[pkg-wine-party] [SCM] Debian Wine packaging annotated tag, wine-1.5.14, created. wine-1.5.14
Alexandre Julliard
julliard at winehq.org
Sat Jun 15 23:23:09 UTC 2013
The annotated tag, wine-1.5.14 has been created
at 9f88c8a482d18d9a0b0fde78659bc3783c91e465 (tag)
tagging 9bf7469f6855ae28ff23cf0cf726563650087436 (commit)
replaces wine-1.5.13
tagged by Alexandre Julliard
on Fri Sep 28 20:26:03 2012 +0200
- Shortlog ------------------------------------------------------------
Release 1.5.14
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Adrian Bunk (1):
server: Use waitpid() instead of wait4().
Alexandre Julliard (40):
ddraw/tests: Fix clip region tests for older ddraw too.
winex11: Avoid passing a window data structure to functions that can send messages.
winex11: Allow retrieving the window data structure from another thread, with appropriate locking.
user32/tests: Add a test for calling UpdateLayeredWindow from a different thread.
user32/tests: Fix coordinates in the UpdateLayeredWindow broken case.
winex11: Add window data locking to the mouse functions.
winex11: Add window data locking to the drag and drop functions.
winex11: Add window data locking to the system tray functions.
winex11: Add a helper function to set input focus for non-managed windows.
winex11: Add window data locking to the focus event handlers.
winex11: Add window data structure locking to the Expose event handler.
winex11: Add window data structure locking to the ConfigureNotify event handler.
winex11: Add window data structure locking to the ReparentNotify event handler.
winex11: Add window data structure locking to the GravityNotify event handler.
winex11: Add window data structure locking to the XEmbed event handler.
gdi32: Always update the DC before looking for the physdev pointer.
winex11: Move the support for making the owner window managed to a separate function.
winex11: Separate fetching the window icon bits and setting the WM hints.
winex11: Add window data structure locking to the X window creation paths.
winex11: Add window data structure locking to the window region functions.
winex11: Store the window display connection in the window structure.
winex11: Add window data structure locking to the map/unmap functions.
include: Fix the CDSIZEOF_STRUCT definition to avoid warnings on 64-bit.
winex11: Add window data structure locking to the ShowWindow entry point.
winex11: Add window data structure locking to the SysCommand entry point.
winex11: Add window data structure locking to the WindowPosChanging/Changed entry points.
winex11: Add window data structure locking to the SetWindowStyle entry point.
winex11: Add window data structure locking to the SetLayeredWindowAttributes entry point.
winex11: Add window data structure locking to the remaining entry points.
server: Get rid of the waitpid wrapper.
winex11: Add a workaround for XInput support with mouse drivers that don't provide labels.
winex11: Store the full visual info for the default visual.
winex11: Create a default colormap along with the default visual info.
winex11: Remove some unused palette code.
winex11: Recreate the graphics context when setting the drawable.
wineps: Always escape Postscript reserved characters in font names.
gdi32: Allow GetCharABCWidths on all scalable fonts, not just TrueType ones.
gdi32: Enumerate a default charset if no other valid charset was found.
user32: Add tests for UpdateLayeredWindowIndirect and fix the behavior of the ULW_EX_NORESIZE flag.
Release 1.5.14.
Alistair Leslie-Hughes (7):
oledb32: Register typelib.
odbccu32: Add new dll.
ole32: Add CoGetDefaultContext stub.
scrrun: Add Scripting.Dictionary interface.
uuid: Add msdasc.h.
oledb32: Add IDataInitialize interface support.
scrrun: Silence unknown interfaces.
Andrew Eikum (1):
dsound: Don't require WAVE_FORMAT_EXTENSIBLE for non-16-bit formats.
