[Pkg-games-ubuntu] [Bug 931181] Re: Multiplayer network games are unreachable

Ansgar Burchardt ansgar at debian.org
Wed Mar 7 08:25:37 UTC 2012


> .. as to license: would it make anything better / easier if this license
> is included in the source code ?

Yes, that would help in any case as I would not have to search for it
somewhere else (most licenses also require this).

> What is the problem with this license ?
>
> Copyright (C) 1998, 2009
> Paul E. Jones <paulej at packetizer.com>
>
> Freeware Public License (FPL)
>
> This software is licensed as "freeware."  Permission to distribute
> this software in source and binary forms, including incorporation 
> into other products, is hereby granted without a fee.  THIS SOFTWARE 
> IS PROVIDED 'AS IS' AND WITHOUT ANY EXPRESSED OR IMPLIED WARRANTIES, 
> INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY 
> AND FITNESS FOR A PARTICULAR PURPOSE.  THE AUTHOR SHALL NOT BE HELD 
> LIABLE FOR ANY DAMAGES RESULTING FROM THE USE OF THIS SOFTWARE, EITHER 
> DIRECTLY OR INDIRECTLY, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA 
> OR DATA BEING RENDERED INACCURATE.

It does not allow modification and thus fails to meet section 3 of the
Debian Free Software Guidelines[1].

[1] <http://www.debian.org/social_contract#guidelines>

> Another idea: would it make inclusion easier if the implementation is
> changed using one with clear licensing?
>
> For instance this one:
>
> http://code.google.com/p/smallsha1/
>
> Licensed under The BSD 2-Clause License
>
> http://www.opensource.org/licenses/bsd-license.php

The license for that implementation does meet all DFSG requirements so
it should be fine (note that it's not the BSD-2-Clause license as it has
three clauses[2], but both are okay).

[2] <http://code.google.com/p/smallsha1/source/browse/trunk/sha1.cpp>

Thanks for looking into this, I still did not have time for it :-/

Regards,
Ansgar

-- 
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to simutrans in Ubuntu.
https://bugs.launchpad.net/bugs/931181

Title:
  Multiplayer network games are unreachable

Status in “simutrans” package in Ubuntu:
  New

Bug description:
  A multiplayer game served from the Debian/Ubuntu package can only be
  joined by clients running the same package. A manually installed same-
  version of Simutrans cannot join the game. This locks out players on
  other platforms.

  Similarly, a game served by a non-package version of Simutrans cannot
  be joined by the Debian/Ubuntu packaged client. This locks us out of
  everyone else's games.

  To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
  repos):

  1) Install the simutrans and simutrans-pak64 packages.

  2) Manually install the *same* release version and pak64 to a separate directory.
  Manual download page: http://forum.simutrans.com/index.php?topic=7025.0

  3) Start two instances of simutrans server. One each from the package-
  install and from the manual-install.

  $ simutrans -server 13353
  $ manual/simutrans/simutrans -server 13354

  4) Try to join to each server from the package-installed client:

  $ simutrans
  Join to game on port 13353 - success
  Join to game on port 13354 - fail

  5) Try to join to each server from the manually-installed client:

  $ manual/simutrans/simutrans
  Join - to game on port 13353 fail
  Join - to game on port 13354 success

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