[Pkg-games-ubuntu] [Bug 482442] Re: glest client crashes during network game
SoftCoder
mark_vejvoda at hotmail.com
Thu Dec 22 19:18:15 UTC 2011
This package has been transitioned to megaglest (see megaglest.org).
This issue was fixed in 2008 in megaglest and assuming Ubuntu will
inherit the package trnasition this bug should be re-tested to ensure it
is fixed. Downloads are already available from the megaglest.org website
using a custom installer, to test the deb packages from Debian sid there
are at:
http://packages.qa.debian.org/m/megaglest.html
http://packages.qa.debian.org/m/megaglest-data.html
Thanks
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https://bugs.launchpad.net/bugs/482442
Title:
glest client crashes during network game
Status in “glest” package in Ubuntu:
Confirmed
Bug description:
Binary package hint: glest
When playing a multi-player game of Glest, a connecting Glest
application will sometimes terminate with this error on the command
line:
#2 Error connecting socket for IP: 10.0.0.3 for Port: 61357 err = -1 errno = 115 [Operation now in progress]EINPROGRESS in connect() - selecting
Apparent recovery for connection sock = 13, err = 1, errno = 0
Valid recovery for connection sock = 13, err = 1, errno = 0
Exception: Disconnected
The Glest server and other clients continue to function OK.
All hosts participating in the network game (clients and server) are
running Ubuntu 9.10 using glest package version 3.2.2-1ubuntu1.
ProblemType: Bug
Architecture: i386
Date: Sat Nov 14 13:30:25 2009
DistroRelease: Ubuntu 9.10
NonfreeKernelModules: wl
Package: glest 3.2.2-1ubuntu1
ProcEnviron:
SHELL=/bin/bash
LANG=en_NZ.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-14.48-generic
SourcePackage: glest
Uname: Linux 2.6.31-14-generic i686
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