André Hentschel (8):
vcomp90: Add new stub dll.
iphlpapi: Implement GetIpStatisticsEx on Linux.
iphlpapi: Implement GetUdpStatisticsEx on Linux.
iphlpapi: Implement GetIcmpStatisticsEx on Linux.
iphlpapi: Improved GetTcpStatisticsEx stub.
ntdll/tests: Fix test failure on win8.
crypt32/tests: Improve test output.
ole32/tests: Use IUnknown_Release instead of deprecated WdtpInterfacePointer_UserFree.
Aric Stewart (2):
user32: Free the uniscribe data before freeing the linedefs.
imm32: Properly separate the IME UI window and the thread default IME window.
Bruno Jesus (2):
tapi32: Add stub lineInitializeExW.
wined3d: Recognize GeForce 9300 properly.
Charles Davis (6):
advapi32: Eliminate dead stores (Clang).
advapi32: Actually return an error if status indicates an error (Clang).
urlmon: Fix potential use of uninitialized variable (Clang).
oleaut32/tests: Don't take the size of a pointer (Clang).
oleaut32/tests: Don't use a C99 keyword as a method name.
loader: On Mac OS with Clang, don't use external symbols for the DOS and shared heap segments.
Christian Costa (27):
d3dxof: Checkout output pointer and set returned interface to NULL at the beginning.
dmusic: Rename params in CreateMusicBuffer.
dmusic: Rename params in GetMasterClock.
dmusic: Create the list of available system ports at the beginning and use it to enumerate ports.
dmusic: Use system ports list to create port in CreatePort and rename params.
dmusic: Display new ref in AddRef and Release methods.
dmusic: Rename CreateSynthPortImpl to CreateSynthPortImpl and create stubs for CreateMidi{In|Out}PortImpl.
dmusic: Rename IDirectMusicPortImpl object to SynthPortImpl.
dmusic: Rename params in DMUSIC_CreateSynthPortImpl.
dmusic: Setup and free all DirectMusicSynth objects when creating and releasing Synth port.
dmusic: Implement SynthPortImpl_IDirectMusicPort_PlayBuffer.
dmusic: Add comments to Synth port vtables.
dmusic: Rename params of SynthPortImpl_IDirectMusicPort_DownloadInstrument.
dmusic: Rename params in IDirectMusic8Impl_GetDefaultPort.
dmusic: Rename params in SynthPortImpl_IDirectMusicPort_QueryInterface.
dmsynth: Implement IKsControl_KsProperty for Synth and SynthSink objects.
dmime: Rename params in IDirectMusicPerformance8Impl_AssignPChannel & IDirectMusicPerformance8Impl_PChannelInfo.
amstream: Rename media stream objects and their method names for multi interfaces support.
amstream: Add IAMMediaStream interface to DirectDrawMediaStream object.
amstream: Add IAMMediaStream interface to AudioMediaStream object.
d3dx9_36: Add stub for D3DXCleanMesh.
comctl32: Invalid format returned by NF_QUERY defaults to ANSI in treeview.
d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case.
dmusic: Add master clock tests.
ntoskrnl.exe: Improve IoAllocateMdl stub.
ntoskrnl.exe: Add partial stub for IoFreeMdl.
dmusic: Check returned value of GetPortCaps.
Daniel Jelinski (1):
ieframe: cxMinChild needs to be set if RBBIM_CHILDSIZE is set.
Detlef Riekenberg (1):
d3dx9_36/tests: Fix copy & paste error in ok messages.
Dmitry Timoshkov (41):
windowscodecs: Implement GIF Application Extension metadata reader.
windowscodecs: Implement GIF Comment Extension metadata reader.
windowscodecs: Add support for color table sort flag to the GIF decoder.
windowscodecs: Store GIF frame extensions in a dedicated Extensions structure.
windowscodecs: Create global metadata blocks in the GIF decoder.
windowscodecs: GIF Graphic Control Extension block belongs to the image which follows it.
windowscodecs: GIF decoder should append a sub-block to current extension.
windowscodecs: GIF decoder should add header and trailer to extension blocks.
windowscodecs: Create global metadata readers from GIF decoder data.
