[Pkg-games-ubuntu] [Bug 1004988] Re: openal 1.14 fix

Alejandro Pulver 1004988 at bugs.launchpad.net
Sat May 26 20:59:45 UTC 2012


I forgot to mention, in quake2xp EAXREVERB is disabled under Linux
because of the bug. You'll need to change the "#ifdef _WIN32" for "#if
1" at client/snd_efx.c line 98 to reproduce it.

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Title:
  openal 1.14 fix

Status in “openal-soft” package in Ubuntu:
  New

Bug description:
  In OpenAL Soft 1.13 there are sound glitches when using the EAXREVERB
  effect in Doom 3. And when using the underwater preset in quake2xp
  (which also uses EAXREVERB) it reminded me the time I tried "cat
  /dev/random > /dev/dsp" a long time ago.

  In case you want to test:
  - quake2xp (requires Quake 2): if you go underwater, serious sound corruption occurs
    svn co https://quake2xp.svn.sourceforge.net/svnroot/quake2xp quake2xp
  - my dhewm3 fork (requires Doom 3): periodic glitches
    https://github.com/alepulver/dhewm3

  I've just downloaded 1.14 from the official website and seems to solve
  both problems (even without recompiling, just adding
  LD_PRELOAD=/path/to/new/libopenal.so).

  If possible, it would be nice to get an updated package.

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