 @@ static void CG_DrawTeamInfo( void ) {
h = (cgs.teamChatPos - cgs.teamLastChatPos) * TINYCHAR_HEIGHT;
- if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_RED ) {
+ if ( cgs.clientinfo[cg.clientNum].team == TEAM_RED ) {
hcolor[0] = 1.0f;
hcolor[1] = 0.0f;
hcolor[2] = 0.0f;
hcolor[3] = 0.33f;
- } else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_BLUE ) {
+ } else if ( cgs.clientinfo[cg.clientNum].team == TEAM_BLUE ) {
hcolor[0] = 0.0f;
hcolor[1] = 0.0f;
hcolor[2] = 1.0f;
@@ -2582,12 +2582,12 @@ static void CG_Draw2D(stereoFrame_t stereoFrame)
#endif
CG_DrawReward();
}
-
- if ( cgs.gametype >= GT_TEAM ) {
+ }
+
+ if ( cgs.gametype >= GT_TEAM ) {
#ifndef MISSIONPACK
- CG_DrawTeamInfo();
+ CG_DrawTeamInfo();
#endif
- }
}
CG_DrawVote();
--
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