windowscodecs: Create frame metadata readers from GIF decoder data.
windowscodecs: Correct some typos.
windowscodecs: Use symbolic names for GIF extensions.
gdiplus: Add some tests for scaling an image with various pixel offset modes.
gdiplus: Add preliminary support for pixel offset modes.
gdiplus: Add some tests for GIF properties.
windowscodecs: Add support for VT_LPWSTR property ids to MetadataHandler_GetValue.
windowscodecs: Avoid unnecessary memory allocations.
gdiplus: Test GIF properties using a specially created GIF image with a bunch of extensions.
gdiplus: Add more tests for GIF image properties.
gdiplus: Add an ability to cache bitmap properties and use distinct metadata loaders for different image formats.
windowscodecs: Add some tests for GIF palette.
windowscodecs: Return WINCODEC_ERR_FRAMEMISSING if there is no global GIF palette.
windowscodecs: Fix calculation of transparent GIF color index.
windowscodecs: Add some tests for GIF global palette.
windowscodecs: Implement IWICBitmapDecoder_CopyPalette for the GIF decoder.
windowscodecs: Add some tests for palette in a multiframe GIF image.
windowscodecs: Calculate transparent color index for global GIF palette.
windowscodecs: Take into account return value of IWICPalette_InitializeCustom().
gdiplus: Make GIF palettes in a custom test image slightly more different.
gdiplus: Remove GIF properties test from generic tests, they are tested separately.
gdiplus: Add GIF comment to the image properties.
gdiplus: Add GIF frame delay to the image properties.
gdiplus: Add GIF background to the image properties.
gdiplus: Add GIF transparent index to the image properties.
gdiplus: Add GIF loopcount to the image properties.
gdiplus: Add GIF palette to the image properties.
windowscodecs: Use appropriate helper to release GIF decoder.
gdiplus: Move font substitution test into a separate function.
gdiplus: Take into account font substitution in GdipCreateFontFamilyFromName.
gdiplus: Take into account font substitution in GdipCreateFontFromLogfont.
gdiplus: Reuse an existing image stream in GdipImageSelectActiveFrame.
Erich Hoover (4):
ddraw: Convert calls to DirectDrawEnumerate into DirectDrawEnumerateEx.
ddraw: Enumerate wined3d interfaces with DirectDrawEnumerateEx.
kernel32: Report FILE_PERSISTENT_ACLS flag for NTFS volumes.
shell32: Create the All Users Microsoft directory.
Francois Gouget (35):
msvcp71: Remove an unused debug channel.
kernel32/tests: Add more FormatMessage() line wrapping tests.
kernel32: Replace the format_message() helper macro with a static function.
kernel32: There is no need to zero-fill the FormatMessage() temporary buffer.
wined3d: Remove an unwanted trailing '\n' in shader_dump_register().
jscript: Make jsval_variant() static.
d3dcompiler_43: Make add_type_to_scope() static.
d3dcompiler_43: Remove an unwanted trailing '\n' in debug_dump_instr().
comdlg32: Make FD31_GetFldrHeight() static.
shell32/tests: Use consistent types for the ShellExecute() & co return value.
shell32: Add tests for ShellExecute()'s handling of file URLs.
d3dx9_36/tests: Fix compilation on systems that don't support nameless structs or unions.
windowscodecs: Fix compilation on systems that don't support nameless unions.
oleaut32/tests: Fix compilation on systems that don't support nameless structs or unions.
regedit: Fix the spelling of multi-string.
kernel32: Add line wrapping support to FormatMessage().
d3dcompiler_43: Make compare_hlsl_types_rb() static.
mshtml: Make navigate_uri() static.
wininet: Make URLCacheContainers_{Create,Delete}All() static.
Use the CP_ACP and NULL macros instead of numeric literals when converting strings between ANSI and Unicode.
shlwapi/tests: Add more PathCreateFromUrl() tests.
shlwapi: Fix the declaration of UrlIsFileUrlW().
shell32/tests: Add a few more ShellExecute() file URL tests.
kernel32: Add more flags for CompareString().
