[Pkg-games-ubuntu] [Bug 931181] Re: Multiplayer network games are unreachable
Ansgar Burchardt
ansgar at debian.org
Wed Mar 7 08:25:37 UTC 2012
> .. as to license: would it make anything better / easier if this license
> is included in the source code ?
Yes, that would help in any case as I would not have to search for it
somewhere else (most licenses also require this).
> What is the problem with this license ?
>
> Copyright (C) 1998, 2009
> Paul E. Jones <paulej at packetizer.com>
>
> Freeware Public License (FPL)
>
> This software is licensed as "freeware." Permission to distribute
> this software in source and binary forms, including incorporation
> into other products, is hereby granted without a fee. THIS SOFTWARE
> IS PROVIDED 'AS IS' AND WITHOUT ANY EXPRESSED OR IMPLIED WARRANTIES,
> INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
> AND FITNESS FOR A PARTICULAR PURPOSE. THE AUTHOR SHALL NOT BE HELD
> LIABLE FOR ANY DAMAGES RESULTING FROM THE USE OF THIS SOFTWARE, EITHER
> DIRECTLY OR INDIRECTLY, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA
> OR DATA BEING RENDERED INACCURATE.
It does not allow modification and thus fails to meet section 3 of the
Debian Free Software Guidelines[1].
[1] <http://www.debian.org/social_contract#guidelines>
> Another idea: would it make inclusion easier if the implementation is
> changed using one with clear licensing?
>
> For instance this one:
>
> http://code.google.com/p/smallsha1/
>
> Licensed under The BSD 2-Clause License
>
> http://www.opensource.org/licenses/bsd-license.php
The license for that implementation does meet all DFSG requirements so
it should be fine (note that it's not the BSD-2-Clause license as it has
three clauses[2], but both are okay).
[2] <http://code.google.com/p/smallsha1/source/browse/trunk/sha1.cpp>
Thanks for looking into this, I still did not have time for it :-/
Regards,
Ansgar
--
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Debian/Ubuntu Games Team, which is subscribed to simutrans in Ubuntu.
https://bugs.launchpad.net/bugs/931181
Title:
Multiplayer network games are unreachable
Status in “simutrans” package in Ubuntu:
New
Bug description:
A multiplayer game served from the Debian/Ubuntu package can only be
joined by clients running the same package. A manually installed same-
version of Simutrans cannot join the game. This locks out players on
other platforms.
Similarly, a game served by a non-package version of Simutrans cannot
be joined by the Debian/Ubuntu packaged client. This locks us out of
everyone else's games.
To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
repos):
1) Install the simutrans and simutrans-pak64 packages.
2) Manually install the *same* release version and pak64 to a separate directory.
Manual download page: http://forum.simutrans.com/index.php?topic=7025.0
3) Start two instances of simutrans server. One each from the package-
install and from the manual-install.
$ simutrans -server 13353
$ manual/simutrans/simutrans -server 13354
4) Try to join to each server from the package-installed client:
$ simutrans
Join to game on port 13353 - success
Join to game on port 13354 - fail
5) Try to join to each server from the manually-installed client:
$ manual/simutrans/simutrans
Join - to game on port 13353 fail
Join - to game on port 13354 success
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