[Pkg-games-ubuntu] [Bug 931181] Re: Multiplayer network games are unreachable
Dwachs
dwachs at gmx.net
Mon Mar 5 08:29:23 UTC 2012
Another idea: would it make inclusion easier if the implementation is
changed using one with clear licensing?
For instance this one:
http://code.google.com/p/smallsha1/
Licensed under The BSD 2-Clause License
http://www.opensource.org/licenses/bsd-license.php
Any input appreciated!
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https://bugs.launchpad.net/bugs/931181
Title:
Multiplayer network games are unreachable
Status in “simutrans” package in Ubuntu:
New
Bug description:
A multiplayer game served from the Debian/Ubuntu package can only be
joined by clients running the same package. A manually installed same-
version of Simutrans cannot join the game. This locks out players on
other platforms.
Similarly, a game served by a non-package version of Simutrans cannot
be joined by the Debian/Ubuntu packaged client. This locks us out of
everyone else's games.
To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
repos):
1) Install the simutrans and simutrans-pak64 packages.
2) Manually install the *same* release version and pak64 to a separate directory.
Manual download page: http://forum.simutrans.com/index.php?topic=7025.0
3) Start two instances of simutrans server. One each from the package-
install and from the manual-install.
$ simutrans -server 13353
$ manual/simutrans/simutrans -server 13354
4) Try to join to each server from the package-installed client:
$ simutrans
Join to game on port 13353 - success
Join to game on port 13354 - fail
5) Try to join to each server from the manually-installed client:
$ manual/simutrans/simutrans
Join - to game on port 13353 fail
Join - to game on port 13354 success
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