Assorted spelling fixes.
include: Add more string types.
shell32: Add some more function prototypes and fix the IsNetDrive() one.
wininet: Check for the 'http:' protocol in a locale independent way.
mshtml/tests: Add a trailing '\n' to an ok() call.
include: Remove a misplaced duplicate definition of SORT_STRINGSORT.
shlwapi: PathCreateFromUrlA() should not crash when given NULL buffers.
shlwapi: UrlIs()'s check for the 'file:' protocol is case insensitive.
shlwapi: Fix the PathCreateFromUrlW() implementation.
wininet: Add a trailing '\n' to a couple of Wine traces.
d3dx9_36/tests: Remove spaces before '\n's in ok() calls.
Frédéric Delanoy (2):
cmd: Spelling fixes.
cmd: Reuse common string constants.
Gerald Pfeifer (1):
d3dx9_36: Fix initialization of header in save_dds_surface_to_memory. save_dds_surface_to_memory.
Hans Leidekker (17):
wbemprox: Adapt to the new behavior of NtPowerInformation.
wbemprox: Override variant conversion for Win32_Processor.MaxClockSpeed.
wbemprox: Win32_Processor.MaxClockSpeed is expressed in Mhz.
wbemprox: Implement Win32_VideoController.Description.
wbemprox: Fix a memory leak.
wbemprox: Add helpers to retrieve the system directory and OS architecture.
wbemprox: Implement Win32_OperatingSystem.LastBootUptime.
hnetcfg: Add a typelib.
hnetcfg: Add IDispatch support for INetFwAuthorizedApplication and INetFwAuthorizedApplications.
hnetcfg: Add IDispatch support for INetFwMgr, INetFwPolicy and INetFwProfile.
hnetcfg: Return success from INetFwAuthorizedApplication::put_Scope.
httpapi: Add a stub implementation of HttpAddUrl.
wbemprox: Implement IWbemServices::ExecMethod.
include: Add wbemprov.idl.
wbemprox: Add support for WbemAdministrativeLocator.
wbemprox: Implement Win32_BIOS.Version.
wbemprox: Implement Win32_ComputerSystem.Domain.
Henri Verbeet (50):
wined3d: Introduce a union for declaration shader instruction arguments.
wined3d: Recognize the SM4 dcl_maxOutputVertexCount opcode.
wined3d: Recognize the SM4 dcl_inputPrimitive opcode.
wined3d: Recognize the SM4 dcl_outputTopology opcode.
wined3d: Implement WINED3DSIH_CUT in the GLSL shader backend.
d3d10core: Implement d3d10_device_RSSetViewports().
d3d10core: Implement d3d10_device_RSGetViewports().
wined3d: wined3d_device_set_material() never fails.
wined3d: wined3d_device_get_material() never fails.
wined3d: Implement WINED3DSIH_EMIT in the GLSL shader backend.
d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().
d3d10: Use debugstr_a() on variable names in parse_fx10_object().
wined3d: wined3d_device_set_sampler_state() never fails.
wined3d: wined3d_device_get_sampler_state() never fails.
wined3d: Implement version checks for geometry shaders.
d3d10core: Add a missing return to d3d10_device_CreateGeometryShader().
d3d10: Get rid of the unused idx_offset field from struct d3d10_effect_object.
wined3d: wined3d_device_set_scissor_rect() never fails.
wined3d: wined3d_device_get_scissor_rect() never fails.
wined3d: Merge the glsl_vshader_private and glsl_pshader_private structures.
d3d10: Properly cleanup shader variables.
d3d10: Implement d3d10_effect_shader_variable_GetVertexShader().
wined3d: wined3d_device_set_vertex_declaration() never fails.
