[iortcw] 470/497: All: Rend2: Use correct sunlight color for sunlight specular
Simon McVittie
smcv at debian.org
Fri Sep 8 10:37:56 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit b7cea7d9786a3c7f3af290a8e845097f053082f8
Author: MAN-AT-ARMS <M4N4T4RMS at gmail.com>
Date: Thu Dec 10 12:09:39 2015 -0500
All: Rend2: Use correct sunlight color for sunlight specular
---
MP/code/rend2/tr_scene.c | 25 ++++++++++---------------
SP/code/rend2/tr_scene.c | 25 ++++++++++---------------
2 files changed, 20 insertions(+), 30 deletions(-)
diff --git a/MP/code/rend2/tr_scene.c b/MP/code/rend2/tr_scene.c
index c2b96f1..eb0a372 100644
--- a/MP/code/rend2/tr_scene.c
+++ b/MP/code/rend2/tr_scene.c
@@ -451,35 +451,30 @@ void RE_BeginScene(const refdef_t *fd)
}
else
{
+#if defined(USE_OVERBRIGHT)
+ float scale = pow(2, r_mapOverBrightBits->integer - tr.overbrightBits - 8);
+#else
+ float scale = (1 << r_mapOverBrightBits->integer) / 255.0f;
+#endif
tr.refdef.colorScale = r_forceSun->integer ? r_forceSunMapLightScale->value : tr.mapLightScale;
+ if (r_forceSun->integer)
+ VectorScale(tr.sunLight, scale * r_forceSunLightScale->value, tr.refdef.sunCol);
+ else
+ VectorScale(tr.sunLight, scale, tr.refdef.sunCol);
+
if (r_sunlightMode->integer == 1)
{
- tr.refdef.sunCol[0] =
- tr.refdef.sunCol[1] =
- tr.refdef.sunCol[2] = 1.0f;
-
tr.refdef.sunAmbCol[0] =
tr.refdef.sunAmbCol[1] =
tr.refdef.sunAmbCol[2] = r_forceSun->integer ? r_forceSunAmbientScale->value : tr.sunShadowScale;
}
else
{
-#if defined(USE_OVERBRIGHT)
- float scale = pow(2, r_mapOverBrightBits->integer - tr.overbrightBits - 8);
-#else
- float scale = (1 << r_mapOverBrightBits->integer) / 255.0f;
-#endif
if (r_forceSun->integer)
- {
- VectorScale(tr.sunLight, scale * r_forceSunLightScale->value, tr.refdef.sunCol);
VectorScale(tr.sunLight, scale * r_forceSunAmbientScale->value, tr.refdef.sunAmbCol);
- }
else
- {
- VectorScale(tr.sunLight, scale, tr.refdef.sunCol);
VectorScale(tr.sunLight, scale * tr.sunShadowScale, tr.refdef.sunAmbCol);
- }
}
}
diff --git a/SP/code/rend2/tr_scene.c b/SP/code/rend2/tr_scene.c
index 2a21068..7064df4 100644
--- a/SP/code/rend2/tr_scene.c
+++ b/SP/code/rend2/tr_scene.c
@@ -464,35 +464,30 @@ void RE_BeginScene(const refdef_t *fd)
}
else
{
+#if defined(USE_OVERBRIGHT)
+ float scale = pow(2, r_mapOverBrightBits->integer - tr.overbrightBits - 8);
+#else
+ float scale = (1 << r_mapOverBrightBits->integer) / 255.0f;
+#endif
tr.refdef.colorScale = r_forceSun->integer ? r_forceSunMapLightScale->value : tr.mapLightScale;
+ if (r_forceSun->integer)
+ VectorScale(tr.sunLight, scale * r_forceSunLightScale->value, tr.refdef.sunCol);
+ else
+ VectorScale(tr.sunLight, scale, tr.refdef.sunCol);
+
if (r_sunlightMode->integer == 1)
{
- tr.refdef.sunCol[0] =
- tr.refdef.sunCol[1] =
- tr.refdef.sunCol[2] = 1.0f;
-
tr.refdef.sunAmbCol[0] =
tr.refdef.sunAmbCol[1] =
tr.refdef.sunAmbCol[2] = r_forceSun->integer ? r_forceSunAmbientScale->value : tr.sunShadowScale;
}
else
{
-#if defined(USE_OVERBRIGHT)
- float scale = pow(2, r_mapOverBrightBits->integer - tr.overbrightBits - 8);
-#else
- float scale = (1 << r_mapOverBrightBits->integer) / 255.0f;
-#endif
if (r_forceSun->integer)
- {
- VectorScale(tr.sunLight, scale * r_forceSunLightScale->value, tr.refdef.sunCol);
VectorScale(tr.sunLight, scale * r_forceSunAmbientScale->value, tr.refdef.sunAmbCol);
- }
else
- {
- VectorScale(tr.sunLight, scale, tr.refdef.sunCol);
VectorScale(tr.sunLight, scale * tr.sunShadowScale, tr.refdef.sunAmbCol);
- }
}
}
--
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