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
wined3d: Simplify shader_glsl_destroy() control flow a bit.
d3d10: Implement d3d10_effect_shader_variable_GetGeometryShader().
d3d10: Implement d3d10_effect_shader_variable_GetPixelShader().
wined3d: wined3d_device_set_vertex_shader() never fails.
wined3d: Just return the shader from wined3d_device_get_vertex_shader().
wined3d: Take the data type of immediates into account in shader_glsl_get_register_name().
d3d10: Store shaders directly in d3d10_effect_object.
d3d10: Store shader variables in d3d10_effect_pass instead of d3d10_effect_object.
wined3d: wined3d_device_set_pixel_shader() never fails.
wined3d: Just return the shader from wined3d_device_get_pixel_shader().
wined3d: Take the data type of registers into account in the GLSL shader backend.
d3d10: Properly handle arrays of state objects.
d3d10: Introduce a state object variable structure.
wined3d: wined3d_device_set_texture_stage_state() never fails.
wined3d: wined3d_device_get_texture_stage_state() never fails.
wined3d: Add some basic SM4 bytecode dumping code.
d3d10: Use a union to store effect variable data instead of a void pointer.
d3d10: Implement d3d10_effect_blend_variable_GetBlendState().
wined3d: Just return the texture from wined3d_device_get_texture().
wined3d: wined3d_device_set_software_vertex_processing() never fails.
wined3d: Introduce a separate function to retrieve the GLSL variable prefix.
winex11: Fullscreen windows are never maximized.
winex11: Handle a NULL cursor clipping rect the same as a fullscreen rect.
winex11: Use the first active CRTC as primary if no primary is explicitly set.
wined3d: Unify GLSL input / output variable naming.
wined3d: Set more accurate limits for SM4 shaders.
Huw Davies (11):
comdlg32: Move all of the win 3.1 style functionality into the same file.
comdlg32: Only copy the valid portion of the structure.
comdlg32: Make the unicode copy the same size as the ansi version.
comdlg32/tests: Explicitly set the structure size to the nt40 version size.
commdlg: Set the nt40 version size.
include: Add missing structure members.
comdlg32: Copy additional structure members if present.
comdlg32: Add structure size checks.
comctl32: Forward the focus to the edit control if it exists.
comdlg32: Use the window handle to send messages to the filename control.
comdlg32: Use a ComboBoxEx control for the filename if the structure size is not the nt40 version size.
Jacek Caban (67):
jscript: Added new variable representation and use it for internal function return values.
jscript: Use jsval instead of VARIANT to pass arguments to builtin functions.
jscript: Use jsval_t instead of VARIANT for stack values.
jscript: Store jsdisp_t values as jsval_t instead of VARIANT.
jscript: Store exception value as jsval_t instead of VARIANT.
jscript: Always use jsval-based to_primitive.
jscript: Always use jsval-based to_boolean.
jscript: Always use jsval-based to_number implementation.
jscript: Always use jsval-based to_uint32 implementation.
jscript: Always use jsval-based to_string implementation.
jscript: Always use jsval-based to_object implementation.
jscript: Store regexp last_index value as jsval.
jscript: Get rid of no longer needed VARIANT helpers.
jscript: Store Boolean object's value as BOOL instead of VARIANT_BOOL.
jscript: Return BOOL instead of VARIANT_BOOL from jsdisp_is_own_prop.
jscript: Use BOOL instead of VARIANT_BOOL in a few more places.
jscript: Use BOOL instead of VARIANT_BOOL in lexer.
jscript: Use helper to access jsval_t type.
jscript: Don't assume that undefined variable is zeroed.
jscript: Avoid direct access to jsval_t struct.
msi: Choose the right IActiveScriptParse* interface based on process type.
msi: Make script Session object visible by name.
vbscript: Fixed parsing if statements with empty body.
vbscript: Added Len implementation.
vbscript: Added support for do..loop statement without an expression.
vbscript: Added ScriptDisp::GetIDsOfNames implementation.
vbscript: Added ScriptDisp_Invoke implementation.
vbscript: Return error for unsupported flags in ScriptDisp::InvokeEx.
jscript: Store exception value in script_ctx_t instead of passing it everywhere.
jscript: Don't store jsexcept_t in exec_ctx_t.
jscript: Pack jsval_t to 64-bit structure on i386.
oleaut32: Properly handle TKIND_ALIAS when looking for iface GUID.
mshtml: Fixed NULL event_obj handling in fire_event_obj.
jscript: Added support for RegExp.$* properties.
jscript: Get rid of unused hres.
mshtml: Don't do anything in handle_htmlevent if document is already detached.
include: Added uiautomationcore.idl.
include: Added uiautomation.h.
mshtml: Use IUri as base URL in navigate_url.
itss: Canonicalize relative paths before resolving object.
atliface.idl: Added IRegistrarBase declaration.
jscript: Fixed conversion in place in IVariantChangeType::ChangeType.
mshtml: Added support for overriding builtin functions.
mshtml: Added function overriding tests.
mshtml: Use custom VT_BSTR to VT_BOOL conversion in InvokeEx implementation.
mshtml: Added IHTMLDocument::get_charset implementation.
jscript: Added support for limit argument in String.split.
jscript: Properly invoke regexp matching in String.split.
mshtml: Added DISPATCH_PROPERTYGET|DISPATCH_METHOD flags support for elements exposed as window properties.
mshtml: Return S_OK in plugin host's CanInPlaceActivate implementation.
vbscript: Added Space() implementation.
include: Added uiautomationclient.idl.
vbscript: Added Round implementation.
vbscript: Added VT_R8 support to to_int.
activscp.idl: Added IActiveScriptSiteUIControl declaration.
vbscript: Added MsgBox implementation.
vbscript: Added MsgBox tests.
mshtml: Added better IActiveScriptSiteWindow implementation.
mshtml: Added IActiveScriptSiteUIControl implementation.
mshtml: Added IActiveScriptSiteUIControl tests.
include: Added uiautomationcoreapi.h.
vbscript: Added WeekDayName implementation.
vbscript: Added MonthName implementation.
vbscript: Added Now() implementation.
vbscript: Added StrReverse implementation.
vbscript: Fixed copy&paste typo in invoke_builtin.
hhctrl.ocx: Get rid of no longer needed hack.
Jason Edmeades (5):
cmd: Fix parameterization around delimiters.
cmd: Add circumflex support into command shell.
cmd: Support for ^ character at end of line.
cmd: Echo back command with whitespace removed first.
cmd: Display 'set' sort ordering correctly.
Józef Kucia (5):
d3dx9: Introduce a function for calculating the expected size of a DDS file.
d3dx9: Use 4 spaces per indent level in get_image_info_from_dds().
d3dx9: Implement the support for saving a surface to a DDS file.
d3dx9/tests: Add a more detailed test for saving a surface to a DDS file.
d3dx9: Implement conversion from D3DFORMAT to DDS pixel format for RGB pixel formats.
Jörg Höhle (1):
winmm: The "open new ..." MCI string command sets an empty OPEN_ELEMENT.
Ken Thomases (1):
winex11: Avoid a redundant TRACE.
Marcus Meissner (4):
mshtml: Print initialized anchor (Coverity).
propsys: PropVariantClear does not clear on uninitialized values (Coverity).
dinput: Added a missing close(fd) in disabled case (Coverity).
shlwapi: Fixed incorrect buffer size.
Matteo Bruni (27):
d3dcompiler: Parse swizzles.
d3dcompiler: Postincrement/decrement expressions are const.
d3dcompiler: Stub D3DDisassemble.
d3dcompiler: Declare predefined data types.
d3dcompiler: Don't write the shader version tag from the header backend function.
d3dcompiler: Only a few modifiers are relevant in type comparison.
d3dcompiler: Parse "return" statement.
d3dcompiler/tests: Use a reasonable adapter format in CheckDeviceFormat().
d3dcompiler: Parse "if/else" statement.
d3dcompiler: Store data types in a RB tree for faster search.
d3dcompiler: Parse "typedef" statement.
d3dcompiler: Support simple variable initializers.
d3dcompiler: Parse casts.
d3dcompiler: Allow casts to arrays.
d3dcompiler: Parse "while" loops.
d3dcompiler: Parse "do-while" loop.
d3dcompiler: Parse "for" loops without variable declarations.
d3dcompiler: Parse "for" loops with declarations.
d3dcompiler: Move variables declaration to a separate function.
d3dcompiler: Parse structure declarations.
d3dcompiler: Also free the list itself in free_instr_list().
d3dcompiler: Store the pointer to the struct field in the dereference node.
d3dcompiler: Handle simple struct initializers.
d3dcompiler: Fix freeing function.
d3dcompiler: Parse struct dereferences.
d3dcompiler: Parse struct typedefs.
d3dcompiler: Parse array indexing expressions.
Michael Stefaniuc (9):
ntdll/tests: Fix a memory leak (Smatch).
urlmon: Don't generate unreachable break after return (Smatch).
mshtml: Fix a memory leak on an error path (Smatch).
dsound: Improve the IDirectSoundCaptureBuffer::GetObjectInPath stub.
dsound/tests: Avoid a crash on a Win2k box.
user32: Remove superfluous function pointer casts.
shell32/tests: Use the explicit type for a function pointer.
dsound: Don't bother shrinking the secondary buffer list.
dsound: DirectSoundDevice_RemoveBuffer() cannot fail.
Nikolay Sivov (22):
msxml3: Implemented IConnectionPoint_Advise for document object.
po: Update Russian translations.
mlang: Added IMLangConvertCharset stub.
mlang: Store source and destination codepage ids in IMLangConvertCharset_Initialize.
mlang: Implement get source/dest codepages for IMLangConvertCharset.
mlang: Implemented IMLangConvertCharset_DoConversionToUnicode.
mlang: Move IUnknown implementation to IMultiLanguage3 interface implementation and forward to it.
mlang: Forward GetNumberOfCodePageInfo() to IMultiLanguage3 implementation.
mlang: Forward GetFamilyCodePage() to IMultiLanguage3 implementation.
mlang: Forward IsConvertible() to IMultiLanguage3 implementation.
mlang: Forward GetRfc1766FromLcid() to IMultiLanguage3 implementation.
mlang: Ignore MLCONVCHARF_USEDEFCHAR in IMLangConvertCharset_Initialize().
mlang: Implement IMLangConvertCharset_DoConversionFromUnicode().
mlang: Forward ConvertString() to IMultiLanguage3 implementation.
mlang: Forward ConvertStringToUnicode() to IMultiLanguage3 implementation.
mlang: Forward ConvertStringReset() to IMultiLanguage3.
mlang: Forward GetLcidFromRfc1766() to IMultiLanguage3 implementation.
mlang: Forward ConvertStringFromUnicode() to IMultiLanguage3 implementation.
mlang: Use proper interface call instead of implementation function.
mlang: Move GetFontCodePages() code to IMLangFontLink2 and forward to it.
mlang: Mode CodePagesToCodePage() code to IMLangFontLink2 and forward to it.
dwrite: Added IDWriteTextLayout stub.
Nozomi Kodama (4):
d3dx9: Simplify D3DXComputeBoundingSphere.
d3dx9: Simplify D3DXVector*Normalize.
d3dx9: Implement D3DXSHEvalDirectionalLight.
d3dx9: Implement D3DXSHRotate.
Per Johansson (2):
winemenubuilder: Don't treat empty string as a valid icon file name.
winemenubuilder: Correct InvokeShellLinkerForURL return value.
Piotr Caban (34):
msvcp90: VTBL_WRAPPER(60) is unused so remove it.
msvcp100: Removed unused functions.
msvcp80: Make some internal variables static.
msvp71: Copy source files from msvcp90.
msvcp71: Fixed ctype class virtual functions table.
msvcp71: Fixed basic_streambuf virtual functions table.
msvcp71: Don't forward _Getcat functions to msvcp80.
msvcp71: Updated spec file.
msvcp71: Removed unused functions.
wininet: Don't define DELETED_CACHE_ENTRY in public headers.
wininet: Delete file when cache entry is deleted.
wininet: Unlock urlcache entries that were locked for over a day.
wininet: Added support for cache entries overwriting.
wininet: Set entry type based on container type.
wininet/tests: Remove all temporary files.
wininet: Define more fields in urlcache header structure.
wininet: Added support for leaked urlcache entries handling.
wininet: Don't delete files that were modified after adding to cache.
wininet: Call FreeUrlCacheSpaceW when cache is full.
wininet: Improved FreeUrlCacheSpaceW implementation.
wininet: Stop urlcache clearing when dll is being unloaded.
wininet: Update used blocks count when block is allocated or freed.
wininet: Reserve more space for urlcache entry flags.
wininet: Added tests for entries with identical hash key.
wininet: Added support for cache path parameter in FreeUrlCacheSpace function.
wininet: Added support for cache containers without subdirectories.
wininet: Move GetUrlCacheEntryInfoA code to GetUrlCacheEntryInfoExA function.
wininet: Fixed handling of GET_INSTALLED_ENTRY flag in GetUrlCacheEntryInfoA.
wininet: Fixed handling of GET_INSTALLED_ENTRY flag in GetUrlCacheEntryInfoW.
wininet: Ignore unsupported flags in GetUrlCacheEntryInfoEx functions.
wininet: Added more GetUrlCacheEntryInfo tests with GET_INSTALLED_ENTRY flag.
inetcpl.cpl: Added support for clearing cookies and history cache.
wininet: Don't ask for confirmation while deleting cache directory.
wininet: Delete cache directory when cache version doesn't match.
Qian Hong (1):
iphlpapi: Set DhcpEnabled to TRUE for all interfaces.
Rico Schüller (19):
winex11.drv: Remove unneeded include file.
d3dx9: Handle D3DXPT_VOID in get_float/bool/int().
d3dx9: Fix shader constant byte calculation.
d3dx9: Improve RegisterCount calculation for D3DXRS_INT4/BOOL.
d3dx9: Use float functions in D3DXSHRotateZ().
d3dx9: Use float functions in D3DXQuaternionSlerp().
d3dx9: Use float functions in D3DXQuaternionRotationYawPitchRoll().
d3dx9: Use float functions in D3DXQuaternionRotationAxis().
d3dx9: Avoid variable assignment in D3DXQuaternionNormalize().
d3dx9: Use float functions in D3DXQuaternionLn().
d3dx9: Use float functions in D3DXQuaternionRotationMatrix().
d3dx9: Use float functions in D3DXQuaternionExp().
include/d3dx9math.inl: Use float functions.
d3dx9: Use float function in D3DXPlaneNormalize().
d3dx9: Use float function in D3DXFresnelTerm().
d3dx9: Improve D3DXMatrixAffineTransformation2D().
d3dx9: Improve D3DXMatrixAffineTransformation().
d3dx9: Use float functions in D3DXMatrixRotationAxis().
d3dx9: Improve traces for D3DXSHMultiply2/3().
Ričardas Barkauskas (5):
wined3d: Don't leave leftover textures when destroying and creating dxgi swapchains.
dxgi: Partially implement IDXGISwapChain_GetDesc.
dxgi: Avoid division by zero.
dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit.
msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded.
Thomas Faber (1):
rpcrt4: Match MSVC version of call_server_func with GCC.
Vincent Povirk (4):
gdiplus: Implement LineCapSquare in GdipWidenPath.
gdiplus: Properly set the first point to start when widening open figures.
gdiplus: Implement LineCapRound in GdipWidenPath.
windowscodecs: Use WINCODEC_ERR_UNSUPPORTEDOPERATION in GetColorContexts stubs.
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